; RUN: llc --filetype=obj %s -o - | dxil-dis -o - | FileCheck %s target triple = "dxil-pc-shadermodel6.3-library" ; CHECK-LABEL: define void @foo() { ; CHECK-NEXT: entry: ; CHECK-NEXT: tail call void @llvm.dbg.declare(metadata i8* undef, ; CHECK: ret void ; CHECK-NEXT: } define void @foo() { entry: %0 = alloca i32, align 4 #dbg_declare(ptr %0, !4, !DIExpression(), !10) %1 = load i32, ptr %0 store i32 %1, ptr %0 ret void } !llvm.dbg.cu = !{!0} !llvm.module.flags = !{!2, !3} !0 = distinct !DICompileUnit(language: DW_LANG_C11, file: !1, isOptimized: true, runtimeVersion: 0, emissionKind: FullDebug, splitDebugInlining: false, nameTableKind: None) !1 = !DIFile(filename: "undef.c", directory: "") !2 = !{i32 7, !"Dwarf Version", i32 5} !3 = !{i32 2, !"Debug Info Version", i32 3} !4 = !DILocalVariable(name: "i", scope: !5, file: !1, line: 2, type: !9) !5 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !6, scopeLine: 1, spFlags: DISPFlagDefinition, unit: !0, retainedNodes: !8) !6 = !DISubroutineType(types: !7) !7 = !{null} !8 = !{} !9 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed) !10 = !DILocation(line: 2, column: 7, scope: !5)