//===- DAGISelMatcher.h - Representation of DAG pattern matcher -*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_UTILS_TABLEGEN_COMMON_DAGISELMATCHER_H #define LLVM_UTILS_TABLEGEN_COMMON_DAGISELMATCHER_H #include "Common/InfoByHwMode.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringRef.h" #include "llvm/CodeGenTypes/MachineValueType.h" #include "llvm/Support/Casting.h" #include #include #include #include #include namespace llvm { class CodeGenRegister; class CodeGenDAGPatterns; class CodeGenInstruction; class Matcher; class MatcherList; class PatternToMatch; class raw_ostream; class ComplexPattern; class Record; class SDNodeInfo; class TreePredicateFn; class TreePattern; MatcherList ConvertPatternToMatcherList(const PatternToMatch &Pattern, unsigned Variant, const CodeGenDAGPatterns &CGP); void OptimizeMatcher(MatcherList &ML, const CodeGenDAGPatterns &CGP); void EmitMatcherTable(MatcherList &ML, const CodeGenDAGPatterns &CGP, raw_ostream &OS); /// Base class that holds a pointer to the next entry in the MatcherList. /// Separated from Matcher so that we can have an instance of it in /// MatcherList. class MatcherBase { friend class MatcherList; Matcher *Next = nullptr; }; /// Matcher - Base class for all the DAG ISel Matcher representation /// nodes. class Matcher : public MatcherBase { virtual void anchor(); public: enum KindTy { // Matcher state manipulation. Scope, // Push a checking scope. RecordNode, // Record the current node. RecordChild, // Record a child of the current node. RecordMemRef, // Record the memref in the current node. CaptureGlueInput, // If the current node has an input glue, save it. MoveChild, // Move current node to specified child. MoveSibling, // Move current node to specified sibling. MoveParent, // Move current node to parent. // Predicate checking. CheckSame, // Fail if not same as prev match. CheckChildSame, // Fail if child not same as prev match. CheckPatternPredicate, CheckPredicate, // Fail if node predicate fails. CheckOpcode, // Fail if not opcode. SwitchOpcode, // Dispatch based on opcode. CheckType, // Fail if not correct type. SwitchType, // Dispatch based on type. CheckChildType, // Fail if child has wrong type. CheckInteger, // Fail if wrong val. CheckChildInteger, // Fail if child is wrong val. CheckCondCode, // Fail if not condcode. CheckChild2CondCode, // Fail if child is wrong condcode. CheckValueType, CheckComplexPat, CheckAndImm, CheckOrImm, CheckImmAllOnesV, CheckImmAllZerosV, CheckFoldableChainNode, // Node creation/emisssion. EmitInteger, // Create a TargetConstant EmitRegister, // Create a register. EmitConvertToTarget, // Convert a imm/fpimm to target imm/fpimm EmitMergeInputChains, // Merge together a chains for an input. EmitCopyToReg, // Emit a copytoreg into a physreg. EmitNode, // Create a DAG node EmitNodeXForm, // Run a SDNodeXForm CompleteMatch, // Finish a match and update the results. MorphNodeTo, // Build a node, finish a match and update results. // Highest enum value; watch out when adding more. HighestKind = MorphNodeTo }; const KindTy Kind; protected: Matcher(KindTy K) : Kind(K) {} public: virtual ~Matcher() = default; KindTy getKind() const { return Kind; } bool isEqual(const Matcher *M) const { if (getKind() != M->getKind()) return false; return isEqualImpl(M); } /// isSimplePredicateNode - Return true if this is a simple predicate that /// operates on the node or its children without potential side effects or a /// change of the current node. bool isSimplePredicateNode() const { switch (getKind()) { default: return false; case CheckSame: case CheckChildSame: case CheckPatternPredicate: case CheckPredicate: case CheckOpcode: case CheckType: case CheckChildType: case CheckInteger: case CheckChildInteger: case CheckCondCode: case CheckChild2CondCode: case CheckValueType: case CheckAndImm: case CheckOrImm: case CheckImmAllOnesV: case CheckImmAllZerosV: case CheckFoldableChainNode: return true; } } /// isSimplePredicateOrRecordNode - Return true if this is a record node or /// a simple predicate. bool isSimplePredicateOrRecordNode() const { return isSimplePredicateNode() || getKind() == RecordNode || getKind() == RecordChild; } /// canMoveBeforeNode - Return true if it is safe to move the current /// matcher across the specified one. bool canMoveBeforeNode(const Matcher *Other) const; /// isContradictory - Return true of these two matchers could never match on /// the same node. bool isContradictory(const Matcher *Other) const { // Since this predicate is reflexive, we canonicalize the ordering so that // we always match a node against