; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -mtriple=riscv64 -mattr=+v,+b | FileCheck %s --check-prefixes=CHECK,V ; RUN: llc < %s -mtriple=riscv64 -mattr=+v,+b,+zvfh | FileCheck %s --check-prefixes=CHECK,ZVFH declare void @g() define void @f(ptr %m, ptr %n, ptr %p, ptr %q, ptr %r, ptr %s, double %t) { ; CHECK-LABEL: f: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -48 ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: sd ra, 40(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s0, 32(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s1, 24(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s2, 16(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s3, 8(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s4, 0(sp) # 8-byte Folded Spill ; CHECK-NEXT: .cfi_offset ra, -8 ; CHECK-NEXT: .cfi_offset s0, -16 ; CHECK-NEXT: .cfi_offset s1, -24 ; CHECK-NEXT: .cfi_offset s2, -32 ; CHECK-NEXT: .cfi_offset s3, -40 ; CHECK-NEXT: .cfi_offset s4, -48 ; CHECK-NEXT: mv s0, a5 ; CHECK-NEXT: mv s1, a4 ; CHECK-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; CHECK-NEXT: vle64.v v8, (a0) ; CHECK-NEXT: vse64.v v8, (a1) ; CHECK-NEXT: ld s3, 0(a2) ; CHECK-NEXT: ld s4, 8(a2) ; CHECK-NEXT: mv s2, a3 ; CHECK-NEXT: call g ; CHECK-NEXT: sd s3, 0(s2) ; CHECK-NEXT: sd s4, 8(s2) ; CHECK-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; CHECK-NEXT: vle64.v v8, (s1) ; CHECK-NEXT: vse64.v v8, (s0) ; CHECK-NEXT: ld ra, 40(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s0, 32(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s1, 24(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s2, 16(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s3, 8(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s4, 0(sp) # 8-byte Folded Reload ; CHECK-NEXT: .cfi_restore ra ; CHECK-NEXT: .cfi_restore s0 ; CHECK-NEXT: .cfi_restore s1 ; CHECK-NEXT: .cfi_restore s2 ; CHECK-NEXT: .cfi_restore s3 ; CHECK-NEXT: .cfi_restore s4 ; CHECK-NEXT: addi sp, sp, 48 ; CHECK-NEXT: .cfi_def_cfa_offset 0 ; CHECK-NEXT: ret %z0 = load i64, ptr %m %m.1 = getelementptr i64, ptr %m, i64 1 %z1 = load i64, ptr %m.1 store i64 %z0, ptr %n %n.1 = getelementptr i64, ptr %n, i64 1 store i64 %z1, ptr %n.1 %x0 = load i64, ptr %p %p.1 = getelementptr i64, ptr %p, i64 1 %x1 = load i64, ptr %p.1 call void @g() store i64 %x0, ptr %q %q.1 = getelementptr i64, ptr %q, i64 1 store i64 %x1, ptr %q.1 %y0 = load i64, ptr %r %r.1 = getelementptr i64, ptr %r, i64 1 %y1 = load i64, ptr %r.1 store i64 %y0, ptr %s %s.1 = getelementptr i64, ptr %s, i64 1 store i64 %y1, ptr %s.1 ret void } define void @f1(ptr %p, ptr %q, double %t) { ; CHECK-LABEL: f1: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e64, m1, ta, ma ; CHECK-NEXT: vle64.v v8, (a0) ; CHECK-NEXT: fcvt.wu.d a0, fa0, rtz ; CHECK-NEXT: vse64.v v8, (a1) ; CHECK-NEXT: ret %x0 = load i64, ptr %p %p.1 = getelementptr i64, ptr %p, i64 1 %x1 = load i64, ptr %p.1 %t1 = call i32 @llvm.experimental.constrained.fptoui.i32.f64(double %t, metadata !"fpexcept.strict") store i64 %x0, ptr %q %q.1 = getelementptr i64, ptr %q, i64 1 store i64 %x1, ptr %q.1 ret void } ; Merging scalars is profitable, it reduces pressure within a single ; register class. define void @i8_i16(ptr %p, ptr %q) { ; CHECK-LABEL: i8_i16: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -32 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: sd ra, 24(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s0, 16(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s1, 8(sp) # 8-byte Folded Spill ; CHECK-NEXT: .cfi_offset ra, -8 ; CHECK-NEXT: .cfi_offset s0, -16 ; CHECK-NEXT: .cfi_offset s1, -24 ; CHECK-NEXT: lh s1, 0(a0) ; CHECK-NEXT: mv s0, a1 ; CHECK-NEXT: call g ; CHECK-NEXT: sh s1, 0(s0) ; CHECK-NEXT: ld ra, 24(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s0, 16(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s1, 8(sp) # 8-byte Folded Reload ; CHECK-NEXT: .cfi_restore ra ; CHECK-NEXT: .cfi_restore s0 ; CHECK-NEXT: .cfi_restore s1 ; CHECK-NEXT: addi sp, sp, 32 ; CHECK-NEXT: .cfi_def_cfa_offset 0 ; CHECK-NEXT: ret %p0 = getelementptr i8, ptr %p, i64 0 %p1 = getelementptr i8, ptr %p, i64 1 %x0 = load i8, ptr %p0, align 2 %x1 = load i8, ptr %p1 call void @g() %q0 = getelementptr i8, ptr %q, i64 0 %q1 = getelementptr i8, ptr %q, i64 1 store i8 %x0, ptr %q0, align 2 store i8 %x1, ptr %q1 ret void } define void @i8_i16_rotate(ptr %p, ptr %q) { ; CHECK-LABEL: i8_i16_rotate: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -32 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: sd ra, 24(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s0, 16(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s1, 8(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s2, 0(sp) # 8-byte Folded Spill ; CHECK-NEXT: .cfi_offset ra, -8 ; CHECK-NEXT: .cfi_offset s0, -16 ; CHECK-NEXT: .cfi_offset s1, -24 ; CHECK-NEXT: .cfi_offset s2, -32 ; CHECK-NEXT: lbu s1, 0(a0) ; CHECK-NEXT: lbu s2, 1(a0) ; CHECK-NEXT: mv s0, a1 ; CHECK-NEXT: call g ; CHECK-NEXT: sb s2, 0(s0) ; CHECK-NEXT: sb s1, 1(s0) ; CHECK-NEXT: ld ra, 24(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s0, 16(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s1, 8(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s2, 0(sp) # 8-byte Folded Reload ; CHECK-NEXT: .cfi_restore ra ; CHECK-NEXT: .cfi_restore s0 ; CHECK-NEXT: .cfi_restore s1 ; CHECK-NEXT: .cfi_restore s2 ; CHECK-NEXT: addi sp, sp, 32 ; CHECK-NEXT: .cfi_def_cfa_offset 0 ; CHECK-NEXT: ret %p0 = getelementptr i8, ptr %p, i64 0 %p1 = getelementptr i8, ptr %p, i64 1 %x0 = load i8, ptr %p0, align 2 %x1 = load i8, ptr %p1 call void @g() %q0 = getelementptr i8, ptr %q, i64 0 %q1 = getelementptr i8, ptr %q, i64 1 store i8 %x1, ptr %q0, align 2 store i8 %x0, ptr %q1 ret void } ; We could reorder the first call and the load here to enable ; merging, but don't currently do so. define void @i8_i16_resched_readnone_ld(ptr %p, ptr %q) { ; CHECK-LABEL: i8_i16_resched_readnone_ld: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -32 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: sd ra, 24(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s0, 16(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s1, 8(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s2, 0(sp) # 8-byte Folded Spill ; CHECK-NEXT: .cfi_offset ra, -8 ; CHECK-NEXT: .cfi_offset s0, -16 ; CHECK-NEXT: .cfi_offset s1, -24 ; CHECK-NEXT: .cfi_offset s2, -32 ; CHECK-NEXT: mv s0, a0 ; CHECK-NEXT: lbu s2, 0(a0) ; CHECK-NEXT: mv s1, a1 ; CHECK-NEXT: call g ; CHECK-NEXT: lbu s0, 1(s0) ; CHECK-NEXT: call g ; CHECK-NEXT: sb s2, 0(s1) ; CHECK-NEXT: sb s0, 1(s1) ; CHECK-NEXT: ld ra, 24(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s0, 16(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s1, 8(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s2, 0(sp) # 8-byte Folded Reload ; CHECK-NEXT: .cfi_restore ra ; CHECK-NEXT: .cfi_restore s0 ; CHECK-NEXT: .cfi_restore s1 ; CHECK-NEXT: .cfi_restore s2 ; CHECK-NEXT: addi sp, sp, 32 ; CHECK-NEXT: .cfi_def_cfa_offset 0 ; CHECK-NEXT: ret %p0 = getelementptr i8, ptr %p, i64 0 %p1 = getelementptr i8, ptr %p, i64 1 %x0 = load i8, ptr %p0, align 2 call void @g() readnone %x1 = load i8, ptr %p1 call void @g() %q0 = getelementptr i8, ptr %q, i64 0 %q1 = getelementptr i8, ptr %q, i64 1 store i8 %x0, ptr %q0, align 2 store i8 %x1, ptr %q1 ret void } ; We could reorder the second call and the store here to ; enable merging, but don't currently do so. define void @i8_i16_resched_readnone_st(ptr %p, ptr %q) { ; CHECK-LABEL: i8_i16_resched_readnone_st: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -32 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: sd ra, 24(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s0, 16(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s1, 8(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s2, 0(sp) # 8-byte Folded Spill ; CHECK-NEXT: .cfi_offset ra, -8 ; CHECK-NEXT: .cfi_offset s0, -16 ; CHECK-NEXT: .cfi_offset s1, -24 ; CHECK-NEXT: .cfi_offset s2, -32 ; CHECK-NEXT: lbu s1, 0(a0) ; CHECK-NEXT: lbu s2, 1(a0) ; CHECK-NEXT: mv s0, a1 ; CHECK-NEXT: call g ; CHECK-NEXT: sb s1, 0(s0) ; CHECK-NEXT: call g ; CHECK-NEXT: sb s2, 1(s0) ; CHECK-NEXT: ld ra, 24(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s0, 16(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s1, 8(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s2, 0(sp) # 8-byte Folded Reload ; CHECK-NEXT: .cfi_restore ra ; CHECK-NEXT: .cfi_restore s0 ; CHECK-NEXT: .cfi_restore s1 ; CHECK-NEXT: .cfi_restore s2 ; CHECK-NEXT: addi sp, sp, 32 ; CHECK-NEXT: .cfi_def_cfa_offset 0 ; CHECK-NEXT: ret %p0 = getelementptr i8, ptr %p, i64 0 %p1 = getelementptr i8, ptr %p, i64 1 %x0 = load i8, ptr %p0, align 2 %x1 = load i8, ptr %p1 call void @g() %q0 = getelementptr i8, ptr %q, i64 