CodeQL / Analyze (actions) (push) Canceled after 0s
CodeQL / Analyze (python) (push) Canceled after 0s
pre-commit / pre-commit (push) Canceled after 0s
Multi-Arch CI / setup (push) Canceled after 0s
Publish build_manylinux_x86_64 images / publish_build_manylinux_x86_64 (push) Canceled after 0s
Setup (Multi-Arch) / setup (push) Canceled after 0s
Multi-Arch CI / Linux::${{ fromJSON(needs.setup.outputs.linux_build_config || '{}').build_variant_label || 'skip' }} (push) Canceled after 0s
Publish TheRock Docker image / build-and-push-image (push) Canceled after 0s
Publish no_rocm_image_ubi10 image / publish_no_rocm_image_ubi10 (push) Canceled after 0s
Multi-Arch CI / Windows::${{ fromJSON(needs.setup.outputs.windows_build_config || '{}').build_variant_label || 'skip' }} (push) Canceled after 0s
Publish TheRock Docker image / build-and-push-image (push) Canceled after 0s
Multi-Arch CI / Manifest Diff (push) Canceled after 0s
TheRock Manifest Diff Report / Generate Manifest Diff Report (push) Canceled after 0s
Multi-Arch CI / CI Summary (push) Canceled after 0s
Publish no_rocm_image_ubuntu24_04 images / publish_no_rocm_image_ubuntu24_04 (push) Canceled after 0s
Publish no_rocm_image_ubuntu24_04_ocl_rt images / publish_no_rocm_image_ubuntu24_04_ocl_rt (push) Canceled after 0s
Publish TheRock Docker image / build-and-push-image (push) Canceled after 0s
Publish TheRock Docker image / build-and-push-image (push) Canceled after 0s
Publish no_rocm_image_ubuntu24_04 images / publish_no_rocm_image_ubuntu24_04_rocgdb (push) Canceled after 0s
Publish no_rocm_image_ubuntu24_04_rocgdb images / publish_no_rocm_image_ubuntu24_04_rocgdb (push) Canceled after 0s
Publish no_rocm_image_ubuntu24_04 images / publish_no_rocm_image_ubuntu24_04_ocl_rt (push) Canceled after 0s
Publish TheRock Docker image / build-and-push-image (push) Canceled after 0s
Unit Tests / Unit Tests :: ubuntu-24.04 (push) Canceled after 0s
Unit Tests / Unit Tests :: windows-2022 (push) Canceled after 0s
Publish no_rocm_image_ubuntu24_04 images / publish_no_rocm_image_ubuntu24_04_media (push) Canceled after 0s
Unit Tests / Unit Tests Summary (push) Canceled after 0s
Publish no_rocm_image_ubuntu24_04 images / publish_no_rocm_image_ubuntu24_04_openmpi (push) Canceled after 0s
737 lines
40 KiB
LLVM
737 lines
40 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
|
|
; RUN: llc < %s -mtriple aarch64-linux-gnu -mattr=+sve | FileCheck %s
|
|
|
|
target datalayout = "e-m:e-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128"
|
|
target triple = "aarch64-unknown-linux-gnu"
|
|
|
|
; Make sure callers set up the arguments correctly - tests AArch64ISelLowering::LowerCALL
|
|
|
|
define float @foo1(ptr %x0, ptr %x1, ptr %x2) nounwind {
|
|
; CHECK-LABEL: foo1:
|
|
; CHECK: // %bb.0: // %entry
|
|
; CHECK-NEXT: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
|
|
; CHECK-NEXT: addvl sp, sp, #-4
|
|
; CHECK-NEXT: ptrue p0.b
|
|
; CHECK-NEXT: fmov s0, #1.00000000
|
|
; CHECK-NEXT: ld4d { z1.d - z4.d }, p0/z, [x0]
|
|
; CHECK-NEXT: mov x0, sp
|
|
; CHECK-NEXT: ld4d { z16.d - z19.d }, p0/z, [x1]
|
|
; CHECK-NEXT: ld1d { z5.d }, p0/z, [x2]
