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184 lines
4.8 KiB
C++
184 lines
4.8 KiB
C++
//===----------------------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// UNSUPPORTED: no-threads
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// UNSUPPORTED: c++03
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// ALLOW_RETRIES: 3
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// <future>
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// template <class F, class... Args>
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// future<typename result_of<F(Args...)>::type>
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// async(F&& f, Args&&... args);
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// template <class F, class... Args>
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// future<typename result_of<F(Args...)>::type>
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// async(launch policy, F&& f, Args&&... args);
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#include <atomic>
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#include <cassert>
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#include <chrono>
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#include <future>
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#include <memory>
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#include <thread>
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#include "test_macros.h"
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typedef std::chrono::high_resolution_clock Clock;
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typedef std::chrono::milliseconds ms;
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std::atomic_bool invoked{false};
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int f0()
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{
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invoked = true;
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std::this_thread::sleep_for(ms(200));
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return 3;
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}
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int i = 0;
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int& f1()
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{
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invoked = true;
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std::this_thread::sleep_for(ms(200));
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return i;
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}
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void f2()
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{
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invoked = true;
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std::this_thread::sleep_for(ms(200));
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}
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std::unique_ptr<int> f3(int j)
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{
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invoked = true;
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std::this_thread::sleep_for(ms(200));
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return std::unique_ptr<int>(new int(j));
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}
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std::unique_ptr<int> f4(std::unique_ptr<int>&& p)
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{
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invoked = true;
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std::this_thread::sleep_for(ms(200));
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return std::move(p);
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}
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void f5(int j)
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{
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std::this_thread::sleep_for(ms(200));
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((void)j);
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TEST_THROW(j);
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}
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template <class Ret, class CheckLambda, class... Args>
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void test(CheckLambda&& getAndCheckFn, bool IsDeferred, Args&&... args) {
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// Reset global state.
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invoked = false;
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// Create the future and wait
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std::future<Ret> f = std::async(std::forward<Args>(args)...);
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std::this_thread::sleep_for(ms(300));
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// Check that deferred async's have not invoked the function.
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assert(invoked == !IsDeferred);
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// Time the call to f.get() and check that the returned value matches
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// what is expected.
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Clock::time_point t0 = Clock::now();
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assert(getAndCheckFn(f));
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Clock::time_point t1 = Clock::now();
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// If the async is deferred it should take more than 100ms, otherwise
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// it should take less than 100ms.
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if (IsDeferred) {
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assert(t1 - t0 > ms(100));
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} else {
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assert(t1 - t0 < ms(100));
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}
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}
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int main(int, char**)
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{
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// The default launch policy is implementation defined. libc++ defines
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// it to be std::launch::async.
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bool DefaultPolicyIsDeferred = false;
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bool DPID = DefaultPolicyIsDeferred;
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std::launch AnyPolicy = std::launch::async | std::launch::deferred;
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{
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auto checkInt = [](std::future<int>& f) { return f.get() == 3; };
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test<int>(checkInt, DPID, f0);
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test<int>(checkInt, false, std::launch::async, f0);
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test<int>(checkInt, true, std::launch::deferred, f0);
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test<int>(checkInt, DPID, AnyPolicy, f0);
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}
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{
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auto checkIntRef = [&](std::future<int&>& f) { return &f.get() == &i; };
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test<int&>(checkIntRef, DPID, f1);
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test<int&>(checkIntRef, false, std::launch::async, f1);
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test<int&>(checkIntRef, true, std::launch::deferred, f1);
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test<int&>(checkIntRef, DPID, AnyPolicy, f1);
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}
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{
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auto checkVoid = [](std::future<void>& f) { f.get(); return true; };
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test<void>(checkVoid, DPID, f2);
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test<void>(checkVoid, false, std::launch::async, f2);
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test<void>(checkVoid, true, std::launch::deferred, f2);
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test<void>(checkVoid, DPID, AnyPolicy, f2);
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}
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{
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using Ret = std::unique_ptr<int>;
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auto checkUPtr = [](std::future<Ret>& f) { return *f.get() == 3; };
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test<Ret>(checkUPtr, DPID, f3, 3);
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test<Ret>(checkUPtr, DPID, f4, std::unique_ptr<int>(new int(3)));
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}
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#ifndef TEST_HAS_NO_EXCEPTIONS
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{
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std::future<void> f = std::async(f5, 3);
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std::this_thread::sleep_for(ms(300));
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try { f.get(); assert (false); } catch ( int ) {}
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}
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{
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std::future<void> f = std::async(std::launch::deferred, f5, 3);
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std::this_thread::sleep_for(ms(300));
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try { f.get(); assert (false); } catch ( int ) {}
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}
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#endif
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{
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class CopyOnly {
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public:
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CopyOnly() {}
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CopyOnly(const CopyOnly&) = default;
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CopyOnly(CopyOnly&&) = delete;
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void operator()(const CopyOnly&) const {}
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};
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CopyOnly c;
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std::future<void> f = std::async(c, c);
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f.wait();
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}
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{
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class MoveOnly {
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public:
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MoveOnly() {}
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MoveOnly(const MoveOnly&) = delete;
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MoveOnly(MoveOnly&&) = default;
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void operator()(MoveOnly&&) const {}
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};
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std::future<void> f = std::async(MoveOnly{}, MoveOnly{});
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f.wait();
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}
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return 0;
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}
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