Files
derek.holloway 7502bf64a4
CodeQL / Analyze (actions) (push) Canceled after 0s
CodeQL / Analyze (python) (push) Canceled after 0s
pre-commit / pre-commit (push) Canceled after 0s
Multi-Arch CI / setup (push) Canceled after 0s
Publish build_manylinux_x86_64 images / publish_build_manylinux_x86_64 (push) Canceled after 0s
Setup (Multi-Arch) / setup (push) Canceled after 0s
Multi-Arch CI / Linux::${{ fromJSON(needs.setup.outputs.linux_build_config || '{}').build_variant_label || 'skip' }} (push) Canceled after 0s
Publish TheRock Docker image / build-and-push-image (push) Canceled after 0s
Publish no_rocm_image_ubi10 image / publish_no_rocm_image_ubi10 (push) Canceled after 0s
Multi-Arch CI / Windows::${{ fromJSON(needs.setup.outputs.windows_build_config || '{}').build_variant_label || 'skip' }} (push) Canceled after 0s
Publish TheRock Docker image / build-and-push-image (push) Canceled after 0s
Multi-Arch CI / Manifest Diff (push) Canceled after 0s
TheRock Manifest Diff Report / Generate Manifest Diff Report (push) Canceled after 0s
Multi-Arch CI / CI Summary (push) Canceled after 0s
Publish no_rocm_image_ubuntu24_04 images / publish_no_rocm_image_ubuntu24_04 (push) Canceled after 0s
Publish no_rocm_image_ubuntu24_04_ocl_rt images / publish_no_rocm_image_ubuntu24_04_ocl_rt (push) Canceled after 0s
Publish TheRock Docker image / build-and-push-image (push) Canceled after 0s
Publish TheRock Docker image / build-and-push-image (push) Canceled after 0s
Publish no_rocm_image_ubuntu24_04 images / publish_no_rocm_image_ubuntu24_04_rocgdb (push) Canceled after 0s
Publish no_rocm_image_ubuntu24_04_rocgdb images / publish_no_rocm_image_ubuntu24_04_rocgdb (push) Canceled after 0s
Publish no_rocm_image_ubuntu24_04 images / publish_no_rocm_image_ubuntu24_04_ocl_rt (push) Canceled after 0s
Publish TheRock Docker image / build-and-push-image (push) Canceled after 0s
Unit Tests / Unit Tests :: ubuntu-24.04 (push) Canceled after 0s
Unit Tests / Unit Tests :: windows-2022 (push) Canceled after 0s
Publish no_rocm_image_ubuntu24_04 images / publish_no_rocm_image_ubuntu24_04_media (push) Canceled after 0s
Unit Tests / Unit Tests Summary (push) Canceled after 0s
Publish no_rocm_image_ubuntu24_04 images / publish_no_rocm_image_ubuntu24_04_openmpi (push) Canceled after 0s
Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

607 lines
32 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -global-isel=0 -mtriple=amdgcn -mcpu=gfx1250 -mattr=+real-true16 %s -o - | FileCheck -check-prefixes=GFX1250,GFX1250-SDAG-REAL16 %s
; RUN: llc -global-isel=0 -mtriple=amdgcn -mcpu=gfx1250 -mattr=-real-true16 %s -o - | FileCheck -check-prefixes=GFX1250,GFX1250-SDAG-FAKE16 %s
; RUN: llc -global-isel=1 -mtriple=amdgcn -mcpu=gfx1250 -mattr=+real-true16 %s -o - | FileCheck -check-prefixes=GFX1250,GFX1250-GISEL-REAL16 %s
; RUN: llc -global-isel=1 -mtriple=amdgcn -mcpu=gfx1250 -mattr=-real-true16 %s -o - | FileCheck -check-prefixes=GFX1250,GFX1250-GISEL-FAKE16 %s
declare half @llvm.amdgcn.cvt.f16.bf8(i32, i32)
declare half @llvm.amdgcn.cvt.f16.fp8(i32, i32)
declare <2 x half> @llvm.amdgcn.cvt.pk.f16.bf8(i16)
declare <2 x half> @llvm.amdgcn.cvt.pk.f16.fp8(i16)
define amdgpu_ps float @test_cvt_f16_bf8_byte0(i32 %a) {
; GFX1250-SDAG-REAL16-LABEL: test_cvt_f16_bf8_byte0:
; GFX1250-SDAG-REAL16: ; %bb.0:
; GFX1250-SDAG-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-REAL16-NEXT: v_nop
; GFX1250-SDAG-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f16_bf8_e32 v0.l, v0
; GFX1250-SDAG-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-SDAG-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-SDAG-FAKE16-LABEL: test_cvt_f16_bf8_byte0:
; GFX1250-SDAG-FAKE16: ; %bb.0:
; GFX1250-SDAG-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-FAKE16-NEXT: v_nop
