; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt %s -S -riscv-gather-scatter-lowering -mtriple=riscv64 -mattr=+m,+v | FileCheck %s --check-prefixes=CHECK %struct.foo = type { i32, i32, i32, i32 } define @gather(ptr %a, i32 %len) { ; CHECK-LABEL: @gather( ; CHECK-NEXT: vector.ph: ; CHECK-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[LEN:%.*]] to i64 ; CHECK-NEXT: [[TMP0:%.*]] = tail call i64 @llvm.vscale.i64() ; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_IND_SCALAR:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT_SCALAR:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[ACCUM:%.*]] = phi [ zeroinitializer, [[VECTOR_PH]] ], [ [[ACCUM_NEXT:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[TMP1:%.*]] = getelementptr [[STRUCT_FOO:%.*]], ptr [[A:%.*]], i64 [[VEC_IND_SCALAR]], i32 3 ; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: [[TMP3:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[TMP1]], i64 16, splat (i1 true), i32 [[TMP2]]) ; CHECK-NEXT: [[ACCUM_NEXT]] = add [[ACCUM]], [[TMP3]] ; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP0]] ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR]] = add i64 [[VEC_IND_SCALAR]], [[TMP0]] ; CHECK-NEXT: [[TMP4:%.*]] = icmp ne i64 [[INDEX_NEXT]], [[WIDE_TRIP_COUNT]] ; CHECK-NEXT: br i1 [[TMP4]], label [[FOR_COND_CLEANUP:%.*]], label [[VECTOR_BODY]] ; CHECK: for.cond.cleanup: ; CHECK-NEXT: ret [[ACCUM_NEXT]] ; vector.ph: %wide.trip.count = zext i32 %len to i64 %0 = tail call i64 @llvm.vscale.i64() %1 = tail call @llvm.stepvector.nxv1i64() %.splatinsert = insertelement poison, i64 %0, i64 0 %.splat = shufflevector %.splatinsert, poison, zeroinitializer br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.ind = phi [ %1, %vector.ph ], [ %vec.ind.next, %vector.body ] %accum = phi [ zeroinitializer, %vector.ph ], [ %accum.next, %vector.body ] %2 = getelementptr inbounds %struct.foo, ptr %a, %vec.ind, i32 3 %gather = call @llvm.masked.gather.nxv1i64.nxv1p0( %2, i32 8, splat (i1 true), poison) %accum.next = add %accum, %gather %index.next = add nuw i64 %index, %0 %vec.ind.next = add %vec.ind, %.splat %3 = icmp ne i64 %index.next, %wide.trip.count br i1 %3, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body ret %accum.next } define @gather_disjoint_or(ptr %a, i64 %len) { ; CHECK-LABEL: @gather_disjoint_or( ; CHECK-NEXT: vector.ph: ; CHECK-NEXT: [[VSCALE:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_IND_SCALAR:%.*]] = phi i64 [ 1, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT_SCALAR:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[ACCUM:%.*]] = phi [ zeroinitializer, [[VECTOR_PH]] ], [ [[ACCUM_NEXT:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[TMP0:%.*]] = getelementptr i64, ptr [[A:%.*]], i64 [[VEC_IND_SCALAR]] ; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: [[TMP2:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[TMP0]], i64 16, splat (i1 true), i32 [[TMP1]]) ; CHECK-NEXT: [[ACCUM_NEXT]] = add [[ACCUM]], [[TMP2]] ; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[VSCALE]] ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR]] = add i64 [[VEC_IND_SCALAR]], 2 ; CHECK-NEXT: [[EXIT:%.*]] = icmp ne i64 [[INDEX_NEXT]], [[LEN:%.*]] ; CHECK-NEXT: br i1 [[EXIT]], label [[FOR_COND_CLEANUP:%.*]], label [[VECTOR_BODY]] ; CHECK: for.cond.cleanup: ; CHECK-NEXT: ret [[ACCUM_NEXT]] ; vector.ph: %vscale = call i64 @llvm.vscale.i64() %step = tail call @llvm.stepvector.nxv1i64() %step.mul2 = shl %step, splat (i64 1) br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.ind = phi [ %step.mul2, %vector.ph ], [ %vec.ind.next, %vector.body ] %accum = phi [ zeroinitializer, %vector.ph ], [ %accum.next, %vector.body ] %vec.ind.or = or disjoint %vec.ind, splat (i64 1) %gep = getelementptr i64, ptr %a, %vec.ind.or %gather = call @llvm.masked.gather.nxv1i64.nxv1p0( %gep, i32 8, splat (i1 true), poison ) %accum.next = add %accum, %gather %index.next = add nuw i64 %index, %vscale %vec.ind.next = add %vec.ind, splat (i64 2) %exit = icmp ne i64 %index.next, %len br i1 %exit, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body ret %accum.next } define @gather_non_invariant_step(ptr %a, ptr %b, i32 %len) { ; CHECK-LABEL: @gather_non_invariant_step( ; CHECK-NEXT: vector.ph: ; CHECK-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[LEN:%.*]] to i64 ; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] ; CHECK: vector.body: ; CHECK-NEXT: [[VEC_IND_SCALAR:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[VEC_IND_NEXT_SCALAR:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_IND_SCALAR1:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT_SCALAR1:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[ACCUM:%.