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36 lines
1.4 KiB
LLVM
36 lines
1.4 KiB
LLVM
; Use llc for this test so that we don't abort after the first error.
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; RUN: not llc %s -o /dev/null 2>&1 | FileCheck %s
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; Check that there is no overlap with unbounded array in different space
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; Buffer<double> A[2] : register(t2, space4);
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; Buffer<double> B : register(t20, space5); // does not overlap
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; Buffer<double> C[] : register(t2, space4); // overlaps with A
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; CHECK: error: resource A at register 2 overlaps with resource C at register 2 in space 4
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; CHECK-NOT: error: resource C at register 2 overlaps with resource B at register 20 in space 5
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target triple = "dxil-pc-shadermodel6.3-library"
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@A.str = private unnamed_addr constant [2 x i8] c"A\00", align 1
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@B.str = private unnamed_addr constant [2 x i8] c"B\00", align 1
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@C.str = private unnamed_addr constant [2 x i8] c"C\00", align 1
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define void @test_not_overlapping_in_different_spaces() {
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entry:
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; Buffer<double> A[2] : register(t2, space4);
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%h0 = call target("dx.TypedBuffer", double, 0, 0, 0)
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@llvm.dx.resource.handlefrombinding(i32 4, i32 2, i32 2, i32 10, ptr @A.str)
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; Buffer<double> B : register(t20, space5);
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%h1 = call target("dx.TypedBuffer", i64, 0, 0, 0)
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@llvm.dx.resource.handlefrombinding(i32 5, i32 20, i32 1, i32 0, ptr @B.str)
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; Buffer<double> C[] : register(t2, space4);
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%h2 = call target("dx.TypedBuffer", double, 0, 0, 0)
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@llvm.dx.resource.handlefrombinding(i32 4, i32 2, i32 0, i32 10, ptr @C.str)
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ret void
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}
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