; GFX1250-SDAG-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f16_bf8_e32 v0, v0
; GFX1250-SDAG-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-SDAG-FAKE16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-REAL16-LABEL: test_cvt_f16_bf8_byte0:
; GFX1250-GISEL-REAL16: ; %bb.0:
; GFX1250-GISEL-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-REAL16-NEXT: v_nop
; GFX1250-GISEL-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f16_bf8_e32 v0.l, v0
; GFX1250-GISEL-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-GISEL-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-FAKE16-LABEL: test_cvt_f16_bf8_byte0:
; GFX1250-GISEL-FAKE16: ; %bb.0:
; GFX1250-GISEL-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-FAKE16-NEXT: v_nop
; GFX1250-GISEL-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f16_bf8_e32 v0, v0
; GFX1250-GISEL-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%cvt = tail call half @llvm.amdgcn.cvt.f16.bf8(i32 %a, i32 0)
%ret = fpext half %cvt to float
ret float %ret
}
define amdgpu_ps float @test_cvt_f16_bf8_byte1(i32 %a) {
; GFX1250-SDAG-REAL16-LABEL: test_cvt_f16_bf8_byte1:
; GFX1250-SDAG-REAL16: ; %bb.0:
; GFX1250-SDAG-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-REAL16-NEXT: v_nop
; GFX1250-SDAG-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f16_bf8_e64 v0.l, v0 byte_sel:1
; GFX1250-SDAG-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-SDAG-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-SDAG-FAKE16-LABEL: test_cvt_f16_bf8_byte1:
; GFX1250-SDAG-FAKE16: ; %bb.0:
; GFX1250-SDAG-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-FAKE16-NEXT: v_nop
; GFX1250-SDAG-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f16_bf8_e64 v0, v0 byte_sel:1
; GFX1250-SDAG-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-SDAG-FAKE16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-REAL16-LABEL: test_cvt_f16_bf8_byte1:
; GFX1250-GISEL-REAL16: ; %bb.0:
; GFX1250-GISEL-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-REAL16-NEXT: v_nop
; GFX1250-GISEL-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f16_bf8_e64 v0.l, v0 byte_sel:1
; GFX1250-GISEL-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-GISEL-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-FAKE16-LABEL: test_cvt_f16_bf8_byte1:
; GFX1250-GISEL-FAKE16: ; %bb.0:
; GFX1250-GISEL-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-FAKE16-NEXT: v_nop
; GFX1250-GISEL-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f16_bf8_e64 v0, v0 byte_sel:1
; GFX1250-GISEL-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%cvt = tail call half @llvm.amdgcn.cvt.f16.bf8(i32 %a, i32 1)
%ret = fpext half %cvt to float
ret float %ret
}
define amdgpu_ps float @test_cvt_f16_bf8_byte2(i32 %a) {
; GFX1250-SDAG-REAL16-LABEL: test_cvt_f16_bf8_byte2:
; GFX1250-SDAG-REAL16: ; %bb.0:
; GFX1250-SDAG-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-REAL16-NEXT: v_nop
; GFX1250-SDAG-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f16_bf8_e64 v0.l, v0 byte_sel:2
; GFX1250-SDAG-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-SDAG-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-SDAG-FAKE16-LABEL: test_cvt_f16_bf8_byte2:
; GFX1250-SDAG-FAKE16: ; %bb.0:
; GFX1250-SDAG-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-FAKE16-NEXT: v_nop
; GFX1250-SDAG-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f16_bf8_e64 v0, v0 byte_sel:2
; GFX1250-SDAG-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-SDAG-FAKE16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-REAL16-LABEL: test_cvt_f16_bf8_byte2:
; GFX1250-GISEL-REAL16: ; %bb.0:
; GFX1250-GISEL-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-REAL16-NEXT: v_nop