|
|
; CHECK-NEXT: str z19, [sp, #3, mul vl]
|
|
; CHECK-NEXT: str z18, [sp, #2, mul vl]
|
|
; CHECK-NEXT: str z17, [sp, #1, mul vl]
|
|
; CHECK-NEXT: str z16, [sp]
|
|
; CHECK-NEXT: bl callee1
|
|
; CHECK-NEXT: addvl sp, sp, #4
|
|
; CHECK-NEXT: ldp x29, x30, [sp], #16 // 16-byte Folded Reload
|
|
; CHECK-NEXT: ret
|
|
entry:
|
|
%0 = call <vscale x 16 x i1> @llvm.aarch64.sve.ptrue.nxv16i1(i32 31)
|
|
%1 = call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> %0)
|
|
%2 = call {<vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>} @llvm.aarch64.sve.ld4.sret.nxv2f64(<vscale x 2 x i1> %1, ptr %x0)
|
|
%3 = call {<vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>} @llvm.aarch64.sve.ld4.sret.nxv2f64(<vscale x 2 x i1> %1, ptr %x1)
|
|
%4 = call <vscale x 2 x double> @llvm.aarch64.sve.ld1.nxv2f64(<vscale x 2 x i1> %1, ptr %x2)
|
|
%5 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %2, 0
|
|
%6 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %2, 1
|
|
%7 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %2, 2
|
|
%8 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %2, 3
|
|
%9 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> poison, <vscale x 2 x double> %5, i64 0)
|
|
%10 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %9, <vscale x 2 x double> %6, i64 2)
|
|
%11 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %10, <vscale x 2 x double> %7, i64 4)
|
|
%12 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %11, <vscale x 2 x double> %8, i64 6)
|
|
%13 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %3, 0
|
|
%14 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %3, 1
|
|
%15 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %3, 2
|
|
%16 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %3, 3
|
|
%17 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> poison, <vscale x 2 x double> %13, i64 0)
|
|
%18 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %17, <vscale x 2 x double> %14, i64 2)
|
|
%19 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %18, <vscale x 2 x double> %15, i64 4)
|
|
%20 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %19, <vscale x 2 x double> %16, i64 6)
|
|
%call = call float @callee1(float 1.000000e+00, <vscale x 8 x double> %12, <vscale x 8 x double> %20, <vscale x 2 x double> %4)
|
|
ret float %call
|
|
}
|
|
|
|
define float @foo2(ptr %x0, ptr %x1) nounwind {
|
|
; CHECK-LABEL: foo2:
|
|
; CHECK: // %bb.0: // %entry
|
|
; CHECK-NEXT: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
|
|
; CHECK-NEXT: sub sp, sp, #16
|
|
; CHECK-NEXT: addvl sp, sp, #-4
|
|
; CHECK-NEXT: ptrue p0.b
|
|
; CHECK-NEXT: fmov s0, #1.00000000
|
|
; CHECK-NEXT: add x8, sp, #16
|
|
; CHECK-NEXT: mov w2, #2 // =0x2
|
|
; CHECK-NEXT: mov w3, #3 // =0x3
|
|
; CHECK-NEXT: mov w4, #4 // =0x4
|
|
; CHECK-NEXT: ld4d { z1.d - z4.d }, p0/z, [x0]
|
|
; CHECK-NEXT: mov w0, wzr
|
|
; CHECK-NEXT: mov w5, #5 // =0x5
|
|
; CHECK-NEXT: mov w6, #6 // =0x6
|
|
; CHECK-NEXT: mov w7, #7 // =0x7
|
|
; CHECK-NEXT: ld4d { z16.d - z19.d }, p0/z, [x1]
|
|
; CHECK-NEXT: mov w1, #1 // =0x1
|
|
; CHECK-NEXT: str x8, [sp]
|
|