*]] = phi [ zeroinitializer, [[VECTOR_PH]] ], [ [[ACCUM_NEXT:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[TMP0:%.*]] = getelementptr [[STRUCT_FOO:%.*]], ptr [[A:%.*]], i64 [[VEC_IND_SCALAR1]], i32 3 ; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: [[TMP3:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[TMP0]], i64 16, splat (i1 true), i32 [[TMP1]]) ; CHECK-NEXT: [[ACCUM_NEXT]] = add [[ACCUM]], [[TMP3]] ; CHECK-NEXT: [[B:%.*]] = getelementptr i64, ptr [[B1:%.*]], i64 [[VEC_IND_SCALAR]] ; CHECK-NEXT: [[STEP:%.*]] = load i64, ptr [[B]], align 8 ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR]] = add nuw i64 [[VEC_IND_SCALAR]], [[STEP]] ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR1]] = add i64 [[VEC_IND_SCALAR1]], [[STEP]] ; CHECK-NEXT: [[TMP2:%.*]] = icmp ne i64 [[VEC_IND_NEXT_SCALAR]], [[WIDE_TRIP_COUNT]] ; CHECK-NEXT: br i1 [[TMP2]], label [[FOR_COND_CLEANUP:%.*]], label [[VECTOR_BODY]] ; CHECK: for.cond.cleanup: ; CHECK-NEXT: ret [[ACCUM_NEXT]] ; vector.ph: %wide.trip.count = zext i32 %len to i64 %1 = tail call @llvm.stepvector.nxv1i64() br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.ind = phi [ %1, %vector.ph ], [ %vec.ind.next, %vector.body ] %accum = phi [ zeroinitializer, %vector.ph ], [ %accum.next, %vector.body ] %2 = getelementptr inbounds %struct.foo, ptr %a, %vec.ind, i32 3 %gather = call @llvm.masked.gather.nxv1i64.nxv1p0( %2, i32 8, splat (i1 true), poison) %accum.next = add %accum, %gather %b.gep = getelementptr i64, ptr %b, i64 %index %step = load i64, ptr %b.gep %index.next = add nuw i64 %index, %step %.splatinsert = insertelement poison, i64 %step, i64 0 %.splat = shufflevector %.splatinsert, poison, zeroinitializer %vec.ind.next = add %vec.ind, %.splat %3 = icmp ne i64 %index.next, %wide.trip.count br i1 %3, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body ret %accum.next } define @gather_non_invariant_step_shl(ptr %a, ptr %b, i32 %len) { ; CHECK-LABEL: @gather_non_invariant_step_shl( ; CHECK-NEXT: vector.ph: ; CHECK-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[LEN:%.*]] to i64 ; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] ; CHECK: vector.body: ; CHECK-NEXT: [[VEC_IND_SCALAR:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[VEC_IND_NEXT_SCALAR:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_IND_SCALAR1:%.*]] = phi i64 [ 168, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT_SCALAR1:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[ACCUM:%.*]] = phi [ zeroinitializer, [[VECTOR_PH]] ], [ [[ACCUM_NEXT:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[TMP0:%.*]] = getelementptr [[STRUCT_FOO:%.*]], ptr [[A:%.*]], i64 [[VEC_IND_SCALAR1]], i32 3 ; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: [[TMP3:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[TMP0]], i64 64, splat (i1 true), i32 [[TMP1]]) ; CHECK-NEXT: [[ACCUM_NEXT]] = add [[ACCUM]], [[TMP3]] ; CHECK-NEXT: [[B:%.*]] = getelementptr i64, ptr [[B1:%.*]], i64 [[VEC_IND_SCALAR]] ; CHECK-NEXT: [[STEP:%.*]] = load i64, ptr [[B]], align 8 ; CHECK-NEXT: [[STEP1:%.*]] = shl i64 [[STEP]], 2 ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR]] = add nuw i64 [[VEC_IND_SCALAR]], [[STEP]] ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR1]] = add i64 [[VEC_IND_SCALAR1]], [[STEP1]] ; CHECK-NEXT: [[TMP2:%.*]] = icmp ne i64 [[VEC_IND_NEXT_SCALAR]], [[WIDE_TRIP_COUNT]] ; CHECK-NEXT: br i1 [[TMP2]], label [[FOR_COND_CLEANUP:%.*]], label [[VECTOR_BODY]] ; CHECK: for.cond.cleanup: ; CHECK-NEXT: ret [[ACCUM_NEXT]] ; vector.ph: %wide.trip.count = zext i32 %len to i64 %1 = tail call @llvm.stepvector.nxv1i64() br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.ind = phi [ %1, %vector.ph ], [ %vec.ind.next, %vector.body ] %accum = phi [ zeroinitializer, %vector.ph ], [ %accum.next, %vector.body ] %vec.ind.add = add %vec.ind, splat (i64 42) %vec.ind.shl = shl %vec.ind.add, splat (i64 2) %2 = getelementptr inbounds %struct.foo, ptr %a, %vec.ind.shl, i32 3 %gather = call @llvm.masked.gather.nxv1i64.nxv1p0( %2, i32 8, splat (i1 true), poison) %accum.next = add %accum, %gather %b.gep = getelementptr i64, ptr %b, i64 %index %step = load i64, ptr %b.gep %index.next = add nuw i64 %index, %step %.splatinsert = insertelement poison, i64 %step, i64 0 %.splat = shufflevector %.splatinsert, poison, zeroinitializer %vec.ind.next = add %vec.ind, %.splat %3 = icmp ne i64 %index.next, %wide.trip.count br i1 %3, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body ret %accum.next } ; Check that the operand of the binary op (%scale.splat in shl) always dominates ; the existing step value when we're adjusting it. define @gather_splat_op_after_step(ptr %a, ptr %b, i32 %len) { ; CHECK-LABEL: @gather_splat_op_after_step( ; CHECK-NEXT: vector.ph: ; CHECK-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[LEN:%.