; GFX1250-GISEL-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f16_bf8_e64 v0.l, v0 byte_sel:2
; GFX1250-GISEL-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-GISEL-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-FAKE16-LABEL: test_cvt_f16_bf8_byte2:
; GFX1250-GISEL-FAKE16: ; %bb.0:
; GFX1250-GISEL-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-FAKE16-NEXT: v_nop
; GFX1250-GISEL-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f16_bf8_e64 v0, v0 byte_sel:2
; GFX1250-GISEL-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%cvt = tail call half @llvm.amdgcn.cvt.f16.bf8(i32 %a, i32 2)
%ret = fpext half %cvt to float
ret float %ret
}
define amdgpu_ps float @test_cvt_f16_bf8_byte3(i32 %a) {
; GFX1250-SDAG-REAL16-LABEL: test_cvt_f16_bf8_byte3:
; GFX1250-SDAG-REAL16: ; %bb.0:
; GFX1250-SDAG-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-REAL16-NEXT: v_nop
; GFX1250-SDAG-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f16_bf8_e64 v0.l, v0 byte_sel:3
; GFX1250-SDAG-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-SDAG-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-SDAG-FAKE16-LABEL: test_cvt_f16_bf8_byte3:
; GFX1250-SDAG-FAKE16: ; %bb.0:
; GFX1250-SDAG-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-FAKE16-NEXT: v_nop
; GFX1250-SDAG-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f16_bf8_e64 v0, v0 byte_sel:3
; GFX1250-SDAG-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-SDAG-FAKE16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-REAL16-LABEL: test_cvt_f16_bf8_byte3:
; GFX1250-GISEL-REAL16: ; %bb.0:
; GFX1250-GISEL-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-REAL16-NEXT: v_nop
; GFX1250-GISEL-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f16_bf8_e64 v0.l, v0 byte_sel:3
; GFX1250-GISEL-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-GISEL-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-FAKE16-LABEL: test_cvt_f16_bf8_byte3:
; GFX1250-GISEL-FAKE16: ; %bb.0:
; GFX1250-GISEL-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-FAKE16-NEXT: v_nop
; GFX1250-GISEL-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f16_bf8_e64 v0, v0 byte_sel:3
; GFX1250-GISEL-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%cvt = tail call half @llvm.amdgcn.cvt.f16.bf8(i32 %a, i32 3)
%ret = fpext half %cvt to float
ret float %ret
}
define amdgpu_ps float @test_cvt_f16_bf8_byte3_hi(i32 %a) {
; GFX1250-SDAG-REAL16-LABEL: test_cvt_f16_bf8_byte3_hi:
; GFX1250-SDAG-REAL16: ; %bb.0:
; GFX1250-SDAG-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-REAL16-NEXT: v_nop
; GFX1250-SDAG-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f16_bf8_e64 v0.h, v0 byte_sel:3
; GFX1250-SDAG-REAL16-NEXT: v_mov_b16_e32 v0.l, 0
; GFX1250-SDAG-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-SDAG-FAKE16-LABEL: test_cvt_f16_bf8_byte3_hi:
; GFX1250-SDAG-FAKE16: ; %bb.0:
; GFX1250-SDAG-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-FAKE16-NEXT: v_nop
; GFX1250-SDAG-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f16_bf8_e64 v0, v0 byte_sel:3
; GFX1250-SDAG-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-FAKE16-NEXT: v_perm_b32 v0, v0, 0, 0x5040100
; GFX1250-SDAG-FAKE16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-REAL16-LABEL: test_cvt_f16_bf8_byte3_hi:
; GFX1250-GISEL-REAL16: ; %bb.0:
; GFX1250-GISEL-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-REAL16-NEXT: v_nop
; GFX1250-GISEL-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f16_bf8_e64 v0.l, v0 byte_sel:3
; GFX1250-GISEL-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-REAL16-NEXT: v_lshl_or_b32 v0, v0, 16, 0
; GFX1250-GISEL-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-FAKE16-LABEL: test_cvt_f16_bf8_byte3_hi:
; GFX1250-GISEL-FAKE16: ; %bb.0:
; GFX1250-GISEL-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-FAKE16-NEXT: v_nop
; GFX1250-GISEL-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f16_bf8_e64 v0, v0 byte_sel:3
; GFX1250-GISEL-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-FAKE16-NEXT: v_lshl_or_b32 v0, v0, 16, 0
; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%cvt = tail call half @llvm.amdgcn.cvt.f16.bf8(i32 %a, i32 3)
%ins.0 = insertelement <2 x half> undef, half 0.0, i32 0
%ins.1 = insertelement <2 x half> %ins.0, half %cvt, i32 1
%ret = bitcast <2 x half> %ins.1 to float
ret float %ret
}
define amdgpu_ps float @test_cvt_f16_fp8_byte0(i32 %a) {
; GFX1250-SDAG-REAL16-LABEL: test_cvt_f16_fp8_byte0:
; GFX1250-SDAG-REAL16: ; %bb.0:
; GFX1250-SDAG-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-REAL16-NEXT: v_nop
; GFX1250-SDAG-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f16_fp8_e32 v0.l, v0
; GFX1250-SDAG-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-SDAG-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-SDAG-FAKE16-LABEL: test_cvt_f16_fp8_byte0:
; GFX1250-SDAG-FAKE16: ; %bb.0:
; GFX1250-SDAG-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-FAKE16-NEXT: v_nop
; GFX1250-SDAG-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f16_fp8_e32 v0, v0
; GFX1250-SDAG-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-SDAG-FAKE16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-REAL16-LABEL: test_cvt_f16_fp8_byte0:
; GFX1250-GISEL-REAL16: ; %bb.0:
; GFX1250-GISEL-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-REAL16-NEXT: v_nop
; GFX1250-GISEL-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f16_fp8_e32 v0.l, v0
; GFX1250-GISEL-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-GISEL-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-FAKE16-LABEL: test_cvt_f16_fp8_byte0:
; GFX1250-GISEL-FAKE16: ; %bb.0:
; GFX1250-GISEL-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-FAKE16-NEXT: v_nop
; GFX1250-GISEL-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f16_fp8_e32 v0, v0
; GFX1250-GISEL-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%cvt = tail call half @llvm.amdgcn.cvt.f16.fp8(i32 %a, i32 0)
%ret = fpext half %cvt to float
ret float %ret
}
define amdgpu_ps float @test_cvt_f16_fp8_byte1(i32 %a) {
; GFX1250-SDAG-REAL16-LABEL: test_cvt_f16_fp8_byte1:
; GFX1250-SDAG-REAL16: ; %bb.0:
; GFX1250-SDAG-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-REAL16-NEXT: v_nop
; GFX1250-SDAG-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f16_fp8_e64 v0.l, v0 byte_sel:1
; GFX1250-SDAG-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-SDAG-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-SDAG-FAKE16-LABEL: test_cvt_f16_fp8_byte1:
; GFX1250-SDAG-FAKE16: ; %bb.0:
; GFX1250-SDAG-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-FAKE16-NEXT: v_nop
; GFX1250-SDAG-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f16_fp8_e64 v0, v0 byte_sel:1
; GFX1250-SDAG-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-SDAG-FAKE16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-REAL16-LABEL: test_cvt_f16_fp8_byte1:
; GFX1250-GISEL-REAL16: ; %bb.0:
; GFX1250-GISEL-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-REAL16-NEXT: v_nop
; GFX1250-GISEL-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f16_fp8_e64 v0.l, v0 byte_sel:1
; GFX1250-GISEL-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-GISEL-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-FAKE16-LABEL: test_cvt_f16_fp8_byte1:
; GFX1250-GISEL-FAKE16: ; %bb.0:
; GFX1250-GISEL-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-FAKE16-NEXT: v_nop
; GFX1250-GISEL-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f16_fp8_e64 v0, v0 byte_sel:1
; GFX1250-GISEL-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%cvt = tail call half @llvm.amdgcn.cvt.f16.fp8(i32 %a, i32 1)
