; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu -mattr=+sse | FileCheck %s -check-prefixes=SSE,SSE2 ; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu -mattr=+sse4.1 | FileCheck %s -check-prefixes=SSE,SSE4 ; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu -mattr=+avx | FileCheck %s -check-prefixes=AVX,AVX1 ; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu -mattr=+avx2 | FileCheck %s -check-prefixes=AVX,AVX2 ; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu -mcpu=x86-64-v4 | FileCheck %s -check-prefixes=AVX,AVX512 ; Verify that each of the following test cases is folded into a single ; instruction which performs a blend operation. define <2 x i64> @test1(<2 x i64> %a, <2 x i64> %b) { ; SSE2-LABEL: test1: ; SSE2: # %bb.0: ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; SSE2-NEXT: retq ; ; SSE4-LABEL: test1: ; SSE4: # %bb.0: ; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; SSE4-NEXT: retq ; ; AVX-LABEL: test1: ; AVX: # %bb.0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; AVX-NEXT: retq %shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32> %shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32> %or = or <2 x i64> %shuf1, %shuf2 ret <2 x i64> %or } define <4 x i32> @test2(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: test2: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE-NEXT: retq ; ; AVX-LABEL: test2: ; AVX: # %bb.0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; AVX-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <2 x i64> @test3(<2 x i64> %a, <2 x i64> %b) { ; SSE-LABEL: test3: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE-NEXT: retq ; ; AVX-LABEL: test3: ; AVX: # %bb.0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; AVX-NEXT: retq %shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32> %shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32> %or = or <2 x i64> %shuf1, %shuf2 ret <2 x i64> %or } define <4 x i32> @test4(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: test4: ; SSE2: # %bb.0: ; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE4-LABEL: test4: ; SSE4: # %bb.0: ; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; SSE4-NEXT: retq ; ; AVX1-LABEL: test4: ; AVX1: # %bb.0: ; AVX1-NEXT: vmovss {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; AVX1-NEXT: retq ; ; AVX2-LABEL: test4: ; AVX2: # %bb.0: ; AVX2-NEXT: vmovss {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; AVX2-NEXT: retq ; ; AVX512-LABEL: test4: ; AVX512: # %bb.0: ; AVX512-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; AVX512-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test5(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: test5: ; SSE: # %bb.0: ; SSE-NEXT: movss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] ; SSE-NEXT: retq ; ; AVX1-LABEL: test5: ; AVX1: # %bb.0: ; AVX1-NEXT: vmovss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] ; AVX1-NEXT: retq ; ; AVX2-LABEL: test5: ; AVX2: # %bb.0: ; AVX2-NEXT: vmovss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] ; AVX2-NEXT: retq ; ; AVX512-LABEL: test5: ; AVX512: # %bb.0: ; AVX512-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] ; AVX512-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test6(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: test6: ; SSE2: # %bb.0: ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; SSE2-NEXT: retq ; ; SSE4-LABEL: test6: ; SSE4: # %bb.0: ; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; SSE4-NEXT: retq ; ; AVX-LABEL: test6: ; AVX: # %bb.0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; AVX-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test7(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: test7: ; SSE2: # %bb.0: ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; SSE2-NEXT: retq ; ; SSE4-LABEL: test7: ; SSE4: # %bb.0: ; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; SSE4-NEXT: retq ; ; AVX-LABEL: test7: ; AVX: # %bb.0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; AVX-NEXT: retq %and1 = and <4 x i32> %a, %and2 = and <4 x i32> %b, %or = or <4 x i32> %and1, %and2 ret <4 x i32> %or } define <2 x i64> @test8(<2 x i64> %a, <2 x i64> %b) { ; SSE2-LABEL: test8: ; SSE2: # %bb.0: ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; SSE2-NEXT: retq ; ; SSE4-LABEL: test8: ; SSE4: # %bb.0: ; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; SSE4-NEXT: retq ; ; AVX-LABEL: test8: ; AVX: # %bb.0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; AVX-NEXT: retq %and1 = and <2 x i64> %a, %and2 = and <2 x i64> %b, %or = or <2 x i64> %and1, %and2 ret <2 x i64> %or } define <4 x i32> @test9(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: test9: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE-NEXT: retq ; ; AVX-LABEL: test9: ; AVX: # %bb.0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; AVX-NEXT: retq %and1 = and <4 x i32> %a, %and2 = and <4 x i32> %b, %or = or <4 x i32> %and1, %and2 ret <4 x i32> %or } define <2 x i64> @test10(<2 x i64> %a, <2 x i64> %b) { ; SSE-LABEL: test10: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE-NEXT: retq ; ; AVX-LABEL: test10: ; AVX: # %bb.0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; AVX-NEXT: retq %and1 = and <2 x i64> %a, %and2 = and <2 x i64> %b, %or = or <2 x i64> %and1, %and2 ret <2 x i64> %or } define <4 x i32> @test11(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: test11: ; SSE2: # %bb.0: ; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE4-LABEL: test11: ; SSE4: # %bb.0: ; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; SSE4-NEXT: retq ; ; AVX1-LABEL: test11: ; AVX1: # %bb.0: ; AVX1-NEXT: vmovss {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; AVX1-NEXT: retq ; ; AVX2-LABEL: test11: ; AVX2: # %bb.0: ; AVX2-NEXT: vmovss {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; AVX2-NEXT: retq ; ; AVX512-LABEL: test11: ; AVX512: # %bb.0: ; AVX512-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; AVX512-NEXT: retq %and1 = and <4 x i32> %a, %and2 = and <4 x i32> %b, %or = or <4 x i32> %and1, %and2 ret <4 x i32> %or } define <4 x i32> @test12(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: test12: ; SSE: # %bb.0: ; SSE-NEXT: movss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] ; SSE-NEXT: retq ; ; AVX1-LABEL: test12: ; AVX1: # %bb.0: ; AVX1-NEXT: vmovss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] ; AVX1-NEXT: retq ; ; AVX2-LABEL: test12: ; AVX2: # %bb.0: ; AVX2-NEXT: vmovss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] ; AVX2-NEXT: retq ; ; AVX512-LABEL: test12: ; AVX512: # %bb.0: ; AVX512-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] ; AVX512-NEXT: retq %and1 = and <4 x i32> %a, %and2 = and <4 x i32> %b, %or = or <4 x i32> %and1, %and2 ret <4 x i32> %or } ; Verify that the following test cases are folded into single shuffles. define <4 x i32> @test13(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: test13: ; SSE: # %bb.0: ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,1],xmm1[2,3] ; SSE-NEXT: retq ; ; AVX-LABEL: test13: ; AVX: # %bb.0: ; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm0[1,1],xmm1[2,3] ; AVX-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <2 x i64> @test14(<2 x i64> %a, <2 x i64> %b) { ; SSE-LABEL: test14: ; SSE: # %bb.0: ; SSE-NEXT: movlhps {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; SSE-NEXT: retq ; ; AVX-LABEL: test14: ; AVX: # %bb.0: ; AVX-NEXT: vmovlhps {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; AVX-NEXT: retq %shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32> %shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32> %or = or <2 x i64> %shuf1, %shuf2 ret <2 x i64> %or } define <4 x i32> @test15(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: test15: ; SSE: # %bb.0: ; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,1],xmm0[2,1] ; SSE-NEXT: movaps %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: test15: ; AVX: # %bb.0: ; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm1[2,1],xmm0[2,1] ; AVX-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <2 x i64> @test16(<2 x i64> %a, <2 x i64> %b) { ; SSE-LABEL: test16: ; SSE: # %bb.0: ; SSE-NEXT: movlhps {{.*#+}} xmm1 = xmm1[0],xmm0[0] ; SSE-NEXT: movaps %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: test16: ; AVX: # %bb.0: ; AVX-NEXT: vmovlhps {{.*#+}} xmm0 = xmm1[0],xmm0[0] ; AVX-NEXT: retq %shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32> %shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32> %or = or <2 x i64> %shuf1, %shuf2 ret <2 x i64> %or } ; Verify that the dag-combiner does not fold a OR of two shuffles into a single ; shuffle instruction when the shuffle indexes are not compatible. define <4 x i32> @test17(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: test17: ; SSE: # %bb.0: ; SSE-NEXT: psllq $32, %xmm0 ; SSE-NEXT: movq {{.*#+}} xmm1 = xmm1[0],zero ; SSE-NEXT: por %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: test17: ; AVX: # %bb.0: ; AVX-NEXT: vpsllq $32, %xmm0, %xmm0 ; AVX-NEXT: vmovq {{.*#+}} xmm1 = xmm1[0],zero ; AVX-NEXT: vpor %xmm1, %xmm0, %xmm0 ; AVX-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test18(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: test18: ; SSE2: # %bb.0: ; SSE2-NEXT: xorps %xmm2, %xmm2 ; SSE2-NEXT: xorps %xmm3, %xmm3 ; SSE2-NEXT: movss {{.*#+}} xmm3 = xmm0[0],xmm3[1,2,3] ; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm3[1,0,1,1] ; SSE2-NEXT: movss {{.*#+}} xmm2 = xmm1[0],xmm2[1,2,3] ; SSE2-NEXT: orps %xmm0, %xmm2 ; SSE2-NEXT: movaps %xmm2, %xmm0 ; SSE2-NEXT: retq ; ; SSE4-LABEL: test18: ; SSE4: # %bb.0: ; SSE4-NEXT: pxor %xmm2, %xmm2 ; SSE4-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm2[2,3,4,5,6,7] ; SSE4-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,1,1] ; SSE4-NEXT: pblendw {{.