// NOTE: Assertions have been autogenerated by utils/update_mc_test_checks.py UTC_ARGS: --version 6 // RUN: llvm-mc -triple=amdgcn -mcpu=gfx1310 -show-encoding < %s | FileCheck -check-prefixes=GFX13,GFX13-ASM %s // RUN: llvm-mc -triple=amdgcn -mcpu=gfx1310 -show-encoding %s | %extract-encodings | llvm-mc -triple=amdgcn -mcpu=gfx1310 -disassemble -show-encoding | FileCheck --strict-whitespace --check-prefixes=GFX13,GFX13-DIS %s s_prefetch_inst s[12:13], 16, s4, 2 // GFX13: s_prefetch_inst s[12:13], 0x10, s4, 2 ; encoding: [0x86,0x40,0x04,0xf4,0x10,0x00,0x00,0x08] s_prefetch_inst s[14:15], 0, m0, 7 // GFX13: s_prefetch_inst s[14:15], 0x0, m0, 7 ; encoding: [0xc7,0x41,0x04,0xf4,0x00,0x00,0x00,0xfa] s_prefetch_inst s[14:15], 0x7fffff, m0, 7 // GFX13: s_prefetch_inst s[14:15], 0x7fffff, m0, 7 ; encoding: [0xc7,0x41,0x04,0xf4,0xff,0xff,0x7f,0xfa] s_prefetch_inst s[14:15], -1, m0, 7 // GFX13: s_prefetch_inst s[14:15], -0x1, m0, 7 ; encoding: [0xc7,0x41,0x04,0xf4,0xff,0xff,0xff,0xfa] s_prefetch_inst s[14:15], 100, m0, 31 // GFX13: s_prefetch_inst s[14:15], 0x64, m0, 31 ; encoding: [0xc7,0x47,0x04,0xf4,0x64,0x00,0x00,0xfa] s_prefetch_inst_pc_rel 100, s10, 7 // GFX13: s_prefetch_inst_pc_rel 0x64, s10, 7 ; encoding: [0xc0,0x61,0x04,0xf4,0x64,0x00,0x00,0x14] s_prefetch_data s[18:19], 100, s10, 7 // GFX13: s_prefetch_data s[18:19], 0x64, s10, 7 ; encoding: [0xc9,0x81,0x05,0xf4,0x64,0x00,0x00,0x14] s_prefetch_data_pc_rel 100, s10, 7 // GFX13: s_prefetch_data_pc_rel 0x64, s10, 7 ; encoding: [0xc0,0xc1,0x05,0xf4,0x64,0x00,0x00,0x14] s_buffer_prefetch_data s[20:23], 100, s10, 7 // GFX13: s_buffer_prefetch_data s[20:23], 0x64, s10, 7 ; encoding: [0xca,0xa1,0x05,0xf4,0x64,0x00,0x00,0x14] s_buffer_prefetch_data s[20:23], 100, null, 7 // GFX13: s_buffer_prefetch_data s[20:23], 0x64, null, 7 ; encoding: [0xca,0xa1,0x05,0xf4,0x64,0x00,0x00,0xf8] s_load_i8 s5, s[2:3], s0 // GFX13: s_load_i8 s5, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x01,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i8 s101, s[2:3], s0 // GFX13: s_load_i8 s101, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x19,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i8 vcc_lo, s[2:3], s0 // GFX13: s_load_i8 vcc_lo, s[2:3], s0 offset:0x0 ; encoding: [0x81,0x1a,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i8 vcc_hi, s[2:3], s0 // GFX13: s_load_i8 vcc_hi, s[2:3], s0 offset:0x0 ; encoding: [0xc1,0x1a,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i8 s5, s[4:5], s0 // GFX13: s_load_i8 s5, s[4:5], s0 offset:0x0 ; encoding: [0x42,0x01,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i8 s5, s[100:101], s0 // GFX13: s_load_i8 s5, s[100:101], s0 offset:0x0 ; encoding: [0x72,0x01,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i8 s5, vcc, s0 // GFX13: s_load_i8 s5, vcc, s0 offset:0x0 ; encoding: [0x75,0x01,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i8 s5, s[2:3], s101 // GFX13: s_load_i8 s5, s[2:3], s101 offset:0x0 ; encoding: [0x41,0x01,0x06,0xf4,0x00,0x00,0x00,0xca] s_load_i8 s5, s[2:3], vcc_lo // GFX13: s_load_i8 s5, s[2:3], vcc_lo offset:0x0 ; encoding: [0x41,0x01,0x06,0xf4,0x00,0x00,0x00,0xd4] s_load_i8 s5, s[2:3], vcc_hi // GFX13: s_load_i8 s5, s[2:3], vcc_hi offset:0x0 ; encoding: [0x41,0x01,0x06,0xf4,0x00,0x00,0x00,0xd6] s_load_i8 s5, s[2:3], m0 // GFX13: s_load_i8 s5, s[2:3], m0 offset:0x0 ; encoding: [0x41,0x01,0x06,0xf4,0x00,0x00,0x00,0xfa] s_load_i8 s5, s[2:3], 0x0 // GFX13: s_load_i8 s5, s[2:3], 0x0 ; encoding: [0x41,0x01,0x06,0xf4,0x00,0x00,0x00,0xf8] s_load_i8 s5, s[2:3], s7 offset:0x12345 // GFX13: s_load_i8 s5, s[2:3], s7 offset:0x12345 ; encoding: [0x41,0x01,0x06,0xf4,0x45,0x23,0x01,0x0e] s_load_u8 s5, s[2:3], s0 // GFX13: s_load_u8 s5, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x21,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u8 s101, s[2:3], s0 // GFX13: s_load_u8 s101, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x39,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u8 vcc_lo, s[2:3], s0 // GFX13: s_load_u8 vcc_lo, s[2:3], s0 offset:0x0 ; encoding: [0x81,0x3a,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u8 vcc_hi, s[2:3], s0 // GFX13: s_load_u8 vcc_hi, s[2:3], s0 offset:0x0 ; encoding: [0xc1,0x3a,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u8 s5, s[4:5], s0 // GFX13: s_load_u8 s5, s[4:5], s0 offset:0x0 ; encoding: [0x42,0x21,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u8 s5, s[100:101], s0 // GFX13: s_load_u8 s5, s[100:101], s0 offset:0x0 ; encoding: [0x72,0x21,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u8 s5, vcc, s0 // GFX13: s_load_u8 s5, vcc, s0 offset:0x0 ; encoding: [0x75,0x21,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u8 s5, s[2:3], s101 // GFX13: s_load_u8 s5, s[2:3], s101 offset:0x0 ; encoding: [0x41,0x21,0x06,0xf4,0x00,0x00,0x00,0xca] s_load_u8 s5, s[2:3], vcc_lo // GFX13: s_load_u8 s5, s[2:3], vcc_lo offset:0x0 ; encoding: [0x41,0x21,0x06,0xf4,0x00,0x00,0x00,0xd4] s_load_u8 s5, s[2:3], vcc_hi // GFX13: s_load_u8 s5, s[2:3], vcc_hi offset:0x0 ; encoding: [0x41,0x21,0x06,0xf4,0x00,0x00,0x00,0xd6] s_load_u8 s5, s[2:3], m0 // GFX13: s_load_u8 s5, s[2:3], m0 offset:0x0 ; encoding: [0x41,0x21,0x06,0xf4,0x00,0x00,0x00,0xfa] s_load_u8 s5, s[2:3], 0x0 // GFX13: s_load_u8 s5, s[2:3], 0x0 ; encoding: [0x41,0x21,0x06,0xf4,0x00,0x00,0x00,0xf8] s_load_u8 s5, s[2:3], s7 offset:0x12345 // GFX13: s_load_u8 s5, s[2:3], s7 offset:0x12345 ; encoding: [0x41,0x21,0x06,0xf4,0x45,0x23,0x01,0x0e] s_buffer_load_i8 s5, s[4:7], s0 // GFX13: s_buffer_load_i8 s5, s[4:7], s0 offset:0x0 ; encoding: [0x42,0x81,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i8 s101, s[4:7], s0 // GFX13: s_buffer_load_i8 s101, s[4:7], s0 offset:0x0 ; encoding: [0x42,0x99,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i8 vcc_lo, s[4:7], s0 // GFX13: s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 ; encoding: [0x82,0x9a,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i8 vcc_hi, s[4:7], s0 // GFX13: s_buffer_load_i8 vcc_hi, s[4:7], s0 offset:0x0 ; encoding: [0xc2,0x9a,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i8 s5, s[8:11], s0 // GFX13: s_buffer_load_i8 s5, s[8:11], s0 offset:0x0 ; encoding: [0x44,0x81,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i8 s5, s[96:99], s0 // GFX13: s_buffer_load_i8 s5, s[96:99], s0 offset:0x0 ; encoding: [0x70,0x81,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i8 s5, s[4:7], s101 // GFX13: s_buffer_load_i8 s5, s[4:7], s101 offset:0x0 ; encoding: [0x42,0x81,0x06,0xf4,0x00,0x00,0x00,0xca] s_buffer_load_i8 s5, s[4:7], vcc_lo // GFX13: s_buffer_load_i8 s5, s[4:7], vcc_lo offset:0x0 ; encoding: [0x42,0x81,0x06,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_i8 s5, s[4:7], vcc_hi // GFX13: s_buffer_load_i8 s5, s[4:7], vcc_hi offset:0x0 ; encoding: [0x42,0x81,0x06,0xf4,0x00,0x00,0x00,0xd6] s_buffer_load_i8 s5, s[4:7], m0 // GFX13: s_buffer_load_i8 s5, s[4:7], m0 offset:0x0 ; encoding: [0x42,0x81,0x06,0xf4,0x00,0x00,0x00,0xfa] s_buffer_load_i8 s5, s[4:7], 0x0 // GFX13: s_buffer_load_i8 s5, s[4:7], 0x0 ; encoding: [0x42,0x81,0x06,0xf4,0x00,0x00,0x00,0xf8] s_buffer_load_i8 s5, s[4:7], s0 offset:0x12345 // GFX13: s_buffer_load_i8 s5, s[4:7], s0 offset:0x12345 ; encoding: [0x42,0x81,0x06,0xf4,0x45,0x23,0x01,0x00] s_buffer_load_u8 s5, s[4:7], s0 // GFX13: s_buffer_load_u8 s5, s[4:7], s0 offset:0x0 ; encoding: [0x42,0xa1,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u8 s101, s[4:7], s0 // GFX13: s_buffer_load_u8 s101, s[4:7], s0 offset:0x0 ; encoding: [0x42,0xb9,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u8 vcc_lo, s[4:7], s0 // GFX13: s_buffer_load_u8 vcc_lo, s[4:7], s0 offset:0x0 ; encoding: [0x82,0xba,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u8 vcc_hi, s[4:7], s0 // GFX13: s_buffer_load_u8 vcc_hi, s[4:7], s0 offset:0x0 ; encoding: [0xc2,0xba,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u8 s5, s[8:11], s0 // GFX13: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 ; encoding: [0x44,0xa1,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u8 s5, s[96:99], s0 // GFX13: s_buffer_load_u8 s5, s[96:99], s0 offset:0x0 ; encoding: [0x70,0xa1,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u8 s5, s[4:7], s101 // GFX13: s_buffer_load_u8 s5, s[4:7], s101 offset:0x0 ; encoding: [0x42,0xa1,0x06,0xf4,0x00,0x00,0x00,0xca] s_buffer_load_u8 s5, s[4:7], vcc_lo // GFX13: s_buffer_load_u8 s5, s[4:7], vcc_lo offset:0x0 ; encoding: [0x42,0xa1,0x06,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_u8 s5, s[4:7], vcc_hi // GFX13: s_buffer_load_u8 s5, s[4:7], vcc_hi