/* Copyright 2026 Free Software Foundation, Inc.
Copyright (C) 2026 Advanced Micro Devices, Inc. All rights reserved.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see . */
/* Use 'target teams distribute parallel for' so that GDB sees
multiple GPU waves at the same breakpoint. */
#include
#define N 256
int
main (void)
{
int a[N];
int b[N];
int c[N];
for (int i = 0; i < N; i++)
{
a[i] = i;
b[i] = N - i;
c[i] = 0;
}
#pragma omp target teams distribute parallel for \
map(to:a[0:N], b[0:N]) map(tofrom:c[0:N])
for (int i = 0; i < N; i++)
c[i] = a[i] + b[i]; /* teams-line */
int correct = 1;
for (int i = 0; i < N; i++)
{
if (c[i] != N)
correct = 0;
}
printf ("correct=%d\n", correct);
return correct ? 0 : 1;
}