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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

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//===-- LocalDebugDelegate.cpp --------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "LocalDebugDelegate.h"
#include "ProcessWindows.h"
using namespace lldb;
using namespace lldb_private;
LocalDebugDelegate::LocalDebugDelegate(ProcessWP process)
: m_process(process) {}
void LocalDebugDelegate::OnExitProcess(uint32_t exit_code) {
if (ProcessWindowsSP process = GetProcessPointer())
process->OnExitProcess(exit_code);
}
void LocalDebugDelegate::OnDebuggerConnected(lldb::addr_t image_base) {
if (ProcessWindowsSP process = GetProcessPointer())
process->OnDebuggerConnected(image_base);
}
ExceptionResult
LocalDebugDelegate::OnDebugException(bool first_chance,
const ExceptionRecord &record) {
if (ProcessWindowsSP process = GetProcessPointer())
return process->OnDebugException(first_chance, record);
else
return ExceptionResult::MaskException;
}
void LocalDebugDelegate::OnCreateThread(const HostThread &thread) {
if (ProcessWindowsSP process = GetProcessPointer())
process->OnCreateThread(thread);
}
void LocalDebugDelegate::OnExitThread(lldb::tid_t thread_id,
uint32_t exit_code) {
if (ProcessWindowsSP process = GetProcessPointer())
process->OnExitThread(thread_id, exit_code);
}
void LocalDebugDelegate::OnLoadDll(const lldb_private::ModuleSpec &module_spec,
lldb::addr_t module_addr) {
if (ProcessWindowsSP process = GetProcessPointer())
process->OnLoadDll(module_spec, module_addr);
}
void LocalDebugDelegate::OnUnloadDll(lldb::addr_t module_addr) {
if (ProcessWindowsSP process = GetProcessPointer())
process->OnUnloadDll(module_addr);
}
void LocalDebugDelegate::OnDebugString(lldb::addr_t debug_string_addr,
bool is_unicode,
uint16_t length_lower_word) {
if (ProcessWindowsSP process = GetProcessPointer())
process->OnDebugString(debug_string_addr, is_unicode, length_lower_word);
}
void LocalDebugDelegate::OnDebuggerError(const Status &error, uint32_t type) {
if (ProcessWindowsSP process = GetProcessPointer())
process->OnDebuggerError(error, type);
}
ProcessWindowsSP LocalDebugDelegate::GetProcessPointer() {
ProcessSP process = m_process.lock();
return std::static_pointer_cast<ProcessWindows>(process);
}