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168 lines
3.9 KiB
C++
168 lines
3.9 KiB
C++
/*
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* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
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*
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* SPDX-License-Identifier: MIT
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*/
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#ifndef THREAD_HPP_
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#define THREAD_HPP_
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#include "top.hpp"
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#include "os/os.hpp"
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#include <string>
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#if defined(_WIN32)
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#define USE_DECLSPEC_THREAD 1
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#if !defined(USE_DECLSPEC_THREAD)
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#include <windows.h>
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#endif /*!USE_DECLSPEC_THREAD*/
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#endif /*_WIN32*/
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namespace amd {
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/*! \addtogroup Threads Threading package
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* @{
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*
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* \addtogroup OsThread Native Threads
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* @{
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*/
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class Monitor;
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class Thread {
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friend const void* Os::createOsThread(Thread*);
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public:
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enum ThreadState { CREATED, INITIALIZED, RUNNABLE, SUSPENDED, FINISHED, FAILED };
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private:
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//! System thread handle.
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const void* handle_;
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//! The thread's name.
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const std::string name_;
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//! Current running state.
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volatile ThreadState state_;
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//! The argument passed to run()
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void* data_;
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Monitor* selfSuspendLock_; //!< For self suspend/resume.
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protected:
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address stackBase_; //!< Main stack base.
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size_t stackSize_; //!< Main stack size.
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private:
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/*! \brief The start wrapper for all newly create threads.
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* This is called from the pthread_create start_thread.
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*/
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static void* entry(Thread* thread);
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/*! \brief Thread main (called from the main function).
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* Setup the thread for running and wait for the semaphore to be signaled.
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*/
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void* main();
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//! The entry point for this thread.
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virtual void run(void* data) = 0;
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protected:
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//! Bring this thread to the created state.
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void create();
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//! Set the current thread state.
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void setState(ThreadState state) { state_ = state; }
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//! Set the thread-local _thread variable (used by current()).
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void setCurrent();
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//! Register the given memory region as a valid stack.
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void registerStack(address base, address top);
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/*! \brief Construct a new thread.
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* If \a spawn is false, do not create a new OS thread, instead,
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* bind to the currently running on.
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*/
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explicit Thread(const std::string& name, size_t stackSize = 0 /*use system default*/,
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bool spawn = true /* create a new Os::thread */);
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public:
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//! Return the currently running thread instance.
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static inline Thread* current();
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//! Initialize the OsThread package.
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static bool init();
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//! Tear down the OsThread package.
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static void tearDown();
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//! Destroy this thread.
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virtual ~Thread();
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//! Return the thread's name
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const std::string& name() const { return name_; }
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//! Get the system thread handle.
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const void* handle() const { return handle_; }
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//! Start the thread execution
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bool start(void* data = NULL);
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//! Resume the thread
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void resume();
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//! Return true is this is the host thread.
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virtual bool isHostThread() const { return false; }
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//! Return true if this is a worker thread.
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virtual bool isWorkerThread() const { return false; }
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//! Get the current thread state.
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ThreadState state() const { return state_; }
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//! Return this thread's stack base.
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address stackBase() const { return stackBase_; }
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//! Return this thread's stack size.
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size_t stackSize() const { return stackSize_; }
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//! Return this thread's stack bottom.
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address stackBottom() const { return stackBase() - stackSize(); }
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};
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/*! @}
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* @}
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*/
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namespace details {
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#if defined(__linux__)
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extern __thread Thread* thread_ __attribute__((tls_model("initial-exec")));
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static inline Thread* currentThread() { return thread_; }
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#elif defined(_WIN32)
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#if defined(USE_DECLSPEC_THREAD)
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extern __declspec(thread) Thread* thread_;
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#else // !USE_DECLSPEC_THREAD
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extern DWORD threadIndex_;
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#endif // !USE_DECLSPEC_THREAD
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static inline Thread* currentThread() {
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#if defined(USE_DECLSPEC_THREAD)
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return thread_;
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#else // !USE_DECLSPEC_THREAD
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return (Thread*)TlsGetValue(threadIndex_);
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#endif // !USE_DECLSPEC_THREAD
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}
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#endif // _WIN32
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} // namespace details
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inline Thread* Thread::current() { return details::currentThread(); }
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} // namespace amd
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#endif /*THREAD_HPP_*/
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