/******************************************************************************* * * MIT License * * Copyright (C) 2021-2025 Advanced Micro Devices, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * *******************************************************************************/ #pragma once #include #include #include "hip_resource.hpp" #include "singleton.hpp" // ContractionResource class is intended to manage a shared pool of resources for // testing hiptensor contraction kernels on the GPU. // // It minimizes the memory handling overhead for launching thousands of GPU // kernels by allowing re-use of existing memory allocations. Memory is only // re-allocated as necessary to satisfy minimum size requirements. // // The interface indicates memory ownership by this class and shall only be // used to access for read/write purposes. // // Currently uses HIP as the backend for device allocation. namespace hiptensor { struct ContractionResource : public HipResource, public LazySingleton { // For static initialization friend std::unique_ptr std::make_unique(); using Base = HipResource; public: using DevicePtrT = Base::DevicePtrT; using HostPtrT = Base::HostPtrT; // M, N, U, V, H, K using ProblemDims = std::vector>; // MatrixA, MatrixB, MatrixC, MatrixD (# of elements) using MatrixElements = std::tuple; // Bytes per element for matrices A/B/C/D using ElementBytes = std::tuple; enum : uint32_t { // Matrix size indices MatrixA = 0, MatrixB = 1, MatrixC = 2, MatrixD = 3, }; private: // No public instantiation except make_unique. // No copy ContractionResource(); ContractionResource(const ContractionResource&) = delete; ContractionResource& operator=(const ContractionResource&) = delete; public: ContractionResource(ContractionResource&&); ~ContractionResource() = default; void copyHostToDeviceAll(ElementBytes const& bytesPerElement); void copyDeviceToHostAll(ElementBytes const& bytesPerElement); void resizeStorage(ProblemDims const& size, ElementBytes bytesPerElement); void resizeStorage(MatrixElements const& size, ElementBytes bytesPerElement); HostPtrT& hostA(); HostPtrT& hostB(); HostPtrT& hostC(); HostPtrT& hostD(); DevicePtrT& deviceA(); DevicePtrT& deviceB(); DevicePtrT& deviceC(); DevicePtrT& deviceD(); void reset() final; protected: DevicePtrT mDeviceA, mDeviceB; DevicePtrT mDeviceC, mDeviceD; HostPtrT mHostA, mHostB; HostPtrT mHostC, mHostD; ElementBytes mCurrentElementBytes; ElementBytes mCurrentAllocBytes; MatrixElements mCurrentMatrixElements; MatrixElements mCurrentAllocElements; }; } // namespace hiptensor