; CHECK-NEXT: str z19, [x8, #3, mul vl]
|
|
; CHECK-NEXT: str z18, [x8, #2, mul vl]
|
|
; CHECK-NEXT: str z17, [x8, #1, mul vl]
|
|
; CHECK-NEXT: str z16, [x8]
|
|
; CHECK-NEXT: bl callee2
|
|
; CHECK-NEXT: addvl sp, sp, #4
|
|
; CHECK-NEXT: add sp, sp, #16
|
|
; CHECK-NEXT: ldp x29, x30, [sp], #16 // 16-byte Folded Reload
|
|
; CHECK-NEXT: ret
|
|
entry:
|
|
%0 = call <vscale x 16 x i1> @llvm.aarch64.sve.ptrue.nxv16i1(i32 31)
|
|
%1 = call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> %0)
|
|
%2 = call {<vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>} @llvm.aarch64.sve.ld4.sret.nxv2f64(<vscale x 2 x i1> %1, ptr %x0)
|
|
%3 = call {<vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>} @llvm.aarch64.sve.ld4.sret.nxv2f64(<vscale x 2 x i1> %1, ptr %x1)
|
|
%4 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %2, 0
|
|
%5 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %2, 1
|
|
%6 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %2, 2
|
|
%7 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %2, 3
|
|
%8 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> poison, <vscale x 2 x double> %4, i64 0)
|
|
%9 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %8, <vscale x 2 x double> %5, i64 2)
|
|
%10 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %9, <vscale x 2 x double> %6, i64 4)
|
|
%11 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %10, <vscale x 2 x double> %7, i64 6)
|
|
%12 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %3, 0
|
|
%13 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %3, 1
|
|
%14 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %3, 2
|
|
%15 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %3, 3
|
|
%16 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> poison, <vscale x 2 x double> %12, i64 0)
|
|
%17 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %16, <vscale x 2 x double> %13, i64 2)
|
|
%18 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %17, <vscale x 2 x double> %14, i64 4)
|
|
%19 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %18, <vscale x 2 x double> %15, i64 6)
|
|
%call = call float @callee2(i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, float 1.000000e+00, <vscale x 8 x double> %11, <vscale x 8 x double> %19)
|
|
ret float %call
|
|
}
|
|
|
|
define float @foo3(ptr %x0, ptr %x1, ptr %x2) nounwind {
|
|
; CHECK-LABEL: foo3:
|
|
; CHECK: // %bb.0: // %entry
|
|
; CHECK-NEXT: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
|
|
; CHECK-NEXT: addvl sp, sp, #-3
|
|
; CHECK-NEXT: ptrue p0.b
|
|
; CHECK-NEXT: fmov s0, #1.00000000
|
|
; CHECK-NEXT: fmov s1, #2.00000000
|
|
; CHECK-NEXT: ld4d { z2.d - z5.d }, p0/z, [x0]
|
|
; CHECK-NEXT: mov x0, sp
|
|
; CHECK-NEXT: ld3d { z16.d - z18.d }, p0/z, [x1]
|
|
; CHECK-NEXT: ld1d { z6.d }, p0/z, [x2]
|
|
; CHECK-NEXT: str z18, [sp, #2, mul vl]
|
|
; CHECK-NEXT: str z17, [sp, #1, mul vl]
|
|
; CHECK-NEXT: str z16, [sp]
|
|
; CHECK-NEXT: bl callee3
|
|
; CHECK-NEXT: addvl sp, sp, #3
|
|
; CHECK-NEXT: ldp x29, x30, [sp], #16 // 16-byte Folded Reload
|
|
; CHECK-NEXT: ret
|
|
entry:
|
|