*]] to i64 ; CHECK-NEXT: [[TMP0:%.*]] = tail call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[SCALE:%.*]] = load i64, ptr [[B:%.*]], align 8 ; CHECK-NEXT: [[STRIDE:%.*]] = shl i64 1, [[SCALE]] ; CHECK-NEXT: [[STEP:%.*]] = shl i64 [[TMP0]], [[SCALE]] ; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[STRIDE]], 16 ; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_IND_SCALAR:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT_SCALAR:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[ACCUM:%.*]] = phi [ zeroinitializer, [[VECTOR_PH]] ], [ [[ACCUM_NEXT:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[TMP2:%.*]] = getelementptr [[STRUCT_FOO:%.*]], ptr [[A:%.*]], i64 [[VEC_IND_SCALAR]], i32 3 ; CHECK-NEXT: [[TMP3:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: [[TMP4:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[TMP2]], i64 [[TMP1]], splat (i1 true), i32 [[TMP3]]) ; CHECK-NEXT: [[ACCUM_NEXT]] = add [[ACCUM]], [[TMP4]] ; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP0]] ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR]] = add i64 [[VEC_IND_SCALAR]], [[STEP]] ; CHECK-NEXT: [[TMP5:%.*]] = icmp ne i64 [[INDEX_NEXT]], [[WIDE_TRIP_COUNT]] ; CHECK-NEXT: br i1 [[TMP5]], label [[FOR_COND_CLEANUP:%.*]], label [[VECTOR_BODY]] ; CHECK: for.cond.cleanup: ; CHECK-NEXT: ret [[ACCUM_NEXT]] ; vector.ph: %wide.trip.count = zext i32 %len to i64 %0 = tail call i64 @llvm.vscale.i64() %1 = tail call @llvm.stepvector.nxv1i64() %.splatinsert = insertelement poison, i64 %0, i64 0 %.splat = shufflevector %.splatinsert, poison, zeroinitializer %scale = load i64, ptr %b %scale.head = insertelement poison, i64 %scale, i64 0 %scale.splat = shufflevector %scale.head, poison, zeroinitializer br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.ind = phi [ %1, %vector.ph ], [ %vec.ind.next, %vector.body ] %accum = phi [ zeroinitializer, %vector.ph ], [ %accum.next, %vector.body ] %vec.ind.shl = shl %vec.ind, %scale.splat %2 = getelementptr inbounds %struct.foo, ptr %a, %vec.ind.shl, i32 3 %gather = call @llvm.masked.gather.nxv1i64.nxv1p0( %2, i32 8, splat (i1 true), poison) %accum.next = add %accum, %gather %index.next = add nuw i64 %index, %0 %vec.ind.next = add %vec.ind, %.splat %3 = icmp ne i64 %index.next, %wide.trip.count br i1 %3, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body ret %accum.next } define void @scatter(ptr %a, i32 %len) { ; CHECK-LABEL: @scatter( ; CHECK-NEXT: vector.ph: ; CHECK-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[LEN:%.*]] to i64 ; CHECK-NEXT: [[TMP0:%.*]] = tail call i64 @llvm.vscale.i64() ; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_IND_SCALAR:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT_SCALAR:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[TMP1:%.*]] = getelementptr [[STRUCT_FOO:%.*]], ptr [[A:%.*]], i64 [[VEC_IND_SCALAR]], i32 3 ; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: call void @llvm.experimental.vp.strided.store.nxv1i64.p0.i64( zeroinitializer, ptr [[TMP1]], i64 16, splat (i1 true), i32 [[TMP2]]) ; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP0]] ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR]] = add i64 [[VEC_IND_SCALAR]], [[TMP0]] ; CHECK-NEXT: [[TMP3:%.*]] = icmp ne i64 [[INDEX_NEXT]], [[WIDE_TRIP_COUNT]] ; CHECK-NEXT: br i1 [[TMP3]], label [[FOR_COND_CLEANUP:%.*]], label [[VECTOR_BODY]] ; CHECK: for.cond.cleanup: ; CHECK-NEXT: ret void ; vector.ph: %wide.trip.count = zext i32 %len to i64 %0 = tail call i64 @llvm.vscale.i64() %1 = tail call @llvm.stepvector.nxv1i64() %.splatinsert = insertelement poison, i64 %0, i64 0 %.splat = shufflevector %.splatinsert, poison, zeroinitializer br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.ind = phi [ %1, %vector.ph ], [ %vec.ind.next, %vector.body ] %2 = getelementptr inbounds %struct.foo, ptr %a, %vec.ind, i32 3 tail call void @llvm.masked.scatter.nxv1i64.nxv1p0( zeroinitializer, %2, i32 8, splat (i1 true)) %index.next = add nuw i64 %index, %0 %vec.ind.next = add %vec.ind, %.splat %3 = icmp ne i64 %index.next, %wide.trip.count br i1 %3, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body ret void } define void @scatter_non_invariant_step(ptr %a, ptr %b, i32 %len) { ; CHECK-LABEL: @scatter_non_invariant_step( ; CHECK-NEXT: vector.ph: ; CHECK-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[LEN:%.