// RUN: mlir-opt %s -test-vector-transfer-flatten-patterns -split-input-file | FileCheck %s ///---------------------------------------------------------------------------------------- /// [Pattern: DropUnitDimFromElementwiseOps] ///---------------------------------------------------------------------------------------- func.func @fold_unit_dim_add_basic(%vec : vector<1x8xi32>) -> vector<1x8xi32> { %res = arith.addi %vec, %vec : vector<1x8xi32> return %res : vector<1x8xi32> } // CHECK-LABEL: func.func @fold_unit_dim_add_basic( // CHECK-SAME: %[[VAL_0:.*]]: vector<1x8xi32>) -> vector<1x8xi32> { // CHECK: %[[VAL_1:.*]] = vector.shape_cast %[[VAL_0]] : vector<1x8xi32> to vector<8xi32> // CHECK: %[[VAL_2:.*]] = vector.shape_cast %[[VAL_0]] : vector<1x8xi32> to vector<8xi32> // CHECK: %[[VAL_3:.*]] = arith.addi %[[VAL_1]], %[[VAL_2]] : vector<8xi32> // CHECK: %[[VAL_4:.*]] = vector.shape_cast %[[VAL_3]] : vector<8xi32> to vector<1x8xi32> // CHECK: return %[[VAL_4]] : vector<1x8xi32> // ----- func.func @fold_unit_dim_add_leading_and_trailing(%vec : vector<1x8x1xi32>) -> vector<1x8x1xi32> { %res = arith.addi %vec, %vec : vector<1x8x1xi32> return %res : vector<1x8x1xi32> } // CHECK-LABEL: func.func @fold_unit_dim_add_leading_and_trailing( // CHECK-SAME: %[[VAL_0:.*]]: vector<1x8x1xi32>) -> vector<1x8x1xi32> { // CHECK: %[[VAL_1:.*]] = vector.shape_cast %[[VAL_0]] : vector<1x8x1xi32> to vector<8xi32> // CHECK: %[[VAL_2:.*]] = vector.shape_cast %[[VAL_0]] : vector<1x8x1xi32> to vector<8xi32> // CHECK: %[[VAL_3:.*]] = arith.addi %[[VAL_1]], %[[VAL_2]] : vector<8xi32> // CHECK: %[[VAL_4:.*]] = vector.shape_cast %[[VAL_3]] : vector<8xi32> to vector<1x8x1xi32> // CHECK: return %[[VAL_4]] : vector<1x8x1xi32> // ----- func.func @fold_unit_dim_add(%vec_0 : vector<8x1xi32>, %vec_1 : vector<1x8xi32>) -> vector<8xi32> { %sc_vec_0 = vector.shape_cast %vec_0 : vector<8x1xi32> to vector<1x8xi32> %add = arith.addi %sc_vec_0, %vec_1 : vector<1x8xi32> %res = vector.shape_cast %add : vector<1x8xi32> to vector<8xi32> return %res : vector<8xi32> } // CHECK-LABEL: func.func @fold_unit_dim_add( // CHECK-SAME: %[[VAL_0:.*]]: vector<8x1xi32>, // CHECK-SAME: %[[VAL_1:.*]]: vector<1x8xi32>) -> vector<8xi32> { // CHECK: %[[VAL_2:.*]] = vector.shape_cast %[[VAL_0]] : vector<8x1xi32> to vector<8xi32> // CHECK: %[[VAL_3:.*]] = vector.shape_cast %[[VAL_1]] : vector<1x8xi32> to vector<8xi32> // CHECK: %[[VAL_4:.*]] = arith.addi %[[VAL_2]], %[[VAL_3]] : vector<8xi32> // CHECK: return %[[VAL_4]] : vector<8xi32> // ----- func.func @fold_unit_dim_mulf(%vec_0 : vector<8x[2]x1xf32>, %vec_1 : vector<1x8x[2]xf32>) -> vector<8x[2]xf32> { %sc_vec_0 = vector.shape_cast %vec_0 : vector<8x[2]x1xf32> to vector<1x8x[2]xf32> %add = arith.mulf %sc_vec_0, %vec_1 : vector<1x8x[2]xf32> %res = vector.shape_cast %add : vector<1x8x[2]xf32> to vector<8x[2]xf32> return %res : vector<8x[2]xf32> } // CHECK-LABEL: func.func @fold_unit_dim_mulf( // CHECK-SAME: %[[VAL_0:.