%0 = call <vscale x 16 x i1> @llvm.aarch64.sve.ptrue.nxv16i1(i32 31)
|
|
%1 = call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> %0)
|
|
%2 = call {<vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>} @llvm.aarch64.sve.ld4.sret.nxv2f64(<vscale x 2 x i1> %1, ptr %x0)
|
|
%3 = call {<vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>} @llvm.aarch64.sve.ld3.sret.nxv2f64(<vscale x 2 x i1> %1, ptr %x1)
|
|
%4 = call <vscale x 2 x double> @llvm.aarch64.sve.ld1.nxv2f64(<vscale x 2 x i1> %1, ptr %x2)
|
|
%5 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %2, 0
|
|
%6 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %2, 1
|
|
%7 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %2, 2
|
|
%8 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %2, 3
|
|
%9 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> poison, <vscale x 2 x double> %5, i64 0)
|
|
%10 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %9, <vscale x 2 x double> %6, i64 2)
|
|
%11 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %10, <vscale x 2 x double> %7, i64 4)
|
|
%12 = call <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double> %11, <vscale x 2 x double> %8, i64 6)
|
|
%13 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>} %3, 0
|
|
%14 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %3, 1
|
|
%15 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %3, 2
|
|
%16 = call <vscale x 6 x double> @llvm.vector.insert.nxv6f64.nx2f64(<vscale x 6 x double> poison, <vscale x 2 x double> %13, i64 0)
|
|
%17 = call <vscale x 6 x double> @llvm.vector.insert.nxv6f64.nx2f64(<vscale x 6 x double> %16 , <vscale x 2 x double> %14, i64 2)
|
|
%18 = call <vscale x 6 x double> @llvm.vector.insert.nxv6f64.nx2f64(<vscale x 6 x double> %17 , <vscale x 2 x double> %15, i64 4)
|
|
%call = call float @callee3(float 1.000000e+00, float 2.000000e+00, <vscale x 8 x double> %12, <vscale x 6 x double> %18, <vscale x 2 x double> %4)
|
|
ret float %call
|
|
}
|
|
|
|
; Make sure callees read the arguments correctly - tests AArch64ISelLowering::LowerFormalArguments
|
|
|
|
define double @foo4(double %x0, ptr %ptr1, ptr %ptr2, ptr %ptr3, <vscale x 8 x double> %x1, <vscale x 8 x double> %x2, <vscale x 2 x double> %x3) nounwind {
|
|
; CHECK-LABEL: foo4:
|
|
; CHECK: // %bb.0: // %entry
|
|
; CHECK-NEXT: ldr z6, [x3, #1, mul vl]
|
|
; CHECK-NEXT: ldr z7, [x3]
|
|
; CHECK-NEXT: ldr z24, [x3, #3, mul vl]
|
|
; CHECK-NEXT: ldr z25, [x3, #2, mul vl]
|
|
; CHECK-NEXT: str z4, [x0, #3, mul vl]
|
|
; CHECK-NEXT: str z3, [x0, #2, mul vl]
|
|
; CHECK-NEXT: str z2, [x0, #1, mul vl]
|
|
; CHECK-NEXT: str z1, [x0]
|
|
; CHECK-NEXT: str z25, [x1, #2, mul vl]
|
|
; CHECK-NEXT: str z24, [x1, #3, mul vl]
|
|
; CHECK-NEXT: str z7, [x1]
|
|
; CHECK-NEXT: str z6, [x1, #1, mul vl]
|
|
; CHECK-NEXT: str z5, [x2]
|
|
; CHECK-NEXT: ret
|
|
entry:
|
|
store volatile <vscale x 8 x double> %x1, ptr %ptr1
|
|
store volatile <vscale x 8 x double> %x2, ptr %ptr2
|
|
store volatile <vscale x 2 x double> %x3, ptr %ptr3
|
|
ret double %x0
|
|
}
|
|
|
|
define double @foo5(i32 %i0, i32 %i1, i32 %i2, i32 %i3, i32 %i4, i32 %i5, ptr %ptr1, ptr %ptr2, double %x0, <vscale x 8 x double> %x1, <vscale x 8 x double> %x2) nounwind {
