/* * Copyright (c) Advanced Micro Devices, Inc., or its affiliates. * * SPDX-License-Identifier: MIT */ #include "OCLPerfLDSReadSpeed.h" #include #include #include #include "CL/cl.h" #include "Timer.h" // Quiet pesky warnings #ifdef WIN_OS #define SNPRINTF sprintf_s #else #define SNPRINTF snprintf #endif #define NUM_SIZES 4 // 256KB, 1 MB, 4MB, 16 MB static const unsigned int Sizes[NUM_SIZES] = {262144, 1048576, 4194304, 16777216}; void OCLPerfLDSReadSpeed::genShader(unsigned int idx) { shader_.clear(); if (idx == 0) { shader_ += "__kernel __attribute__((reqd_work_group_size(64,1,1))) void " "_ldsReadSpeed(__global float *outBuf, float c)\n" "{\n" " uint gid = (int) get_global_id(0);\n" " uint lid = (int) get_local_id(0);\n" " __local float localLocal[2048];\n" " float val1 = c;\n" " float val2 = c;\n" " float val3 = c;\n" " float val4 = c;\n" " uint hacklid = gid % 64;\n" " for (int i = 0; i < (2048/64); i++) {\n" " localLocal[hacklid + i*64] = lid;\n" " }\n" " barrier(CLK_LOCAL_MEM_FENCE);\n" " val1 += localLocal[lid+0];\n" " val2 += localLocal[lid+64];\n" " val3 += localLocal[lid+128];\n" " val4 += localLocal[lid+192];\n" " val1 += localLocal[lid+256];\n" " val2 += localLocal[lid+320];\n" " val3 += localLocal[lid+384];\n" " val4 += localLocal[lid+448];\n" " val1 += localLocal[lid+512];\n" " val2 += localLocal[lid+576];\n" " val3 += localLocal[lid+640];\n" " val4 += localLocal[lid+704];\n" " val1 += localLocal[lid+768];\n" " val2 += localLocal[lid+832];\n" " val3 += localLocal[lid+896];\n" " val4 += localLocal[lid+960];\n" " val1 += localLocal[lid+1024];\n" " val2 += localLocal[lid+1088];\n" " val3 += localLocal[lid+1152];\n" " val4 += localLocal[lid+1216];\n" " val1 += localLocal[lid+1280];\n" " val2 += localLocal[lid+1344];\n" " val3 += localLocal[lid+1408];\n" " val4 += localLocal[lid+1472];\n" " val1 += localLocal[lid+1536];\n" " val2 += localLocal[lid+1600];\n" " val3 += localLocal[lid+1664];\n" " val4 += localLocal[lid+1728];\n" " val1 += localLocal[lid+1792];\n" " val2 += localLocal[lid+1856];\n" " val3 += localLocal[lid+1920];\n" " val4 += localLocal[lid+1984];\n" " outBuf[gid] = val1+val2+val3+val4;\n" "}\n"; ldsSizeBytes_ = 2048 * 4; } else if (idx == 1) { shader_ += "__kernel __attribute__((reqd_work_group_size(64,1,1))) void " "_ldsReadSpeed(__global float *outBuf, float c)\n" "{\n" " uint gid = (uint) get_global_id(0);\n" " int lid = (int) get_local_id(0);\n" " __local float localLocal[768];\n" " float val0 = 0.0f;\n" " float val1 = 0.0f;\n" " uint hacklid = gid % 64;\n" " for (int i = 0; i < (768/64); i++) {\n" " localLocal[hacklid + i*64] = lid;\n" " }\n" " barrier(CLK_LOCAL_MEM_FENCE);\n" "#pragma nounroll\n" "for (uint i = 0; i < 32;i++)\n" "{\n" " val0 += localLocal[lid+0];\n" " val1 += localLocal[lid+64];\n" " val0 += localLocal[lid+128];\n" " val1 += localLocal[lid+192];\n" " val0 += localLocal[lid+256];\n" " val1 += localLocal[lid+320];\n" " val0 += localLocal[lid+384];\n" " val1 += localLocal[lid+448];\n" " lid += 1;\n" "}\n" "val0 += val1;\n" "val1 = min(val0,1.0f);\n" "if ((lid + val1) < 0){\n" " outBuf[gid] = val0;\n" "}\n" "}\n"; ldsSizeBytes_ = 768 * 4; } else { shader_ += "__kernel __attribute__((reqd_work_group_size(64,1,1))) void " "_ldsReadSpeed(__global float *outBuf, float c)\n" "{\n" " uint gid = (uint) get_global_id(0);\n" " int lid = (int) get_local_id(0);\n" " __local float localLocal[256];\n" " float val0 = 0.0f;\n" " float val1 = 0.0f;\n" " uint hacklid = gid % 64;\n" " for (int i = 0; i < (256/64); i++) {\n" " localLocal[hacklid + i*64] = lid;\n" " }\n" " barrier(CLK_LOCAL_MEM_FENCE);\n" "#pragma nounroll\n" "for (uint i = 0; i < 32;i++)\n" "{\n" " val0 += localLocal[8*i+0];\n" " val1 += localLocal[8*i+1];\n" " val0 += localLocal[8*i+2];\n" " val1 += localLocal[8*i+3];\n" " val0 += localLocal[8*i+4];\n" " val1 += localLocal[8*i+5];\n" " val0 += localLocal[8*i+6];\n" " val1 += localLocal[8*i+7];\n" "}\n" "val0 += val1;\n" "val1 = min(val0,1.0f);\n" "if ((lid + val1) < 0){\n" " outBuf[gid] = val0;\n" "}\n" "}\n"; ldsSizeBytes_ = 256 * 4; } } OCLPerfLDSReadSpeed::OCLPerfLDSReadSpeed() { _numSubTests = NUM_SIZES * 3; } OCLPerfLDSReadSpeed::~OCLPerfLDSReadSpeed() {} void OCLPerfLDSReadSpeed::setData(cl_mem buffer, float val) { float* data = (float*)_wrapper->clEnqueueMapBuffer(cmd_queue_, buffer, true, CL_MAP_WRITE, 0, bufSize_, 0, NULL, NULL, &error_); for (unsigned int i = 0; i < (bufSize_ >> 2); i++) data[i] = val; error_ = _wrapper->clEnqueueUnmapMemObject(cmd_queue_, buffer, data, 0, NULL, NULL); _wrapper->clFinish(cmd_queue_); } void OCLPerfLDSReadSpeed::checkData(cl_mem buffer) { float* data = (float*)_wrapper->clEnqueueMapBuffer(cmd_queue_, buffer, true, CL_MAP_READ, 0, bufSize_, 0, NULL, NULL, &error_); for (unsigned int i = 0; i < (bufSize_ >> 2); i++) { if (data[i] != (float)numReads_) { printf("Data validation failed at index %d!\n", i); printf("Expected %d %d %d %d\nGot %d %d %d %d\n", numReads_, numReads_, numReads_, numReads_, (unsigned int)data[i], (unsigned int)data[i + 1], (unsigned int)data[i + 2], (unsigned int)data[i + 3]); CHECK_RESULT_NO_RETURN(0, "Data validation failed!\n"); break; } } error_ = _wrapper->clEnqueueUnmapMemObject(cmd_queue_, buffer, data, 0, NULL, NULL); _wrapper->clFinish(cmd_queue_); } static void CL_CALLBACK notify_callback(const char* errinfo, const void* private_info, size_t cb, void* user_data) {} void OCLPerfLDSReadSpeed::open(unsigned int test, char* units, double& conversion, unsigned int deviceId) { cl_uint numPlatforms; cl_platform_id platform = NULL; cl_uint num_devices = 0; cl_device_id* devices = NULL; cl_device_id device = NULL; _crcword = 0; conversion = 1.0f; _deviceId = deviceId; context_ = 0; cmd_queue_ = 0; program_ = 0; kernel_ = 0; outBuffer_ = 0; error_ = _wrapper->clGetPlatformIDs(0, NULL, &numPlatforms); CHECK_RESULT(error_ != CL_SUCCESS, "clGetPlatformIDs failed"); if (0 < numPlatforms) { cl_platform_id* platforms = new cl_platform_id[numPlatforms]; error_ = _wrapper->clGetPlatformIDs(numPlatforms, platforms, NULL); CHECK_RESULT(error_ != CL_SUCCESS, "clGetPlatformIDs failed"); #if 0 // Get last for default platform = platforms[numPlatforms-1]; for (unsigned i = 0; i < numPlatforms; ++i) { #endif platform = platforms[_platformIndex]; char pbuf[100]; error_ = _wrapper->clGetPlatformInfo(platforms[_platformIndex], CL_PLATFORM_VENDOR, sizeof(pbuf), pbuf, NULL); num_devices = 0; /* Get the number of requested devices */ error_ = _wrapper->clGetDeviceIDs(platforms[_platformIndex], type_, 0, NULL, &num_devices); // Runtime returns an error when no GPU devices are present instead of just // returning 0 devices // CHECK_RESULT(error_ != CL_SUCCESS, "clGetDeviceIDs failed"); // Choose platform with GPU devices // if (num_devices > 0) //{ // platform = platforms[_platformIndex]; // break; //} #if 0 } #endif delete platforms; } numReads_ = 32; width_ = Sizes[test % NUM_SIZES]; shaderIdx_ = test / NUM_SIZES; bufSize_ = width_; /* * If we could find our platform, use it. If not, die as we need the AMD * platform for these extensions. */ CHECK_RESULT(platform == 0, "Couldn't find AMD platform, cannot proceed"); devices = (cl_device_id*)malloc(num_devices * sizeof(cl_device_id)); CHECK_RESULT(devices == 