*#+}} xmm2 = xmm1[0,1],xmm2[2,3,4,5,6,7] ; SSE4-NEXT: por %xmm0, %xmm2 ; SSE4-NEXT: movdqa %xmm2, %xmm0 ; SSE4-NEXT: retq ; ; AVX1-LABEL: test18: ; AVX1: # %bb.0: ; AVX1-NEXT: vxorps %xmm2, %xmm2, %xmm2 ; AVX1-NEXT: vmovss {{.*#+}} xmm0 = xmm0[0],xmm2[1,2,3] ; AVX1-NEXT: vshufps {{.*#+}} xmm0 = xmm0[1,0,1,1] ; AVX1-NEXT: vmovss {{.*#+}} xmm1 = xmm1[0],xmm2[1,2,3] ; AVX1-NEXT: vorps %xmm1, %xmm0, %xmm0 ; AVX1-NEXT: retq ; ; AVX2-LABEL: test18: ; AVX2: # %bb.0: ; AVX2-NEXT: vxorps %xmm2, %xmm2, %xmm2 ; AVX2-NEXT: vmovss {{.*#+}} xmm0 = xmm0[0],xmm2[1,2,3] ; AVX2-NEXT: vshufps {{.*#+}} xmm0 = xmm0[1,0,1,1] ; AVX2-NEXT: vmovss {{.*#+}} xmm1 = xmm1[0],xmm2[1,2,3] ; AVX2-NEXT: vorps %xmm1, %xmm0, %xmm0 ; AVX2-NEXT: retq ; ; AVX512-LABEL: test18: ; AVX512: # %bb.0: ; AVX512-NEXT: vpshufb {{.*#+}} xmm0 = zero,zero,zero,zero,xmm0[0,1,2,3],zero,zero,zero,zero,zero,zero,zero,zero ; AVX512-NEXT: vpxor %xmm2, %xmm2, %xmm2 ; AVX512-NEXT: vpblendd {{.*#+}} xmm1 = xmm1[0],xmm2[1,2,3] ; AVX512-NEXT: vpor %xmm1, %xmm0, %xmm0 ; AVX512-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test19(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: test19: ; SSE2: # %bb.0: ; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,3,2,3] ; SSE2-NEXT: pxor %xmm2, %xmm2 ; SSE2-NEXT: punpckldq {{.*#+}} xmm2 = xmm2[0],xmm0[0],xmm2[1],xmm0[1] ; SSE2-NEXT: movdqa %xmm1, %xmm0 ; SSE2-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,2] ; SSE2-NEXT: orps %xmm2, %xmm0 ; SSE2-NEXT: retq ; ; SSE4-LABEL: test19: ; SSE4: # %bb.0: ; SSE4-NEXT: pshufd {{.*#+}} xmm2 = xmm0[0,0,2,3] ; SSE4-NEXT: pxor %xmm3, %xmm3 ; SSE4-NEXT: pblendw {{.*#+}} xmm2 = xmm3[0,1],xmm2[2,3],xmm3[4,5],xmm2[6,7] ; SSE4-NEXT: pshufd {{.*#+}} xmm0 = xmm1[0,1,2,2] ; SSE4-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm3[2,3],xmm0[4,5,6,7] ; SSE4-NEXT: por %xmm2, %xmm0 ; SSE4-NEXT: retq ; ; AVX1-LABEL: test19: ; AVX1: # %bb.0: ; AVX1-NEXT: vshufps {{.*#+}} xmm0 = xmm0[0,0,2,3] ; AVX1-NEXT: vxorps %xmm2, %xmm2, %xmm2 ; AVX1-NEXT: vblendps {{.*#+}} xmm0 = xmm2[0],xmm0[1],xmm2[2],xmm0[3] ; AVX1-NEXT: vshufps {{.*#+}} xmm1 = xmm1[0,1,2,2] ; AVX1-NEXT: vblendps {{.*#+}} xmm1 = xmm1[0],xmm2[1],xmm1[2,3] ; AVX1-NEXT: vorps %xmm1, %xmm0, %xmm0 ; AVX1-NEXT: retq ; ; AVX2-LABEL: test19: ; AVX2: # %bb.0: ; AVX2-NEXT: vshufps {{.*#+}} xmm0 = xmm0[0,0,2,3] ; AVX2-NEXT: vxorps %xmm2, %xmm2, %xmm2 ; AVX2-NEXT: vblendps {{.*#+}} xmm0 = xmm2[0],xmm0[1],xmm2[2],xmm0[3] ; AVX2-NEXT: vshufps {{.*#+}} xmm1 = xmm1[0,1,2,2] ; AVX2-NEXT: vblendps {{.*#+}} xmm1 = xmm1[0],xmm2[1],xmm1[2,3] ; AVX2-NEXT: vorps %xmm1, %xmm0, %xmm0 ; AVX2-NEXT: retq ; ; AVX512-LABEL: test19: ; AVX512: # %bb.0: ; AVX512-NEXT: vpshufb {{.*#+}} xmm0 = zero,zero,zero,zero,xmm0[0,1,2,3],zero,zero,zero,zero,xmm0[12,13,14,15] ; AVX512-NEXT: vpshufb {{.*#+}} xmm1 = xmm1[0,1,2,3],zero,zero,zero,zero,xmm1[8,9,10,11,8,9,10,11] ; AVX512-NEXT: vpor %xmm1, %xmm0, %xmm0 ; AVX512-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <2 x i64> @test20(<2 x i64> %a, <2 x i64> %b) { ; SSE-LABEL: test20: ; SSE: # %bb.0: ; SSE-NEXT: por %xmm1, %xmm0 ; SSE-NEXT: movq {{.*#+}} xmm0 = xmm0[0],zero ; SSE-NEXT: retq ; ; AVX-LABEL: test20: ; AVX: # %bb.0: ; AVX-NEXT: vpor %xmm1, %xmm0, %xmm0 ; AVX-NEXT: vmovq {{.