nodes with kinds that are greater or // equal to them. For example, we'll pass in a CheckType node as an // argument to the CheckOpcode method, not the other way around. if (getKind() < Other->getKind()) return isContradictoryImpl(Other); return Other->isContradictoryImpl(this); } void printOne(raw_ostream &OS, indent Indent = indent(0)) const; void dump() const; protected: virtual void printImpl(raw_ostream &OS, indent Indent) const = 0; virtual bool isEqualImpl(const Matcher *M) const = 0; virtual bool isContradictoryImpl(const Matcher *M) const { return false; } }; /// Manages a singly linked list of Matcher objects. Interface based on /// std::forward_list. Once a Matcher is added to a list, it cannot be removed. /// It can only be erased or spliced to another position in this list or another /// list. class MatcherList { MatcherBase BeforeBegin; // Emitted size of all of the nodes in this list. unsigned Size = 0; public: MatcherList() = default; MatcherList(const MatcherList &RHS) = delete; MatcherList(MatcherList &&RHS) { splice_after(before_begin(), RHS); Size = RHS.Size; RHS.Size = 0; } ~MatcherList() { clear(); } MatcherList &operator=(const MatcherList &) = delete; MatcherList &operator=(MatcherList &&RHS) { clear(); splice_after(before_begin(), RHS); Size = RHS.Size; RHS.Size = 0; return *this; } void clear() { for (Matcher *P = BeforeBegin.Next; P != nullptr;) { Matcher *Next = P->Next; delete P; P = Next; } BeforeBegin.Next = nullptr; Size = 0; } template class iterator_impl { friend class MatcherList; using Base = std::conditional_t; Base *Pointer; explicit iterator_impl(Base *P) { Pointer = P; } public: using iterator_category = std::forward_iterator_tag; using value_type = std::conditional_t; using difference_type = std::ptrdiff_t; using pointer = value_type *; using reference = value_type &; iterator_impl &operator++() { Pointer = Pointer->Next; return *this; } iterator_impl operator++(int) { iterator Tmp(*this); Pointer = Pointer->Next; return Tmp; } value_type operator*() const { return static_cast(Pointer); } value_type operator->() const { return operator*(); } bool operator==(const iterator_impl &X) const { return Pointer == X.Pointer; } bool operator!=(const iterator_impl &X) const { return !operator==(X); } // Allow conversion to a const iterator. operator iterator_impl() const { return iterator_impl(Pointer); } }; using iterator = iterator_impl; using const_iterator = iterator_impl; /// Return an iterator before the first Matcher in the list. This iterator /// cannot be dereferenced. Incrementing returns the iterator to begin(). iterator before_begin() { return iterator(&BeforeBegin); } const_iterator before_begin() const { return const_iterator(&BeforeBegin); } iterator begin() { return iterator(BeforeBegin.Next); } const_iterator begin() const { return const_iterator(BeforeBegin.Next); } iterator end() { return iterator(nullptr); } const_iterator end() const { return const_iterator(nullptr); } Matcher *front() { return *begin(); } const Matcher *front() const { return *begin(); } bool empty() const { return BeforeBegin.Next == nullptr; } void push_front(Matcher *M) { insert_after(before_begin(), M); } /// Delete the first Matcher from the list. void pop_front() { assert(Size == 0 && "Should not modify list once size is set"); assert(!empty()); Matcher *N = BeforeBegin.Next; BeforeBegin.Next = N->Next; delete N; } /// Insert the matcher \p N into this list after \p Pos. iterator insert_after(iterator Pos, Matcher *N) { assert(Size == 0 && "Should not modify list once size is set"); N->Next = Pos.Pointer->Next; Pos.Pointer->Next = N; return iterator(N); } /// Insert Matchers in the range [F, L) into this list. template iterator insert_after(iterator Pos, InIt F, InIt L) { MatcherBase *R = Pos.Pointer; if (F != L) { Matcher *First = *F; Matcher *Last = First; // Link the Matchers together. for (++F; F != L; ++F, Last = Last->Next) Last->Next = *F; // Insert them into the list. Last->Next = R->Next; R->Next = First; R = Last; } return iterator(R); } /// Insert multiple matchers into this list. iterator insert_after(iterator Pos, std::initializer_list IL) { return insert_after(Pos, IL.begin(), IL.end()); } /// Erase the Matcher after \p Pos. iterator erase_after(iterator Pos) { assert(Size == 0 && "Should not modify list once size is set"); MatcherBase *P = Pos.Pointer; Matcher *N = P->Next; P->Next = N->Next; delete N; return iterator(P->Next); } iterator erase_after(iterator F, iterator L) { Matcher *E = static_cast(L.Pointer); if (F != L) { Matcher *N = F.Pointer->Next; if (N != E) { F.Pointer->Next = E; do { Matcher *Tmp = N->Next; delete N; N = Tmp; } while (N != E); } } return iterator(E); } /// Splice the contents of list \p X after \p Pos in this list. void splice_after(iterator Pos, MatcherList &X) { assert(Size == 0 && "Should not modify list once size is set"); if (!X.empty()) { if (Pos.Pointer->Next != nullptr) { auto LM1 = X.before_begin(); while (LM1.Pointer->Next != nullptr) ++LM1; LM1.Pointer->Next = Pos.Pointer->Next; } Pos.Pointer->Next = X.BeforeBegin.Next; X.BeforeBegin.Next = nullptr; } } /// Splice the Matcher after \p I into this list after \p Pos. void splice_after(iterator Pos, MatcherList &, iterator I) { assert(Size == 0 && "Should not modify list once size is set"); auto LM1 = std::next(I); if (Pos != I && Pos != LM1) { I.Pointer->Next = LM1.Pointer->Next; LM1.Pointer->Next = Pos.Pointer->Next; Pos.Pointer->Next = static_cast(LM1.Pointer); } } /// Splice the Matchers in the range (\p F, \p L) into this list after \p Pos. void splice_after(iterator Pos, MatcherList &, iterator F, iterator L) { assert(Size == 0 && "Should not modify list once size is set"); if (F != L && Pos != F) { auto LM1 = F; while (LM1.Pointer->Next != L.Pointer) ++LM1; if (F != LM1) { LM1.Pointer->Next = Pos.Pointer->Next; Pos.Pointer->Next = F.Pointer->Next; F.Pointer->Next = static_cast(L.Pointer); } } } void setSize(unsigned Sz) { Size = Sz; } unsigned getSize() const { return Size; } void print(raw_ostream &OS, indent Indent = indent(0)) const; void dump() const; }; /// ScopeMatcher - This attempts to match each of its children to find the first /// one that successfully matches. If one child fails, it tries the next child. /// If none of the children match then this check fails. It never has a 'next'. class ScopeMatcher : public Matcher { SmallVector Children; public: ScopeMatcher(SmallVectorImpl &&children) : Matcher(Scope), Children(std::move(children)) {} unsigned getNumChildren() const { return Children.size(); } MatcherList &getChild(unsigned i) { return Children[i]; } const MatcherList &getChild(unsigned i) const { return Children[i]; } SmallVectorImpl &getChildren() { return Children; } static bool classof(const Matcher *N) { return N->getKind() == Scope; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return false; } }; /// RecordMatcher - Save the current node in the operand list. class RecordMatcher : public Matcher { /// WhatFor - This is a string indicating why we're recording this. This /// should only be used for comment generation not anything semantic. std::string WhatFor; /// ResultNo - The slot number in the RecordedNodes vector that this will be, /// just printed as a comment. unsigned ResultNo; public: RecordMatcher(const std::string &whatfor, unsigned resultNo) : Matcher(RecordNode), WhatFor(whatfor), ResultNo(resultNo) {} const std::string &getWhatFor() const { return WhatFor; } unsigned getResultNo() const { return ResultNo; } static bool classof(const Matcher *N) { return N->getKind() == RecordNode; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return true; } }; /// RecordChildMatcher - Save a numbered child of the current node, or fail /// the match if it doesn't exist. This is logically equivalent to: /// MoveChild N + RecordNode + MoveParent. class RecordChildMatcher : public Matcher { unsigned ChildNo; /// WhatFor - This is a string indicating why we're recording this. This /// should only be used for comment generation not anything semantic. std::string WhatFor; /// ResultNo - The slot number in the RecordedNodes vector that this will be, /// just printed as a comment. unsigned ResultNo; public: RecordChildMatcher(unsigned childno, const std::string &whatfor, unsigned resultNo) : Matcher(RecordChild), ChildNo(childno), WhatFor(whatfor), ResultNo(resultNo) {} unsigned getChildNo() const { return ChildNo; } const std::string &getWhatFor() const { return WhatFor; } unsigned getResultNo() const { return ResultNo; } static bool classof(const Matcher *N) { return N->getKind() == RecordChild; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->getChildNo() == getChildNo(); } }; /// RecordMemRefMatcher - Save the current node's memref. class RecordMemRefMatcher : public Matcher { public: RecordMemRefMatcher() : Matcher(RecordMemRef) {} static bool classof(const Matcher *N) { return N->getKind() == RecordMemRef; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return true; } }; /// CaptureGlueInputMatcher - If the current record has a glue input, record /// it so that it is used as an input to the generated code. class CaptureGlueInputMatcher : public Matcher { public: CaptureGlueInputMatcher() : Matcher(CaptureGlueInput) {} static bool classof(const Matcher *N) { return N->getKind() == CaptureGlueInput; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return true; } }; /// MoveChildMatcher - This tells the interpreter to move into the /// specified child node. class MoveChildMatcher : public Matcher { unsigned ChildNo; public: MoveChildMatcher(unsigned childNo) : Matcher(MoveChild), ChildNo(childNo) {} unsigned getChildNo() const { return ChildNo; } static bool classof(const Matcher *N) { return N->getKind() == MoveChild; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->getChildNo() == getChildNo(); } }; /// MoveSiblingMatcher - This tells the interpreter to move into the /// specified sibling node. class MoveSiblingMatcher : public Matcher { unsigned SiblingNo; public: MoveSiblingMatcher(unsigned SiblingNo) : Matcher(MoveSibling), SiblingNo(SiblingNo) {} unsigned getSiblingNo() const { return SiblingNo; } static bool classof(const Matcher *N) { return N->getKind() == MoveSibling; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->getSiblingNo() == getSiblingNo(); } }; /// MoveParentMatcher - This tells the interpreter to move to the parent /// of the current node. class MoveParentMatcher : public Matcher { public: MoveParentMatcher() : Matcher(MoveParent) {} static bool classof(const Matcher *N) { return N->getKind() == MoveParent; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return true; } }; /// CheckSameMatcher - This checks to see if this node is exactly the same /// node as the specified match that was recorded with 'Record'. This is used /// when patterns have the same name in them, like '(mul GPR:$in, GPR:$in)'. class CheckSameMatcher : public Matcher { unsigned MatchNumber; public: CheckSameMatcher(unsigned matchnumber) : Matcher(CheckSame), MatchNumber(matchnumber) {} unsigned getMatchNumber() const { return MatchNumber; } static bool classof(const Matcher *N) { return N->getKind() == CheckSame; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->getMatchNumber() == getMatchNumber(); } }; /// CheckChildSameMatcher - This checks to see if child node is exactly the same /// node as the specified match that was recorded with 'Record'. This is used /// when patterns have the same name in them, like '(mul GPR:$in, GPR:$in)'. class CheckChildSameMatcher : public Matcher { unsigned ChildNo; unsigned MatchNumber; public: CheckChildSameMatcher(unsigned childno, unsigned matchnumber) : Matcher(CheckChildSame), ChildNo(childno), MatchNumber(matchnumber) {} unsigned getChildNo() const { return ChildNo; } unsigned getMatchNumber() const { return MatchNumber; } static bool classof(const Matcher *N) { return N->getKind() == CheckChildSame; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->ChildNo == ChildNo && cast(M)->MatchNumber == MatchNumber; } }; /// CheckPatternPredicateMatcher - This checks the target-specific predicate /// to see if the entire pattern is capable of matching. This predicate does /// not take a node as input. This is used for subtarget feature checks etc. class CheckPatternPredicateMatcher : public Matcher { std::string Predicate; public: CheckPatternPredicateMatcher(StringRef predicate) : Matcher(CheckPatternPredicate), Predicate(predicate) {} StringRef getPredicate() const { return Predicate; } static bool classof(const Matcher *N) { return N->getKind() == CheckPatternPredicate; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->getPredicate() == Predicate; } }; /// CheckPredicateMatcher - This checks the target-specific predicate to /// see if the node is acceptable. class CheckPredicateMatcher : public Matcher { TreePattern *Pred; const SmallVector Operands; public: CheckPredicateMatcher(const TreePredicateFn &pred, ArrayRef Operands); TreePredicateFn getPredicate() const; unsigned getNumOperands() const; unsigned getOperandNo(unsigned i) const; static bool classof(const Matcher *N) { return N->getKind() == CheckPredicate; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->Pred == Pred; } }; /// CheckOpcodeMatcher - This checks to see if the current node has the /// specified opcode, if not it fails to match. class CheckOpcodeMatcher : public Matcher { const SDNodeInfo &Opcode; public: CheckOpcodeMatcher(const SDNodeInfo &opcode) : Matcher(CheckOpcode), Opcode(opcode) {} const SDNodeInfo &getOpcode() const { return Opcode; } static bool classof(const Matcher *N) { return N->getKind() == CheckOpcode; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override; bool isContradictoryImpl(const Matcher *M) const