; RUN: llc -O0 -verify-machineinstrs -mtriple=spirv1.6-vulkan1.3-library %s -o - | FileCheck %s ; RUN: %if spirv-tools %{ llc -O0 -mtriple=spirv1.6-vulkan1.3-library %s -o - -filetype=obj | spirv-val --target-env vulkan1.3 %} ; CHECK-DAG: OpCapability Shader ; CHECK-NOT: OpCapability StorageImageExtendedFormats ; CHECK-DAG: %[[#uint:]] = OpTypeInt 32 0 ; CHECK-DAG: %[[#image:]] = OpTypeImage %[[#uint]] Buffer 2 0 0 2 Rgba32ui ; CHECK-DAG: %[[#ptr:]] = OpTypePointer UniformConstant %[[#image]] ; CHECK-DAG: %[[#var:]] = OpVariable %[[#ptr]] UniformConstant @.str = private unnamed_addr constant [2 x i8] c"B\00", align 1 define void @main() #0 { %buffer = call target("spirv.Image", i32, 5, 2, 0, 0, 2, 30) @llvm.spv.resource.handlefrombinding.tspirv.Image_i32_5_2_0_0_2_30( i32 16, i32 7, i32 1, i32 0, ptr nonnull @.str) %data = call <4 x i32> @llvm.spv.resource.load.typedbuffer( target("spirv.Image", i32, 5, 2, 0, 0, 2, 30) %buffer, i32 0) ret void } declare <4 x i32> @llvm.spv.resource.load.typedbuffer(target("spirv.Image", i32, 5, 2, 0, 0, 2, 30), i32) attributes #0 = { convergent noinline norecurse "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" }