*#+}} xmm0 = xmm0[0],zero ; AVX-NEXT: retq %shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32> %shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32> %or = or <2 x i64> %shuf1, %shuf2 ret <2 x i64> %or } define <2 x i64> @test21(<2 x i64> %a, <2 x i64> %b) { ; SSE-LABEL: test21: ; SSE: # %bb.0: ; SSE-NEXT: por %xmm1, %xmm0 ; SSE-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7] ; SSE-NEXT: retq ; ; AVX1-LABEL: test21: ; AVX1: # %bb.0: ; AVX1-NEXT: vpor %xmm1, %xmm0, %xmm0 ; AVX1-NEXT: vpslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: test21: ; AVX2: # %bb.0: ; AVX2-NEXT: vpor %xmm1, %xmm0, %xmm0 ; AVX2-NEXT: vpslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7] ; AVX2-NEXT: retq ; ; AVX512-LABEL: test21: ; AVX512: # %bb.0: ; AVX512-NEXT: vorpd %xmm1, %xmm0, %xmm0 ; AVX512-NEXT: vpslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7] ; AVX512-NEXT: retq %shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32> %shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32> %or = or <2 x i64> %shuf1, %shuf2 ret <2 x i64> %or } ; Verify that the dag-combiner keeps the correct domain for float/double vectors ; bitcast to use the mask-or blend combine. define <2 x double> @test22(<2 x double> %a0, <2 x double> %a1) { ; SSE-LABEL: test22: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE-NEXT: retq ; ; AVX1-LABEL: test22: ; AVX1: # %bb.0: ; AVX1-NEXT: vmovsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; AVX1-NEXT: retq ; ; AVX2-LABEL: test22: ; AVX2: # %bb.0: ; AVX2-NEXT: vmovsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; AVX2-NEXT: retq ; ; AVX512-LABEL: test22: ; AVX512: # %bb.0: ; AVX512-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; AVX512-NEXT: retq %bc1 = bitcast <2 x double> %a0 to <2 x i64> %bc2 = bitcast <2 x double> %a1 to <2 x i64> %and1 = and <2 x i64> %bc1, %and2 = and <2 x i64> %bc2, %or = or <2 x i64> %and1, %and2 %bc3 = bitcast <2 x i64> %or to <2 x double> ret <2 x double> %bc3 } define <4 x float> @test23(<4 x float> %a0, <4 x float> %a1) { ; SSE2-LABEL: test23: ; SSE2: # %bb.0: ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,2],xmm1[0,3] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0,1,3] ; SSE2-NEXT: retq ; ; SSE4-LABEL: test23: ; SSE4: # %bb.0: ; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3] ; SSE4-NEXT: retq ; ; AVX-LABEL: test23: ; AVX: # %bb.0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3] ; AVX-NEXT: retq %bc1 = bitcast <4 x float> %a0 to <4 x i32> %bc2 = bitcast <4 x float> %a1 to <4 x i32> %and1 = and <4 x i32> %bc1, %and2 = and <4 x i32> %bc2, %or = or <4 x i32> %and1, %and2 %bc3 = bitcast <4 x i32> %or to <4 x float> ret <4 x float> %bc3 } define <4 x float> @test24(<4 x float> %a0, <4 x float> %a1) { ; SSE-LABEL: test24: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE-NEXT: retq ; ; AVX1-LABEL: test24: ; AVX1: # %bb.0: ; AVX1-NEXT: vmovsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; AVX1-NEXT: retq ; ; AVX2-LABEL: test24: ; AVX2: # %bb.0: ; AVX2-NEXT: vmovsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; AVX2-NEXT: retq ; ; AVX512-LABEL: test24: ; AVX512: # %bb.0: ; AVX512-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; AVX512-NEXT: retq %bc1 = bitcast <4 x float> %a0 to <2 x i64> %bc2 = bitcast <4 x float> %a1 to <2 x i64> %and1 = and <2 x i64> %bc1, %and2 = and <2 x i64> %bc2, %or = or <2 x i64> %and1, %and2 %bc3 = bitcast <2 x i64> %or to <4 x float> ret <4 x float> %bc3 } define <4 x float> @test25(<4 x float> %a0) { ; SSE2-LABEL: test25: ; SSE2: # %bb.0: ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,2],mem[0,3] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0,1,3] ; SSE2-NEXT: retq ; ; SSE4-LABEL: test25: ; SSE4: # %bb.0: ; SSE4-NEXT: blendps {{.