override; }; /// SwitchOpcodeMatcher - Switch based on the current node's opcode, dispatching /// to one matcher per opcode. If the opcode doesn't match any of the cases, /// then the match fails. This is semantically equivalent to a Scope node where /// every child does a CheckOpcode, but is much faster. class SwitchOpcodeMatcher : public Matcher { SmallVector, 8> Cases; public: SwitchOpcodeMatcher( SmallVectorImpl> &&cases) : Matcher(SwitchOpcode), Cases(std::move(cases)) {} static bool classof(const Matcher *N) { return N->getKind() == SwitchOpcode; } unsigned getNumCases() const { return Cases.size(); } const SDNodeInfo &getCaseOpcode(unsigned i) const { return *Cases[i].first; } MatcherList &getCaseMatcher(unsigned i) { return Cases[i].second; } const MatcherList &getCaseMatcher(unsigned i) const { return Cases[i].second; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return false; } }; /// CheckTypeMatcher - This checks to see if the current node has the /// specified type at the specified result, if not it fails to match. class CheckTypeMatcher : public Matcher { ValueTypeByHwMode Type; unsigned ResNo; public: CheckTypeMatcher(ValueTypeByHwMode type, unsigned resno) : Matcher(CheckType), Type(std::move(type)), ResNo(resno) {} const ValueTypeByHwMode &getType() const { return Type; } unsigned getResNo() const { return ResNo; } static bool classof(const Matcher *N) { return N->getKind() == CheckType; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->Type == Type; } bool isContradictoryImpl(const Matcher *M) const override; }; /// SwitchTypeMatcher - Switch based on the current node's type, dispatching /// to one matcher per case. If the type doesn't match any of the cases, /// then the match fails. This is semantically equivalent to a Scope node where /// every child does a CheckType, but is much faster. class SwitchTypeMatcher : public Matcher { SmallVector, 8> Cases; public: SwitchTypeMatcher(SmallVectorImpl> &&cases) : Matcher(SwitchType), Cases(std::move(cases)) {} static bool classof(const Matcher *N) { return N->getKind() == SwitchType; } unsigned getNumCases() const { return Cases.size(); } MVT getCaseType(unsigned i) const { return Cases[i].first; } MatcherList &getCaseMatcher(unsigned i) { return Cases[i].second; } const MatcherList &getCaseMatcher(unsigned i) const { return Cases[i].second; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return false; } }; /// CheckChildTypeMatcher - This checks to see if a child node has the /// specified type, if not it fails to match. class CheckChildTypeMatcher : public Matcher { unsigned ChildNo; ValueTypeByHwMode Type; public: CheckChildTypeMatcher(unsigned childno, ValueTypeByHwMode type) : Matcher(CheckChildType), ChildNo(childno), Type(std::move(type)) {} unsigned getChildNo() const { return ChildNo; } const ValueTypeByHwMode &getType() const { return Type; } static bool classof(const Matcher *N) { return N->getKind() == CheckChildType; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->ChildNo == ChildNo && cast(M)->Type == Type; } bool isContradictoryImpl(const Matcher *M) const override; }; /// CheckIntegerMatcher - This checks to see if the current node is a /// ConstantSDNode with the specified integer value, if not it fails to match. class CheckIntegerMatcher : public Matcher { int64_t Value; public: CheckIntegerMatcher(int64_t value) : Matcher(CheckInteger), Value(value) {} int64_t getValue() const { return Value; } static bool classof(const Matcher *N) { return N->getKind() == CheckInteger; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->Value == Value; } bool isContradictoryImpl(const Matcher *M) const override; }; /// CheckChildIntegerMatcher - This checks to see if the child node is a /// ConstantSDNode with a specified integer value, if not it fails to match. class CheckChildIntegerMatcher : public Matcher { unsigned ChildNo; int64_t Value; public: CheckChildIntegerMatcher(unsigned childno, int64_t value) : Matcher(CheckChildInteger), ChildNo(childno), Value(value) {} unsigned getChildNo() const { return ChildNo; } int64_t getValue() const { return Value; } static bool classof(const Matcher *N) { return N->getKind() == CheckChildInteger; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->ChildNo == ChildNo && cast(M)->Value == Value; } bool isContradictoryImpl(const Matcher *M) const override; }; /// CheckCondCodeMatcher - This checks to see if the current node is a /// CondCodeSDNode with the specified condition, if not it fails to match. class CheckCondCodeMatcher : public Matcher { StringRef CondCodeName; public: CheckCondCodeMatcher(StringRef condcodename) : Matcher(CheckCondCode), CondCodeName(condcodename) {} StringRef getCondCodeName() const { return CondCodeName; } static bool classof(const Matcher *N) { return N->getKind() == CheckCondCode; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->CondCodeName == CondCodeName; } bool isContradictoryImpl(const Matcher *M) const override; }; /// CheckChild2CondCodeMatcher - This checks to see if child 2 node is a /// CondCodeSDNode with the specified condition, if not it fails to match. class CheckChild2CondCodeMatcher : public Matcher { StringRef CondCodeName; public: CheckChild2CondCodeMatcher(StringRef condcodename) : Matcher(CheckChild2CondCode), CondCodeName(condcodename) {} StringRef getCondCodeName() const { return CondCodeName; } static bool classof(const Matcher *N) { return N->getKind() == CheckChild2CondCode; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->CondCodeName == CondCodeName; } bool isContradictoryImpl(const Matcher *M) const override; }; /// CheckValueTypeMatcher - This checks to see if the current node is a /// VTSDNode with the specified type, if not it fails to match. class CheckValueTypeMatcher : public Matcher { MVT VT; public: CheckValueTypeMatcher(MVT SimpleVT) : Matcher(CheckValueType), VT(SimpleVT) {} MVT getVT() const { return VT; } static bool classof(const Matcher *N) { return N->getKind() == CheckValueType; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->VT == VT; } bool isContradictoryImpl(const Matcher *M) const override; }; /// CheckComplexPatMatcher - This node runs the specified ComplexPattern on /// the current node. class CheckComplexPatMatcher : public Matcher { const ComplexPattern &Pattern; /// MatchNumber - This is the recorded nodes slot that contains the node we /// want to match against. unsigned MatchNumber; /// Name - The name of the node we're matching, for comment emission. StringRef Name; /// FirstResult - This is the first slot in the RecordedNodes list that the /// result of the match populates. unsigned FirstResult; public: CheckComplexPatMatcher(const ComplexPattern &pattern, unsigned matchnumber, StringRef name, unsigned firstresult) : Matcher(CheckComplexPat), Pattern(pattern), MatchNumber(matchnumber), Name(name), FirstResult(firstresult) {} const ComplexPattern &getPattern() const { return Pattern; } unsigned getMatchNumber() const { return MatchNumber; } StringRef getName() const { return Name; } unsigned getFirstResult() const { return FirstResult; } static bool classof(const Matcher *N) { return N->getKind() == CheckComplexPat; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return &cast(M)->Pattern == &Pattern && cast(M)->MatchNumber == MatchNumber; } }; /// CheckAndImmMatcher - This checks to see if the current node is an 'and' /// with something equivalent to the specified immediate. class CheckAndImmMatcher : public Matcher { int64_t Value; public: CheckAndImmMatcher(int64_t value) : Matcher(CheckAndImm), Value(value) {} int64_t getValue() const { return Value; } static bool classof(const Matcher *N) { return N->getKind() == CheckAndImm; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->Value == Value; } }; /// CheckOrImmMatcher - This checks to see if the current node is an 'and' /// with something equivalent to the specified immediate. class CheckOrImmMatcher : public Matcher { int64_t Value; public: CheckOrImmMatcher(int64_t value) : Matcher(CheckOrImm), Value(value) {} int64_t getValue() const { return Value; } static bool classof(const Matcher *N) { return N->getKind() == CheckOrImm; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->Value == Value; } }; /// CheckImmAllOnesVMatcher - This checks if the current node is a build_vector /// or splat_vector of all ones. class CheckImmAllOnesVMatcher : public Matcher { public: CheckImmAllOnesVMatcher() : Matcher(CheckImmAllOnesV) {} static bool classof(const Matcher *N) { return N->getKind() == CheckImmAllOnesV; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return true; } bool isContradictoryImpl(const Matcher *M) const override; }; /// CheckImmAllZerosVMatcher - This checks if the current node is a /// build_vector or splat_vector of all zeros. class CheckImmAllZerosVMatcher : public Matcher { public: CheckImmAllZerosVMatcher() : Matcher(CheckImmAllZerosV) {} static bool classof(const Matcher *N) { return N->getKind() == CheckImmAllZerosV; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return true; } bool isContradictoryImpl(const Matcher *M) const override; }; /// CheckFoldableChainNodeMatcher - This checks to see if the current node /// (which defines a chain operand) is safe to fold into a larger pattern. class CheckFoldableChainNodeMatcher : public Matcher { public: CheckFoldableChainNodeMatcher() : Matcher(CheckFoldableChainNode) {} static bool classof(const Matcher *N) { return N->getKind() == CheckFoldableChainNode; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return true; } }; /// EmitIntegerMatcher - This creates a new TargetConstant. class EmitIntegerMatcher : public Matcher { // Optional string to give the value a symbolic name for readability. std::string Str; int64_t Val; ValueTypeByHwMode VT; unsigned ResultNo; public: EmitIntegerMatcher(int64_t val, ValueTypeByHwMode vt, unsigned resultNo) : Matcher(EmitInteger), Val(val), VT(std::move(vt)), ResultNo(resultNo) {} EmitIntegerMatcher(const std::string &str, int64_t val, MVT vt, unsigned resultNo) : Matcher(EmitInteger), Str(str), Val(val), VT(vt), ResultNo(resultNo) {} const std::string &getString() const { return Str; } int64_t getValue() const { return Val; } const ValueTypeByHwMode &getVT() const { return VT; } unsigned getResultNo() const { return ResultNo; } static bool classof(const Matcher *N) { return N->getKind() == EmitInteger; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->Val == Val && cast(M)->VT == VT && cast(M)->Str == Str; } }; /// EmitRegisterMatcher - This creates a new TargetConstant. class EmitRegisterMatcher : public Matcher { /// Reg - The def for the register that we're emitting. If this is null, then /// this is a reference to zero_reg. const CodeGenRegister *Reg; ValueTypeByHwMode VT; unsigned ResultNo; public: EmitRegisterMatcher(const CodeGenRegister *reg, ValueTypeByHwMode vt, unsigned resultNo) : Matcher(EmitRegister), Reg(reg), VT(std::move(vt)), ResultNo(resultNo) { } const CodeGenRegister *getReg() const { return Reg; } const ValueTypeByHwMode &getVT() const { return VT; } unsigned getResultNo() const { return ResultNo; } static bool classof(const Matcher *N) { return N->getKind() == EmitRegister; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->Reg == Reg && cast(M)->VT == VT; } }; /// EmitConvertToTargetMatcher - Emit an operation that reads a specified /// recorded node and converts it from being a ISD::Constant to /// ISD::TargetConstant, likewise for ConstantFP. class EmitConvertToTargetMatcher : public Matcher { // Recorded Node unsigned Slot; // Result unsigned ResultNo; public: EmitConvertToTargetMatcher(unsigned slot, unsigned resultNo) : Matcher(EmitConvertToTarget), Slot(slot), ResultNo(resultNo) {} unsigned getSlot() const { return Slot; } unsigned getResultNo() const { return ResultNo; } static bool classof(const Matcher *N) { return N->getKind() == EmitConvertToTarget; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->Slot == Slot; } }; /// EmitMergeInputChainsMatcher - Emit a node that merges a list of input /// chains together with a token factor. The list of nodes are the nodes in the /// matched pattern that have chain input/outputs. This node adds all input /// chains of these nodes if they are not themselves a node in the pattern. class EmitMergeInputChainsMatcher : public Matcher { SmallVector ChainNodes; public: EmitMergeInputChainsMatcher(ArrayRef nodes) : Matcher(EmitMergeInputChains), ChainNodes(nodes) {} unsigned getNumNodes() const { return ChainNodes.size(); } unsigned getNode(unsigned i) const { assert(i < ChainNodes.size()); return ChainNodes[i]; } static bool classof(const Matcher *N) { return N->getKind() == EmitMergeInputChains; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->ChainNodes == ChainNodes; } }; /// EmitCopyToRegMatcher - Emit a CopyToReg node from a value to a physreg, /// pushing the chain and glue results. /// class EmitCopyToRegMatcher : public Matcher { // Value to copy into the physreg. unsigned SrcSlot; // Register Destination const CodeGenRegister *DestPhysReg; public: EmitCopyToRegMatcher(unsigned srcSlot, const CodeGenRegister *destPhysReg) : Matcher(EmitCopyToReg), SrcSlot(srcSlot), DestPhysReg(destPhysReg) {} unsigned getSrcSlot() const { return SrcSlot; } const CodeGenRegister *getDestPhysReg() const { return DestPhysReg; } static bool classof(const Matcher *N) { return N->getKind() == EmitCopyToReg; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->SrcSlot == SrcSlot && cast(M)->DestPhysReg == DestPhysReg; } }; /// EmitNodeXFormMatcher - Emit an operation that runs an SDNodeXForm on a /// recorded node and records the result. class EmitNodeXFormMatcher : public Matcher { // Recorded Node unsigned Slot; // Transform const Record *NodeXForm; // Result unsigned