*]] to i64 ; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] ; CHECK: vector.body: ; CHECK-NEXT: [[VEC_IND_SCALAR:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[VEC_IND_NEXT_SCALAR:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_IND_SCALAR1:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT_SCALAR1:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[TMP0:%.*]] = getelementptr [[STRUCT_FOO:%.*]], ptr [[A:%.*]], i64 [[VEC_IND_SCALAR1]], i32 3 ; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: call void @llvm.experimental.vp.strided.store.nxv1i64.p0.i64( zeroinitializer, ptr [[TMP0]], i64 16, splat (i1 true), i32 [[TMP1]]) ; CHECK-NEXT: [[B:%.*]] = getelementptr i64, ptr [[B1:%.*]], i64 [[VEC_IND_SCALAR]] ; CHECK-NEXT: [[STEP:%.*]] = load i64, ptr [[B]], align 8 ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR]] = add nuw i64 [[VEC_IND_SCALAR]], [[STEP]] ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR1]] = add i64 [[VEC_IND_SCALAR1]], [[STEP]] ; CHECK-NEXT: [[TMP2:%.*]] = icmp ne i64 [[VEC_IND_NEXT_SCALAR]], [[WIDE_TRIP_COUNT]] ; CHECK-NEXT: br i1 [[TMP2]], label [[FOR_COND_CLEANUP:%.*]], label [[VECTOR_BODY]] ; CHECK: for.cond.cleanup: ; CHECK-NEXT: ret void ; vector.ph: %wide.trip.count = zext i32 %len to i64 %1 = tail call @llvm.stepvector.nxv1i64() br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.ind = phi [ %1, %vector.ph ], [ %vec.ind.next, %vector.body ] %2 = getelementptr inbounds %struct.foo, ptr %a, %vec.ind, i32 3 tail call void @llvm.masked.scatter.nxv1i64.nxv1p0( zeroinitializer, %2, i32 8, splat (i1 true)) %b.gep = getelementptr i64, ptr %b, i64 %index %step = load i64, ptr %b.gep %index.next = add nuw i64 %index, %step %.splatinsert = insertelement poison, i64 %step, i64 0 %.splat = shufflevector %.splatinsert, poison, zeroinitializer %vec.ind.next = add %vec.ind, %.splat %3 = icmp ne i64 %index.next, %wide.trip.count br i1 %3, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body ret void } define void @scatter_non_invariant_step_add_shl(ptr %a, ptr %b, i32 %len) { ; CHECK-LABEL: @scatter_non_invariant_step_add_shl( ; CHECK-NEXT: vector.ph: ; CHECK-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[LEN:%.*]] to i64 ; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] ; CHECK: vector.body: ; CHECK-NEXT: [[VEC_IND_SCALAR:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[VEC_IND_NEXT_SCALAR:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_IND_SCALAR1:%.*]] = phi i64 [ 168, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT_SCALAR1:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[TMP0:%.*]] = getelementptr [[STRUCT_FOO:%.*]], ptr [[A:%.*]], i64 [[VEC_IND_SCALAR1]], i32 3 ; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: call void @llvm.experimental.vp.strided.store.nxv1i64.p0.i64( zeroinitializer, ptr [[TMP0]], i64 64, splat (i1 true), i32 [[TMP1]]) ; CHECK-NEXT: [[B:%.*]] = getelementptr i64, ptr [[B1:%.*]], i64 [[VEC_IND_SCALAR]] ; CHECK-NEXT: [[STEP:%.*]] = load i64, ptr [[B]], align 8 ; CHECK-NEXT: [[STEP1:%.*]] = shl i64 [[STEP]], 2 ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR]] = add nuw i64 [[VEC_IND_SCALAR]], [[STEP]] ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR1]] = add i64 [[VEC_IND_SCALAR1]], [[STEP1]] ; CHECK-NEXT: [[TMP2:%.*]] = icmp ne i64 [[VEC_IND_NEXT_SCALAR]], [[WIDE_TRIP_COUNT]] ; CHECK-NEXT: br i1 [[TMP2]], label [[FOR_COND_CLEANUP:%.*]], label [[VECTOR_BODY]] ; CHECK: for.cond.cleanup: ; CHECK-NEXT: ret void ; vector.ph: %wide.trip.count = zext i32 %len to i64 %1 = tail call @llvm.stepvector.nxv1i64() br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.ind = phi [ %1, %vector.ph ], [ %vec.ind.next, %vector.body ] %vec.ind.add = add %vec.ind, splat (i64 42) %vec.ind.shl = shl %vec.ind.add, splat (i64 2) %2 = getelementptr inbounds %struct.foo, ptr %a, %vec.ind.shl, i32 3 tail call void @llvm.masked.scatter.nxv1i64.nxv1p0( zeroinitializer, %2, i32 8, splat (i1 true)) %b.gep = getelementptr i64, ptr %b, i64 %index %step = load i64, ptr %b.gep %index.next = add nuw i64 %index, %step %.splatinsert = insertelement poison, i64 %step, i64 0 %.splat = shufflevector %.splatinsert, poison, zeroinitializer %vec.ind.next = add %vec.ind, %.splat %3 = icmp ne i64 %index.next, %wide.trip.count br i1 %3, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body ret void } define @gather_loopless(ptr %p, i64 %stride) { ; CHECK-LABEL: @gather_loopless( ; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[STRIDE:%.