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197 lines
9.2 KiB
ArmAsm
197 lines
9.2 KiB
ArmAsm
//===-- extendsfdf2.S - single- to double-precision FP conversion ---------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the __extendsfdf2 function (single to double precision
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// floating point conversion) for the Arm and Thumb2 ISAs.
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//
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//===----------------------------------------------------------------------===//
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#include "../assembly.h"
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#include "crt_endian.h"
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.syntax unified
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.text
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.p2align 2
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#if __ARM_PCS_VFP
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DEFINE_COMPILERRT_FUNCTION(__extendsfdf2)
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push {r4, lr}
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vmov r0, s0
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bl __aeabi_f2d
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VMOV_TO_DOUBLE(d0, r0, r1)
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pop {r4, pc}
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#else
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DEFINE_COMPILERRT_FUNCTION_ALIAS(__extendsfdf2, __aeabi_f2d)
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#endif
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DEFINE_COMPILERRT_FUNCTION(__aeabi_f2d)
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// Start with the fast path, dealing with normalized single-precision inputs.
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// We handle these as quickly as possible in straight-line code, and branch
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// out of line to a single 'handle everything else' label which will have to
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// figure out what kind of unusual thing has happened.
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// Extend the exponent field by 3 bits, by shifting the sign bit off the top
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// of r0 into the carry flag, shifting the rest of the input word right by 3,
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// then using RRX to put the sign back. So we end up with a word shaped like
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// the top half of a double, but the exponent field is still biased by the
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// single-precision offset of 0x7f instead of the double-precision 0x3ff.
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lsls r3, r0, #1
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lsr r12, r3, #3
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rrx r12, r12
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// For a normalized number, the remaining steps are to rebias the exponent,
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// recover the remaining 3 mantissa bits from r0 which aren't included in the
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// word we've just made, and move both into the right output registers.
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//
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// But we must also check for the difficult cases. These occur when the input
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// exponent is either 0 or 0xFF. Those two values can be identified by the
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// property that exp XOR (exp << 1) has the top 7 bits all zero.
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// Do the test for uncommon values. Instead of using a shifter operand in the
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// obvious way (EOR output, r0, r0, lsl #1), we use the fact that the setup
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// code above already has a shifted-left copy of the input word in r3. In
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// Thumb, this makes the EORS a 16-bit instruction instead of 32-bit.
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eors r3, r3, r0
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// Now prepare the output, for normal inputs.
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//
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// We make this pair of instructions conditional on NE, i.e. we skip it if r3
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// and r0 were actually equal (which could only happen if r0 was 0, i.e. the
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// input was +0). This is fine, because in that situation the input wasn't
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// normalized, so we aren't going to return this output anyway.
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//
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// The _point_ of conditionalizing these two instructions is that this way we
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// have only one IT instruction on the fast path, and it's _here_, where this
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// comment is, so that it comes immediately after the above 16-bit EORS and
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// can be executed in the same cycle by Cortex-M3.
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lslne xl, r0, #29 // xl now has the bottom 3
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// input mantissa bits
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addne xh, r12, #((0x3ff - 0x7f) << 20) // rebias exponent in xh
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// Finally, check whether the test word in r3 has its top 7 exponent bits
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// zero. If not, we can return the fast-path answer.
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tstne r3, #0x7f000000
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bxne lr
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// Now we've handled the fast-path cases as fast as we know how, what do we
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// do next? We almost certainly don't have the input value in r0 any more,
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// because we overwrote it by writing an unused output to xh:xl in the above
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// code. Worse, we didn't _reliably_ overwrite it, because those writes to
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// xh:xl might not have happened if the whole test word in r3 was zero. So
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// where can we find the input bits?
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//
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// We have r3 = input XOR (input << 1). That's actually an invertible
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// transformation, so in principle we could recover the full original input
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// float from just r3. The quickest way to do that involves these five
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// instructions (in any order, since they commute):
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//
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// EOR r3, r3, r3, lsl #16
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// EOR r3, r3, r3, lsl #8
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// EOR r3, r3, r3, lsl #4
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// EOR r3, r3, r3, lsl #2
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// EOR r3, r3, r3, lsl #1
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//
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// But that's rather slow, and we can do better. r12 contains most of the
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// input bits in a more usable form: we inserted three zero bits between the
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// sign and the top of the exponent, but everything from the input is there
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// _somewhere_, except for the low 3 bits.
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//
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// However, on one code path below we'll use a subset of those EOR
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// instructions to recover the low 3 bits of the input.