*#+}} xmm0 = mem[0],xmm0[1,2],mem[3] ; SSE4-NEXT: retq ; ; AVX1-LABEL: test25: ; AVX1: # %bb.0: ; AVX1-NEXT: vblendps {{.*#+}} xmm0 = mem[0],xmm0[1,2],mem[3] ; AVX1-NEXT: retq ; ; AVX2-LABEL: test25: ; AVX2: # %bb.0: ; AVX2-NEXT: vbroadcastss {{.*#+}} xmm1 = [1.0E+0,1.0E+0,1.0E+0,1.0E+0] ; AVX2-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3] ; AVX2-NEXT: retq ; ; AVX512-LABEL: test25: ; AVX512: # %bb.0: ; AVX512-NEXT: vbroadcastss {{.*#+}} xmm1 = [1.0E+0,1.0E+0,1.0E+0,1.0E+0] ; AVX512-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3] ; AVX512-NEXT: retq %bc1 = bitcast <4 x float> %a0 to <4 x i32> %bc2 = bitcast <4 x float> to <4 x i32> %and1 = and <4 x i32> %bc1, %and2 = and <4 x i32> %bc2, %or = or <4 x i32> %and1, %and2 %bc3 = bitcast <4 x i32> %or to <4 x float> ret <4 x float> %bc3 } ; Verify that the DAGCombiner doesn't crash in the attempt to check if a shuffle ; with illegal type has a legal mask. Method 'isShuffleMaskLegal' only knows how to ; handle legal vector value types. define <4 x i8> @test_crash(<4 x i8> %a, <4 x i8> %b) { ; SSE2-LABEL: test_crash: ; SSE2: # %bb.0: ; SSE2-NEXT: movaps {{.*#+}} xmm2 = [65535,0,65535,65535,65535,65535,65535,65535] ; SSE2-NEXT: andps %xmm2, %xmm1 ; SSE2-NEXT: andnps %xmm0, %xmm2 ; SSE2-NEXT: orps %xmm1, %xmm2 ; SSE2-NEXT: movaps %xmm2, %xmm0 ; SSE2-NEXT: retq ; ; SSE4-LABEL: test_crash: ; SSE4: # %bb.0: ; SSE4-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2,3,4,5,6,7] ; SSE4-NEXT: retq ; ; AVX-LABEL: test_crash: ; AVX: # %bb.0: ; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2,3,4,5,6,7] ; AVX-NEXT: retq %shuf1 = shufflevector <4 x i8> %a, <4 x i8> zeroinitializer, <4 x i32> %shuf2 = shufflevector <4 x i8> %b, <4 x i8> zeroinitializer, <4 x i32> %or = or <4 x i8> %shuf1, %shuf2 ret <4 x i8> %or } ; Verify that we can fold regardless of which operand is the zeroinitializer define <4 x i32> @test2b(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: test2b: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE-NEXT: retq ; ; AVX-LABEL: test2b: ; AVX: # %bb.0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; AVX-NEXT: retq %shuf1 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test2c(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: test2c: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE-NEXT: retq ; ; AVX-LABEL: test2c: ; AVX: # %bb.0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; AVX-NEXT: retq %shuf1 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> %shuf2 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %b, <4 x i32> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test2d(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: test2d: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE-NEXT: retq ; ; AVX-LABEL: test2d: ; AVX: # %bb.0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; AVX-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> %shuf2 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %b, <4 x