|
|
; CHECK-LABEL: foo5:
|
|
; CHECK: // %bb.0: // %entry
|
|
; CHECK-NEXT: ldr x8, [sp]
|
|
; CHECK-NEXT: ldr z5, [x8, #1, mul vl]
|
|
; CHECK-NEXT: ldr z6, [x8]
|
|
; CHECK-NEXT: ldr z7, [x8, #3, mul vl]
|
|
; CHECK-NEXT: ldr z24, [x8, #2, mul vl]
|
|
; CHECK-NEXT: str z4, [x6, #3, mul vl]
|
|
; CHECK-NEXT: str z3, [x6, #2, mul vl]
|
|
; CHECK-NEXT: str z2, [x6, #1, mul vl]
|
|
; CHECK-NEXT: str z1, [x6]
|
|
; CHECK-NEXT: str z24, [x7, #2, mul vl]
|
|
; CHECK-NEXT: str z7, [x7, #3, mul vl]
|
|
; CHECK-NEXT: str z6, [x7]
|
|
; CHECK-NEXT: str z5, [x7, #1, mul vl]
|
|
; CHECK-NEXT: ret
|
|
entry:
|
|
store volatile <vscale x 8 x double> %x1, ptr %ptr1
|
|
store volatile <vscale x 8 x double> %x2, ptr %ptr2
|
|
ret double %x0
|
|
}
|
|
|
|
define double @foo6(double %x0, double %x1, ptr %ptr1, ptr %ptr2, <vscale x 8 x double> %x2, <vscale x 6 x double> %x3) nounwind {
|
|
; CHECK-LABEL: foo6:
|
|
; CHECK: // %bb.0: // %entry
|
|
; CHECK-NEXT: ldr z1, [x2]
|
|
; CHECK-NEXT: ldr z6, [x2, #2, mul vl]
|
|
; CHECK-NEXT: ldr z7, [x2, #1, mul vl]
|
|
; CHECK-NEXT: str z5, [x0, #3, mul vl]
|
|
; CHECK-NEXT: str z4, [x0, #2, mul vl]
|
|
; CHECK-NEXT: str z3, [x0, #1, mul vl]
|
|
; CHECK-NEXT: str z2, [x0]
|
|
; CHECK-NEXT: str z7, [x1, #1, mul vl]
|
|
; CHECK-NEXT: str z6, [x1, #2, mul vl]
|
|
; CHECK-NEXT: str z1, [x1]
|
|
; CHECK-NEXT: ret
|
|
entry:
|
|
store volatile <vscale x 8 x double> %x2, ptr %ptr1
|
|
store volatile <vscale x 6 x double> %x3, ptr %ptr2
|
|
ret double %x0
|
|
}
|
|
|
|
; Use AAVPCS, SVE register in z0 - z7 used
|
|
|
|
define void @aavpcs1(i32 %s0, i32 %s1, i32 %s2, i32 %s3, i32 %s4, i32 %s5, i32 %s6, <vscale x 4 x i32> %s7, <vscale x 4 x i32> %s8, <vscale x 4 x i32> %s9, <vscale x 4 x i32> %s10, <vscale x 4 x i32> %s11, <vscale x 4 x i32> %s12, <vscale x 4 x i32> %s13, <vscale x 4 x i32> %s14, <vscale x 4 x i32> %s15, <vscale x 4 x i32> %s16, ptr %ptr) nounwind {
|
|
; CHECK-LABEL: aavpcs1:
|
|
; CHECK: // %bb.0: // %entry
|
|
; CHECK-NEXT: ldp x8, x9, [sp]
|
|
; CHECK-NEXT: ldr z24, [x7]
|
|
; CHECK-NEXT: ldr z3, [x8]
|
|
; CHECK-NEXT: str z0, [x9]
|
|
; CHECK-NEXT: str z1, [x9]
|
|
; CHECK-NEXT: str z2, [x9]
|
|
; CHECK-NEXT: str z4, [x9]
|
|
; CHECK-NEXT: str z5, [x9]
|
|
; CHECK-NEXT: str z6, [x9]
|
|
; CHECK-NEXT: str z7, [x9]
|
|
; CHECK-NEXT: str z24, [x9]
|
|
; CHECK-NEXT: str z3, [x9]
|
|
; CHECK-NEXT: ret
|
|
entry:
|
|
store volatile <vscale x 4 x i32> %s7, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s8, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s9, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s11, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s12, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s13, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s14, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s15, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s16, ptr %ptr
|
|
ret void
|
|
}
|
|
|
|
; Use AAVPCS, SVE register in z0 - z7 used
|
|
|
|