%ret = fpext half %cvt to float
ret float %ret
}
define amdgpu_ps float @test_cvt_f16_fp8_byte2(i32 %a) {
; GFX1250-SDAG-REAL16-LABEL: test_cvt_f16_fp8_byte2:
; GFX1250-SDAG-REAL16: ; %bb.0:
; GFX1250-SDAG-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-REAL16-NEXT: v_nop
; GFX1250-SDAG-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f16_fp8_e64 v0.l, v0 byte_sel:2
; GFX1250-SDAG-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-SDAG-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-SDAG-FAKE16-LABEL: test_cvt_f16_fp8_byte2:
; GFX1250-SDAG-FAKE16: ; %bb.0:
; GFX1250-SDAG-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-FAKE16-NEXT: v_nop
; GFX1250-SDAG-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f16_fp8_e64 v0, v0 byte_sel:2
; GFX1250-SDAG-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-SDAG-FAKE16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-REAL16-LABEL: test_cvt_f16_fp8_byte2:
; GFX1250-GISEL-REAL16: ; %bb.0:
; GFX1250-GISEL-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-REAL16-NEXT: v_nop
; GFX1250-GISEL-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f16_fp8_e64 v0.l, v0 byte_sel:2
; GFX1250-GISEL-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-GISEL-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-FAKE16-LABEL: test_cvt_f16_fp8_byte2:
; GFX1250-GISEL-FAKE16: ; %bb.0:
; GFX1250-GISEL-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-FAKE16-NEXT: v_nop
; GFX1250-GISEL-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f16_fp8_e64 v0, v0 byte_sel:2
; GFX1250-GISEL-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%cvt = tail call half @llvm.amdgcn.cvt.f16.fp8(i32 %a, i32 2)
%ret = fpext half %cvt to float
ret float %ret
}
define amdgpu_ps float @test_cvt_f16_fp8_byte3(i32 %a) {
; GFX1250-SDAG-REAL16-LABEL: test_cvt_f16_fp8_byte3:
; GFX1250-SDAG-REAL16: ; %bb.0:
; GFX1250-SDAG-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-REAL16-NEXT: v_nop
; GFX1250-SDAG-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f16_fp8_e64 v0.l, v0 byte_sel:3
; GFX1250-SDAG-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-SDAG-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-SDAG-FAKE16-LABEL: test_cvt_f16_fp8_byte3:
; GFX1250-SDAG-FAKE16: ; %bb.0:
; GFX1250-SDAG-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-FAKE16-NEXT: v_nop
; GFX1250-SDAG-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f16_fp8_e64 v0, v0 byte_sel:3
; GFX1250-SDAG-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-SDAG-FAKE16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-REAL16-LABEL: test_cvt_f16_fp8_byte3:
; GFX1250-GISEL-REAL16: ; %bb.0:
; GFX1250-GISEL-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-REAL16-NEXT: v_nop
; GFX1250-GISEL-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f16_fp8_e64 v0.l, v0 byte_sel:3
; GFX1250-GISEL-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f32_f16_e32 v0, v0.l
; GFX1250-GISEL-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-FAKE16-LABEL: test_cvt_f16_fp8_byte3:
; GFX1250-GISEL-FAKE16: ; %bb.0:
; GFX1250-GISEL-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-FAKE16-NEXT: v_nop
; GFX1250-GISEL-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f16_fp8_e64 v0, v0 byte_sel:3
; GFX1250-GISEL-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f32_f16_e32 v0, v0
; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%cvt = tail call half @llvm.amdgcn.cvt.f16.fp8(i32 %a, i32 3)
%ret = fpext half %cvt to float
ret float %ret
}
define amdgpu_ps float @test_cvt_f16_fp8_byte3_hi(i32 %a) {
; GFX1250-SDAG-REAL16-LABEL: test_cvt_f16_fp8_byte3_hi:
; GFX1250-SDAG-REAL16: ; %bb.0:
; GFX1250-SDAG-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-REAL16-NEXT: v_nop