ResultNo; public: EmitNodeXFormMatcher(unsigned slot, const Record *nodeXForm, unsigned resultNo) : Matcher(EmitNodeXForm), Slot(slot), NodeXForm(nodeXForm), ResultNo(resultNo) {} unsigned getSlot() const { return Slot; } const Record *getNodeXForm() const { return NodeXForm; } unsigned getResultNo() const { return ResultNo; } static bool classof(const Matcher *N) { return N->getKind() == EmitNodeXForm; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->Slot == Slot && cast(M)->NodeXForm == NodeXForm; } }; /// EmitNodeMatcherCommon - Common class shared between EmitNode and /// MorphNodeTo. class EmitNodeMatcherCommon : public Matcher { const CodeGenInstruction &CGI; const SmallVector VTs; const SmallVector Operands; bool HasChain, HasInGlue, HasOutGlue, HasMemRefs; /// NumFixedArityOperands - If this is a fixed arity node, this is set to -1. /// If this is a varidic node, this is set to the number of fixed arity /// operands in the root of the pattern. The rest are appended to this node. int NumFixedArityOperands; public: EmitNodeMatcherCommon(const CodeGenInstruction &cgi, ArrayRef vts, ArrayRef operands, bool hasChain, bool hasInGlue, bool hasOutGlue, bool hasmemrefs, int numfixedarityoperands, bool isMorphNodeTo) : Matcher(isMorphNodeTo ? MorphNodeTo : EmitNode), CGI(cgi), VTs(vts), Operands(operands), HasChain(hasChain), HasInGlue(hasInGlue), HasOutGlue(hasOutGlue), HasMemRefs(hasmemrefs), NumFixedArityOperands(numfixedarityoperands) {} const CodeGenInstruction &getInstruction() const { return CGI; } unsigned getNumVTs() const { return VTs.size(); } const ValueTypeByHwMode &getVT(unsigned i) const { assert(i < VTs.size()); return VTs[i]; } unsigned getNumOperands() const { return Operands.size(); } unsigned getOperand(unsigned i) const { assert(i < Operands.size()); return Operands[i]; } ArrayRef getVTList() const { return VTs; } ArrayRef getOperandList() const { return Operands; } bool hasChain() const { return HasChain; } bool hasInGlue() const { return HasInGlue; } bool hasOutGlue() const { return HasOutGlue; } bool hasMemRefs() const { return HasMemRefs; } int getNumFixedArityOperands() const { return NumFixedArityOperands; } static bool classof(const Matcher *N) { return N->getKind() == EmitNode || N->getKind() == MorphNodeTo; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override; }; /// EmitNodeMatcher - This signals a successful match and generates a node. class EmitNodeMatcher : public EmitNodeMatcherCommon { void anchor() override; unsigned FirstResultSlot; public: EmitNodeMatcher(const CodeGenInstruction &cgi, ArrayRef vts, ArrayRef operands, bool hasChain, bool hasInGlue, bool hasOutGlue, bool hasmemrefs, int numfixedarityoperands, unsigned firstresultslot) : EmitNodeMatcherCommon(cgi, vts, operands, hasChain, hasInGlue, hasOutGlue, hasmemrefs, numfixedarityoperands, false), FirstResultSlot(firstresultslot) {} unsigned getFirstResultSlot() const { return FirstResultSlot; } static bool classof(const Matcher *N) { return N->getKind() == EmitNode; } }; class MorphNodeToMatcher : public EmitNodeMatcherCommon { void anchor() override; const PatternToMatch &Pattern; public: MorphNodeToMatcher(const CodeGenInstruction &cgi, ArrayRef vts, ArrayRef operands, bool hasChain, bool hasInGlue, bool hasOutGlue, bool hasmemrefs, int numfixedarityoperands, const PatternToMatch &pattern) : EmitNodeMatcherCommon(cgi, vts, operands, hasChain, hasInGlue, hasOutGlue, hasmemrefs, numfixedarityoperands, true), Pattern(pattern) {} const PatternToMatch &getPattern() const { return Pattern; } static bool classof(const Matcher *N) { return N->getKind() == MorphNodeTo; } }; /// CompleteMatchMatcher - Complete a match by replacing the results of the /// pattern with the newly generated nodes. This also prints a comment /// indicating the source and dest patterns. class CompleteMatchMatcher : public Matcher { SmallVector Results; const PatternToMatch &Pattern; public: CompleteMatchMatcher(ArrayRef results, const PatternToMatch &pattern) : Matcher(CompleteMatch), Results(results), Pattern(pattern) {} unsigned getNumResults() const { return Results.size(); } unsigned getResult(unsigned R) const { return Results[R]; } const PatternToMatch &getPattern() const { return Pattern; } static bool classof(const Matcher *N) { return N->getKind() == CompleteMatch; } private: void printImpl(raw_ostream &OS, indent Indent) const override; bool isEqualImpl(const Matcher *M) const override { return cast(M)->Results == Results && &cast(M)->Pattern == &Pattern; } }; } // end namespace llvm #endif // LLVM_UTILS_TABLEGEN_COMMON_DAGISELMATCHER_H