offset:0x0 ; encoding: [0x42,0xa1,0x06,0xf4,0x00,0x00,0x00,0xd6] s_buffer_load_u8 s5, s[4:7], m0 // GFX13: s_buffer_load_u8 s5, s[4:7], m0 offset:0x0 ; encoding: [0x42,0xa1,0x06,0xf4,0x00,0x00,0x00,0xfa] s_buffer_load_u8 s5, s[4:7], 0x0 // GFX13: s_buffer_load_u8 s5, s[4:7], 0x0 ; encoding: [0x42,0xa1,0x06,0xf4,0x00,0x00,0x00,0xf8] s_buffer_load_u8 s5, s[4:7], s0 offset:0x12345 // GFX13: s_buffer_load_u8 s5, s[4:7], s0 offset:0x12345 ; encoding: [0x42,0xa1,0x06,0xf4,0x45,0x23,0x01,0x00] s_load_i16 s5, s[2:3], s0 // GFX13: s_load_i16 s5, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x41,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i16 s101, s[2:3], s0 // GFX13: s_load_i16 s101, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x59,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i16 vcc_lo, s[2:3], s0 // GFX13: s_load_i16 vcc_lo, s[2:3], s0 offset:0x0 ; encoding: [0x81,0x5a,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i16 vcc_hi, s[2:3], s0 // GFX13: s_load_i16 vcc_hi, s[2:3], s0 offset:0x0 ; encoding: [0xc1,0x5a,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i16 s5, s[4:5], s0 // GFX13: s_load_i16 s5, s[4:5], s0 offset:0x0 ; encoding: [0x42,0x41,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i16 s5, s[100:101], s0 // GFX13: s_load_i16 s5, s[100:101], s0 offset:0x0 ; encoding: [0x72,0x41,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i16 s5, vcc, s0 // GFX13: s_load_i16 s5, vcc, s0 offset:0x0 ; encoding: [0x75,0x41,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i16 s5, s[2:3], s101 // GFX13: s_load_i16 s5, s[2:3], s101 offset:0x0 ; encoding: [0x41,0x41,0x06,0xf4,0x00,0x00,0x00,0xca] s_load_i16 s5, s[2:3], vcc_lo // GFX13: s_load_i16 s5, s[2:3], vcc_lo offset:0x0 ; encoding: [0x41,0x41,0x06,0xf4,0x00,0x00,0x00,0xd4] s_load_i16 s5, s[2:3], vcc_hi // GFX13: s_load_i16 s5, s[2:3], vcc_hi offset:0x0 ; encoding: [0x41,0x41,0x06,0xf4,0x00,0x00,0x00,0xd6] s_load_i16 s5, s[2:3], m0 // GFX13: s_load_i16 s5, s[2:3], m0 offset:0x0 ; encoding: [0x41,0x41,0x06,0xf4,0x00,0x00,0x00,0xfa] s_load_i16 s5, s[2:3], 0x0 // GFX13: s_load_i16 s5, s[2:3], 0x0 ; encoding: [0x41,0x41,0x06,0xf4,0x00,0x00,0x00,0xf8] s_load_i16 s5, s[2:3], s7 offset:0x12345 // GFX13: s_load_i16 s5, s[2:3], s7 offset:0x12345 ; encoding: [0x41,0x41,0x06,0xf4,0x45,0x23,0x01,0x0e] s_load_u16 s5, s[2:3], s0 // GFX13: s_load_u16 s5, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x61,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u16 s101, s[2:3], s0 // GFX13: s_load_u16 s101, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x79,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u16 vcc_lo, s[2:3], s0 // GFX13: s_load_u16 vcc_lo, s[2:3], s0 offset:0x0 ; encoding: [0x81,0x7a,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u16 vcc_hi, s[2:3], s0 // GFX13: s_load_u16 vcc_hi, s[2:3], s0 offset:0x0 ; encoding: [0xc1,0x7a,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u16 s5, s[4:5], s0 // GFX13: s_load_u16 s5, s[4:5], s0 offset:0x0 ; encoding: [0x42,0x61,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u16 s5, s[100:101], s0 // GFX13: s_load_u16 s5, s[100:101], s0 offset:0x0 ; encoding: [0x72,0x61,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u16 s5, vcc, s0 // GFX13: s_load_u16 s5, vcc, s0 offset:0x0 ; encoding: [0x75,0x61,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u16 s5, s[2:3], s101 // GFX13: s_load_u16 s5, s[2:3], s101 offset:0x0 ; encoding: [0x41,0x61,0x06,0xf4,0x00,0x00,0x00,0xca] s_load_u16 s5, s[2:3], vcc_lo // GFX13: s_load_u16 s5, s[2:3], vcc_lo offset:0x0 ; encoding: [0x41,0x61,0x06,0xf4,0x00,0x00,0x00,0xd4] s_load_u16 s5, s[2:3], vcc_hi // GFX13: s_load_u16 s5, s[2:3], vcc_hi offset:0x0 ; encoding: [0x41,0x61,0x06,0xf4,0x00,0x00,0x00,0xd6] s_load_u16 s5, s[2:3], m0 // GFX13: s_load_u16 s5, s[2:3], m0 offset:0x0 ; encoding: [0x41,0x61,0x06,0xf4,0x00,0x00,0x00,0xfa] s_load_u16 s5, s[2:3], 0x0 // GFX13: s_load_u16 s5, s[2:3], 0x0 ; encoding: [0x41,0x61,0x06,0xf4,0x00,0x00,0x00,0xf8] s_load_u16 s5, s[2:3], s7 offset:0x12345 // GFX13: s_load_u16 s5, s[2:3], s7 offset:0x12345 ; encoding: [0x41,0x61,0x06,0xf4,0x45,0x23,0x01,0x0e] s_buffer_load_i16 s5, s[4:7], s0 // GFX13: s_buffer_load_i16 s5, s[4:7], s0 offset:0x0 ; encoding: [0x42,0xc1,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i16 s101, s[4:7], s0 // GFX13: s_buffer_load_i16 s101, s[4:7], s0 offset:0x0 ; encoding: [0x42,0xd9,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i16 vcc_lo, s[4:7], s0 // GFX13: s_buffer_load_i16 vcc_lo, s[4:7], s0 offset:0x0 ; encoding: [0x82,0xda,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i16 vcc_hi, s[4:7], s0 // GFX13: s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 ; encoding: [0xc2,0xda,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i16 s5, s[8:11], s0 // GFX13: s_buffer_load_i16 s5, s[8:11], s0 offset:0x0 ; encoding: [0x44,0xc1,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i16 s5, s[96:99], s0 // GFX13: s_buffer_load_i16 s5, s[96:99], s0 offset:0x0 ; encoding: [0x70,0xc1,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i16 s5, s[4:7], s101 // GFX13: s_buffer_load_i16 s5, s[4:7], s101 offset:0x0 ; encoding: [0x42,0xc1,0x06,0xf4,0x00,0x00,0x00,0xca] s_buffer_load_i16 s5, s[4:7], vcc_lo // GFX13: s_buffer_load_i16 s5, s[4:7], vcc_lo offset:0x0 ; encoding: [0x42,0xc1,0x06,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_i16 s5, s[4:7], vcc_hi // GFX13: s_buffer_load_i16 s5, s[4:7], vcc_hi offset:0x0 ; encoding: [0x42,0xc1,0x06,0xf4,0x00,0x00,0x00,0xd6] s_buffer_load_i16 s5, s[4:7], m0 // GFX13: s_buffer_load_i16 s5, s[4:7], m0 offset:0x0 ; encoding: [0x42,0xc1,0x06,0xf4,0x00,0x00,0x00,0xfa] s_buffer_load_i16 s5, s[4:7], 0x0 // GFX13: s_buffer_load_i16 s5, s[4:7], 0x0 ; encoding: [0x42,0xc1,0x06,0xf4,0x00,0x00,0x00,0xf8] s_buffer_load_i16 s5, s[4:7], s0 offset:0x12345 // GFX13: s_buffer_load_i16 s5, s[4:7], s0 offset:0x12345 ; encoding: [0x42,0xc1,0x06,0xf4,0x45,0x23,0x01,0x00] s_buffer_load_u16 s5, s[4:7], s0 // GFX13: s_buffer_load_u16 s5, s[4:7], s0 offset:0x0 ; encoding: [0x42,0xe1,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u16 s101, s[4:7], s0 // GFX13: s_buffer_load_u16 s101, s[4:7], s0 offset:0x0 ; encoding: [0x42,0xf9,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u16 vcc_lo, s[4:7], s0 // GFX13: s_buffer_load_u16 vcc_lo, s[4:7], s0 offset:0x0 ; encoding: [0x82,0xfa,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u16 vcc_hi, s[4:7], s0 // GFX13: s_buffer_load_u16 vcc_hi, s[4:7], s0 offset:0x0 ; encoding: [0xc2,0xfa,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u16 s5, s[8:11], s0 // GFX13: s_buffer_load_u16 s5, s[8:11], s0 offset:0x0 ; encoding: [0x44,0xe1,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u16 s5, s[96:99], s0 // GFX13: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 ; encoding: [0x70,0xe1,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u16 s5, s[4:7], s101 // GFX13: s_buffer_load_u16 s5, s[4:7], s101 offset:0x0 ; encoding: [0x42,0xe1,0x06,0xf4,0x00,0x00,0x00,0xca] s_buffer_load_u16 s5, s[4:7], vcc_lo // GFX13: s_buffer_load_u16 s5, s[4:7], vcc_lo offset:0x0 ; encoding: [0x42,0xe1,0x06,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_u16 s5, s[4:7], vcc_hi // GFX13: s_buffer_load_u16 s5, s[4:7], vcc_hi offset:0x0 ; encoding: [0x42,0xe1,0x06,0xf4,0x00,0x00,0x00,0xd6] s_buffer_load_u16 s5, s[4:7], m0 // GFX13: s_buffer_load_u16 s5, s[4:7], m0 offset:0x0 ; encoding: [0x42,0xe1,0x06,0xf4,0x00,0x00,0x00,0xfa] s_buffer_load_u16 s5, s[4:7], 0x0 // GFX13: s_buffer_load_u16 s5, s[4:7], 0x0 ; encoding: [0x42,0xe1,0x06,0xf4,0x00,0x00,0x00,0xf8] s_buffer_load_u16 s5, s[4:7], s0 offset:0x12345 // GFX13: s_buffer_load_u16 s5, s[4:7], s0 offset:0x12345 ; encoding: [0x42,0xe1,0x06,0xf4,0x45,0x23,0x01,0x00] s_load_b32 s5, s[2:3], s0 // GFX13: s_load_b32 s5, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b32 s101, s[2:3], s0 // GFX13: s_load_b32 s101, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x19,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b32 vcc_lo, s[2:3], s0 // GFX13: s_load_b32 vcc_lo, s[2:3], s0 offset:0x0 ; encoding: [0x81,0x1a,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b32 vcc_hi, s[2:3], s0 // GFX13: s_load_b32 vcc_hi, s[2:3], s0 offset:0x0 ; encoding: [0xc1,0x1a,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b32 s5, s[4:5], s0 // GFX13: s_load_b32 s5, s[4:5], s0 offset:0x0 ; encoding: [0x42,0x01,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b32 s5, s[100:101], s0 // GFX13: s_load_b32 s5, s[100:101], s0 offset:0x0 ; encoding: [0x72,0x01,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b32 s5, vcc, s0 // GFX13: s_load_b32 s5, vcc, s0 offset:0x0 ; encoding: [0x75,0x01,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b32 s5, s[2:3], s101 // GFX13: s_load_b32 s5, s[2:3], s101 offset:0x0 ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xca] s_load_b32 s5, s[2:3], vcc_lo // GFX13: s_load_b32 s5, s[2:3], vcc_lo offset:0x0 ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xd4] s_load_b32 s5, s[2:3], vcc_hi // GFX13: s_load_b32 s5, s[2:3], vcc_hi offset:0x0 ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xd6] s_load_b32 s5, s[2:3], m0 // GFX13: s_load_b32 s5, s[2:3], m0 offset:0x0 ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xfa] s_load_b32 s5, s[2:3], 0x0 // GFX13: s_load_b32 s5, s[2:3], 0x0 ; encoding: [0x41,0x01,0x00,0xf4,0x00,0x00,0x00,0xf8] s_load_b32 s5, s[2:3], s7 offset:0x12345 // GFX13: s_load_b32 s5, s[2:3], s7 offset:0x12345 ; encoding: [0x41,0x01,0x00,0xf4,0x45,0x23,0x01,0x0e] s_load_b64 s[10:11], s[2:3], s0 // GFX13: s_load_b64 s[10:11], s[2:3], s0 offset:0x0 ; encoding: [0x81,0x22,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b64 s[12:13], s[2:3], s0 // GFX13: s_load_b64 s[12:13], s[2:3], s0 offset:0x0 ; encoding: [0x01,0x23,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b64 s[100:101], s[2:3], s0 // GFX13: s_load_b64 s[100:101], s[2:3], s0 offset:0x0 ; encoding: [0x01,0x39,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b64 vcc, s[2:3], s0 // GFX13: s_load_b64 vcc, s[2:3], s0 offset:0x0 ; encoding: [0x81,0x3a,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b64 s[10:11], s[4:5], s0 // GFX13: s_load_b64 s[10:11], s[4:5], s0 offset:0x0 ; encoding: [0x82,0x22,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b64 s[10:11], s[100:101], s0 // GFX13: s_load_b64 s[10:11], s[100:101], s0 offset:0x0 ; encoding: [0xb2,0x22,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b64 s[10:11], vcc, s0 // GFX13: s_load_b64 s[10:11], vcc, s0 offset:0x0 ; encoding: [0xb5,0x22,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b64 s[10:11], s[2:3], s101 // GFX13: s_load_b64 s[10:11], s[2:3], s101 offset:0x0 ; encoding: [0x81,0x22,0x00,0xf4,0x00,0x00,0x00,0xca] s_load_b64 s[10:11], s[2:3], vcc_lo // GFX13: s_load_b64 s[10:11], s[2:3], vcc_lo offset:0x0 ; encoding: [0x81,0x22,0x00,0xf4,0x00,0x00,0x00,0xd4] s_load_b64 s[10:11], s[2:3], vcc_hi // GFX13: s_load_b64 s[10:11], s[2:3], vcc_hi offset:0x0 ; encoding: [0x81,0x22,0x00,0xf4,0x00,0x00,0x00,0xd6] s_load_b64 s[10:11], s[2:3], m0 // GFX13: s_load_b64 s[10:11], s[2:3], m0 offset:0x0 ; encoding: [0x81,0x22,0x00,0xf4,0x00,0x00,0x00,0xfa] s_load_b64 s[10:11], s[2:3], 0x0 // GFX13: s_load_b64 s[10:11], s[2:3], 0x0 ; encoding: [0x81,0x22,0x00,0xf4,0x00,0x00,0x00,0xf8] s_load_b96 s[20:22], s[2:3], s0 // GFX13: s_load_b96 s[20:22], s[2:3], s0 offset:0x0 ; encoding: [0x01,0xc5,0x01,0xf4,0x00,0x00,0x00,0x00] s_load_b96 s[24:26], s[2:3], s0 // GFX13: s_load_b96 s[24:26], s[2:3], s0 offset:0x0 ; encoding: [0x01,0xc6,0x01,0xf4,0x00,0x00,0x00,0x00] s_load_b96 s[96:98], s[2:3], s0 // GFX13: s_load_b96 s[96:98], s[2:3], s0 offset:0x0 ; encoding: [0x01,0xd8,0x01,0xf4,0x00,0x00,0x00,0x00] s_load_b96 s[20:22], s[4:5], s0 // GFX13: s_load_b96 s[20:22], s[4:5], s0 offset:0x0 ; encoding: [0x02,0xc5,0x01,0xf4,0x00,0x00,0x00,0x00] s_load_b96 s[20:22], s[100:101], s0 // GFX13: s_load_b96 s[20:22], s[100:101], s0 offset:0x0 ; encoding: [0x32,0xc5,0x01,0xf4,0x00,0x00,0x00,0x00] s_load_b96 s[20:22], vcc, s0 // GFX13: s_load_b96 s[20:22], vcc, s0 offset:0x0 ; encoding: [0x35,0xc5,0x01,0xf4,0x00,0x00,0x00,0x00] s_load_b96 s[20:22], s[2:3], s101 // GFX13: s_load_b96 s[20:22], s[2:3], s101 offset:0x0 ; encoding: [0x01,0xc5,0x01,0xf4,0x00,0x00,0x00,0xca] s_load_b96 s[20:22], s[2:3], vcc_lo // GFX13: s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 ; encoding: [0x01,0xc5,0x01,0xf4,0x00,0x00,0x00,0xd4] s_load_b96 s[20:22], s[2:3], vcc_hi // GFX13: s_load_b96 s[20:22], s[2:3], vcc_hi offset:0x0 ; encoding: [0x01,0xc5,0x01,0xf4,0x00,0x00,0x00,0xd6] s_load_b96 s[20:22], s[2:3], m0 // GFX13: s_load_b96 s[20:22], s[2:3], m0 offset:0x0 ; encoding: [0x01,0xc5,0x01,0xf4,0x00,0x00,0x00,0xfa] s_load_b96 s[20:22], s[2:3], 0x0 // GFX13: s_load_b96 s[20:22], s[2:3], 0x0 ; encoding: [0x01,0xc5,0x01,0xf4,0x00,0x00,0x00,0xf8] s_load_b128 s[20:23], s[2:3], s0 // GFX13: s_load_b128 s[20:23], s[2:3], s0 offset:0x0 ; encoding: [0x01,0x45,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b128 s[24:27], s[2:3], s0 // GFX13: s_load_b128 s[24:27], s[2:3], s0 offset:0x0 ; encoding: [0x01,0x46,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b128 s[96:99], s[2:3], s0 // GFX13: s_load_b128 s[96:99], s[2:3], s0 offset:0x0 ; encoding: [0x01,0x58,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b128 s[20:23], s[4:5], s0 // GFX13: s_load_b128 s[20:23], s[4:5], s0 offset:0x0 ; encoding: [0x02,0x45,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b128 s[20:23], s[100:101], s0 // GFX13: s_load_b128 s[20:23], s[100:101], s0 offset:0x0 ; encoding: [0x32,0x45,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b128 s[20:23], vcc, s0 // GFX13: s_load_b128 s[20:23], vcc, s0 offset:0x0 ; encoding: [0x35,0x45,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b128 s[20:23], s[2:3], s101 // GFX13: s_load_b128 s[20:23], s[2:3], s101 offset:0x0 ; encoding: [0x01,0x45,0x00,0xf4,0x00,0x00,0x00,0xca] s_load_b128 s[20:23], s[2:3], vcc_lo // GFX13: s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 ; encoding: [0x01,0x45,0x00,0xf4,0x00,0x00,0x00,0xd4] s_load_b128 s[20:23], s[2:3], vcc_hi // GFX13: s_load_b128 s[20:23], s[2:3], vcc_hi offset:0x0 ; encoding: [0x01,0x45,0x00,0xf4,0x00,0x00,0x00,0xd6] s_load_b128 s[20:23], s[2:3], m0 // GFX13: s_load_b128 s[20:23], s[2:3], m0 offset:0x0 ; encoding: [0x01,0x45,0x00,0xf4,0x00,0x00,0x00,0xfa] s_load_b128 s[20:23], s[2:3], 0x0 // GFX13: s_load_b128 s[20:23], s[2:3], 0x0 ; encoding: [0x01,0x45,0x00,0xf4,0x00,0x00,0x00,0xf8] s_load_b256 s[20:27], s[2:3], s0 // GFX13: s_load_b256 s[20:27], s[2:3], s0 offset:0x0 ; encoding: [0x01,0x65,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b256 s[24:31], s[2:3], s0 // GFX13: s_load_b256 s[24:31], s[2:3], s0 offset:0x0 ; encoding: [0x01,0x66,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b256 s[92:99], s[2:3], s0 // GFX13: s_load_b256 s[92:99], s[2:3], s0 offset:0x0 ; encoding: [0x01,0x77,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b256 s[20:27], s[4:5], s0 // GFX13: s_load_b256 s[20:27], s[4:5], s0 offset:0x0 ; encoding: [0x02,0x65,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b256 s[20:27], s[100:101], s0 // GFX13: s_load_b256 s[20:27], s[100:101], s0 offset:0x0 ; encoding: [0x32,0x65,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b256 s[20:27], vcc, s0 // GFX13: s_load_b256 s[20:27], vcc, s0 offset:0x0 ; encoding: [0x35,0x65,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b256 s[20:27], s[2:3], s101 // GFX13: s_load_b256 s[20:27], s[2:3], s101 offset:0x0 ; encoding: [0x01,0x65,0x00,0xf4,0x00,0x00,0x00,0xca] s_load_b256 s[20:27], s[2:3], vcc_lo // GFX13: s_load_b256 s[20:27], s[2:3], vcc_lo offset:0x0 ; encoding: [0x01,0x65,0x00,0xf4,0x00,0x00,0x00,0xd4] s_load_b256 s[20:27], s[2:3], vcc_hi // GFX13: s_load_b256 s[20:27], s[2:3], vcc_hi offset:0x0 ; encoding: [0x01,0x65,0x00,0xf4,0x00,0x00,0x00,0xd6] s_load_b256 s[20:27], s[2:3], m0 // GFX13: s_load_b256 s[20:27], s[2:3], m0 offset:0x0 ; encoding: [0x01,0x65,0x00,0xf4,0x00,0x00,0x00,0xfa] s_load_b256 s[20:27], s[2:3], 0x0 // GFX13: s_load_b256 s[20:27], s[2:3], 0x0 ; encoding: [0x01,0x65,0x00,0xf4,0x00,0x00,0x00,0xf8] s_load_b512 s[20:35], s[2:3], s0 // GFX13: s_load_b512 s[20:35], s[2:3], s0 offset:0x0 ; encoding: [0x01,0x85,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b512 s[24:39], s[2:3], s0 // GFX13: s_load_b512 s[24:39], s[2:3], s0 offset:0x0 ; encoding: [0x01,0x86,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b512 s[84:99], s[2:3], s0 // GFX13: s_load_b512 s[84:99], s[2:3], s0 offset:0x0 ; encoding: [0x01,0x95,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], s[4:5], s0 // GFX13: s_load_b512 s[20:35], s[4:5], s0 offset:0x0 ; encoding: [0x02,0x85,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], s[100:101], s0 // GFX13: s_load_b512 s[20:35], s[100:101], s0 offset:0x0 ; encoding: [0x32,0x85,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], vcc, s0 // GFX13: s_load_b512 s[20:35], vcc, s0 offset:0x0 ; encoding: [0x35,0x85,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], s[2:3], s101 // GFX13: s_load_b512 s[20:35], s[2:3], s101 offset:0x0 ; encoding: [0x01,0x85,0x00,0xf4,0x00,0x00,0x00,0xca] s_load_b512 s[20:35], s[2:3], vcc_lo // GFX13: s_load_b512 s[20:35], s[2:3], vcc_lo offset:0x0 ; encoding: [0x01,0x85,0x00,0xf4,0x00,0x00,0x00,0xd4] s_load_b512 s[20:35], s[2:3], vcc_hi // GFX13: s_load_b512 s[20:35], s[2:3], vcc_hi offset:0x0 ; encoding: [0x01,0x85,0x00,0xf4,0x00,0x00,0x00,0xd6] s_load_b512 s[20:35], s[2:3], m0 // GFX13: s_load_b512 s[20:35], s[2:3], m0 offset:0x0 ; encoding: [0x01,0x85,0x00,0xf4,0x00,0x00,0x00,0xfa] s_load_b512 s[20:35], s[2:3], 0x0 // GFX13: s_load_b512 s[20:35], s[2:3], 0x0 ; encoding: [0x01,0x85,0x00,0xf4,0x00,0x00,0x00,0xf8] s_buffer_load_b32 s5, s[4:7], s0 // GFX13: s_buffer_load_b32 s5, s[4:7], s0 offset:0x0 ; encoding: [0x42,0x01,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b32 s101, s[4:7], s0 // GFX13: s_buffer_load_b32 s101, s[4:7], s0 offset:0x0 ; encoding: [0x42,0x19,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b32 vcc_lo, s[4:7], s0 // GFX13: s_buffer_load_b32 vcc_lo, s[4:7], s0 offset:0x0 ; encoding: [0x82,0x1a,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b32 vcc_hi, s[4:7], s0 // GFX13: s_buffer_load_b32 vcc_hi, s[4:7], s0 offset:0x0 ; encoding: [0xc2,0x1a,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b32 s5, s[8:11], s0 // GFX13: s_buffer_load_b32 s5, s[8:11], s0 offset:0x0 ; encoding: [0x44,0x01,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b32 s5, s[96:99], s0 // GFX13: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 ; encoding: [0x70,0x01,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b32 s5, s[4:7], s101 // GFX13: s_buffer_load_b32 s5, s[4:7], s101 offset:0x0 ; encoding: [0x42,0x01,0x01,0xf4,0x00,0x00,0x00,0xca] s_buffer_load_b32 s5, s[4:7], vcc_lo // GFX13: s_buffer_load_b32 s5, s[4:7], vcc_lo offset:0x0 ; encoding: [0x42,0x01,0x01,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b32 s5, s[4:7], vcc_hi // GFX13: s_buffer_load_b32 s5, s[4:7], vcc_hi offset:0x0 ; encoding: [0x42,0x01,0x01,0xf4,0x00,0x00,0x00,0xd6] s_buffer_load_b32 s5, s[4:7], m0 // GFX13: s_buffer_load_b32 s5, s[4:7], m0 offset:0x0 ; encoding: [0x42,0x01,0x01,0xf4,0x00,0x00,0x00,0xfa] s_buffer_load_b32 s5, s[4:7], 0x0 // GFX13: s_buffer_load_b32 s5, s[4:7], 0x0 ; encoding: [0x42,0x01,0x01,0xf4,0x00,0x00,0x00,0xf8] s_buffer_load_b64 s[10:11], s[4:7], s0 // GFX13: s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 ; encoding: [0x82,0x22,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[12:13], s[4:7], s0 // GFX13: s_buffer_load_b64 s[12:13], s[4:7], s0 offset:0x0 ; encoding: [0x02,0x23,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[100:101], s[4:7], s0 // GFX13: s_buffer_load_b64 s[100:101], s[4:7], s0 offset:0x0 ; encoding: [0x02,0x39,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b64 vcc, s[4:7], s0 // GFX13: s_buffer_load_b64 vcc, s[4:7], s0 offset:0x0 ; encoding: [0x82,0x3a,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[10:11], s[8:11], s0 // GFX13: s_buffer_load_b64 s[10:11], s[8:11], s0 offset:0x0 ; encoding: [0x84,0x22,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[10:11], s[96:99], s0 // GFX13: s_buffer_load_b64 s[10:11], s[96:99], s0 offset:0x0 ; encoding: [0xb0,0x22,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[10:11], s[4:7], s101 // GFX13: s_buffer_load_b64 s[10:11], s[4:7], s101 offset:0x0 ; encoding: [0x82,0x22,0x01,0xf4,0x00,0x00,0x00,0xca] s_buffer_load_b64 s[10:11], s[4:7], vcc_lo // GFX13: s_buffer_load_b64 s[10:11], s[4:7], vcc_lo offset:0x0 ; encoding: [0x82,0x22,0x01,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b64 s[10:11], s[4:7], vcc_hi // GFX13: s_buffer_load_b64 s[10:11], s[4:7], vcc_hi offset:0x0 ; encoding: [0x82,0x22,0x01,0xf4,0x00,0x00,0x00,0xd6] s_buffer_load_b64 s[10:11], s[4:7], m0 // GFX13: s_buffer_load_b64 s[10:11], s[4:7], m0 offset:0x0 ; encoding: [0x82,0x22,0x01,0xf4,0x00,0x00,0x00,0xfa] s_buffer_load_b64 s[10:11], s[4:7], 0x0 // GFX13: s_buffer_load_b64 s[10:11], s[4:7], 0x0 ; encoding: [0x82,0x22,0x01,0xf4,0x00,0x00,0x00,0xf8] s_buffer_load_b96 s[20:22], s[4:7], s0 // GFX13: s_buffer_load_b96 s[20:22], s[4:7], s0 offset:0x0 ; encoding: [0x02,0xa5,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b96 s[24:26], s[4:7], s0 // GFX13: s_buffer_load_b96 s[24:26], s[4:7], s0 offset:0x0 ; encoding: [0x02,0xa6,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b96 s[96:98], s[4:7], s0 // GFX13: s_buffer_load_b96 s[96:98], s[4:7], s0 offset:0x0 ; encoding: [0x02,0xb8,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b96 s[20:22], s[8:11], s0 // GFX13: s_buffer_load_b96 s[20:22], s[8:11], s0 offset:0x0 ; encoding: [0x04,0xa5,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b96 s[20:22], s[96:99], s0 // GFX13: s_buffer_load_b96 s[20:22], s[96:99], s0 offset:0x0 ; encoding: [0x30,0xa5,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b96 s[20:22], s[4:7], s101 // GFX13: s_buffer_load_b96 s[20:22], s[4:7], s101 offset:0x0 ; encoding: [0x02,0xa5,0x01,0xf4,0x00,0x00,0x00,0xca] s_buffer_load_b96 s[20:22], s[4:7], vcc_lo // GFX13: s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 ; encoding: [0x02,0xa5,0x01,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b96 s[20:22], s[4:7], vcc_hi // GFX13: s_buffer_load_b96 s[20:22], s[4:7], vcc_hi offset:0x0 ; encoding: [0x02,0xa5,0x01,0xf4,0x00,0x00,0x00,0xd6] s_buffer_load_b96 s[20:22], s[4:7], m0 // GFX13: s_buffer_load_b96 s[20:22], s[4:7], m0 offset:0x0 ; encoding: [0x02,0xa5,0x01,0xf4,0x00,0x00,0x00,0xfa] s_buffer_load_b96 s[20:22], s[4:7], 0x0 // GFX13: s_buffer_load_b96 s[20:22], s[4:7], 0x0 ; encoding: [0x02,0xa5,0x01,0xf4,0x00,0x00,0x00,0xf8] s_buffer_load_b128 s[20:23], s[4:7], s0 // GFX13: s_buffer_load_b128 s[20:23], s[4:7], s0 offset:0x0 ; encoding: [0x02,0x45,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b128 s[24:27], s[4:7], s0 // GFX13: s_buffer_load_b128 s[24:27], s[4:7], s0 offset:0x0 ; encoding: [0x02,0x46,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b128 s[96:99], s[4:7], s0 // GFX13: s_buffer_load_b128 s[96:99], s[4:7], s0 offset:0x0 ; encoding: [0x02,0x58,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b128 s[20:23], s[8:11], s0 // GFX13: s_buffer_load_b128 s[20:23], s[8:11], s0 offset:0x0 ; encoding: [0x04,0x45,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b128 s[20:23], s[96:99], s0 // GFX13: s_buffer_load_b128 s[20:23], s[96:99], s0 offset:0x0 ; encoding: [0x30,0x45,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b128 s[20:23], s[4:7], s101 // GFX13: s_buffer_load_b128 s[20:23], s[4:7], s101 offset:0x0 ; encoding: [0x02,0x45,0x01,0xf4,0x00,0x00,0x00,0xca] s_buffer_load_b128 s[20:23], s[4:7], vcc_lo // GFX13: s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 ; encoding: [0x02,0x45,0x01,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b128 s[20:23], s[4:7], vcc_hi // GFX13: s_buffer_load_b128 s[20:23], s[4:7], vcc_hi offset:0x0 ; encoding: [0x02,0x45,0x01,0xf4,0x00,0x00,0x00,0xd6] s_buffer_load_b128 s[20:23], s[4:7], m0 // GFX13: s_buffer_load_b128 s[20:23], s[4:7], m0 offset:0x0 ; encoding: [0x02,0x45,0x01,0xf4,0x00,0x00,0x00,0xfa] s_buffer_load_b128 s[20:23], s[4:7], 0x0 // GFX13: s_buffer_load_b128 s[20:23], s[4:7], 0x0 ; encoding: [0x02,0x45,0x01,0xf4,0x00,0x00,0x00,0xf8] s_buffer_load_b256 s[20:27], s[4:7], s0 // GFX13: s_buffer_load_b256 s[20:27], s[4:7], s0 offset:0x0 ; encoding: [0x02,0x65,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[24:31], s[4:7], s0 // GFX13: s_buffer_load_b256 s[24:31], s[4:7], s0 offset:0x0 ; encoding: [0x02,0x66,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[92:99], s[4:7], s0 // GFX13: s_buffer_load_b256 s[92:99], s[4:7], s0 offset:0x0 ; encoding: [0x02,0x77,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[20:27], s[8:11], s0 // GFX13: s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 ; encoding: [0x04,0x65,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[20:27], s[96:99], s0 // GFX13: s_buffer_load_b256 s[20:27], s[96:99], s0 offset:0x0 ; encoding: [0x30,0x65,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[20:27], s[4:7], s101 // GFX13: s_buffer_load_b256 s[20:27], s[4:7], s101 offset:0x0 ; encoding: [0x02,0x65,0x01,0xf4,0x00,0x00,0x00,0xca] s_buffer_load_b256 s[20:27], s[4:7], vcc_lo // GFX13: s_buffer_load_b256 s[20:27], s[4:7], vcc_lo offset:0x0 ; encoding: [0x02,0x65,0x01,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b256 s[20:27], s[4:7], vcc_hi // GFX13: s_buffer_load_b256 s[20:27], s[4:7], vcc_hi offset:0x0 ; encoding: [0x02,0x65,0x01,0xf4,0x00,0x00,0x00,0xd6] s_buffer_load_b256 s[20:27], s[4:7], m0 // GFX13: s_buffer_load_b256 s[20:27], s[4:7], m0 offset:0x0 ; encoding: [0x02,0x65,0x01,0xf4,0x00,0x00,0x00,0xfa] s_buffer_load_b256 s[20:27], s[4:7], 0x0 // GFX13: s_buffer_load_b256 s[20:27], s[4:7], 0x0 ; encoding: [0x02,0x65,0x01,0xf4,0x00,0x00,0x00,0xf8] s_buffer_load_b512 s[20:35], s[4:7], s0 // GFX13: s_buffer_load_b512 s[20:35], s[4:7], s0 offset:0x0 ; encoding: [0x02,0x85,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[24:39], s[4:7], s0 // GFX13: s_buffer_load_b512 s[24:39], s[4:7], s0 offset:0x0 ; encoding: [0x02,0x86,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[84:99], s[4:7], s0 // GFX13: s_buffer_load_b512 s[84:99], s[4:7], s0 offset:0x0 ; encoding: [0x02,0x95,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[20:35], s[8:11], s0 // GFX13: s_buffer_load_b512 s[20:35], s[8:11], s0 offset:0x0 ; encoding: [0x04,0x85,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[20:35], s[96:99], s0 // GFX13: s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 ; encoding: [0x30,0x85,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[20:35], s[4:7], s101 // GFX13: s_buffer_load_b512 s[20:35], s[4:7], s101 offset:0x0 ; encoding: [0x02,0x85,0x01,0xf4,0x00,0x00,0x00,0xca] s_buffer_load_b512 s[20:35], s[4:7], vcc_lo // GFX13: s_buffer_load_b512 s[20:35], s[4:7], vcc_lo offset:0x0 ; encoding: [0x02,0x85,0x01,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b512 s[20:35], s[4:7], vcc_hi // GFX13: s_buffer_load_b512 s[20:35], s[4:7], vcc_hi offset:0x0 ; encoding: [0x02,0x85,0x01,0xf4,0x00,0x00,0x00,0xd6] s_buffer_load_b512 s[20:35], s[4:7], m0 // GFX13: s_buffer_load_b512 s[20:35], s[4:7], m0 offset:0x0 ; encoding: [0x02,0x85,0x01,0xf4,0x00,0x00,0x00,0xfa] s_buffer_load_b512 s[20:35], s[4:7], 0x0 // GFX13: s_buffer_load_b512 s[20:35], s[4:7], 0x0 ; encoding: [0x02,0x85,0x01,0xf4,0x00,0x00,0x00,0xf8] s_dcache_inv // GFX13: s_dcache_inv ; encoding: [0x00,0x00,0x04,0xf4,0x00,0x00,0x00,0x00] s_atc_probe 7, s[4:5], s2 // GFX13: s_atc_probe 7, s[4:5], s2 offset:0x0 ; encoding: [0xc2,0xc1,0x04,0xf4,0x00,0x00,0x00,0x04] s_atc_probe 7, s[4:5], 0x64 // GFX13: s_atc_probe 7, s[4:5], 0x64 ; encoding: [0xc2,0xc1,0x04,0xf4,0x64,0x00,0x00,0xf8] s_atc_probe 7, s[4:5], s9 offset:0x64 // GFX13: s_atc_probe 7, s[4:5], s9 offset:0x64 ; encoding: [0xc2,0xc1,0x04,0xf4,0x64,0x00,0x00,0x12] s_atc_probe_buffer 7, s[8:11], s2 // GFX13: s_atc_probe_buffer 7, s[8:11], s2 offset:0x0 ; encoding: [0xc4,0xe1,0x04,0xf4,0x00,0x00,0x00,0x04] s_atc_probe_buffer 7, s[8:11], 0x64 // GFX13: s_atc_probe_buffer 7, s[8:11], 0x64 ; encoding: [0xc4,0xe1,0x04,0xf4,0x64,0x00,0x00,0xf8] s_atc_probe_buffer 7, s[8:11], s9 offset:0x64 // GFX13: s_atc_probe_buffer 7, s[8:11], s9 offset:0x64 ; encoding: [0xc4,0xe1,0x04,0xf4,0x64,0x00,0x00,0x12] s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_load_b32 s5, s[4:5], s0 offset:0x0 ; encoding: [0x42,0x01,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x42,0x01,0x80,0xf4,0x00,0x00,0x00,0x00] s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x42,0x01,0x00,0xf5,0x00,0x00,0x00,0x00] s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x42,0x01,0x80,0xf5,0x00,0x00,0x00,0x00] s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_CU // GFX13: s_load_b32 s5, s[4:5], s0 offset:0x0 ; encoding: [0x42,0x01,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_SE // GFX13: s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x42,0x01,0x20,0xf4,0x00,0x00,0x00,0x00] s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x42,0x01,0x40,0xf4,0x00,0x00,0x00,0x00] s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_load_b32 s5, s[4:5], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x42,0x01,0x60,0xf4,0x00,0x00,0x00,0x00] s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x42,0x01,0x20,0xf5,0x00,0x00,0x00,0x00] s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x42,0x01,0xa0,0xf5,0x00,0x00,0x00,0x00] s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_load_b32 s5, s[4:5], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x42,0x01,0x60,0xf5,0x00,0x00,0x00,0x00] s_load_b64 s[10:11], s[2:3], m0 offset:0x0 th:TH_LOAD_RT // GFX13: s_load_b64 s[10:11], s[2:3], m0 offset:0x0 ; encoding: [0x81,0x22,0x00,0xf4,0x00,0x00,0x00,0xfa] s_load_b64 s[10:11], s[2:3], m0 offset:0x0 th:TH_LOAD_NT // GFX13: s_load_b64 s[10:11], s[2:3], m0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x81,0x22,0x80,0xf4,0x00,0x00,0x00,0xfa] s_load_b64 s[10:11], s[2:3], m0 offset:0x0 th:TH_LOAD_HT // GFX13: s_load_b64 s[10:11], s[2:3], m0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x81,0x22,0x00,0xf5,0x00,0x00,0x00,0xfa] s_load_b64 s[10:11], s[2:3], m0 offset:0x0 th:TH_LOAD_LU // GFX13: s_load_b64 s[10:11], s[2:3], m0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x81,0x22,0x80,0xf5,0x00,0x00,0x00,0xfa] s_load_b64 s[10:11], s[2:3], m0 offset:0x0 scope:SCOPE_CU // GFX13: s_load_b64 s[10:11], s[2:3], m0 offset:0x0 ; encoding: [0x81,0x22,0x00,0xf4,0x00,0x00,0x00,0xfa] s_load_b64 s[10:11], s[2:3], m0 offset:0x0 scope:SCOPE_SE // GFX13: s_load_b64 s[10:11], s[2:3], m0 offset:0x0 scope:SCOPE_SE ; encoding: [0x81,0x22,0x20,0xf4,0x00,0x00,0x00,0xfa] s_load_b64 s[10:11], s[2:3], m0 offset:0x0 scope:SCOPE_DEV // GFX13: s_load_b64 s[10:11], s[2:3], m0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x81,0x22,0x40,0xf4,0x00,0x00,0x00,0xfa] s_load_b64 s[10:11], s[2:3], m0 offset:0x0 scope:SCOPE_SYS // GFX13: s_load_b64 s[10:11], s[2:3], m0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x81,0x22,0x60,0xf4,0x00,0x00,0x00,0xfa] s_load_b64 s[10:11], s[2:3], m0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_load_b64 s[10:11], s[2:3], m0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x81,0x22,0x20,0xf5,0x00,0x00,0x00,0xfa] s_load_b64 s[10:11], s[2:3], m0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_load_b64 s[10:11], s[2:3], m0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x81,0x22,0xa0,0xf5,0x00,0x00,0x00,0xfa] s_load_b64 s[10:11], s[2:3], m0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_load_b64 s[10:11], s[2:3], m0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x81,0x22,0x60,0xf5,0x00,0x00,0x00,0xfa] s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_RT // GFX13: s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 ; encoding: [0x01,0xc5,0x01,0xf4,0x00,0x00,0x00,0xd4] s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_NT // GFX13: s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_NT ; encoding: [0x01,0xc5,0x81,0xf4,0x00,0x00,0x00,0xd4] s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_HT // GFX13: s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_HT ; encoding: [0x01,0xc5,0x01,0xf5,0x00,0x00,0x00,0xd4] s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_LU // GFX13: s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_LU ; encoding: [0x01,0xc5,0x81,0xf5,0x00,0x00,0x00,0xd4] s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 scope:SCOPE_CU // GFX13: s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 ; encoding: [0x01,0xc5,0x01,0xf4,0x00,0x00,0x00,0xd4] s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 scope:SCOPE_SE // GFX13: s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 scope:SCOPE_SE ; encoding: [0x01,0xc5,0x21,0xf4,0x00,0x00,0x00,0xd4] s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 scope:SCOPE_DEV // GFX13: s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 scope:SCOPE_DEV ; encoding: [0x01,0xc5,0x41,0xf4,0x00,0x00,0x00,0xd4] s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 scope:SCOPE_SYS // GFX13: s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 scope:SCOPE_SYS ; encoding: [0x01,0xc5,0x61,0xf4,0x00,0x00,0x00,0xd4] s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x01,0xc5,0x21,0xf5,0x00,0x00,0x00,0xd4] s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x01,0xc5,0xa1,0xf5,0x00,0x00,0x00,0xd4] s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_load_b96 s[20:22], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x01,0xc5,0x61,0xf5,0x00,0x00,0x00,0xd4] s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_RT // GFX13: s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 ; encoding: [0x01,0x45,0x00,0xf4,0x00,0x00,0x00,0xd4] s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_NT // GFX13: s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_NT ; encoding: [0x01,0x45,0x80,0xf4,0x00,0x00,0x00,0xd4] s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_HT // GFX13: s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_HT ; encoding: [0x01,0x45,0x00,0xf5,0x00,0x00,0x00,0xd4] s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_LU // GFX13: s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_LU ; encoding: [0x01,0x45,0x80,0xf5,0x00,0x00,0x00,0xd4] s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 scope:SCOPE_CU // GFX13: s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 ; encoding: [0x01,0x45,0x00,0xf4,0x00,0x00,0x00,0xd4] s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 scope:SCOPE_SE // GFX13: s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 scope:SCOPE_SE ; encoding: [0x01,0x45,0x20,0xf4,0x00,0x00,0x00,0xd4] s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 scope:SCOPE_DEV // GFX13: s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 scope:SCOPE_DEV ; encoding: [0x01,0x45,0x40,0xf4,0x00,0x00,0x00,0xd4] s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 scope:SCOPE_SYS // GFX13: s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 scope:SCOPE_SYS ; encoding: [0x01,0x45,0x60,0xf4,0x00,0x00,0x00,0xd4] s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x01,0x45,0x20,0xf5,0x00,0x00,0x00,0xd4] s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x01,0x45,0xa0,0xf5,0x00,0x00,0x00,0xd4] s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_load_b128 s[20:23], s[2:3], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x01,0x45,0x60,0xf5,0x00,0x00,0x00,0xd4] s_load_b256 s[92:99], s[2:3], s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_load_b256 s[92:99], s[2:3], s0 offset:0x0 ; encoding: [0x01,0x77,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b256 s[92:99], s[2:3], s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_load_b256 s[92:99], s[2:3], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x01,0x77,0x80,0xf4,0x00,0x00,0x00,0x00] s_load_b256 s[92:99], s[2:3], s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_load_b256 s[92:99], s[2:3], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x01,0x77,0x00,0xf5,0x00,0x00,0x00,0x00] s_load_b256 s[92:99], s[2:3], s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_load_b256 s[92:99], s[2:3], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x01,0x77,0x80,0xf5,0x00,0x00,0x00,0x00] s_load_b256 s[92:99], s[2:3], s0 offset:0x0 scope:SCOPE_CU // GFX13: s_load_b256 s[92:99], s[2:3], s0 offset:0x0 ; encoding: [0x01,0x77,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b256 s[92:99], s[2:3], s0 offset:0x0 scope:SCOPE_SE // GFX13: s_load_b256 s[92:99], s[2:3], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x01,0x77,0x20,0xf4,0x00,0x00,0x00,0x00] s_load_b256 s[92:99], s[2:3], s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_load_b256 s[92:99], s[2:3], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x01,0x77,0x40,0xf4,0x00,0x00,0x00,0x00] s_load_b256 s[92:99], s[2:3], s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_load_b256 s[92:99], s[2:3], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x01,0x77,0x60,0xf4,0x00,0x00,0x00,0x00] s_load_b256 s[92:99], s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_load_b256 s[92:99], s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x01,0x77,0x20,0xf5,0x00,0x00,0x00,0x00] s_load_b256 s[92:99], s[2:3], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_load_b256 s[92:99], s[2:3], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x01,0x77,0xa0,0xf5,0x00,0x00,0x00,0x00] s_load_b256 s[92:99], s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_load_b256 s[92:99], s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x01,0x77,0x60,0xf5,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], s[4:5], s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_load_b512 s[20:35], s[4:5], s0 offset:0x0 ; encoding: [0x02,0x85,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], s[4:5], s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_load_b512 s[20:35], s[4:5], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x02,0x85,0x80,0xf4,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], s[4:5], s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_load_b512 s[20:35], s[4:5], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x02,0x85,0x00,0xf5,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], s[4:5], s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_load_b512 s[20:35], s[4:5], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x02,0x85,0x80,0xf5,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], s[4:5], s0 offset:0x0 scope:SCOPE_CU // GFX13: s_load_b512 s[20:35], s[4:5], s0 offset:0x0 ; encoding: [0x02,0x85,0x00,0xf4,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], s[4:5], s0 offset:0x0 scope:SCOPE_SE // GFX13: s_load_b512 s[20:35], s[4:5], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x02,0x85,0x20,0xf4,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], s[4:5], s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_load_b512 s[20:35], s[4:5], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x02,0x85,0x40,0xf4,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], s[4:5], s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_load_b512 s[20:35], s[4:5], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x02,0x85,0x60,0xf4,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], s[4:5], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_load_b512 s[20:35], s[4:5], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x02,0x85,0x20,0xf5,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], s[4:5], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_load_b512 s[20:35], s[4:5], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x02,0x85,0xa0,0xf5,0x00,0x00,0x00,0x00] s_load_b512 s[20:35], s[4:5], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_load_b512 s[20:35], s[4:5], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x02,0x85,0x60,0xf5,0x00,0x00,0x00,0x00] s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_load_i8 s5, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x01,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x41,0x01,0x86,0xf4,0x00,0x00,0x00,0x00] s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x41,0x01,0x06,0xf5,0x00,0x00,0x00,0x00] s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x41,0x01,0x86,0xf5,0x00,0x00,0x00,0x00] s_load_i8 s5, s[2:3], s0 offset:0x0 scope:SCOPE_CU // GFX13: s_load_i8 s5, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x01,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i8 s5, s[2:3], s0 offset:0x0 scope:SCOPE_SE // GFX13: s_load_i8 s5, s[2:3], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x41,0x01,0x26,0xf4,0x00,0x00,0x00,0x00] s_load_i8 s5, s[2:3], s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_load_i8 s5, s[2:3], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x41,0x01,0x46,0xf4,0x00,0x00,0x00,0x00] s_load_i8 s5, s[2:3], s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_load_i8 s5, s[2:3], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x41,0x01,0x66,0xf4,0x00,0x00,0x00,0x00] s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x41,0x01,0x26,0xf5,0x00,0x00,0x00,0x00] s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x41,0x01,0xa6,0xf5,0x00,0x00,0x00,0x00] s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_load_i8 s5, s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x41,0x01,0x66,0xf5,0x00,0x00,0x00,0x00] s_load_u8 s101, s[2:3], s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_load_u8 s101, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x39,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u8 s101, s[2:3], s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_load_u8 s101, s[2:3], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x41,0x39,0x86,0xf4,0x00,0x00,0x00,0x00] s_load_u8 s101, s[2:3], s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_load_u8 s101, s[2:3], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x41,0x39,0x06,0xf5,0x00,0x00,0x00,0x00] s_load_u8 s101, s[2:3], s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_load_u8 s101, s[2:3], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x41,0x39,0x86,0xf5,0x00,0x00,0x00,0x00] s_load_u8 s101, s[2:3], s0 offset:0x0 scope:SCOPE_CU // GFX13: s_load_u8 s101, s[2:3], s0 offset:0x0 ; encoding: [0x41,0x39,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u8 s101, s[2:3], s0 offset:0x0 scope:SCOPE_SE // GFX13: s_load_u8 s101, s[2:3], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x41,0x39,0x26,0xf4,0x00,0x00,0x00,0x00] s_load_u8 s101, s[2:3], s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_load_u8 