// Copyright (c) 2020-2025 Advanced Micro Devices, Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #include #include #include #include #include #include #if !_THRUST_HAS_DEVICE_SYSTEM_STD # include #endif // This example demonstrates how to build a minimal custom // Thrust backend by intercepting for_each's dispatch. // We begin by defining a "system", which distinguishes our novel // backend from other Thrust backends. // We'll derive my_system from thrust::device_execution_policy to inherit // the functionality of the default device backend. // Note that we pass the name of our system as a template parameter // to thrust::device_execution_policy. struct my_system : thrust::device_execution_policy {}; // Next, we'll create a novel version of for_each which only // applies to algorithm invocations executed with my_system. // Our version of for_each will print a message and then call // the regular device version of for_each. // The first parameter to our version for_each is my_system. This allows // Thrust to locate it when dispatching thrust::for_each. // The following parameters are as normal. template Iterator for_each(my_system, Iterator first, Iterator last, Function f) { // output a message std::cout << "Hello, world from for_each(my_system)!" << std::endl; // to call the normal device version of for_each, pass thrust::device as the first parameter. return thrust::for_each(thrust::device, first, last, f); } int main() { thrust::device_vector vec(1); // create an instance of our system my_system sys; // To invoke our version of for_each, pass sys as the first parameter thrust::for_each(sys, vec.begin(), vec.end(), _THRUST_STD::negate<>{}); // Other algorithms that Thrust implements with thrust::for_each will also // cause our version of for_each to be invoked when we pass an instance of my_system as the first parameter. // Even though we did not define a special version of transform, Thrust dispatches the version it knows // for thrust::device_execution_policy, which my_system inherits. thrust::transform(sys, vec.begin(), vec.end(), vec.begin(), ::internal::identity{}); // Invocations without my_system are handled normally. thrust::for_each(vec.begin(), vec.end(), _THRUST_STD::negate<>{}); return 0; }