// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -emit-llvm-only -disable-llvm-passes -verify uint test_too_few_arg() { return __builtin_hlsl_wave_active_bit_and(); // expected-error@-1 {{too few arguments to function call, expected 1, have 0}} } uint test_too_many_arg(uint p0) { return __builtin_hlsl_wave_active_bit_and(p0, p0); // expected-error@-1 {{too many arguments to function call, expected 1, have 2}} } struct S { uint x; }; uint test_expr_struct_type_check(S p0) { return __builtin_hlsl_wave_active_bit_and(p0); // expected-error@-1 {{invalid operand of type 'S' where a scalar or vector is required}} } bool test_expr_bool_type_check(bool p0) { return __builtin_hlsl_wave_active_bit_and(p0); // expected-error@-1 {{invalid operand of type 'bool'}} }