s101, s[2:3], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x41,0x39,0x46,0xf4,0x00,0x00,0x00,0x00] s_load_u8 s101, s[2:3], s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_load_u8 s101, s[2:3], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x41,0x39,0x66,0xf4,0x00,0x00,0x00,0x00] s_load_u8 s101, s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_load_u8 s101, s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x41,0x39,0x26,0xf5,0x00,0x00,0x00,0x00] s_load_u8 s101, s[2:3], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_load_u8 s101, s[2:3], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x41,0x39,0xa6,0xf5,0x00,0x00,0x00,0x00] s_load_u8 s101, s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_load_u8 s101, s[2:3], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x41,0x39,0x66,0xf5,0x00,0x00,0x00,0x00] s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_load_i16 s5, s[100:101], s0 offset:0x0 ; encoding: [0x72,0x41,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x72,0x41,0x86,0xf4,0x00,0x00,0x00,0x00] s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x72,0x41,0x06,0xf5,0x00,0x00,0x00,0x00] s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x72,0x41,0x86,0xf5,0x00,0x00,0x00,0x00] s_load_i16 s5, s[100:101], s0 offset:0x0 scope:SCOPE_CU // GFX13: s_load_i16 s5, s[100:101], s0 offset:0x0 ; encoding: [0x72,0x41,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_i16 s5, s[100:101], s0 offset:0x0 scope:SCOPE_SE // GFX13: s_load_i16 s5, s[100:101], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x72,0x41,0x26,0xf4,0x00,0x00,0x00,0x00] s_load_i16 s5, s[100:101], s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_load_i16 s5, s[100:101], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x72,0x41,0x46,0xf4,0x00,0x00,0x00,0x00] s_load_i16 s5, s[100:101], s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_load_i16 s5, s[100:101], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x72,0x41,0x66,0xf4,0x00,0x00,0x00,0x00] s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x72,0x41,0x26,0xf5,0x00,0x00,0x00,0x00] s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x72,0x41,0xa6,0xf5,0x00,0x00,0x00,0x00] s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_load_i16 s5, s[100:101], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x72,0x41,0x66,0xf5,0x00,0x00,0x00,0x00] s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_load_u16 s5, vcc, s0 offset:0x0 ; encoding: [0x75,0x61,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x75,0x61,0x86,0xf4,0x00,0x00,0x00,0x00] s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x75,0x61,0x06,0xf5,0x00,0x00,0x00,0x00] s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x75,0x61,0x86,0xf5,0x00,0x00,0x00,0x00] s_load_u16 s5, vcc, s0 offset:0x0 scope:SCOPE_CU // GFX13: s_load_u16 s5, vcc, s0 offset:0x0 ; encoding: [0x75,0x61,0x06,0xf4,0x00,0x00,0x00,0x00] s_load_u16 s5, vcc, s0 offset:0x0 scope:SCOPE_SE // GFX13: s_load_u16 s5, vcc, s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x75,0x61,0x26,0xf4,0x00,0x00,0x00,0x00] s_load_u16 s5, vcc, s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_load_u16 s5, vcc, s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x75,0x61,0x46,0xf4,0x00,0x00,0x00,0x00] s_load_u16 s5, vcc, s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_load_u16 s5, vcc, s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x75,0x61,0x66,0xf4,0x00,0x00,0x00,0x00] s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x75,0x61,0x26,0xf5,0x00,0x00,0x00,0x00] s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x75,0x61,0xa6,0xf5,0x00,0x00,0x00,0x00] s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_load_u16 s5, vcc, s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x75,0x61,0x66,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 ; encoding: [0x70,0x01,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x70,0x01,0x81,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x70,0x01,0x01,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x70,0x01,0x81,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 scope:SCOPE_CU // GFX13: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 ; encoding: [0x70,0x01,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SE // GFX13: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x70,0x01,0x21,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x70,0x01,0x41,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x70,0x01,0x61,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x70,0x01,0x21,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x70,0x01,0xa1,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_buffer_load_b32 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x70,0x01,0x61,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 ; encoding: [0x82,0x22,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x82,0x22,0x81,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x82,0x22,0x01,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x82,0x22,0x81,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 scope:SCOPE_CU // GFX13: s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 ; encoding: [0x82,0x22,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 scope:SCOPE_SE // GFX13: s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x82,0x22,0x21,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x82,0x22,0x41,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x82,0x22,0x61,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x82,0x22,0x21,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x82,0x22,0xa1,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_buffer_load_b64 s[10:11], s[4:7], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x82,0x22,0x61,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_RT // GFX13: s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 ; encoding: [0x02,0xa5,0x01,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_NT // GFX13: s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_NT ; encoding: [0x02,0xa5,0x81,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_HT // GFX13: s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_HT ; encoding: [0x02,0xa5,0x01,0xf5,0x00,0x00,0x00,0xd4] s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_LU // GFX13: s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_LU ; encoding: [0x02,0xa5,0x81,0xf5,0x00,0x00,0x00,0xd4] s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 scope:SCOPE_CU // GFX13: s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 ; encoding: [0x02,0xa5,0x01,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 scope:SCOPE_SE // GFX13: s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 scope:SCOPE_SE ; encoding: [0x02,0xa5,0x21,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 scope:SCOPE_DEV // GFX13: s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 scope:SCOPE_DEV ; encoding: [0x02,0xa5,0x41,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 scope:SCOPE_SYS // GFX13: s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 scope:SCOPE_SYS ; encoding: [0x02,0xa5,0x61,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x02,0xa5,0x21,0xf5,0x00,0x00,0x00,0xd4] s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x02,0xa5,0xa1,0xf5,0x00,0x00,0x00,0xd4] s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_buffer_load_b96 s[20:22], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x02,0xa5,0x61,0xf5,0x00,0x00,0x00,0xd4] s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_RT // GFX13: s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 ; encoding: [0x02,0x45,0x01,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_NT // GFX13: s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_NT ; encoding: [0x02,0x45,0x81,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_HT // GFX13: s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_HT ; encoding: [0x02,0x45,0x01,0xf5,0x00,0x00,0x00,0xd4] s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_LU // GFX13: s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_LU ; encoding: [0x02,0x45,0x81,0xf5,0x00,0x00,0x00,0xd4] s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 scope:SCOPE_CU // GFX13: s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 ; encoding: [0x02,0x45,0x01,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 scope:SCOPE_SE // GFX13: s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 scope:SCOPE_SE ; encoding: [0x02,0x45,0x21,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 