define void @aavpcs2(float %s0, float %s1, float %s2, float %s3, float %s4, float %s5, float %s6, <vscale x 4 x float> %s7, <vscale x 4 x float> %s8, <vscale x 4 x float> %s9, <vscale x 4 x float> %s10, <vscale x 4 x float> %s11, <vscale x 4 x float> %s12,<vscale x 4 x float> %s13,<vscale x 4 x float> %s14,<vscale x 4 x float> %s15,<vscale x 4 x float> %s16,ptr %ptr) nounwind {
|
|
; CHECK-LABEL: aavpcs2:
|
|
; CHECK: // %bb.0: // %entry
|
|
; CHECK-NEXT: ldp x8, x9, [sp]
|
|
; CHECK-NEXT: ldr z1, [x7]
|
|
; CHECK-NEXT: ldr z2, [x0]
|
|
; CHECK-NEXT: ldr z3, [x6]
|
|
; CHECK-NEXT: ldr z4, [x5]
|
|
; CHECK-NEXT: ldr z5, [x1]
|
|
; CHECK-NEXT: ldr z6, [x4]
|
|
; CHECK-NEXT: ldr z24, [x3]
|
|
; CHECK-NEXT: ldr z0, [x8]
|
|
; CHECK-NEXT: str z7, [x9]
|
|
; CHECK-NEXT: str z2, [x9]
|
|
; CHECK-NEXT: str z5, [x9]
|
|
; CHECK-NEXT: str z24, [x9]
|
|
; CHECK-NEXT: str z6, [x9]
|
|
; CHECK-NEXT: str z4, [x9]
|
|
; CHECK-NEXT: str z3, [x9]
|
|
; CHECK-NEXT: str z1, [x9]
|
|
; CHECK-NEXT: str z0, [x9]
|
|
; CHECK-NEXT: ret
|
|
entry:
|
|
store volatile <vscale x 4 x float> %s7, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s8, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s9, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s11, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s12, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s13, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s14, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s15, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s16, ptr %ptr
|
|
ret void
|
|
}
|
|
|
|
; Use AAVPCS, no SVE register in z0 - z7 used (floats occupy z0 - z7) but predicate arg is used
|
|
|
|
define void @aavpcs3(float %s0, float %s1, float %s2, float %s3, float %s4, float %s5, float %s6, float %s7, <vscale x 4 x float> %s8, <vscale x 4 x float> %s9, <vscale x 4 x float> %s10, <vscale x 4 x float> %s11, <vscale x 4 x float> %s12, <vscale x 4 x float> %s13, <vscale x 4 x float> %s14, <vscale x 4 x float> %s15, <vscale x 4 x float> %s16, <vscale x 4 x float> %s17, <vscale x 16 x i1> %p0, ptr %ptr) nounwind {
|
|
; CHECK-LABEL: aavpcs3:
|
|
; CHECK: // %bb.0: // %entry
|
|
; CHECK-NEXT: ldr x8, [sp]
|
|
; CHECK-NEXT: ldr z0, [x0]
|
|
; CHECK-NEXT: ldr z2, [x7]
|
|
; CHECK-NEXT: ldr z3, [x1]
|
|
; CHECK-NEXT: ldr z4, [x6]
|
|
; CHECK-NEXT: ldr z5, [x5]
|
|
; CHECK-NEXT: ldr z1, [x8]
|
|
; CHECK-NEXT: ldr z6, [x2]
|
|
; CHECK-NEXT: ldr z7, [x4]
|
|
; CHECK-NEXT: ldr z24, [x3]
|
|
; CHECK-NEXT: ldr x8, [sp, #16]
|
|
; CHECK-NEXT: str z0, [x8]
|
|
; CHECK-NEXT: str z3, [x8]
|
|
; CHECK-NEXT: str z6, [x8]
|
|
; CHECK-NEXT: str z24, [x8]
|
|
; CHECK-NEXT: str z7, [x8]
|
|
; CHECK-NEXT: str z5, [x8]
|
|
; CHECK-NEXT: str z4, [x8]
|
|
; CHECK-NEXT: str z2, [x8]
|
|
; CHECK-NEXT: str z1, [x8]
|
|
; CHECK-NEXT: ret
|
|
entry:
|
|
store volatile <vscale x 4 x float> %s8, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s9, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s10, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s11, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s12, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s13, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s14, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s15, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s16, ptr %ptr