*]]: vector<8x[2]x1xf32>, // CHECK-SAME: %[[VAL_1:.*]]: vector<1x8x[2]xf32>) -> vector<8x[2]xf32> { // CHECK: %[[VAL_2:.*]] = vector.shape_cast %[[VAL_0]] : vector<8x[2]x1xf32> to vector<8x[2]xf32> // CHECK: %[[VAL_3:.*]] = vector.shape_cast %[[VAL_1]] : vector<1x8x[2]xf32> to vector<8x[2]xf32> // CHECK: %[[VAL_4:.*]] = arith.mulf %[[VAL_2]], %[[VAL_3]] : vector<8x[2]xf32> // CHECK: return %[[VAL_4]] : vector<8x[2]xf32> // ----- func.func @fold_unit_dim_sitofp(%vec : vector<8x[2]x1xi8>) -> vector<8x[2]xf32> { %sc_vec_0 = vector.shape_cast %vec : vector<8x[2]x1xi8> to vector<1x8x[2]xi8> %add = arith.sitofp %sc_vec_0 : vector<1x8x[2]xi8> to vector<1x8x[2]xf32> %res = vector.shape_cast %add : vector<1x8x[2]xf32> to vector<8x[2]xf32> return %res : vector<8x[2]xf32> } // CHECK-LABEL: func.func @fold_unit_dim_sitofp( // CHECK-SAME: %[[VAL_0:.*]]: vector<8x[2]x1xi8>) -> vector<8x[2]xf32> { // CHECK: %[[VAL_1:.*]] = vector.shape_cast %[[VAL_0]] : vector<8x[2]x1xi8> to vector<8x[2]xi8> // CHECK: %[[VAL_2:.*]] = arith.sitofp %[[VAL_1]] : vector<8x[2]xi8> to vector<8x[2]xf32> // CHECK: return %[[VAL_2]] : vector<8x[2]xf32> // ----- // All shape casts are folded away func.func @fold_unit_dims_entirely(%vec_0 : vector<8xi32>, %vec_1 : vector<8xi32>, %vec_2 : vector<8xi32>) -> vector<8xi32> { %sc_vec_0 = vector.shape_cast %vec_0 : vector<8xi32> to vector<1x8xi32> %sc_vec_1 = vector.shape_cast %vec_1 : vector<8xi32> to vector<1x8xi32> %sc_vec_2 = vector.shape_cast %vec_2 : vector<8xi32> to vector<1x8xi32> %mul = arith.muli %sc_vec_0, %sc_vec_1 : vector<1x8xi32> %add = arith.addi %mul, %sc_vec_2 : vector<1x8xi32> %res = vector.shape_cast %add : vector<1x8xi32> to vector<8xi32> return %res : vector<8xi32> } // CHECK-LABEL: func.func @fold_unit_dims_entirely( // CHECK-SAME: %[[VAL_0:.*]]: vector<8xi32>, %[[VAL_1:.*]]: vector<8xi32>, // CHECK-SAME: %[[VAL_2:.*]]: vector<8xi32>) -> vector<8xi32> { // CHECK: %[[VAL_3:.*]] = arith.muli %[[VAL_0]], %[[VAL_1]] : vector<8xi32> // CHECK: %[[VAL_4:.*]] = arith.addi %[[VAL_3]], %[[VAL_2]] : vector<8xi32> // CHECK: return %[[VAL_4]] : vector<8xi32> // ----- func.func @fold_inner_unit_dim(%vec_0 : vector<8x1x3xf128>, %vec_1 : vector<1x8x3xf128>) -> vector<8x3xf128> { %sc_vec_1 = vector.shape_cast %vec_1 : vector<1x8x3xf128> to vector<8x1x3xf128> %mul = arith.mulf %vec_0, %sc_vec_1 : vector<8x1x3xf128> %res = vector.shape_cast %mul : vector<8x1x3xf128> to vector<8x3xf128> return %res : vector<8x3xf128> } // CHECK-LABEL: func.func @fold_inner_unit_dim( // CHECK-SAME: %[[VAL_0:.*]]: vector<8x1x3xf128>, // CHECK-SAME: %[[VAL_1:.*]]: vector<1x8x3xf128>) -> vector<8x3xf128> { // CHECK: %[[VAL_2:.*]] = vector.shape_cast %[[VAL_0]] : vector<8x1x3xf128> to vector<8x3xf128> // CHECK: %[[VAL_3:.