*]], 4 ; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: [[TMP3:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[P:%.*]], i64 [[TMP1]], splat (i1 true), i32 [[TMP2]]) ; CHECK-NEXT: ret [[TMP3]] ; %step = call @llvm.stepvector.nxv1i64() %splat.insert = insertelement poison, i64 %stride, i64 0 %splat = shufflevector %splat.insert, poison, zeroinitializer %offsets = mul %step, %splat %ptrs = getelementptr i32, ptr %p, %offsets %x = call @llvm.masked.gather.nxv1i64.nxv1p0( %ptrs, i32 8, splat (i1 1), poison ) ret %x } define @straightline_offset_add(ptr %p, i64 %offset) { ; CHECK-LABEL: @straightline_offset_add( ; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 [[OFFSET:%.*]] ; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: [[TMP3:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[TMP1]], i64 4, splat (i1 true), i32 [[TMP2]]) ; CHECK-NEXT: ret [[TMP3]] ; %step = call @llvm.stepvector.nxv1i64() %splat.insert = insertelement poison, i64 %offset, i64 0 %splat = shufflevector %splat.insert, poison, zeroinitializer %offsetv = add %step, %splat %ptrs = getelementptr i32, ptr %p, %offsetv %x = call @llvm.masked.gather.nxv1i64.nxv1p0( %ptrs, i32 8, splat (i1 1), poison ) ret %x } define @straightline_offset_disjoint_or_1(ptr %p) { ; CHECK-LABEL: @straightline_offset_disjoint_or_1( ; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 1 ; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: [[TMP3:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[TMP1]], i64 8, splat (i1 true), i32 [[TMP2]]) ; CHECK-NEXT: ret [[TMP3]] ; %step = call @llvm.stepvector.nxv1i64() %step.shl = shl %step, splat (i64 1) %offsetv = or disjoint %step.shl, splat (i64 1) %ptrs = getelementptr i32, ptr %p, %offsetv %x = call @llvm.masked.gather.nxv1i64.nxv1p0( %ptrs, i32 8, splat (i1 true), poison ) ret %x } define @straightline_offset_disjoint_or(ptr %p, i1 %offset) { ; CHECK-LABEL: @straightline_offset_disjoint_or( ; CHECK-NEXT: [[AND:%.*]] = zext i1 [[OFFSET:%.*]] to i64 ; CHECK-NEXT: [[TMP4:%.*]] = or disjoint i64 4, [[AND]] ; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 [[TMP4]] ; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: [[TMP3:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[TMP1]], i64 8, splat (i1 true), i32 [[TMP2]]) ; CHECK-NEXT: ret [[TMP3]] ; %step = call @llvm.stepvector.nxv1i64() %step.shl = shl %step, splat (i64 1) %add = add %step.shl, splat (i64 4) %zext = zext i1 %offset to i64 %splat.insert = insertelement poison, i64 %zext, i64 0 %splat = shufflevector %splat.insert, poison, zeroinitializer %offsetv = or disjoint %add, %splat %ptrs = getelementptr i32, ptr %p, %offsetv %x = call @llvm.masked.gather.nxv1i64.nxv1p0( %ptrs, i32 8, splat (i1 true), poison ) ret %x } define @straightline_offset_shl(ptr %p) { ; CHECK-LABEL: @straightline_offset_shl( ; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: [[TMP2:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[P:%.*]], i64 32, splat (i1 true), i32 [[TMP1]]) ; CHECK-NEXT: ret [[TMP2]] ; %step = call @llvm.stepvector.nxv1i64() %offset = shl %step, splat (i64 3) %ptrs = getelementptr i32, ptr %p, %offset %x = call @llvm.masked.gather.nxv1i64.nxv1p0( %ptrs, i32 8, splat (i1 1), poison ) ret %x } define @neg_shl_is_not_commutative(ptr %p) { ; CHECK-LABEL: @neg_shl_is_not_commutative( ; CHECK-NEXT: [[STEP:%.*]] = call @llvm.stepvector.nxv1i64() ; CHECK-NEXT: [[SPLAT_INSERT:%.*]] = insertelement poison, i64 3, i64 0 ; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector [[SPLAT_INSERT]], poison, zeroinitializer ; CHECK-NEXT: [[OFFSET:%.*]] = shl [[SPLAT]], [[STEP]] ; CHECK-NEXT: [[PTRS:%.*]] = getelementptr i32, ptr [[P:%.*]], [[OFFSET]] ; CHECK-NEXT: [[X:%.*]] = call @llvm.masked.gather.nxv1i64.nxv1p0( align 8 [[PTRS]], splat (i1 true), poison) ; CHECK-NEXT: ret [[X]] ; %step = call @llvm.stepvector.nxv1i64() %splat.insert = insertelement poison, i64 3, i64 0 %splat = shufflevector %splat.insert, poison, zeroinitializer %offset = shl %splat, %step %ptrs = getelementptr i32, ptr %p, %offset %x = call @llvm.masked.gather.nxv1i64.nxv1p0( %ptrs, i32 8, splat (i1 1), poison ) ret %x } define @straightline_offset_shl_nonc(ptr %p, i64 %shift) { ; CHECK-LABEL: @straightline_offset_shl_nonc( ; CHECK-NEXT: [[TMP1:%.*]] = shl i64 1, [[SHIFT:%.