; GFX1250-SDAG-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-REAL16-NEXT: v_cvt_f16_fp8_e64 v0.h, v0 byte_sel:3
; GFX1250-SDAG-REAL16-NEXT: v_mov_b16_e32 v0.l, 0
; GFX1250-SDAG-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-SDAG-FAKE16-LABEL: test_cvt_f16_fp8_byte3_hi:
; GFX1250-SDAG-FAKE16: ; %bb.0:
; GFX1250-SDAG-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-FAKE16-NEXT: v_nop
; GFX1250-SDAG-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_f16_fp8_e64 v0, v0 byte_sel:3
; GFX1250-SDAG-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-FAKE16-NEXT: v_perm_b32 v0, v0, 0, 0x5040100
; GFX1250-SDAG-FAKE16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-REAL16-LABEL: test_cvt_f16_fp8_byte3_hi:
; GFX1250-GISEL-REAL16: ; %bb.0:
; GFX1250-GISEL-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-REAL16-NEXT: v_nop
; GFX1250-GISEL-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-REAL16-NEXT: v_cvt_f16_fp8_e64 v0.l, v0 byte_sel:3
; GFX1250-GISEL-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-REAL16-NEXT: v_lshl_or_b32 v0, v0, 16, 0
; GFX1250-GISEL-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-FAKE16-LABEL: test_cvt_f16_fp8_byte3_hi:
; GFX1250-GISEL-FAKE16: ; %bb.0:
; GFX1250-GISEL-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-FAKE16-NEXT: v_nop
; GFX1250-GISEL-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_f16_fp8_e64 v0, v0 byte_sel:3
; GFX1250-GISEL-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-FAKE16-NEXT: v_lshl_or_b32 v0, v0, 16, 0
; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%cvt = tail call half @llvm.amdgcn.cvt.f16.fp8(i32 %a, i32 3)
%ins.0 = insertelement <2 x half> undef, half 0.0, i32 0
%ins.1 = insertelement <2 x half> %ins.0, half %cvt, i32 1
%ret = bitcast <2 x half> %ins.1 to float
ret float %ret
}
define amdgpu_ps float @test_cvt_pk_f16_bf8_v(i16 %a) {
; GFX1250-SDAG-REAL16-LABEL: test_cvt_pk_f16_bf8_v:
; GFX1250-SDAG-REAL16: ; %bb.0:
; GFX1250-SDAG-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-REAL16-NEXT: v_nop
; GFX1250-SDAG-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-REAL16-NEXT: v_cvt_pk_f16_bf8 v0, v0.l
; GFX1250-SDAG-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-SDAG-FAKE16-LABEL: test_cvt_pk_f16_bf8_v:
; GFX1250-SDAG-FAKE16: ; %bb.0:
; GFX1250-SDAG-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-FAKE16-NEXT: v_nop
; GFX1250-SDAG-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_pk_f16_bf8 v0, v0
; GFX1250-SDAG-FAKE16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-REAL16-LABEL: test_cvt_pk_f16_bf8_v:
; GFX1250-GISEL-REAL16: ; %bb.0:
; GFX1250-GISEL-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-REAL16-NEXT: v_nop
; GFX1250-GISEL-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-REAL16-NEXT: v_cvt_pk_f16_bf8 v0, v0.l
; GFX1250-GISEL-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-FAKE16-LABEL: test_cvt_pk_f16_bf8_v:
; GFX1250-GISEL-FAKE16: ; %bb.0:
; GFX1250-GISEL-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-FAKE16-NEXT: v_nop
; GFX1250-GISEL-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_pk_f16_bf8 v0, v0
; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%cvt = tail call <2 x half> @llvm.amdgcn.cvt.pk.f16.bf8(i16 %a)
%ret = bitcast <2 x half> %cvt to float
ret float %ret
}
define amdgpu_ps float @test_cvt_pk_f16_bf8_s(i16 inreg %a) {
; GFX1250-LABEL: test_cvt_pk_f16_bf8_s:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: v_cvt_pk_f16_bf8 v0, s0
; GFX1250-NEXT: ; return to shader part epilog
%cvt = tail call <2 x half> @llvm.amdgcn.cvt.pk.f16.bf8(i16 %a)
%ret = bitcast <2 x half> %cvt to float
ret float %ret
}
define amdgpu_ps float @test_cvt_pk_f16_fp8_v(i16 %a) {
