/* ************************************************************************ * Copyright (C) 2025-2026 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS") WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * ************************************************************************ */ #pragma once #include #include #include #include #include "gfx/InstDefDSL.hpp" namespace stinkytofu { // Each GPU architecture is defined in a separate file. // GpuArchManager::initAllArchs initializes all of the architectures. // // GpuArchManager also manages a unified opcode table for all of the // architectures. class GpuArchManager { private: std::vector> instructionsByArch; // All of the opcodes for all of the architectures. // Sorted by alphabetical order of the mnemonic strings. std::vector allOpcodes; void addArch(const std::string& arch, const std::function& defineInsts, const std::function& setLogicalToArchMap, const std::function& setRocisaToArchMap, const std::function& setRocisaConversionMap); void enumAllOpcodes(); bool error = false; public: bool hasError() const { return error; } const std::vector& getAllOpcodes() const { return allOpcodes; } const GpuArch* getArch(const std::string& archName) const { for (const auto& arch : instructionsByArch) if (arch->getName() == archName) return arch.get(); assert(false && "Internal error: Arch not found"); return nullptr; } std::vector getRegisteredArchNames() const { std::vector archs; for (auto& arch : instructionsByArch) archs.push_back(arch->getName()); return archs; } std::vector getRegisteredArchs() const { std::vector archs; for (auto& arch : instructionsByArch) archs.push_back(arch.get()); return archs; } static bool initAllArchs(GpuArchManager& manager); }; } // namespace stinkytofu