/* * Copyright (c) Advanced Micro Devices, Inc., or its affiliates. * * SPDX-License-Identifier: MIT */ #include #include #include "hip/hip_runtime.h" #include "hip_helper.h" #define KNRM "\x1B[0m" #define KRED "\x1B[31m" #define KGRN "\x1B[32m" #define KYEL "\x1B[33m" #define KBLU "\x1B[34m" #define KMAG "\x1B[35m" #define KCYN "\x1B[36m" #define KWHT "\x1B[37m" void printCompilerInfo() { #ifdef __NVCC__ printf("compiler: nvcc\n"); #endif } double bytesToKB(size_t s) { return (double)s / (1024.0); } double bytesToGB(size_t s) { return (double)s / (1024.0 * 1024.0 * 1024.0); } #define printLimit(w1, limit, units) \ { \ size_t val; \ cudaDeviceGetLimit(&val, limit); \ std::cout << setw(w1) << #limit ": " << val << " " << units << std::endl; \ } void printDeviceProp(int deviceId) { using namespace std; const int w1 = 34; cout << left; cout << setw(w1) << "--------------------------------------------------------------------------------" << endl; cout << setw(w1) << "device#" << deviceId << endl; hipDeviceProp_t props = {0}; checkHipErrors(hipGetDeviceProperties(&props, deviceId)); cout << setw(w1) << "Name: " << props.name << endl; cout << setw(w1) << "pciBusID: " << props.pciBusID << endl; cout << setw(w1) << "pciDeviceID: " << props.pciDeviceID << endl; cout << setw(w1) << "pciDomainID: " << props.pciDomainID << endl; cout << setw(w1) << "multiProcessorCount: " << props.multiProcessorCount << endl; cout << setw(w1) << "maxThreadsPerMultiProcessor: " << props.maxThreadsPerMultiProcessor << endl; cout << setw(w1) << "isMultiGpuBoard: " << props.isMultiGpuBoard << endl; cout << setw(w1) << "clockRate: " << (float)props.clockRate / 1000.0 << " Mhz" << endl; cout << setw(w1) << "memoryClockRate: " << (float)props.memoryClockRate / 1000.0 << " Mhz" << endl; cout << setw(w1) << "memoryBusWidth: " << props.memoryBusWidth << endl; cout << setw(w1) << "totalGlobalMem: " << fixed << setprecision(2) << bytesToGB(props.totalGlobalMem) << " GB" << endl; cout << setw(w1) << "totalConstMem: " << props.totalConstMem << endl; cout << setw(w1) << "sharedMemPerBlock: " << (float)props.sharedMemPerBlock / 1024.0 << " KB" << endl; cout << setw(w1) << "canMapHostMemory: " << props.canMapHostMemory << endl; cout << setw(w1) << "regsPerBlock: " << props.regsPerBlock << endl; cout << setw(w1) << "warpSize: " << props.warpSize << endl; cout << setw(w1) << "l2CacheSize: " << props.l2CacheSize << endl; cout << setw(w1) << "computeMode: " << props.computeMode << endl; cout << setw(w1) << "maxThreadsPerBlock: " << props.maxThreadsPerBlock << endl; cout << setw(w1) << "maxThreadsDim.x: " << props.maxThreadsDim[0] << endl; cout << setw(w1) << "maxThreadsDim.y: " << props.maxThreadsDim[1] << endl; cout << setw(w1) << "maxThreadsDim.z: " << props.maxThreadsDim[2] << endl; cout << setw(w1) << "maxGridSize.x: " << props.maxGridSize[0] << endl; cout << setw(w1) << "maxGridSize.y: " << props.maxGridSize[1] << endl; cout << setw(w1) << "maxGridSize.z: " << props.maxGridSize[2] << endl; cout << setw(w1) << "major: " << props.major << endl; cout << setw(w1) << "minor: " << props.minor << endl; cout << setw(w1) << "concurrentKernels: " << props.concurrentKernels << endl; cout << setw(w1) << "cooperativeLaunch: " << props.cooperativeLaunch << endl; cout << setw(w1) << "cooperativeMultiDeviceLaunch: " << props.cooperativeMultiDeviceLaunch << endl; cout << setw(w1) << "isIntegrated: " << props.integrated << endl; cout << setw(w1) << "maxTexture1D: " << props.maxTexture1D << endl; cout << setw(w1) << "maxTexture2D.width: " << props.maxTexture2D[0] << endl; cout << setw(w1) << "maxTexture2D.height: " << props.maxTexture2D[1] << endl; cout << setw(w1) << "maxTexture3D.width: " << props.maxTexture3D[0] << endl; cout << setw(w1) << "maxTexture3D.height: " << props.maxTexture3D[1] << endl; cout << setw(w1) << "maxTexture3D.depth: " << props.maxTexture3D[2] << endl; cout << setw(w1) << "hostNativeAtomicSupported: " << props.hostNativeAtomicSupported << endl; #ifdef __HIP_PLATFORM_AMD__ cout << setw(w1) << "isLargeBar: " << props.isLargeBar << endl; cout << setw(w1) << "asicRevision: " << props.asicRevision << endl; cout << setw(w1) << "maxSharedMemoryPerMultiProcessor: " << fixed << setprecision(2) << bytesToKB(props.maxSharedMemoryPerMultiProcessor) << " KB" << endl; cout << setw(w1) << "clockInstructionRate: " << (float)props.clockInstructionRate / 1000.0 << " Mhz" << endl; cout << setw(w1) << "arch.hasGlobalInt32Atomics: " << props.arch.hasGlobalInt32Atomics << endl; cout << setw(w1) << "arch.hasGlobalFloatAtomicExch: " << props.arch.hasGlobalFloatAtomicExch << endl; cout << setw(w1) << "arch.hasSharedInt32Atomics: " << props.arch.hasSharedInt32Atomics << endl; cout << setw(w1) << "arch.hasSharedFloatAtomicExch: " << props.arch.hasSharedFloatAtomicExch << endl; cout << setw(w1) << "arch.hasFloatAtomicAdd: " << props.arch.hasFloatAtomicAdd << endl; cout << setw(w1) << "arch.hasGlobalInt64Atomics: " << props.arch.hasGlobalInt64Atomics << endl; cout << setw(w1) << "arch.hasSharedInt64Atomics: " << props.arch.hasSharedInt64Atomics << endl; cout << setw(w1) << "arch.hasDoubles: " << props.arch.hasDoubles << endl; cout << setw(w1) << "arch.hasWarpVote: " << props.arch.hasWarpVote << endl; cout << setw(w1) << "arch.hasWarpBallot: " << props.arch.hasWarpBallot << endl; cout << setw(w1) << "arch.hasWarpShuffle: " << props.arch.hasWarpShuffle << endl; cout << setw(w1) << "arch.hasFunnelShift: " << props.arch.hasFunnelShift << endl; cout << setw(w1) << "arch.hasThreadFenceSystem: " << props.arch.hasThreadFenceSystem << endl; cout << setw(w1) << "arch.hasSyncThreadsExt: " << props.arch.hasSyncThreadsExt << endl; cout << setw(w1) << "arch.hasSurfaceFuncs: " << props.arch.hasSurfaceFuncs << endl; cout << setw(w1) << "arch.has3dGrid: " << props.arch.has3dGrid << endl; cout << setw(w1) << "arch.hasDynamicParallelism: " << props.arch.hasDynamicParallelism << endl; cout << setw(w1) << "gcnArchName: " << props.gcnArchName << endl; int maxAvailableVgprsPerThread = 0; checkHipErrors(hipDeviceGetAttribute(&maxAvailableVgprsPerThread, hipDeviceAttributeMaxAvailableVgprsPerThread, deviceId)); cout << setw(w1) << "maxAvailableVgprsPerThread: " << maxAvailableVgprsPerThread << " DWORDs" << endl; #endif int deviceCnt; checkHipErrors(hipGetDeviceCount(&deviceCnt)); cout << setw(w1) << "peers: "; for (int i = 0; i < deviceCnt; i++) { int isPeer; checkHipErrors(hipDeviceCanAccessPeer(&isPeer, i, deviceId)); if (isPeer) { cout << "device#" << i << " "; } } cout << endl; cout << setw(w1) << "non-peers: "; for (int i = 0; i < deviceCnt; i++) { int isPeer; checkHipErrors(hipDeviceCanAccessPeer(&isPeer, i, deviceId)); if (!isPeer) { cout << "device#" << i << " "; } } cout << endl; #ifdef __HIP_PLATFORM_NVIDIA__ // Limits: cout << endl; printLimit(w1, cudaLimitStackSize, "bytes/thread"); printLimit(w1, cudaLimitPrintfFifoSize, "bytes/device"); printLimit(w1, cudaLimitMallocHeapSize, "bytes/device"); printLimit(w1, cudaLimitDevRuntimeSyncDepth, "grids"); printLimit(w1, cudaLimitDevRuntimePendingLaunchCount, "launches"); #endif cout << endl; size_t free, total; checkHipErrors(hipMemGetInfo(&free, &total)); cout << fixed << setprecision(2); cout << setw(w1) << "memInfo.total: " << bytesToGB(total) << " GB" << endl; cout << setw(w1) << "memInfo.free: " << bytesToGB(free) << " GB (" << setprecision(0) << (float)free / total * 100.0 << "%)" << endl; } int main(int argc, char* argv[]) { using namespace std; cout << endl; printCompilerInfo(); int deviceCnt; checkHipErrors(hipGetDeviceCount(&deviceCnt)); for (int i = 0; i < deviceCnt; i++) { checkHipErrors(hipSetDevice(i)); printDeviceProp(i); } std::cout << std::endl; }