|
|
ret void
|
|
}
|
|
|
|
; use AAVPCS, SVE register in z0 - z7 used (i32s dont occupy z0 - z7)
|
|
|
|
define void @aavpcs4(i32 %s0, i32 %s1, i32 %s2, i32 %s3, i32 %s4, i32 %s5, i32 %s6, i32 %s7, <vscale x 4 x i32> %s8, <vscale x 4 x i32> %s9, <vscale x 4 x i32> %s10, <vscale x 4 x i32> %s11, <vscale x 4 x i32> %s12, <vscale x 4 x i32> %s13, <vscale x 4 x i32> %s14, <vscale x 4 x i32> %s15, <vscale x 4 x i32> %s16, <vscale x 4 x i32> %s17, ptr %ptr) nounwind {
|
|
; CHECK-LABEL: aavpcs4:
|
|
; CHECK: // %bb.0: // %entry
|
|
; CHECK-NEXT: ldr x8, [sp]
|
|
; CHECK-NEXT: ldr x9, [sp, #16]
|
|
; CHECK-NEXT: ldr z24, [x8]
|
|
; CHECK-NEXT: str z0, [x9]
|
|
; CHECK-NEXT: str z1, [x9]
|
|
; CHECK-NEXT: str z2, [x9]
|
|
; CHECK-NEXT: str z3, [x9]
|
|
; CHECK-NEXT: str z4, [x9]
|
|
; CHECK-NEXT: str z5, [x9]
|
|
; CHECK-NEXT: str z6, [x9]
|
|
; CHECK-NEXT: str z7, [x9]
|
|
; CHECK-NEXT: str z24, [x9]
|
|
; CHECK-NEXT: ret
|
|
entry:
|
|
store volatile <vscale x 4 x i32> %s8, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s9, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s10, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s11, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s12, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s13, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s14, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s15, ptr %ptr
|
|
store volatile <vscale x 4 x i32> %s16, ptr %ptr
|
|
ret void
|
|
}
|
|
|
|
; Use AAVPCS, SVE register used in return
|
|
|
|
define <vscale x 4 x float> @aavpcs5(float %s0, float %s1, float %s2, float %s3, float %s4, float %s5, float %s6, float %s7, <vscale x 4 x float> %s8, <vscale x 4 x float> %s9, <vscale x 4 x float> %s10, <vscale x 4 x float> %s11, <vscale x 4 x float> %s12, <vscale x 4 x float> %s13, <vscale x 4 x float> %s14, <vscale x 4 x float> %s15, <vscale x 4 x float> %s16, <vscale x 4 x float> %s17, ptr %ptr) nounwind {
|
|
; CHECK-LABEL: aavpcs5:
|
|
; CHECK: // %bb.0: // %entry
|
|
; CHECK-NEXT: ldr x8, [sp]
|
|
; CHECK-NEXT: ldr z0, [x0]
|
|
; CHECK-NEXT: ldr z2, [x7]
|
|
; CHECK-NEXT: ldr z3, [x1]
|
|
; CHECK-NEXT: ldr z4, [x6]
|
|
; CHECK-NEXT: ldr z5, [x5]
|
|
; CHECK-NEXT: ldr z1, [x8]
|
|
; CHECK-NEXT: ldr z6, [x2]
|
|
; CHECK-NEXT: ldr z7, [x4]
|
|
; CHECK-NEXT: ldr z24, [x3]
|
|
; CHECK-NEXT: ldr x8, [sp, #16]
|
|
; CHECK-NEXT: str z0, [x8]
|
|
; CHECK-NEXT: str z3, [x8]
|
|
; CHECK-NEXT: str z6, [x8]
|
|
; CHECK-NEXT: str z24, [x8]
|
|
; CHECK-NEXT: str z7, [x8]
|
|
; CHECK-NEXT: str z5, [x8]
|
|
; CHECK-NEXT: str z4, [x8]
|
|
; CHECK-NEXT: str z2, [x8]
|
|
; CHECK-NEXT: str z1, [x8]
|
|
; CHECK-NEXT: ret
|
|
entry:
|
|
store volatile <vscale x 4 x float> %s8, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s9, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s10, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s11, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s12, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s13, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s14, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s15, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s16, ptr %ptr
