; RUN: llc -O0 -mtriple=spirv-unknown-vulkan-compute %s -o - | FileCheck %s ; RUN: %if spirv-tools %{ llc -O0 -mtriple=spirv-unknown-vulkan-compute %s -o - -filetype=obj | spirv-val %} ; CHECK-DAG: %[[FLOAT:[0-9]+]] = OpTypeFloat 32 ; CHECK-DAG: %[[VEC4:[0-9]+]] = OpTypeVector %[[FLOAT]] 4 ; CHECK-DAG: %[[PTR_FLOAT:[0-9]+]] = OpTypePointer Uniform %[[FLOAT]] ; CHECK-DAG: %[[PTR_VEC4:[0-9]+]] = OpTypePointer Uniform %[[VEC4]] ; CHECK-DAG: %[[STRUCT:[0-9]+]] = OpTypeStruct %[[VEC4]] %[[FLOAT]] ; CHECK-DAG: %[[CBUFFER_TYPE:[0-9]+]] = OpTypeStruct %[[STRUCT]] ; CHECK-DAG: %[[PTR_CBUFFER:[0-9]+]] = OpTypePointer Uniform %[[CBUFFER_TYPE]] ; CHECK-DAG: %[[INT:[0-9]+]] = OpTypeInt 32 0 ; CHECK-DAG: %[[ZERO:[0-9]+]] = OpConstant %[[INT]] 0{{$}} ; CHECK-DAG: %[[ONE:[0-9]+]] = OpConstant %[[INT]] 1{{$}} ; CHECK-DAG: OpMemberDecorate %[[STRUCT]] 0 Offset 0 ; CHECK-DAG: OpMemberDecorate %[[STRUCT]] 1 Offset 16 ; CHECK-DAG: OpMemberDecorate %[[CBUFFER_TYPE]] 0 Offset 0 ; CHECK-DAG: OpDecorate %[[CBUFFER_TYPE]] Block ; CHECK-DAG: %[[CBUFFER:[0-9]+]] = OpVariable %[[PTR_CBUFFER]] Uniform %__cblayout_MyCBuffer = type <{ <4 x float>, float }> @MyCBuffer.cb = local_unnamed_addr global target("spirv.VulkanBuffer", %__cblayout_MyCBuffer, 2, 0) poison @color = external hidden local_unnamed_addr addrspace(12) global <4 x float>, align 16 @factor = external hidden local_unnamed_addr addrspace(12) global float, align 4 @MyCBuffer.str = private unnamed_addr constant [10 x i8] c"MyCBuffer\00", align 1 @.str = private unnamed_addr constant [7 x i8] c"output\00", align 1 declare target("spirv.VulkanBuffer", %__cblayout_MyCBuffer, 2, 0) @llvm.spv.resource.handlefrombinding.tspirv.VulkanBuffer_s___cblayout_MyCBuffers_2_0t(i32, i32, i32, i32, ptr) define void @main() #1 { entry: ; CHECK: %[[COPY:[0-9]+]] = OpCopyObject %[[PTR_CBUFFER]] %[[CBUFFER]] ; CHECK: %[[PTR_VEC4_ACCESS:[0-9]+]] = OpAccessChain %[[PTR_VEC4]] %[[COPY]] %[[ZERO]] %[[ZERO]] ; CHECK: %[[PTR_FLOAT_ACCESS:[0-9]+]] = OpAccessChain %[[PTR_FLOAT]] %[[COPY]] %[[ZERO]] %[[ONE]] %MyCBuffer.cb_h.i.i = tail call target("spirv.VulkanBuffer", %__cblayout_MyCBuffer, 2, 0) @llvm.spv.resource.handlefrombinding.tspirv.VulkanBuffer_s___cblayout_MyCBuffers_2_0t(i32 0, i32 0, i32 1, i32 0, ptr nonnull @MyCBuffer.str) store target("spirv.VulkanBuffer", %__cblayout_MyCBuffer, 2, 0) %MyCBuffer.cb_h.i.i, ptr @MyCBuffer.cb, align 8 %0 = tail call target("spirv.VulkanBuffer", [0 x <4 x float>], 12, 1) @llvm.spv.resource.handlefrombinding.tspirv.VulkanBuffer_a0v4f32_12_1t(i32 0, i32 0, i32 1, i32 0, ptr nonnull @.str) %1 = tail call i32 @llvm.spv.thread.id.i32(i32 0) %2 = tail call i32 @llvm.spv.thread.id.i32(i32 1) %conv.i = uitofp i32 %1 to float %conv2.i = uitofp i32 %2 to float %3 = insertelement <4 x float> , float %conv.i, i64 0 %vecinit5.i = insertelement <4 x float> %3, float %conv2.i, i64 1 ; CHECK: %[[VAL_VEC4:[0-9]+]] = OpLoad %[[VEC4]] %[[PTR_VEC4_ACCESS]] %4 = load <4 x float>, ptr addrspace(12) @color, align 16 %mul.i = fmul reassoc nnan ninf nsz arcp afn <4 x float> %vecinit5.i, %4 ; CHECK: %[[VAL_FLOAT:[0-9]+]] = OpLoad %[[FLOAT]] %[[PTR_FLOAT_ACCESS]] %5 = load float, ptr addrspace(12) @factor, align 4 %splat.splatinsert.i = insertelement <4 x float> poison, float %5, i64 0 %splat.splat.i = shufflevector <4 x float> %splat.splatinsert.i, <4 x float> poison, <4 x i32> zeroinitializer %mul6.i = fmul reassoc nnan ninf nsz arcp afn <4 x float> %mul.i, %splat.splat.i %6 = tail call noundef align 16 dereferenceable(16) ptr addrspace(11) @llvm.spv.resource.getpointer.p11.tspirv.VulkanBuffer_a0v4f32_12_1t(target("spirv.VulkanBuffer", [0 x <4 x float>], 12, 1) %0, i32 0) store <4 x float> %mul6.i, ptr addrspace(11) %6, align 16 ret void } declare i32 @llvm.spv.thread.id.i32(i32) declare target("spirv.VulkanBuffer", [0 x <4 x float>], 12, 1) @llvm.spv.resource.handlefrombinding.tspirv.VulkanBuffer_a0v4f32_12_1t(i32, i32, i32, i32, ptr) declare ptr addrspace(11) @llvm.spv.resource.getpointer.p11.tspirv.VulkanBuffer_a0v4f32_12_1t(target("spirv.VulkanBuffer", [0 x <4 x float>], 12, 1), i32) attributes #1 = { "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" } !hlsl.cbs = !{!0} !0 = !{ptr @MyCBuffer.cb, ptr addrspace(12) @color, ptr addrspace(12) @factor}