*]] = vector.shape_cast %[[VAL_1]] : vector<1x8x3xf128> to vector<8x3xf128> // CHECK: %[[VAL_4:.*]] = arith.mulf %[[VAL_2]], %[[VAL_3]] : vector<8x3xf128> // CHECK: return %[[VAL_4]] : vector<8x3xf128> // ----- func.func @fold_inner_unit_dim_scalable(%vec_0 : vector<8x1x[1]x3xf128>, %vec_1 : vector<1x8x[1]x3xf128>) -> vector<8x[1]x3xf128> { %sc_vec_1 = vector.shape_cast %vec_1 : vector<1x8x[1]x3xf128> to vector<8x1x[1]x3xf128> %mul = arith.mulf %vec_0, %sc_vec_1 : vector<8x1x[1]x3xf128> %res = vector.shape_cast %mul : vector<8x1x[1]x3xf128> to vector<8x[1]x3xf128> return %res : vector<8x[1]x3xf128> } // CHECK-LABEL: func.func @fold_inner_unit_dim_scalable( // CHECK-SAME: %[[VAL_0:.*]]: vector<8x1x[1]x3xf128>, // CHECK-SAME: %[[VAL_1:.*]]: vector<1x8x[1]x3xf128>) -> vector<8x[1]x3xf128> { // CHECK: %[[VAL_2:.*]] = vector.shape_cast %[[VAL_0]] : vector<8x1x[1]x3xf128> to vector<8x[1]x3xf128> // CHECK: %[[VAL_3:.*]] = vector.shape_cast %[[VAL_1]] : vector<1x8x[1]x3xf128> to vector<8x[1]x3xf128> // CHECK: %[[VAL_4:.*]] = arith.mulf %[[VAL_2]], %[[VAL_3]] : vector<8x[1]x3xf128> // CHECK: return %[[VAL_4]] : vector<8x[1]x3xf128> // ----- func.func @fold_all_unit_dims(%vec: vector<1x1xf32>) -> vector<1xf32> { %0 = arith.mulf %vec, %vec : vector<1x1xf32> %res = vector.shape_cast %0 : vector<1x1xf32> to vector<1xf32> return %res : vector<1xf32> } // CHECK-LABEL: func.func @fold_all_unit_dims( // CHECK-SAME: %[[VAL_0:.*]]: vector<1x1xf32>) -> vector<1xf32> // CHECK: %[[VAL_1:.*]] = vector.shape_cast %[[VAL_0]] : vector<1x1xf32> to vector<1xf32> // CHECK: %[[VAL_2:.*]] = vector.shape_cast %[[VAL_0]] : vector<1x1xf32> to vector<1xf32> // CHECK: %[[VAL_3:.*]] = arith.mulf %[[VAL_1]], %[[VAL_2]] : vector<1xf32> // CHECK: return %[[VAL_3]] : vector<1xf32> ///---------------------------------------------------------------------------------------- /// [Pattern: DropUnitDimsFromTransposeOp] ///---------------------------------------------------------------------------------------- func.func @transpose_with_internal_unit_dims(%vec: vector<1x1x4x[4]xf32>) -> vector<[4]x1x1x4xf32> { %res = vector.transpose %vec, [3, 0, 1, 2] : vector<1x1x4x[4]xf32> to vector<[4]x1x1x4xf32> return %res : vector<[4]x1x1x4xf32> } // CHECK-LABEL: func.func @transpose_with_internal_unit_dims( // CHECK-SAME: %[[VEC:.*]]: vector<1x1x4x[4]xf32>) // CHECK-NEXT: %[[DROP_DIMS:.*]] = vector.shape_cast %arg0 : vector<1x1x4x[4]xf32> to vector<4x[4]xf32> // CHECK-NEXT: %[[TRANSPOSE:.*]] = vector.transpose %0, [1, 0] : vector<4x[4]xf32> to vector<[4]x4xf32> // CHECK-NEXT: %[[RESTORE_DIMS:.