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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

97 lines
3.5 KiB
C++

/*
* Copyright 2008-2013 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*! \file thrust/system/cpp/vector.h
* \brief A dynamically-sizable array of elements which reside in memory available to
* Thrust's standard C++ system.
*/
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <thrust/detail/vector_base.h>
#include <thrust/system/cpp/memory.h>
#include <vector>
THRUST_NAMESPACE_BEGIN
namespace system
{
namespace cpp
{
/*! \p cpp::vector is a container that supports random access to elements,
* constant time removal of elements at the end, and linear time insertion
* and removal of elements at the beginning or in the middle. The number of
* elements in a \p cpp::vector may vary dynamically; memory management is
* automatic. The elements contained in a \p cpp::vector reside in memory
* accessible by the \p cpp system.
*
* \tparam T The element type of the \p cpp::vector.
* \tparam Allocator The allocator type of the \p cpp::vector.
* Defaults to \p cpp::allocator.
*
* \see https://en.cppreference.com/w/cpp/container/vector
* \see host_vector For the documentation of the complete interface which is
* shared by \p cpp::vector.
* \see device_vector
* \see universal_vector
*/
template <typename T, typename Allocator = thrust::system::cpp::allocator<T>>
using vector = thrust::detail::vector_base<T, Allocator>;
/*! \p cpp::universal_vector is a container that supports random access to
* elements, constant time removal of elements at the end, and linear time
* insertion and removal of elements at the beginning or in the middle. The
* number of elements in a \p cpp::universal_vector may vary dynamically;
* memory management is automatic. The elements contained in a
* \p cpp::universal_vector reside in memory accessible by the \p cpp system
* and host systems.
*
* \tparam T The element type of the \p cpp::universal_vector.
* \tparam Allocator The allocator type of the \p cpp::universal_vector.
* Defaults to \p cpp::universal_allocator.
*
* \see https://en.cppreference.com/w/cpp/container/vector
* \see host_vector For the documentation of the complete interface which is
* shared by \p cpp::universal_vector
* \see device_vector
* \see universal_vector
*/
template <typename T, typename Allocator = thrust::system::cpp::universal_allocator<T>>
using universal_vector = thrust::detail::vector_base<T, Allocator>;
template <typename T>
using universal_host_pinned_vector = thrust::detail::vector_base<T, universal_host_pinned_allocator<T>>;
} // namespace cpp
} // namespace system
namespace cpp
{
using thrust::system::cpp::universal_vector;
using thrust::system::cpp::vector;
} // namespace cpp
THRUST_NAMESPACE_END