scope:SCOPE_DEV // GFX13: s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 scope:SCOPE_DEV ; encoding: [0x02,0x45,0x41,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 scope:SCOPE_SYS // GFX13: s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 scope:SCOPE_SYS ; encoding: [0x02,0x45,0x61,0xf4,0x00,0x00,0x00,0xd4] s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x02,0x45,0x21,0xf5,0x00,0x00,0x00,0xd4] s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x02,0x45,0xa1,0xf5,0x00,0x00,0x00,0xd4] s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_buffer_load_b128 s[20:23], s[4:7], vcc_lo offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x02,0x45,0x61,0xf5,0x00,0x00,0x00,0xd4] s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 ; encoding: [0x04,0x65,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x04,0x65,0x81,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x04,0x65,0x01,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x04,0x65,0x81,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 scope:SCOPE_CU // GFX13: s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 ; encoding: [0x04,0x65,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 scope:SCOPE_SE // GFX13: s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x04,0x65,0x21,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x04,0x65,0x41,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x04,0x65,0x61,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x04,0x65,0x21,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x04,0x65,0xa1,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_buffer_load_b256 s[20:27], s[8:11], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x04,0x65,0x61,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 ; encoding: [0x30,0x85,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x30,0x85,0x81,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x30,0x85,0x01,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x30,0x85,0x81,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 scope:SCOPE_CU // GFX13: s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 ; encoding: [0x30,0x85,0x01,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 scope:SCOPE_SE // GFX13: s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x30,0x85,0x21,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x30,0x85,0x41,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x30,0x85,0x61,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x30,0x85,0x21,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x30,0x85,0xa1,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_buffer_load_b512 s[20:35], s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x30,0x85,0x61,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 ; encoding: [0x82,0x9a,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x82,0x9a,0x86,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x82,0x9a,0x06,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x82,0x9a,0x86,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 scope:SCOPE_CU // GFX13: s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 ; encoding: [0x82,0x9a,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 scope:SCOPE_SE // GFX13: s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x82,0x9a,0x26,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x82,0x9a,0x46,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x82,0x9a,0x66,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x82,0x9a,0x26,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x82,0x9a,0xa6,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_buffer_load_i8 vcc_lo, s[4:7], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x82,0x9a,0x66,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 ; encoding: [0x44,0xa1,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x44,0xa1,0x86,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x44,0xa1,0x06,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x44,0xa1,0x86,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 scope:SCOPE_CU // GFX13: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 ; encoding: [0x44,0xa1,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 scope:SCOPE_SE // GFX13: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x44,0xa1,0x26,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x44,0xa1,0x46,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x44,0xa1,0x66,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x44,0xa1,0x26,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x44,0xa1,0xa6,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_buffer_load_u8 s5, s[8:11], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x44,0xa1,0x66,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 ; encoding: [0xc2,0xda,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0xc2,0xda,0x86,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0xc2,0xda,0x06,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0xc2,0xda,0x86,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 scope:SCOPE_CU // GFX13: s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 ; encoding: [0xc2,0xda,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 scope:SCOPE_SE // GFX13: s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0xc2,0xda,0x26,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0xc2,0xda,0x46,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0xc2,0xda,0x66,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0xc2,0xda,0x26,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0xc2,0xda,0xa6,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_buffer_load_i16 vcc_hi, s[4:7], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0xc2,0xda,0x66,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_RT // GFX13: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 ; encoding: [0x70,0xe1,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_NT // GFX13: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_NT ; encoding: [0x70,0xe1,0x86,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT // GFX13: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT ; encoding: [0x70,0xe1,0x06,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU // GFX13: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU ; encoding: [0x70,0xe1,0x86,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 scope:SCOPE_CU // GFX13: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 ; encoding: [0x70,0xe1,0x06,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SE // GFX13: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SE ; encoding: [0x70,0xe1,0x26,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 scope:SCOPE_DEV // GFX13: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 scope:SCOPE_DEV ; encoding: [0x70,0xe1,0x46,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SYS // GFX13: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 scope:SCOPE_SYS ; encoding: [0x70,0xe1,0x66,0xf4,0x00,0x00,0x00,0x00] s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE // GFX13: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SE ; encoding: [0x70,0xe1,0x26,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE // GFX13: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_LU scope:SCOPE_SE ; encoding: [0x70,0xe1,0xa6,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS // GFX13: s_buffer_load_u16 s5, s[96:99], s0 offset:0x0 th:TH_LOAD_HT scope:SCOPE_SYS ; encoding: [0x70,0xe1,0x66,0xf5,0x00,0x00,0x00,0x00] s_buffer_load_i8 s5, s[4:7], s0 offset:0x0 nv // GFX13: s_buffer_load_i8 s5, s[4:7], s0 offset:0x0 nv ; encoding: [0x42,0x81,0x16,0xf4,0x00,0x00,0x00,0x00] s_load_b32 s4, s[2:3], 0xa nv // GFX13: s_load_b32 s4, s[2:3], 0xa nv ; encoding: [0x01,0x01,0x10,0xf4,0x0a,0x00,0x00,0xf8] s_load_b32 s4, s[2:3], 0xa scale_offset // GFX13: s_load_b32 s4, s[2:3], 0xa scale_offset ; encoding: [0x01,0x01,0x00,0xf4,0x0a,0x00,0x00,0xf9] s_load_b32 s4, s[2:3], 0xa scale_offset nv // GFX13: s_load_b32 s4, s[2:3], 0xa scale_offset nv ; encoding: [0x01,0x01,0x10,0xf4,0x0a,0x00,0x00,0xf9] s_load_b32 s4, s[2:3], m0 offset:0x20 scale_offset // GFX13: s_load_b32 s4, s[2:3], m0 offset:0x20 scale_offset ; encoding: [0x01,0x01,0x00,0xf4,0x20,0x00,0x00,0xfb] s_load_b32 s4, s[2:3], s5 offset:0x20 scale_offset // GFX13: s_load_b32 s4, s[2:3], s5 offset:0x20 scale_offset ; encoding: [0x01,0x01,0x00,0xf4,0x20,0x00,0x00,0x0b] //// NOTE: These prefixes are unused and the list is autogenerated. Do not add tests below this line: // GFX13-ASM: {{.*}} // GFX13-DIS: {{.*}}