*]] = vector.shape_cast %1 : vector<[4]x4xf32> to vector<[4]x1x1x4xf32> // CHECK-NEXT: return %[[RESTORE_DIMS]] : vector<[4]x1x1x4xf32> // ----- func.func @transpose_with_scalable_unit_dims(%vec: vector<[1]x1x2x4x1xf32>) -> vector<1x1x4x2x[1]xf32> { %res = vector.transpose %vec, [4, 1, 3, 2, 0] : vector<[1]x1x2x4x1xf32> to vector<1x1x4x2x[1]xf32> return %res: vector<1x1x4x2x[1]xf32> } // CHECK-LABEL: func.func @transpose_with_scalable_unit_dims( // CHECK-SAME: %[[VEC:.*]]: vector<[1]x1x2x4x1xf32>) // CHECK-NEXT: %[[DROP_DIMS:.*]] = vector.shape_cast %[[VEC]] : vector<[1]x1x2x4x1xf32> to vector<[1]x2x4xf32> // CHECK-NEXT: %[[TRANSPOSE:.*]] = vector.transpose %[[DROP_DIMS]], [2, 1, 0] : vector<[1]x2x4xf32> to vector<4x2x[1]xf32> // CHECK-NEXT: %[[RESTORE_DIMS:.*]] = vector.shape_cast %[[TRANSPOSE]] : vector<4x2x[1]xf32> to vector<1x1x4x2x[1]xf32> // CHECK-NEXT: return %[[RESTORE_DIMS]] : vector<1x1x4x2x[1]xf32> // ----- func.func @transpose_with_all_unit_dims(%vec: vector<1x1x1xf32>) -> vector<1x1x1xf32> { %res = vector.transpose %vec, [0, 2, 1] : vector<1x1x1xf32> to vector<1x1x1xf32> return %res : vector<1x1x1xf32> } // The `vec` is returned because there are other flattening patterns that fold // vector.shape_cast ops away. // CHECK-LABEL: func.func @transpose_with_all_unit_dims // CHECK-SAME: %[[VEC:.[a-zA-Z0-9]+]] // CHECK-NEXT: return %[[VEC]] // ----- func.func @negative_transpose_with_no_unit_dims(%vec: vector<4x2x3xf32>) -> vector<4x3x2xf32> { %res = vector.transpose %vec, [0, 2, 1] : vector<4x2x3xf32> to vector<4x3x2xf32> return %res : vector<4x3x2xf32> } // CHECK-LABEL: func.func @negative_transpose_with_no_unit_dims // CHECK-NOT: vector.shape_cast // ----- ///---------------------------------------------------------------------------------------- /// [Pattern: DropUnitDimsFromScfForOp] ///---------------------------------------------------------------------------------------- func.func @scf_for_with_internal_unit_dims(%vec: vector<4x1x1x[4]xf32>) -> vector<4x1x1x[4]xf32> { %c0 = arith.constant 0 : index %c1 = arith.constant 1 : index %c4 = arith.constant 4 : index %res = scf.for %i = %c0 to %c4 step %c1 iter_args(%iter = %vec) -> vector<4x1x1x[4]xf32> { %s = math.sqrt %iter : vector<4x1x1x[4]xf32> scf.yield %s : vector<4x1x1x[4]xf32> } return %res : vector<4x1x1x[4]xf32> } // CHECK-LABEL: func.func @scf_for_with_internal_unit_dims // CHECK-SAME: %[[VEC:[A-Za-z0-9]+]]: vector<4x1x1x[4]xf32> // CHECK: %[[CAST:.+]] = vector.shape_cast %[[VEC]] : vector<4x1x1x[4]xf32> to vector<4x[4]xf32> // CHECK: %[[LOOP:.+]] = scf.for {{.*}} iter_args(%[[ITER:.+]] = %[[CAST]]) // CHECK: %[[SQRT:.+]] = math.sqrt %[[ITER]] : vector<4x[4]xf32> // CHECK: scf.yield %[[SQRT]] // CHECK: %[[CASTBACK:.+]] = vector.shape_cast %[[LOOP]] : vector<4x[4]xf32> to vector<4x1x1x[4]xf32> // CHECK: return %[[CASTBACK]] // ----- func.func @scf_for_with_all_unit_dims(%vec: vector<1x1xf32>) -> vector<1x1xf32> { %c0 = arith.constant 0 : index %c1 = arith.constant 1 : index %c4 = arith.constant 4 : index %res = scf.for %i = %c0 to %c4 step %c1 iter_args(%iter = %vec) -> vector<1x1xf32> { %s = math.sqrt %iter : vector<1x1xf32> scf.yield %s : vector<1x1xf32> } return %res : vector<1x1xf32> } // CHECK-LABEL: func.func @scf_for_with_all_unit_dims // CHECK-SAME: %[[VEC:[A-Za-z0-9]+]]: vector<1x1xf32> // CHECK: %[[CAST:.