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//===--- Rename.h - Symbol-rename refactorings -------------------*- C++-*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_REFACTOR_RENAME_H
#define LLVM_CLANG_TOOLS_EXTRA_CLANGD_REFACTOR_RENAME_H
#include "Protocol.h"
#include "SourceCode.h"
#include "clang/Basic/IdentifierTable.h"
#include "clang/Basic/LangOptions.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/Error.h"
#include <optional>
namespace clang {
namespace clangd {
class ParsedAST;
class SymbolIndex;
struct RenameOptions {
/// The maximum number of affected files (0 means no limit), only meaningful
/// when AllowCrossFile = true.
/// If the actual number exceeds the limit, rename is forbidden.
size_t LimitFiles = 50;
/// If true, format the rename edits, only meaningful in ClangdServer layer.
bool WantFormat = false;
/// Allow rename of virtual method hierarchies.
/// Disable to support broken index implementations with missing relations.
/// FIXME: fix those implementations and remove this option.
bool RenameVirtual = true;
};
/// A name of a symbol that should be renamed.
///
/// Symbol's name can be composed of multiple strings. For example, Objective-C
/// methods can contain multiple argument labels:
///
/// \code
/// - (void) myMethodNamePiece: (int)x anotherNamePieces:(int)y;
/// ^~ string 0 ~~~~~ ^~ string 1 ~~~~~
/// \endcode
class RenameSymbolName {
llvm::SmallVector<std::string, 1> NamePieces;
public:
RenameSymbolName();
/// Create a new \c SymbolName with the specified pieces.
explicit RenameSymbolName(ArrayRef<std::string> NamePieces);
explicit RenameSymbolName(const DeclarationName &Name);
ArrayRef<std::string> getNamePieces() const { return NamePieces; }
/// If this symbol consists of a single piece return it, otherwise return
/// `None`.
///
/// Only symbols in Objective-C can consist of multiple pieces, so this
/// function always returns a value for non-Objective-C symbols.
std::optional<std::string> getSinglePiece() const;
/// Returns a human-readable version of this symbol name.
///
/// If the symbol consists of multiple pieces (aka. it is an Objective-C
/// selector/method name), the pieces are separated by `:`, otherwise just an
/// identifier name.
std::string getAsString() const;
void print(raw_ostream &OS) const;
bool operator==(const RenameSymbolName &Other) const {
return NamePieces == Other.NamePieces;
}
};
struct RenameInputs {
Position Pos; // the position triggering the rename
llvm::StringRef NewName;
ParsedAST &AST;
llvm::StringRef MainFilePath;
// The filesystem to query when performing cross file renames.
// If this is set, Index must also be set, likewise if this is nullptr, Index
// must also be nullptr.
llvm::IntrusiveRefCntPtr<llvm::vfs::FileSystem> FS = nullptr;
const SymbolIndex *Index = nullptr;
RenameOptions Opts = {};
};
struct RenameResult {
// The range of the symbol that the user can attempt to rename.
Range Target;
// Placeholder text for the rename operation if non-empty.
std::string Placeholder;
// Rename occurrences for the current main file.
std::vector<Range> LocalChanges;
// Complete edits for the rename, including LocalChanges.
// If the full set of changes is unknown, this field is empty.
FileEdits GlobalChanges;
};
/// Represents a symbol range where the symbol can potentially have multiple
/// tokens.
struct SymbolRange {
/// Ranges for the tokens that make up the symbol's name.
/// Usually a single range, but there can be multiple ranges if the tokens for
/// the symbol are split, e.g. ObjC selectors.
std::vector<Range> Ranges;
SymbolRange(Range R);
SymbolRange(std::vector<Range> Ranges);
/// Returns the first range.
Range range() const;
friend bool operator==(const SymbolRange &LHS, const SymbolRange &RHS);
friend bool operator!=(const SymbolRange &LHS, const SymbolRange &RHS);
friend bool operator<(const SymbolRange &LHS, const SymbolRange &RHS);
};
/// Renames all occurrences of the symbol. The result edits are unformatted.
/// If AllowCrossFile is false, returns an error if rename a symbol that's used
/// in another file (per the index).
llvm::Expected<RenameResult> rename(const RenameInputs &RInputs);
/// Generates rename edits that replaces all given occurrences with the
/// NewName.
/// Exposed for testing only.
/// REQUIRED: Occurrences is sorted and doesn't have duplicated ranges.
llvm::Expected<Edit> buildRenameEdit(llvm::StringRef AbsFilePath,
llvm::StringRef InitialCode,
std::vector<SymbolRange> Occurrences,
llvm::ArrayRef<llvm::StringRef> NewNames);
/// Adjusts indexed occurrences to match the current state of the file.
///
/// The Index is not always up to date. Blindly editing at the locations
/// reported by the index may mangle the code in such cases.
/// This function determines whether the indexed occurrences can be applied to
/// this file, and heuristically repairs the occurrences if necessary.
///
/// The API assumes that Indexed contains only named occurrences (each
/// occurrence has the same length).
/// REQUIRED: Indexed is sorted.
std::optional<std::vector<SymbolRange>>
adjustRenameRanges(llvm::StringRef DraftCode, const RenameSymbolName &Name,
std::vector<Range> Indexed, const LangOptions &LangOpts);
/// Calculates the lexed occurrences that the given indexed occurrences map to.
/// Returns std::nullopt if we don't find a mapping.
///
/// Exposed for testing only.
///
/// REQUIRED: Indexed and Lexed are sorted.
std::optional<std::vector<SymbolRange>>
getMappedRanges(ArrayRef<Range> Indexed, ArrayRef<SymbolRange> Lexed);
/// Evaluates how good the mapped result is. 0 indicates a perfect match.
///
/// Exposed for testing only.
///
/// REQUIRED: Indexed and Lexed are sorted, Indexed and MappedIndex have the
/// same size.
size_t renameRangeAdjustmentCost(ArrayRef<Range> Indexed,
ArrayRef<SymbolRange> Lexed,
ArrayRef<size_t> MappedIndex);
} // namespace clangd
} // namespace clang
#endif // LLVM_CLANG_TOOLS_EXTRA_CLANGD_REFACTOR_RENAME_H