0 store i8 %x0, ptr %q0, align 2 call void @g() readnone %q1 = getelementptr i8, ptr %q, i64 1 store i8 %x1, ptr %q1 ret void } define void @i32_i64(ptr %p, ptr %q) { ; CHECK-LABEL: i32_i64: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -32 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: sd ra, 24(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s0, 16(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s1, 8(sp) # 8-byte Folded Spill ; CHECK-NEXT: .cfi_offset ra, -8 ; CHECK-NEXT: .cfi_offset s0, -16 ; CHECK-NEXT: .cfi_offset s1, -24 ; CHECK-NEXT: ld s1, 0(a0) ; CHECK-NEXT: mv s0, a1 ; CHECK-NEXT: call g ; CHECK-NEXT: sd s1, 0(s0) ; CHECK-NEXT: ld ra, 24(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s0, 16(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s1, 8(sp) # 8-byte Folded Reload ; CHECK-NEXT: .cfi_restore ra ; CHECK-NEXT: .cfi_restore s0 ; CHECK-NEXT: .cfi_restore s1 ; CHECK-NEXT: addi sp, sp, 32 ; CHECK-NEXT: .cfi_def_cfa_offset 0 ; CHECK-NEXT: ret %p0 = getelementptr i8, ptr %p, i64 0 %p1 = getelementptr i8, ptr %p, i64 4 %x0 = load i32, ptr %p0, align 8 %x1 = load i32, ptr %p1 call void @g() %q0 = getelementptr i8, ptr %q, i64 0 %q1 = getelementptr i8, ptr %q, i64 4 store i32 %x0, ptr %q0, align 8 store i32 %x1, ptr %q1 ret void } define void @i32_i64_rotate(ptr %p, ptr %q) { ; CHECK-LABEL: i32_i64_rotate: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -32 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: sd ra, 24(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s0, 16(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s1, 8(sp) # 8-byte Folded Spill ; CHECK-NEXT: .cfi_offset ra, -8 ; CHECK-NEXT: .cfi_offset s0, -16 ; CHECK-NEXT: .cfi_offset s1, -24 ; CHECK-NEXT: mv s0, a1 ; CHECK-NEXT: ld a0, 0(a0) ; CHECK-NEXT: rori s1, a0, 32 ; CHECK-NEXT: call g ; CHECK-NEXT: sd s1, 0(s0) ; CHECK-NEXT: ld ra, 24(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s0, 16(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s1, 8(sp) # 8-byte Folded Reload ; CHECK-NEXT: .cfi_restore ra ; CHECK-NEXT: .cfi_restore s0 ; CHECK-NEXT: .cfi_restore s1 ; CHECK-NEXT: addi sp, sp, 32 ; CHECK-NEXT: .cfi_def_cfa_offset 0 ; CHECK-NEXT: ret %p0 = getelementptr i8, ptr %p, i64 0 %p1 = getelementptr i8, ptr %p, i64 4 %x0 = load i32, ptr %p0, align 8 %x1 = load i32, ptr %p1 call void @g() %q0 = getelementptr i8, ptr %q, i64 0 %q1 = getelementptr i8, ptr %q, i64 4 store i32 %x1, ptr %q0, align 8 store i32 %x0, ptr %q1 ret void } ; Merging vectors is profitable, it reduces pressure within a single ; register class. define void @v2i8_v4i8(ptr %p, ptr %q) { ; CHECK-LABEL: v2i8_v4i8: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -32 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: sd ra, 24(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s0, 16(sp) # 8-byte Folded Spill ; CHECK-NEXT: .cfi_offset ra, -8 ; CHECK-NEXT: .cfi_offset s0, -16 ; CHECK-NEXT: csrr