+]] = vector.shape_cast %[[VEC]] : vector<1x1xf32> to vector<1xf32> // CHECK: %[[LOOP:.+]] = scf.for {{.*}} iter_args(%[[ITER:.+]] = %[[CAST]]) // CHECK: %[[SQRT:.+]] = math.sqrt %[[ITER]] : vector<1xf32> // CHECK: scf.yield %[[SQRT]] // CHECK: %[[CASTBACK:.+]] = vector.shape_cast %[[LOOP]] : vector<1xf32> to vector<1x1xf32> // CHECK: return %[[CASTBACK]] // ----- func.func @scf_for_with_multiple_operands(%idx: index, %vec0: vector<1x4xf32>, %vec1: vector<1x4xf32>) -> vector<1x4xf32> { %c0 = arith.constant 0 : index %c1 = arith.constant 1 : index %c4 = arith.constant 4 : index %res:3 = scf.for %i = %c0 to %c4 step %c1 iter_args(%id = %idx, %iter0 = %vec0, %iter1 = %vec1) -> (index, vector<1x4xf32>, vector<1x4xf32>) { %add = arith.addf %iter0, %iter1 : vector<1x4xf32> scf.yield %id, %add, %add : index, vector<1x4xf32>, vector<1x4xf32> } return %res#1 : vector<1x4xf32> } // CHECK-LABEL: func.func @scf_for_with_multiple_operands // CHECK-SAME: %[[IDX:[A-Za-z0-9]+]]: index // CHECK-SAME: %[[VEC0:[A-Za-z0-9]+]]: vector<1x4xf32> // CHECK-SAME: %[[VEC1:[A-Za-z0-9]+]]: vector<1x4xf32> // CHECK-DAG: %[[CAST0:.+]] = vector.shape_cast %[[VEC0]] : vector<1x4xf32> to vector<4xf32> // CHECK-DAG: %[[CAST1:.+]] = vector.shape_cast %[[VEC1]] : vector<1x4xf32> to vector<4xf32> // CHECK: %[[LOOP:.+]]:3 = scf.for // CHECK-SAME: iter_args(%{{.*}} = %[[IDX]], %[[ITER0:.+]] = %[[CAST0]], %[[ITER1:.+]] = %[[CAST1]]) // CHECK: %[[ADD:.+]] = arith.addf %[[ITER0]], %[[ITER1]] : vector<4xf32> // CHECK: scf.yield %{{.*}}, %[[ADD]], %[[ADD]] // CHECK: %[[CASTBACK:.+]] = vector.shape_cast %[[LOOP]]#1 : vector<4xf32> to vector<1x4xf32> // CHECK: return %[[CASTBACK]] // ----- func.func @scf_for_with_scalable_unit_dims(%vec: vector<1x[1]xf32>) -> vector<1x[1]xf32> { %c0 = arith.constant 0 : index %c1 = arith.constant 1 : index %c4 = arith.constant 4 : index %res = scf.for %i = %c0 to %c4 step %c1 iter_args(%iter = %vec) -> vector<1x[1]xf32> { %s = math.sqrt %iter : vector<1x[1]xf32> scf.yield %s : vector<1x[1]xf32> } return %res : vector<1x[1]xf32> } // CHECK-LABEL: func.func @scf_for_with_scalable_unit_dims // CHECK-SAME: %[[VEC:[A-Za-z0-9]+]]: vector<1x[1]xf32> // CHECK: %[[CAST:.+]] = vector.shape_cast %[[VEC]] : vector<1x[1]xf32> to vector<[1]xf32> // CHECK: %[[LOOP:.+]] = scf.for {{.*}} iter_args(%[[ITER:.+]] = %[[CAST]]) // CHECK: %[[SQRT:.+]] = math.sqrt %[[ITER]] : vector<[1]xf32> // CHECK: scf.yield %[[SQRT]] // CHECK: %[[CASTBACK:.+]] = vector.shape_cast %[[LOOP]] : vector<[1]xf32> to vector<1x[1]xf32> // CHECK: return %[[CASTBACK]]