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57 lines
3.9 KiB
LLVM
57 lines
3.9 KiB
LLVM
; RUN: llc < %s -mtriple=r600 -mcpu=r600 | FileCheck %s
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; RUN: llc < %s -mtriple=r600 -mcpu=rs880 | FileCheck %s
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; RUN: llc < %s -mtriple=r600 -mcpu=rv670 | FileCheck %s
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; R600 supports 8 fetches in a clause
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; CHECK: {{^}}fetch_limits_r600:
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; CHECK: Fetch clause
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; CHECK: Fetch clause
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define amdgpu_ps void @fetch_limits_r600() {
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entry:
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%tmp = load <4 x float>, ptr addrspace(8) null
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%tmp1 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 1)
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%tmp2 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 2)
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%tmp3 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 3)
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%tmp4 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 4)
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%tmp5 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 5)
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%tmp6 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 6)
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%tmp7 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 7)
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%tmp8 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 8)
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%tmp9 = shufflevector <4 x float> %tmp, <4 x float> %tmp, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp10 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp9, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp11 = shufflevector <4 x float> %tmp1, <4 x float> %tmp1, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp12 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp11, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp13 = shufflevector <4 x float> %tmp2, <4 x float> %tmp2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp14 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp13, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp15 = shufflevector <4 x float> %tmp3, <4 x float> %tmp3, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp16 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp17 = shufflevector <4 x float> %tmp4, <4 x float> %tmp4, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp18 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp17, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp19 = shufflevector <4 x float> %tmp5, <4 x float> %tmp5, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp20 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp19, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp21 = shufflevector <4 x float> %tmp6, <4 x float> %tmp6, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp22 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp21, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp23 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp24 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp23, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp25 = shufflevector <4 x float> %tmp8, <4 x float> %tmp8, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp26 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp25, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%a = fadd <4 x float> %tmp10, %tmp12
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%b = fadd <4 x float> %tmp14, %tmp16
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%c = fadd <4 x float> %tmp18, %tmp20
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%d = fadd <4 x float> %tmp22, %tmp24
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%e = fadd <4 x float> %tmp26, %a
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%bc = fadd <4 x float> %b, %c
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%de = fadd <4 x float> %d, %e
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%bcde = fadd <4 x float> %bc, %de
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call void @llvm.r600.store.swizzle(<4 x float> %bcde, i32 0, i32 1)
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ret void
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}
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declare void @llvm.r600.store.swizzle(<4 x float>, i32, i32)
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; Function Attrs: readnone
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declare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0
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attributes #0 = { nounwind readnone }
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