*]] ; CHECK-NEXT: [[TMP2:%.*]] = mul i64 [[TMP1]], 4 ; CHECK-NEXT: [[TMP3:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: [[TMP4:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[P:%.*]], i64 [[TMP2]], splat (i1 true), i32 [[TMP3]]) ; CHECK-NEXT: ret [[TMP4]] ; %step = call @llvm.stepvector.nxv1i64() %splat.insert = insertelement poison, i64 %shift, i64 0 %splat = shufflevector %splat.insert, poison, zeroinitializer %offset = shl %step, %splat %ptrs = getelementptr i32, ptr %p, %offset %x = call @llvm.masked.gather.nxv1i64.nxv1p0( %ptrs, i32 8, splat (i1 1), poison ) ret %x } define void @scatter_loopless( %x, ptr %p, i64 %stride) { ; CHECK-LABEL: @scatter_loopless( ; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[STRIDE:%.*]], 4 ; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: call void @llvm.experimental.vp.strided.store.nxv1i64.p0.i64( [[X:%.*]], ptr [[P:%.*]], i64 [[TMP1]], splat (i1 true), i32 [[TMP2]]) ; CHECK-NEXT: ret void ; %step = call @llvm.stepvector.nxv1i64() %splat.insert = insertelement poison, i64 %stride, i64 0 %splat = shufflevector %splat.insert, poison, zeroinitializer %offsets = mul %step, %splat %ptrs = getelementptr i32, ptr %p, %offsets call void @llvm.masked.scatter.nxv1i64.nxv1p0( %x, %ptrs, i32 8, splat (i1 1) ) ret void } ; We previously crashed expecting a constant to be fixed length. define void @constant_stride( %x, ptr %p, i64 %stride) { ; CHECK-LABEL: @constant_stride( ; CHECK-NEXT: [[PTRS:%.*]] = getelementptr i32, ptr [[P:%.*]], zeroinitializer ; CHECK-NEXT: call void @llvm.masked.scatter.nxv1i64.nxv1p0( [[X:%.*]], align 8 [[PTRS]], splat (i1 true)) ; CHECK-NEXT: ret void ; %ptrs = getelementptr i32, ptr %p, zeroinitializer call void @llvm.masked.scatter.nxv1i64.nxv1p0( %x, %ptrs, i32 8, splat (i1 1) ) ret void } define @vector_base_scalar_offset(ptr %p, i64 %offset) { ; CHECK-LABEL: @vector_base_scalar_offset( ; CHECK-NEXT: [[PTRS2OFFSET:%.*]] = getelementptr i64, ptr [[P:%.*]], i64 [[OFFSET:%.*]] ; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: [[TMP2:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[PTRS2OFFSET]], i64 8, splat (i1 true), i32 [[TMP1]]) ; CHECK-NEXT: ret [[TMP2]] ; %step = call @llvm.stepvector.nxv1i64() %ptrs1 = getelementptr i64, ptr %p, %step %ptrs2 = getelementptr i64, %ptrs1, i64 %offset %x = call @llvm.masked.gather.nxv1i64.nxv1p0( %ptrs2, i32 8, splat (i1 1), poison ) ret %x } define @splat_base_scalar_offset(ptr %p, i64 %offset) { ; CHECK-LABEL: @splat_base_scalar_offset( ; CHECK-NEXT: [[PTRSOFFSET:%.*]] = getelementptr i64, ptr [[P:%.*]], i64 [[OFFSET:%.*]] ; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vscale.i32() ; CHECK-NEXT: [[TMP2:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[PTRSOFFSET]], i64 0, splat (i1 true), i32 [[TMP1]]) ; CHECK-NEXT: ret [[TMP2]] ; %head = insertelement poison, ptr %p, i32 0 %splat = shufflevector %head, poison, zeroinitializer %ptrs = getelementptr i64, %splat, i64 %offset %x = call @llvm.masked.gather.nxv1i64.nxv1p0( %ptrs, i32 8, splat (i1 1), poison ) ret %x } ; We shouldn't be able to determine a stride here. define @nonstrided_base_scalar_offset(ptr %p, %v, i64 %offset) { ; CHECK-LABEL: @nonstrided_base_scalar_offset( ; CHECK-NEXT: [[PTRS1:%.*]] = getelementptr i64, ptr [[P:%.*]], [[V:%.*]] ; CHECK-NEXT: [[PTRS2:%.*]] = getelementptr i64, [[PTRS1]], i64 [[OFFSET:%.*]] ; CHECK-NEXT: [[X:%.*]] = call @llvm.masked.gather.nxv1i64.nxv1p0( align 8 [[PTRS2]], splat (i1 true), poison) ; CHECK-NEXT: ret [[X]] ; %ptrs1 = getelementptr i64, ptr %p, %v %ptrs2 = getelementptr i64, %ptrs1, i64 %offset %x = call @llvm.masked.gather.nxv1i64.nxv1p0( %ptrs2, i32 8, splat (i1 1), poison ) ret %x } ; We shouldn't be able to determine a scalar base here. define @vector_base_vector_offset(ptr %p, %offset) { ; CHECK-LABEL: @vector_base_vector_offset( ; CHECK-NEXT: [[STEP:%.*]] = call @llvm.stepvector.nxv1i64() ; CHECK-NEXT: [[PTRS1:%.*]] = getelementptr i64, ptr [[P:%.*]], [[STEP]] ; CHECK-NEXT: [[PTRS2:%.*]] = getelementptr i64, [[PTRS1]], [[OFFSET:%.*]] ; CHECK-NEXT: [[X:%.*]] = call @llvm.masked.gather.nxv1i64.nxv1p0( align 8 [[PTRS2]], splat (i1 true), poison) ; CHECK-NEXT: ret [[X]] ; %step = call @llvm.stepvector.nxv1i64() %ptrs1 = getelementptr i64, ptr %p, %step %ptrs2 = getelementptr i64, %ptrs1, %offset %x = call @llvm.masked.gather.nxv1i64.nxv1p0( %ptrs2, i32 8, splat (i1 1), poison ) ret %x } define @vp_gather(ptr %a, i32 %len) { ; CHECK-LABEL: @vp_gather( ; CHECK-NEXT: vector.ph: ; CHECK-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[LEN:%.