i32> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } ; Make sure we can have an undef where an index pointing to the zero vector should be define <4 x i32> @test2e(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: test2e: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE-NEXT: retq ; ; AVX-LABEL: test2e: ; AVX: # %bb.0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; AVX-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> , <4 x i32> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> , <4 x i32> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test2f(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: test2f: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE-NEXT: retq ; ; AVX-LABEL: test2f: ; AVX: # %bb.0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; AVX-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> , <4 x i32> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> , <4 x i32> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } ; (or (and X, c1), c2) -> (and (or X, c2), c1|c2) iff (c1 & c2) != 0 define <2 x i64> @or_and_v2i64(<2 x i64> %a0) { ; SSE-LABEL: or_and_v2i64: ; SSE: # %bb.0: ; SSE-NEXT: orps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0 ; SSE-NEXT: andps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0 ; SSE-NEXT: retq ; ; AVX1-LABEL: or_and_v2i64: ; AVX1: # %bb.0: ; AVX1-NEXT: vorps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0 ; AVX1-NEXT: vandps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0 ; AVX1-NEXT: retq ; ; AVX2-LABEL: or_and_v2i64: ; AVX2: # %bb.0: ; AVX2-NEXT: vorps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0 ; AVX2-NEXT: vandps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0 ; AVX2-NEXT: retq ; ; AVX512-LABEL: or_and_v2i64: ; AVX512: # %bb.0: ; AVX512-NEXT: vpbroadcastq {{.*#+}} xmm1 = [7,7] ; AVX512-NEXT: vpternlogq {{.*#+}} xmm0 = xmm1 & (xmm0 | m64bcst) ; AVX512-NEXT: retq %1 = and <2 x i64> %a0, %2 = or <2 x i64> %1, ret <2 x i64> %2 } define <4 x i32> @or_and_v4i32(<4 x i32> %a0) { ; SSE-LABEL: or_and_v4i32: ; SSE: # %bb.0: ; SSE-NEXT: orps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0 ; SSE-NEXT: andps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0 ; SSE-NEXT: retq ; ; AVX1-LABEL: or_and_v4i32: ; AVX1: # %bb.0: ; AVX1-NEXT: vorps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0 ; AVX1-NEXT: vandps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0 ; AVX1-NEXT: retq ; ; AVX2-LABEL: or_and_v4i32: ; AVX2: # %bb.0: ; AVX2-NEXT: vorps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0 ; AVX2-NEXT: vandps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0 ; AVX2-NEXT: retq ; ; AVX512-LABEL: or_and_v4i32: ; AVX512: # %bb.0: ; AVX512-NEXT: vmovdqa {{.*#+}} xmm1 = [3,3,15,7] ; AVX512-NEXT: vpternlogd {{.*#+}} xmm0 = xmm1 & (xmm0 | mem) ; AVX512-NEXT: retq %1 = and <4 x i32> %a0, %2 = or <4 x i32> %1, ret <4 x i32> %2 } ; If all masked bits are going to be set, that's a constant fold. define <4 x i32> @or_and_v4i32_fold(<4 x i32> %a0) { ; SSE-LABEL: or_and_v4i32_fold: ; SSE: # %bb.0: ; SSE-NEXT: movaps {{.*#+}} xmm0 = [3,3,3,3] ; SSE-NEXT: retq ; ; AVX-LABEL: or_and_v4i32_fold: ; AVX: # %bb.0: ; AVX-NEXT: vbroadcastss {{.*#+}} xmm0 = [3,3,3,3] ; AVX-NEXT: retq %1 = and <4 x i32> %a0, %2 = or <4 x i32> %1, ret <4 x i32> %2 }