a2, vlenb ; CHECK-NEXT: sub sp, sp, a2 ; CHECK-NEXT: .cfi_escape 0x0f, 0x0d, 0x72, 0x00, 0x11, 0x20, 0x22, 0x11, 0x01, 0x92, 0xa2, 0x38, 0x00, 0x1e, 0x22 # sp + 32 + 1 * vlenb ; CHECK-NEXT: vsetivli zero, 4, e8, mf4, ta, ma ; CHECK-NEXT: vle8.v v8, (a0) ; CHECK-NEXT: addi a0, sp, 16 ; CHECK-NEXT: vs1r.v v8, (a0) # vscale x 8-byte Folded Spill ; CHECK-NEXT: mv s0, a1 ; CHECK-NEXT: call g ; CHECK-NEXT: addi a0, sp, 16 ; CHECK-NEXT: vl1r.v v8, (a0) # vscale x 8-byte Folded Reload ; CHECK-NEXT: vsetivli zero, 4, e8, mf4, ta, ma ; CHECK-NEXT: vse8.v v8, (s0) ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: add sp, sp, a0 ; CHECK-NEXT: .cfi_def_cfa sp, 32 ; CHECK-NEXT: ld ra, 24(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s0, 16(sp) # 8-byte Folded Reload ; CHECK-NEXT: .cfi_restore ra ; CHECK-NEXT: .cfi_restore s0 ; CHECK-NEXT: addi sp, sp, 32 ; CHECK-NEXT: .cfi_def_cfa_offset 0 ; CHECK-NEXT: ret %p0 = getelementptr i8, ptr %p, i64 0 %p1 = getelementptr i8, ptr %p, i64 2 %x0 = load <2 x i8>, ptr %p0, align 2 %x1 = load <2 x i8>, ptr %p1 call void @g() %q0 = getelementptr i8, ptr %q, i64 0 %q1 = getelementptr i8, ptr %q, i64 2 store <2 x i8> %x0, ptr %q0, align 2 store <2 x i8> %x1, ptr %q1 ret void } ; Merging two 16 x i8 into one 32 x i8 (on zvl128b) will require the same ; numbers of registers to be spilled, but it can be done with fewer ; instructions define void @v16i8_v32i8(ptr %p, ptr %q) { ; CHECK-LABEL: v16i8_v32i8: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -64 ; CHECK-NEXT: .cfi_def_cfa_offset 64 ; CHECK-NEXT: sd ra, 56(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s0, 48(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s1, 40(sp) # 8-byte Folded Spill ; CHECK-NEXT: .cfi_offset ra, -8 ; CHECK-NEXT: .cfi_offset s0, -16 ; CHECK-NEXT: .cfi_offset s1, -24 ; CHECK-NEXT: csrr a2, vlenb ; CHECK-NEXT: slli a2, a2, 1 ; CHECK-NEXT: sub sp, sp, a2 ; CHECK-NEXT: .cfi_escape 0x0f, 0x0e, 0x72, 0x00, 0x11, 0xc0, 0x00, 0x22, 0x11, 0x02, 0x92, 0xa2, 0x38, 0x00, 0x1e, 0x22 # sp + 64 + 2 * vlenb ; CHECK-NEXT: li s1, 32 ; CHECK-NEXT: vsetvli zero, s1, e8, m2, ta, ma ; CHECK-NEXT: vle8.v v8, (a0) ; CHECK-NEXT: addi a0, sp, 32 ; CHECK-NEXT: vs2r.v v8, (a0) # vscale x 16-byte Folded Spill ; CHECK-NEXT: mv s0, a1 ; CHECK-NEXT: call g ; CHECK-NEXT: addi a0, sp, 32 ; CHECK-NEXT: vl2r.v v8, (a0) # vscale x 16-byte Folded Reload ; CHECK-NEXT: vsetvli zero, s1, e8, m2, ta, ma ; CHECK-NEXT: vse8.v v8, (s0) ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: sh1add sp, a0, sp ; CHECK-NEXT: .cfi_def_cfa sp, 64 ; CHECK-NEXT: ld ra, 56(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s0, 48(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s1, 40(sp) # 8-byte Folded Reload ; CHECK-NEXT: .cfi_restore ra ; CHECK-NEXT: .cfi_restore s0 ; CHECK-NEXT: .cfi_restore s1 ; CHECK-NEXT: addi sp, sp, 64 ; CHECK-NEXT: .cfi_def_cfa_offset 0 ; CHECK-NEXT: ret %p0 = getelementptr i8, ptr %p, i64 0 %p1 = getelementptr i8, ptr %p, i64 16 %x0 = load <16 x i8>, ptr %p0, align 2 %x1 = load <16 x i8>, ptr %p1 call void @g() %q0 = getelementptr i8, ptr %q, i64 0 %q1 = getelementptr i8, ptr %q, i64 16 store <16 x i8> %x0, ptr %q0, align 2 store <16 x i8> %x1, ptr %q1 ret void } define void @two_half(ptr %p, ptr %q) { ; CHECK-LABEL: two_half: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -32 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: sd ra, 24(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s0, 16(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s1, 8(sp) # 8-byte Folded Spill ; CHECK-NEXT: .cfi_offset ra, -8 ; CHECK-NEXT: .cfi_offset s0, -16 ; CHECK-NEXT: .cfi_offset s1, -24 ; CHECK-NEXT: lw s1, 0(a0) ; CHECK-NEXT: mv s0, a1 ; CHECK-NEXT: call g ; CHECK-NEXT: sw s1, 0(s0) ; CHECK-NEXT: ld ra, 24(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s0, 16(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s1, 8(sp) # 8-byte Folded Reload ; CHECK-NEXT: .cfi_restore ra ; CHECK-NEXT: .cfi_restore s0 ; CHECK-NEXT: .cfi_restore s1 ; CHECK-NEXT: addi sp, sp, 32 ; CHECK-NEXT: .cfi_def_cfa_offset 0 ; CHECK-NEXT: ret %p0 = getelementptr i8, ptr %p, i64 0 %p1 = getelementptr i8, ptr %p, i64 2 %x0 = load half, ptr %p0, align 4 %x1 = load half, ptr %p1 call void @g() %q0 = getelementptr i8, ptr %q, i64 0 %q1 = getelementptr i8, ptr %q, i64 2 store half %x0, ptr %q0, align 4 store half %x1, ptr %q1 ret void } define void @two_half_unaligned(ptr %p, ptr %q) { ; V-LABEL: two_half_unaligned: ; V: # %bb.0: ; V-NEXT: addi sp, sp, -32 ; V-NEXT: .cfi_def_cfa_offset 32 ; V-NEXT: sd ra, 24(sp) # 8-byte Folded Spill ; V-NEXT: sd s0, 16(sp) # 8-byte Folded Spill ; V-NEXT: sd s1, 8(sp) # 8-byte Folded Spill ; V-NEXT: sd s2, 0(sp) # 8-byte Folded Spill ; V-NEXT: .cfi_offset ra, -8 ; V-NEXT: .cfi_offset s0, -16 ; V-NEXT: .cfi_offset s1, -24 ; V-NEXT: .cfi_offset s2, -32 ; V-NEXT: lh s1, 0(a0) ; V-NEXT: lh s2, 2(a0) ; V-NEXT: mv s0, a1 ; V-NEXT: call g ; V-NEXT: sh s1, 0(s0) ; V-NEXT: sh s2, 2(s0) ; V-NEXT: ld ra, 24(sp) # 8-byte Folded Reload ; V-NEXT: ld s0, 16(sp) # 8-byte Folded Reload ; V-NEXT: ld s1, 8(sp) # 8-byte Folded Reload ; V-NEXT: ld s2, 0(sp) # 8-byte Folded Reload ; V-NEXT: .cfi_restore ra ; V-NEXT: .cfi_restore s0 ; V-NEXT: .cfi_restore s1 ; V-NEXT: .cfi_restore s2 ; V-NEXT: addi sp, sp, 32 ; V-NEXT: .cfi_def_cfa_offset 0 ; V-NEXT: ret ; ; ZVFH-LABEL: two_half_unaligned: ; ZVFH: # %bb.0: ; ZVFH-NEXT: addi sp, sp, -32 ; ZVFH-NEXT: .cfi_def_cfa_offset 32 ; ZVFH-NEXT: sd ra, 24(sp) # 8-byte Folded Spill ; ZVFH-NEXT: sd s0, 16(sp) # 8-byte Folded Spill ; ZVFH-NEXT: fsd fs0, 8(sp) # 8-byte Folded Spill ; ZVFH-NEXT: fsd fs1, 0(sp) # 8-byte Folded Spill ; ZVFH-NEXT: .cfi_offset ra, -8 ; ZVFH-NEXT: .cfi_offset s0, -16 ; ZVFH-NEXT: .cfi_offset fs0, -24 ; ZVFH-NEXT: .cfi_offset fs1, -32 ; ZVFH-NEXT: flh fs0, 0(a0) ; ZVFH-NEXT: flh fs1, 2(a0) ; ZVFH-NEXT: mv s0, a1 ; ZVFH-NEXT: call g ; ZVFH-NEXT: fsh fs0, 0(s0) ; ZVFH-NEXT: fsh fs1, 2(s0) ; ZVFH-NEXT: ld ra, 24(sp) # 8-byte Folded Reload ; ZVFH-NEXT: ld s0, 16(sp) # 8-byte Folded Reload ; ZVFH-NEXT: fld fs0, 8(sp) # 8-byte Folded Reload ; ZVFH-NEXT: fld fs1, 0(sp) # 8-byte Folded Reload ; ZVFH-NEXT: .cfi_restore ra ; ZVFH-NEXT: .cfi_restore s0 ; ZVFH-NEXT: .cfi_restore fs0 ; ZVFH-NEXT: .cfi_restore fs1 ; ZVFH-NEXT: addi sp, sp, 32 ; ZVFH-NEXT: .cfi_def_cfa_offset 0 ; ZVFH-NEXT: ret %p0 = getelementptr i8, ptr %p, i64 0 %p1 = getelementptr i8, ptr %p, i64 2 %x0 = load half, ptr %p0 %x1 = load half, ptr %p1 call void @g() %q0 = getelementptr i8, ptr %q, i64 0 %q1 = getelementptr i8, ptr %q, i64 2 store half %x0, ptr %q0 store half %x1, ptr %q1 ret void } define void @two_float(ptr %p, ptr %q) { ; CHECK-LABEL: two_float: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -32 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: sd ra, 24(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s0, 16(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s1, 8(sp) # 8-byte Folded Spill ; CHECK-NEXT: .cfi_offset ra, -8 ; CHECK-NEXT: .cfi_offset s0, -16 ; CHECK-NEXT: .cfi_offset s1, -24 ; CHECK-NEXT: ld s1, 0(a0) ; CHECK-NEXT: mv s0, a1 ; CHECK-NEXT: call g ; CHECK-NEXT: sd s1, 0(s0) ; CHECK-NEXT: ld ra, 24(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s0, 16(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s1, 8(sp) # 8-byte Folded Reload ; CHECK-NEXT: .cfi_restore ra ; CHECK-NEXT: .cfi_restore s0 ; CHECK-NEXT: .cfi_restore s1 ; CHECK-NEXT: addi sp, sp, 32 ; CHECK-NEXT: .cfi_def_cfa_offset 0 ; CHECK-NEXT: ret %p0 = getelementptr i8, ptr %p, i64 0 %p1 = getelementptr i8, ptr %p, i64 4 %x0 = load float, ptr %p0, align 8 %x1 = load float, ptr %p1 call void @g() %q0 = getelementptr i8, ptr %q, i64 0 %q1 = getelementptr i8, ptr %q, i64 4 store float %x0, ptr %q0, align 8 store float %x1, ptr %q1 ret void } define void @two_float_unaligned(ptr %p, ptr %q) { ; CHECK-LABEL: two_float_unaligned: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -32 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: sd ra, 24(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s0, 16(sp) # 8-byte Folded Spill ; CHECK-NEXT: fsd fs0, 8(sp) # 8-byte Folded Spill ; CHECK-NEXT: fsd fs1, 0(sp) # 8-byte Folded Spill ; CHECK-NEXT: .cfi_offset ra, -8 ; CHECK-NEXT: .cfi_offset s0, -16 ; CHECK-NEXT: .cfi_offset fs0, -24 ; CHECK-NEXT: .cfi_offset fs1, -32 ; CHECK-NEXT: flw fs0, 0(a0) ; CHECK-NEXT: flw fs1, 4(a0) ; CHECK-NEXT: mv s0, a1 ; CHECK-NEXT: call g ; CHECK-NEXT: fsw fs0, 0(s0) ; CHECK-NEXT: fsw fs1, 4(s0) ; CHECK-NEXT: ld ra, 24(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s0, 16(sp) # 8-byte Folded Reload ; CHECK-NEXT: fld fs0, 8(sp) # 8-byte Folded Reload ; CHECK-NEXT: fld fs1, 0(sp) # 8-byte Folded Reload ; CHECK-NEXT: .cfi_restore ra ; CHECK-NEXT: .cfi_restore s0 ; CHECK-NEXT: .cfi_restore fs0 ; CHECK-NEXT: .cfi_restore fs1 ; CHECK-NEXT: addi sp, sp, 32 ; CHECK-NEXT: .cfi_def_cfa_offset 0 ; CHECK-NEXT: ret %p0 = getelementptr i8, ptr %p, i64 0 %p1 = getelementptr i8, ptr %p, i64 4 %x0 = load float, ptr %p0 %x1 = load float, ptr %p1 call void @g() %q0 = getelementptr i8, ptr %q, i64 0 %q1 = getelementptr i8, ptr %q, i64 4 store float %x0, ptr %q0 store float %x1, ptr %q1 ret void } define void @two_float_rotate(ptr %p, ptr %q) { ; CHECK-LABEL: two_float_rotate: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -32 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: sd ra, 24(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s0, 16(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s1, 8(sp) # 8-byte Folded Spill ; CHECK-NEXT: .cfi_offset ra, -8 ; CHECK-NEXT: .cfi_offset s0, -16 ; CHECK-NEXT: .cfi_offset s1, -24 ; CHECK-NEXT: mv s0, a1 ; CHECK-NEXT: ld a0, 0(a0) ; CHECK-NEXT: rori s1, a0, 32 ; CHECK-NEXT: call g ; CHECK-NEXT: sd s1, 0(s0) ; CHECK-NEXT: ld ra, 24(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s0, 16(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s1, 8(sp) # 8-byte Folded Reload ; CHECK-NEXT: .cfi_restore ra ; CHECK-NEXT: .cfi_restore s0 ; CHECK-NEXT: .cfi_restore s1 ; CHECK-NEXT: addi sp, sp, 32 ; CHECK-NEXT: .cfi_def_cfa_offset 0 ; CHECK-NEXT: ret %p0 = getelementptr i8, ptr %p, i64 0 %p1 = getelementptr i8, ptr %p, i64 4 %x0 = load float, ptr %p0, align 8 %x1 = load float, ptr %p1 call void @g() %q0 = getelementptr i8, ptr %q, i64 0 %q1 = getelementptr i8, ptr %q, i64 4 store float %x1, ptr %q0, align 8 store float %x0, ptr %q1 ret void } define void @two_double(ptr %p, ptr %q) { ; CHECK-LABEL: two_double: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -32 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: sd ra, 24(sp) # 8-byte Folded Spill ; CHECK-NEXT: sd s0, 16(sp) # 8-byte Folded Spill ; CHECK-NEXT: fsd fs0, 8(sp) # 8-byte Folded Spill ; CHECK-NEXT: fsd fs1, 0(sp) # 8-byte Folded Spill ; CHECK-NEXT: .cfi_offset ra, -8 ; CHECK-NEXT: .cfi_offset s0, -16 ; CHECK-NEXT: .cfi_offset fs0, -24 ; CHECK-NEXT: .cfi_offset fs1, -32 ; CHECK-NEXT: fld fs0, 0(a0) ; CHECK-NEXT: fld fs1, 8(a0) ; CHECK-NEXT: mv s0, a1 ; CHECK-NEXT: call g ; CHECK-NEXT: fsd fs0, 0(s0) ; CHECK-NEXT: fsd fs1, 8(s0) ; CHECK-NEXT: ld ra, 24(sp) # 8-byte Folded Reload ; CHECK-NEXT: ld s0, 16(sp) # 8-byte Folded Reload ; CHECK-NEXT: fld fs0, 8(sp) # 8-byte Folded Reload ; CHECK-NEXT: fld fs1, 0(sp) # 8-byte Folded Reload ; CHECK-NEXT: .cfi_restore ra ; CHECK-NEXT: .cfi_restore s0 ; CHECK-NEXT: .cfi_restore fs0 ; CHECK-NEXT: .cfi_restore fs1 ; CHECK-NEXT: addi sp, sp, 32 ; CHECK-NEXT: .cfi_def_cfa_offset 0 ; CHECK-NEXT: ret %p0 = getelementptr i8, ptr %p, i64 0 %p1 = getelementptr i8, ptr %p, i64 8 %x0 = load double, ptr %p0 %x1 = load double, ptr %p1 call void @g() %q0 = getelementptr i8, ptr %q, i64 0 %q1 = getelementptr i8, ptr %q, i64 8 store double %x0, ptr %q0 store double %x1, ptr %q1 ret void }