; GFX1250-SDAG-REAL16-LABEL: test_cvt_pk_f16_fp8_v:
; GFX1250-SDAG-REAL16: ; %bb.0:
; GFX1250-SDAG-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-REAL16-NEXT: v_nop
; GFX1250-SDAG-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-REAL16-NEXT: v_cvt_pk_f16_fp8 v0, v0.l
; GFX1250-SDAG-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-SDAG-FAKE16-LABEL: test_cvt_pk_f16_fp8_v:
; GFX1250-SDAG-FAKE16: ; %bb.0:
; GFX1250-SDAG-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-FAKE16-NEXT: v_nop
; GFX1250-SDAG-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_pk_f16_fp8 v0, v0
; GFX1250-SDAG-FAKE16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-REAL16-LABEL: test_cvt_pk_f16_fp8_v:
; GFX1250-GISEL-REAL16: ; %bb.0:
; GFX1250-GISEL-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-REAL16-NEXT: v_nop
; GFX1250-GISEL-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-REAL16-NEXT: v_cvt_pk_f16_fp8 v0, v0.l
; GFX1250-GISEL-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-FAKE16-LABEL: test_cvt_pk_f16_fp8_v:
; GFX1250-GISEL-FAKE16: ; %bb.0:
; GFX1250-GISEL-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-FAKE16-NEXT: v_nop
; GFX1250-GISEL-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_pk_f16_fp8 v0, v0
; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%cvt = tail call <2 x half> @llvm.amdgcn.cvt.pk.f16.fp8(i16 %a)
%ret = bitcast <2 x half> %cvt to float
ret float %ret
}
define amdgpu_ps float @test_cvt_pk_f16_fp8_s(i16 inreg %a) {
; GFX1250-LABEL: test_cvt_pk_f16_fp8_s:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: v_cvt_pk_f16_fp8 v0, s0
; GFX1250-NEXT: ; return to shader part epilog
%cvt = tail call <2 x half> @llvm.amdgcn.cvt.pk.f16.fp8(i16 %a)
%ret = bitcast <2 x half> %cvt to float
ret float %ret
}
define amdgpu_ps float @test_cvt_pk_f16_fp8_v_hi(<2 x i16> %a) {
; GFX1250-SDAG-REAL16-LABEL: test_cvt_pk_f16_fp8_v_hi:
; GFX1250-SDAG-REAL16: ; %bb.0:
; GFX1250-SDAG-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-REAL16-NEXT: v_nop
; GFX1250-SDAG-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-REAL16-NEXT: v_cvt_pk_f16_fp8 v0, v0.h
; GFX1250-SDAG-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-SDAG-FAKE16-LABEL: test_cvt_pk_f16_fp8_v_hi:
; GFX1250-SDAG-FAKE16: ; %bb.0:
; GFX1250-SDAG-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-FAKE16-NEXT: v_nop
; GFX1250-SDAG-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-FAKE16-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX1250-SDAG-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-FAKE16-NEXT: v_cvt_pk_f16_fp8 v0, v0
; GFX1250-SDAG-FAKE16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-REAL16-LABEL: test_cvt_pk_f16_fp8_v_hi:
; GFX1250-GISEL-REAL16: ; %bb.0:
; GFX1250-GISEL-REAL16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-REAL16-NEXT: v_nop
; GFX1250-GISEL-REAL16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-REAL16-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX1250-GISEL-REAL16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-REAL16-NEXT: v_cvt_pk_f16_fp8 v0, v0.l
; GFX1250-GISEL-REAL16-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-FAKE16-LABEL: test_cvt_pk_f16_fp8_v_hi:
; GFX1250-GISEL-FAKE16: ; %bb.0:
; GFX1250-GISEL-FAKE16-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-FAKE16-NEXT: v_nop
; GFX1250-GISEL-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-FAKE16-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX1250-GISEL-FAKE16-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-FAKE16-NEXT: v_cvt_pk_f16_fp8 v0, v0
; GFX1250-GISEL-FAKE16-NEXT: ; return to shader part epilog
%a.1 = extractelement <2 x i16> %a, i32 1
%cvt = tail call <2 x half> @llvm.amdgcn.cvt.pk.f16.fp8(i16 %a.1)
%ret = bitcast <2 x half> %cvt to float
ret float %ret
}