/* Copyright 2026 Free Software Foundation, Inc. Copyright (C) 2026 Advanced Micro Devices, Inc. All rights reserved. This file is part of GDB. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* Use 'target teams distribute parallel for' so that GDB sees multiple GPU waves at the same breakpoint. */ #include #define N 256 int main (void) { int a[N]; int b[N]; int c[N]; for (int i = 0; i < N; i++) { a[i] = i; b[i] = N - i; c[i] = 0; } #pragma omp target teams distribute parallel for \ map(to:a[0:N], b[0:N]) map(tofrom:c[0:N]) for (int i = 0; i < N; i++) c[i] = a[i] + b[i]; /* teams-line */ int correct = 1; for (int i = 0; i < N; i++) { if (c[i] != N) correct = 0; } printf ("correct=%d\n", correct); return correct ? 0 : 1; }