0, "no devices"); /* Get the requested device */ error_ = _wrapper->clGetDeviceIDs(platform, type_, num_devices, devices, NULL); CHECK_RESULT(error_ != CL_SUCCESS, "clGetDeviceIDs failed"); CHECK_RESULT(_deviceId >= num_devices, "Requested deviceID not available"); device = devices[_deviceId]; context_ = _wrapper->clCreateContext(NULL, 1, &device, notify_callback, NULL, &error_); CHECK_RESULT(context_ == 0, "clCreateContext failed"); cmd_queue_ = _wrapper->clCreateCommandQueue(context_, device, 0, NULL); CHECK_RESULT(cmd_queue_ == 0, "clCreateCommandQueue failed"); outBuffer_ = _wrapper->clCreateBuffer(context_, 0, bufSize_, NULL, &error_); CHECK_RESULT(outBuffer_ == 0, "clCreateBuffer(outBuffer) failed"); genShader(shaderIdx_); char* tmp = (char*)shader_.c_str(); program_ = _wrapper->clCreateProgramWithSource(context_, 1, (const char**)&tmp, NULL, &error_); CHECK_RESULT(program_ == 0, "clCreateProgramWithSource failed"); error_ = _wrapper->clBuildProgram(program_, 1, &device, "", NULL, NULL); if (error_ != CL_SUCCESS) { cl_int intError; char log[16384]; intError = _wrapper->clGetProgramBuildInfo(program_, device, CL_PROGRAM_BUILD_LOG, 16384 * sizeof(char), log, NULL); printf("Build error -> %s\n", log); CHECK_RESULT(0, "clBuildProgram failed"); } kernel_ = _wrapper->clCreateKernel(program_, "_ldsReadSpeed", &error_); CHECK_RESULT(kernel_ == 0, "clCreateKernel failed"); float foo = 0; error_ = _wrapper->clSetKernelArg(kernel_, 0, sizeof(cl_mem), (void*)&outBuffer_); error_ = _wrapper->clSetKernelArg(kernel_, 1, sizeof(cl_float), (void*)&foo); setData(outBuffer_, 1.2345678f); } void OCLPerfLDSReadSpeed::run(void) { int global = bufSize_ / sizeof(cl_float); int local = 64; size_t global_work_size[1] = {(size_t)global}; size_t local_work_size[1] = {(size_t)local}; CPerfCounter timer; timer.Reset(); timer.Start(); for (unsigned int i = 0; i < NUM_ITER; i++) { error_ = _wrapper->clEnqueueNDRangeKernel(cmd_queue_, kernel_, 1, NULL, (const size_t*)global_work_size, (const size_t*)local_work_size, 0, NULL, NULL); CHECK_RESULT(error_, "clEnqueueNDRangeKernel failed"); } _wrapper->clFinish(cmd_queue_); timer.Stop(); double sec = timer.GetElapsedTime(); char buf[256]; const char* buf2; if (shaderIdx_ == 0) { buf2 = " def kernel"; } else if (shaderIdx_ == 1) { buf2 = "SI friendly"; numReads_ *= 8; } else { buf2 = " broadcast"; numReads_ *= 8; } // LDS bandwidth in GB/s // We have one extra write per LDS location to initialize LDS double perf = ((double)global * (numReads_ * sizeof(cl_float) + ldsSizeBytes_ / 64) * NUM_ITER * (double)(1e-09)) / sec; _perfInfo = (float)perf; SNPRINTF(buf, sizeof(buf), " %s %8d threads, %3d reads (GB/s) ", buf2, global, numReads_); testDescString = buf; // checkData(outBuffer_); } unsigned int OCLPerfLDSReadSpeed::close(void) { _wrapper->clFinish(cmd_queue_); if (outBuffer_) { error_ = _wrapper->clReleaseMemObject(outBuffer_); CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS, "clReleaseMemObject(outBuffer_) failed"); } if (kernel_) { error_ = _wrapper->clReleaseKernel(kernel_); CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS, "clReleaseKernel failed"); } if (program_) { error_ = _wrapper->clReleaseProgram(program_); CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS, "clReleaseProgram failed"); } if (cmd_queue_) { error_ = _wrapper->clReleaseCommandQueue(cmd_queue_); CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS, "clReleaseCommandQueue failed"); } if (context_) { error_ = _wrapper->clReleaseContext(context_); CHECK_RESULT_NO_RETURN(error_ != CL_SUCCESS, "clReleaseContext failed"); } return _crcword; }