*]] to i64 ; CHECK-NEXT: [[TMP0:%.*]] = tail call i64 @llvm.vscale.i64() ; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] ; CHECK: vector.body: ; CHECK-NEXT: [[VEC_IND_SCALAR:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[VEC_IND_NEXT_SCALAR:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_IND_SCALAR1:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT_SCALAR1:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[ACCUM:%.*]] = phi [ zeroinitializer, [[VECTOR_PH]] ], [ [[ACCUM_NEXT:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[TMP2:%.*]] = getelementptr [[STRUCT_FOO:%.*]], ptr [[A:%.*]], i64 [[VEC_IND_SCALAR1]], i32 3 ; CHECK-NEXT: [[GATHER:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[TMP2]], i64 16, splat (i1 true), i32 42) ; CHECK-NEXT: [[ACCUM_NEXT]] = add [[ACCUM]], [[GATHER]] ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR]] = add nuw i64 [[VEC_IND_SCALAR]], [[TMP0]] ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR1]] = add i64 [[VEC_IND_SCALAR1]], [[TMP0]] ; CHECK-NEXT: [[TMP3:%.*]] = icmp ne i64 [[VEC_IND_NEXT_SCALAR]], [[WIDE_TRIP_COUNT]] ; CHECK-NEXT: br i1 [[TMP3]], label [[FOR_COND_CLEANUP:%.*]], label [[VECTOR_BODY]] ; CHECK: for.cond.cleanup: ; CHECK-NEXT: ret [[ACCUM_NEXT]] ; vector.ph: %wide.trip.count = zext i32 %len to i64 %0 = tail call i64 @llvm.vscale.i64() %1 = tail call @llvm.stepvector.nxv1i64() %.splatinsert = insertelement poison, i64 %0, i64 0 %.splat = shufflevector %.splatinsert, poison, zeroinitializer br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.ind = phi [ %1, %vector.ph ], [ %vec.ind.next, %vector.body ] %accum = phi [ zeroinitializer, %vector.ph ], [ %accum.next, %vector.body ] %2 = getelementptr inbounds %struct.foo, ptr %a, %vec.ind, i32 3 %gather = call @llvm.vp.gather( %2, splat (i1 true), i32 42) %accum.next = add %accum, %gather %index.next = add nuw i64 %index, %0 %vec.ind.next = add %vec.ind, %.splat %3 = icmp ne i64 %index.next, %wide.trip.count br i1 %3, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body ret %accum.next } define void @vp_scatter(ptr %a, i32 %len) { ; CHECK-LABEL: @vp_scatter( ; CHECK-NEXT: vector.ph: ; CHECK-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[LEN:%.*]] to i64 ; CHECK-NEXT: [[TMP0:%.*]] = tail call i64 @llvm.vscale.i64() ; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] ; CHECK: vector.body: ; CHECK-NEXT: [[VEC_IND_SCALAR:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[VEC_IND_NEXT_SCALAR:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_IND_SCALAR1:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT_SCALAR1:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[TMP2:%.*]] = getelementptr [[STRUCT_FOO:%.*]], ptr [[A:%.*]], i64 [[VEC_IND_SCALAR1]], i32 3 ; CHECK-NEXT: call void @llvm.experimental.vp.strided.store.nxv1i64.p0.i64( zeroinitializer, ptr [[TMP2]], i64 16, splat (i1 true), i32 42) ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR]] = add nuw i64 [[VEC_IND_SCALAR]], [[TMP0]] ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR1]] = add i64 [[VEC_IND_SCALAR1]], [[TMP0]] ; CHECK-NEXT: [[TMP3:%.*]] = icmp ne i64 [[VEC_IND_NEXT_SCALAR]], [[WIDE_TRIP_COUNT]] ; CHECK-NEXT: br i1 [[TMP3]], label [[FOR_COND_CLEANUP:%.*]], label [[VECTOR_BODY]] ; CHECK: for.cond.cleanup: ; CHECK-NEXT: ret void ; vector.ph: %wide.trip.count = zext i32 %len to i64 %0 = tail call i64 @llvm.vscale.i64() %1 = tail call @llvm.stepvector.nxv1i64() %.splatinsert = insertelement poison, i64 %0, i64 0 %.splat = shufflevector %.splatinsert, poison, zeroinitializer br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.ind = phi [ %1, %vector.ph ], [ %vec.ind.next, %vector.body ] %2 = getelementptr inbounds %struct.foo, ptr %a, %vec.ind, i32 3 tail call void @llvm.vp.scatter( zeroinitializer, %2, splat (i1 true), i32 42) %index.next = add nuw i64 %index, %0 %vec.ind.next = add %vec.ind, %.splat %3 = icmp ne i64 %index.next, %wide.trip.count br i1 %3, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body ret void } ; Test that reflects what the loop vectorizer will generate for an EVL tail ; folded loop define @evl_gather(ptr %a, i32 %len) { ; CHECK-LABEL: @evl_gather( ; CHECK-NEXT: vector.ph: ; CHECK-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[LEN:%.*]] to i64 ; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] ; CHECK: vector.body: ; CHECK-NEXT: [[VEC_IND_SCALAR:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[VEC_IND_NEXT_SCALAR:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_IND_SCALAR1:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT_SCALAR1:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[ACCUM:%.