/******************************************************************************* * * MIT License * * Copyright (c) 2023 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * *******************************************************************************/ #include "layernorm.hpp" namespace layernorm { struct GPU_LayerNormTest_FP32 : LayerNormFwdTest { }; struct GPU_LayerNormTest_FP16 : LayerNormFwdTest { }; struct GPU_LayerNormTest_BFP16 : LayerNormFwdTest { }; struct GPU_LayerNormBwdTest_FP32 : LayerNormBwdTest { }; struct GPU_LayerNormBwdTest_FP16 : LayerNormBwdTest { }; struct GPU_LayerNormBwdTest_BFP16 : LayerNormBwdTest { }; } // namespace layernorm using namespace layernorm; TEST_P(GPU_LayerNormTest_FP32, LayerNormTestFw) { RunTest(); Verify(); }; TEST_P(GPU_LayerNormTest_FP16, LayerNormTestFw) { RunTest(); Verify(); }; TEST_P(GPU_LayerNormTest_BFP16, LayerNormTestFw) { RunTest(); Verify(); }; TEST_P(GPU_LayerNormBwdTest_FP32, LayerNormTestBw) { RunTest(); Verify(); }; TEST_P(GPU_LayerNormBwdTest_FP16, LayerNormTestBw) { RunTest(); Verify(); }; TEST_P(GPU_LayerNormBwdTest_BFP16, LayerNormTestBw) { RunTest(); Verify(); }; INSTANTIATE_TEST_SUITE_P(Full, GPU_LayerNormTest_FP32, testing::ValuesIn(LayerNormTestConfigs())); INSTANTIATE_TEST_SUITE_P(Full, GPU_LayerNormTest_FP16, testing::ValuesIn(LayerNormTestConfigs())); INSTANTIATE_TEST_SUITE_P(Full, GPU_LayerNormTest_BFP16, testing::ValuesIn(LayerNormTestConfigs())); INSTANTIATE_TEST_SUITE_P(Full, GPU_LayerNormBwdTest_FP32, testing::ValuesIn(LayerNormTestConfigs())); INSTANTIATE_TEST_SUITE_P(Full, GPU_LayerNormBwdTest_FP16, testing::ValuesIn(LayerNormTestConfigs())); INSTANTIATE_TEST_SUITE_P(Full, GPU_LayerNormBwdTest_BFP16, testing::ValuesIn(LayerNormTestConfigs()));