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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

130 lines
4.3 KiB
C++

/*
* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
*
* SPDX-License-Identifier: MIT
*/
/*
hipMalloc3D API test scenarios
1. Basic Functionality
2. Negative Scenarios
3. Allocating Small and big chunk data
4. Multithreaded scenario
*/
#include <hip_test_common.hh>
static constexpr auto SMALL_SIZE{4};
static constexpr auto CHUNK_LOOP{100};
static constexpr auto BIG_SIZE{100};
/*
This API verifies hipMalloc3D API by allocating memory in smaller chunks for
CHUNK_LOOP iterations
*/
static void MemoryAlloc3DDiffSizes(int gpu) {
HIPCHECK(hipSetDevice(gpu));
std::vector<size_t> array_size;
array_size.push_back(SMALL_SIZE);
array_size.push_back(BIG_SIZE);
for (auto& sizes : array_size) {
size_t width = sizes * sizeof(float);
size_t height{sizes}, depth{sizes};
hipPitchedPtr devPitchedPtr[CHUNK_LOOP];
hipExtent extent = make_hipExtent(width, height, depth);
size_t ptot, pavail;
HIPCHECK(hipMemGetInfo(&pavail, &ptot));
for (int i = 0; i < CHUNK_LOOP; i++) {
HIPCHECK(hipMalloc3D(&devPitchedPtr[i], extent));
}
for (int i = 0; i < CHUNK_LOOP; i++) {
HIPCHECK(hipFree(devPitchedPtr[i].ptr));
}
}
}
static void Malloc3DThreadFunc(int gpu) { MemoryAlloc3DDiffSizes(gpu); }
/*
* This test allocates via hipMalloc3D and deallotes via hipFree().
* To verify that the returned memory is again available, we use hipMemGetInfo().
* On Windows, allocating/deallocating small amounts of device memory will not make a difference in
* the reported available memory because they go into subheaps of size
* PalSettings::subAllocationChunkSize_ and only whenever we trigger a whole subheap
* allocation/deallocation we will see a difference in the reported value.
* To make sure we make a difference in the reported available memory; we perform small several
* allocation whose combined size goes over PalSettings::subAllocationChunkSize_;
* hipMemGetInfo() should indicate the memory went down after we hipFree() all of them
*/
HIP_TEST_CASE(Unit_hipMalloc3D_Basic) {
static constexpr int ChunkSize = 64; // (in megabytes)
static constexpr int NumAllocations = 3;
size_t width{(ChunkSize * 1024) / NumAllocations}, height{1024}, depth{1};
hipPitchedPtr devPitchedPtr[NumAllocations];
hipExtent extent = make_hipExtent(width, height, depth);
size_t tot, avail, itot, iavail, ptot, pavail;
HIP_CHECK(hipMemGetInfo(&pavail, &ptot));
for (int i = 0; i < NumAllocations; i++) {
REQUIRE(hipMalloc3D(&devPitchedPtr[i], extent) == hipSuccess);
}
HIP_CHECK(hipMemGetInfo(&iavail, &itot));
if (iavail >= pavail)
WARN(
"hipMemGetInfo() did not report increased memory usage after calling hipMalloc3D(). "
"Before: "
<< pavail << " after: " << iavail);
for (int i = 0; i < NumAllocations; i++) {
HIPCHECK(hipFree(devPitchedPtr[i].ptr));
}
HIP_CHECK(hipMemGetInfo(&avail, &tot));
// as the runtime might cache some of the allocations and also it is difficult the
// available amount returned is the same as the one we got the first time because of
// other processes running on the system; we consider a success if at least a size
// equivalent to two of the allocations has become available
// (give or take 4MB, as there is bookkeeping overhead)
// This test was too brittle before, when it was expecting 'avail' to be equal to 'pavail'
if (avail < pavail - height * width * depth - 4 * 1024 * 1024) {
WARN("Memory leak of hipMalloc3D API in multithreaded scenario."
<< " Available memory before the hipMalloc3D() call (bytes): " << pavail
<< " Available memory after the call: " << iavail
<< " Available memory after hipFree(): " << avail);
REQUIRE(false);
}
}
/*
This testcase verifies the hipMalloc3D API by allocating
smaller and big chunk data.
*/
HIP_TEST_CASE(Unit_hipMalloc3D_SmallandBigChunks) {
MemoryAlloc3DDiffSizes(0);
}
/*
This testcase verifies the hipMalloc3D API in multithreaded
scenario by launching threads in parallel on multiple GPUs
and verifies the hipMalloc3D API with small and big chunks data
*/
HIP_TEST_CASE(Unit_hipMalloc3D_MultiThread) {
std::vector<std::thread> threadlist;
int devCnt = 0;
devCnt = HipTest::getDeviceCount();
for (int i = 0; i < devCnt; i++) {
threadlist.push_back(std::thread(Malloc3DThreadFunc, i));
}
for (auto& t : threadlist) {
t.join();
}
}