*]] = phi [ zeroinitializer, [[VECTOR_PH]] ], [ [[ACCUM_NEXT:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[ELEMS:%.*]] = sub i64 [[WIDE_TRIP_COUNT]], [[VEC_IND_SCALAR]] ; CHECK-NEXT: [[EVL:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[ELEMS]], i32 1, i1 true) ; CHECK-NEXT: [[TMP0:%.*]] = getelementptr [[STRUCT_FOO:%.*]], ptr [[A:%.*]], i64 [[VEC_IND_SCALAR1]], i32 3 ; CHECK-NEXT: [[GATHER:%.*]] = call @llvm.experimental.vp.strided.load.nxv1i64.p0.i64(ptr [[TMP0]], i64 16, splat (i1 true), i32 [[EVL]]) ; CHECK-NEXT: [[ACCUM_NEXT]] = add [[ACCUM]], [[GATHER]] ; CHECK-NEXT: [[EVL_ZEXT:%.*]] = zext i32 [[EVL]] to i64 ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR]] = add nuw i64 [[VEC_IND_SCALAR]], [[EVL_ZEXT]] ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR1]] = add i64 [[VEC_IND_SCALAR1]], [[EVL_ZEXT]] ; CHECK-NEXT: [[TMP3:%.*]] = icmp ne i64 [[VEC_IND_NEXT_SCALAR]], [[WIDE_TRIP_COUNT]] ; CHECK-NEXT: br i1 [[TMP3]], label [[FOR_COND_CLEANUP:%.*]], label [[VECTOR_BODY]] ; CHECK: for.cond.cleanup: ; CHECK-NEXT: ret [[ACCUM_NEXT]] ; vector.ph: %wide.trip.count = zext i32 %len to i64 %1 = tail call @llvm.stepvector.nxv1i64() br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.ind = phi [ %1, %vector.ph ], [ %vec.ind.next, %vector.body ] %accum = phi [ zeroinitializer, %vector.ph ], [ %accum.next, %vector.body ] %elems = sub i64 %wide.trip.count, %index %evl = call i32 @llvm.experimental.get.vector.length.i64(i64 %elems, i32 1, i1 true) %2 = getelementptr inbounds %struct.foo, ptr %a, %vec.ind, i32 3 %gather = call @llvm.vp.gather( %2, splat (i1 true), i32 %evl) %accum.next = add %accum, %gather %evl.zext = zext i32 %evl to i64 %index.next = add nuw i64 %index, %evl.zext %evl.splatinsert = insertelement poison, i64 %evl.zext, i64 0 %evl.splat = shufflevector %evl.splatinsert, poison, zeroinitializer %vec.ind.next = add %vec.ind, %evl.splat %3 = icmp ne i64 %index.next, %wide.trip.count br i1 %3, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body ret %accum.next } ; Test that reflects what the loop vectorizer will generate for an EVL tail ; folded loop define void @evl_scatter(ptr %a, i32 %len) { ; CHECK-LABEL: @evl_scatter( ; CHECK-NEXT: vector.ph: ; CHECK-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[LEN:%.*]] to i64 ; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] ; CHECK: vector.body: ; CHECK-NEXT: [[VEC_IND_SCALAR1:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[VEC_IND_NEXT_SCALAR1:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[VEC_IND_SCALAR:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT_SCALAR:%.*]], [[VECTOR_BODY]] ] ; CHECK-NEXT: [[ELEMS:%.*]] = sub i64 [[WIDE_TRIP_COUNT]], [[VEC_IND_SCALAR1]] ; CHECK-NEXT: [[EVL:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[ELEMS]], i32 1, i1 true) ; CHECK-NEXT: [[TMP0:%.*]] = getelementptr [[STRUCT_FOO:%.*]], ptr [[A:%.*]], i64 [[VEC_IND_SCALAR]], i32 3 ; CHECK-NEXT: call void @llvm.experimental.vp.strided.store.nxv1i64.p0.i64( zeroinitializer, ptr [[TMP0]], i64 16, splat (i1 true), i32 [[EVL]]) ; CHECK-NEXT: [[EVL_ZEXT:%.*]] = zext i32 [[EVL]] to i64 ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR1]] = add nuw i64 [[VEC_IND_SCALAR1]], [[EVL_ZEXT]] ; CHECK-NEXT: [[VEC_IND_NEXT_SCALAR]] = add i64 [[VEC_IND_SCALAR]], [[EVL_ZEXT]] ; CHECK-NEXT: [[TMP3:%.*]] = icmp ne i64 [[VEC_IND_NEXT_SCALAR1]], [[WIDE_TRIP_COUNT]] ; CHECK-NEXT: br i1 [[TMP3]], label [[FOR_COND_CLEANUP:%.*]], label [[VECTOR_BODY]] ; CHECK: for.cond.cleanup: ; CHECK-NEXT: ret void ; vector.ph: %wide.trip.count = zext i32 %len to i64 %1 = tail call @llvm.stepvector.nxv1i64() br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.ind = phi [ %1, %vector.ph ], [ %vec.ind.next, %vector.body ] %elems = sub i64 %wide.trip.count, %index %evl = call i32 @llvm.experimental.get.vector.length.i64(i64 %elems, i32 1, i1 true) %2 = getelementptr inbounds %struct.foo, ptr %a, %vec.ind, i32 3 tail call void @llvm.vp.scatter( zeroinitializer, %2, splat (i1 true), i32 %evl) %evl.zext = zext i32 %evl to i64 %index.next = add nuw i64 %index, %evl.zext %evl.splatinsert = insertelement poison, i64 %evl.zext, i64 0 %evl.splat = shufflevector %evl.splatinsert, poison, zeroinitializer %vec.ind.next = add %vec.ind, %evl.splat %3 = icmp ne i64 %index.next, %wide.trip.count br i1 %3, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body ret void }