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// First, find out whether the input exponent was 0 (zero or denormal), or
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// 0xFF (infinity or NaN). We know it was one of the two, or we would have
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// taken the early return from the fast path. So it's enough to test any
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// single bit of the exponent in r12.
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tst r12, #(1 << 27) // bit 27 is topmost bit of the 8-bit exponent
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bne LOCAL_LABEL(inf_or_nan)
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// If we didn't take that branch, we have a denormal or zero. Zeroes are
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// likely to be common, so we'd prefer to handle those with highest priority.
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//
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// r3 = (input XOR (input << 1)) will take the values 0 or 0x80000000 for a
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// zero input. So it contains precisely the right value to return in xh.
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//
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// The BICS here combines the zeroing of xl with the test of r3, because it
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// sets Z if and only if the input was one of those two values, and if so,
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// sets xl=0.
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//
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// Unfortunately this has the side effect of clobbering xl in the case where
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// we _don't_ take the early return, so now we've lost our verbatim copy of
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// the low 3 input bits! On the denormal-handling path we'll have to recover
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// those from r3 more awkwardly. But denormal handling is rare, and slow
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// anyway, so it's worth the awkwardness to save a cycle in the much more
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// common case of a zero input.
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bics xl, r3, #0x80000000 // EQ if output is zero
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moveq xh, r3 // if so, copy input sign into xh
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bxeq lr // and return
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// Now we know we're dealing with a denormal, so we need to recover the whole
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// input mantissa. Most of it is in r12, but those last three bits now need
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// to be reconstructed from r3 by using part of the shift+EOR trick shown
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// above. We only need the left shifts by 1 and by 2, because the other three
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// don't affect the bottom 3 bits at all.
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eor r3, r3, r3, lsl #2
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eor r3, r3, r3, lsl #1
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and r3, r3, #7
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// Now r3 contains just the low bits of the mantissa. The rest of the
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// mantissa is in r12, shifted right by 3 bits, so this instruction rebuilds
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// the entire input mantissa in xh. (The exponent field is known to be zero,
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// and the sign bit at the top of r12 is discarded by the left shift.)
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orr xh, r3, r12, lsl #3
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// Renormalize that input mantissa so that its high bit is at the top of the
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// word.
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clz r2, xh
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lsl xh, xh, r2
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// Compute the right sign + exponent to go with that mantissa.
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//
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// If the input mantissa had had only its low bit set, then the input float
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// would be 2^-149, which has a double-precision exponent of 0x36a. In that
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// situation we'd have r2 = 31 (output from the CLZ). So we need the output
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// exponent to be (0x389 - r2). But the leading bit of the mantissa will
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// increment the exponent field when we add them together, so in fact we want
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// to calculate (0x388 - r2). That's particularly convenient, because 0x388
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// fits in an AArch32 immediate field!
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and r3, r12, #0x80000000 // get the sign bit from the top of r12
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add r3, r3, #(0x388 << 20) // add the exponent bias as calculated above
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sub r3, r3, r2, lsl #20 // subtract the CLZ output
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// Finally, distribute the normalized mantissa across the two output words,
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// and combine the top half with the exponent we just computed.
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lsls xl, xh, #21 // low word = low 3 bits of normalized mantissa
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add xh, r3, xh, lsr #11 // high word = sign + exp + rest of mantissa
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bx lr
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LOCAL_LABEL(inf_or_nan):
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// We come here if the input was either infinity or a NaN. In this situation
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// we can be sure that the instructions that set up the fast-path return
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// value _did_ happen, because the input was nonzero. Also we branched away
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// before the test for a zero input clobbered xl.
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//
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// So xh:xl will contain what _would_ be the right output value if 0xFF were
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// not a special input: the exponent field will be 0x47f, and the sign and
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// mantissa will be in place.
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//
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// This is almost exactly what we really want to return, except for two
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// things: the exponent should be corrected to 0x7ff for an output infinity
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// or NaN, and if the mantissa is nonzero at all (so that we're returning a
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// NaN and not an infinity) then we should set its top bit to make it a quiet
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// NaN.
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orrs xh, xh, #0x7f000000 // set the missing bits in the exponent field
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orrs r2, xl, xh, lsl #12 // is any bit of the mantissa set?
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orrne xh, xh, #0x00080000 // if so, set the top mantissa bit
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bx lr
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END_COMPILERRT_FUNCTION(__aeabi_f2d)
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NO_EXEC_STACK_DIRECTIVE
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