|
|
ret <vscale x 4 x float> %s8
|
|
}
|
|
|
|
define void @aapcs1(float %s0, float %s1, float %s2, float %s3, float %s4, float %s5, float %s6, float %s7, <vscale x 4 x float> %s8, <vscale x 4 x float> %s9, <vscale x 4 x float> %s10, <vscale x 4 x float> %s11, <vscale x 4 x float> %s12, <vscale x 4 x float> %s13, <vscale x 4 x float> %s14, <vscale x 4 x float> %s15, <vscale x 4 x float> %s16, <vscale x 4 x float> %s17, ptr %ptr) nounwind {
|
|
; CHECK-LABEL: aapcs1:
|
|
; CHECK: // %bb.0: // %entry
|
|
; CHECK-NEXT: ldr x8, [sp]
|
|
; CHECK-NEXT: ldr z0, [x0]
|
|
; CHECK-NEXT: ldr z2, [x7]
|
|
; CHECK-NEXT: ldr z3, [x1]
|
|
; CHECK-NEXT: ldr z4, [x6]
|
|
; CHECK-NEXT: ldr z5, [x5]
|
|
; CHECK-NEXT: ldr z1, [x8]
|
|
; CHECK-NEXT: ldr z6, [x2]
|
|
; CHECK-NEXT: ldr z7, [x4]
|
|
; CHECK-NEXT: ldr z16, [x3]
|
|
; CHECK-NEXT: ldr x8, [sp, #16]
|
|
; CHECK-NEXT: str z0, [x8]
|
|
; CHECK-NEXT: str z3, [x8]
|
|
; CHECK-NEXT: str z6, [x8]
|
|
; CHECK-NEXT: str z16, [x8]
|
|
; CHECK-NEXT: str z7, [x8]
|
|
; CHECK-NEXT: str z5, [x8]
|
|
; CHECK-NEXT: str z4, [x8]
|
|
; CHECK-NEXT: str z2, [x8]
|
|
; CHECK-NEXT: str z1, [x8]
|
|
; CHECK-NEXT: ret
|
|
entry:
|
|
store volatile <vscale x 4 x float> %s8, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s9, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s10, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s11, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s12, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s13, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s14, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s15, ptr %ptr
|
|
store volatile <vscale x 4 x float> %s16, ptr %ptr
|
|
ret void
|
|
}
|
|
|
|
declare void @non_sve_callee_high_range(float %f0, float %f1, float %f2, float %f3, float %f4, float %f5, float %f6, float %f7, <vscale x 4 x float> %v0, <vscale x 4 x float> %v1)
|
|
|
|
define void @non_sve_caller_non_sve_callee_high_range() {
|
|
; CHECK-LABEL: non_sve_caller_non_sve_callee_high_range:
|
|
; CHECK: // %bb.0:
|
|
; CHECK-NEXT: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
|
|
; CHECK-NEXT: addvl sp, sp, #-2
|
|
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x40, 0x1e, 0x22 // sp + 16 + 16 * VG
|
|
; CHECK-NEXT: .cfi_offset w30, -8
|
|
; CHECK-NEXT: .cfi_offset w29, -16
|
|
; CHECK-NEXT: movi d0, #0000000000000000
|
|
; CHECK-NEXT: fmov s1, #1.00000000
|
|
; CHECK-NEXT: addvl x0, sp, #1
|
|
; CHECK-NEXT: fmov s2, #2.00000000
|
|
; CHECK-NEXT: fmov s3, #3.00000000
|
|
; CHECK-NEXT: mov x1, sp
|
|
; CHECK-NEXT: fmov s4, #4.00000000
|
|
; CHECK-NEXT: fmov s5, #5.00000000
|
|
; CHECK-NEXT: fmov s6, #6.00000000
|
|
; CHECK-NEXT: fmov s7, #7.00000000
|
|
; CHECK-NEXT: bl non_sve_callee_high_range
|
|
; CHECK-NEXT: addvl sp, sp, #2
|
|
; CHECK-NEXT: ldp x29, x30, [sp], #16 // 16-byte Folded Reload
|
|
; CHECK-NEXT: ret
|
|
call void @non_sve_callee_high_range(float 0.0, float 1.0, float 2.0, float 3.0, float 4.0, float 5.0, float 6.0, float 7.0, <vscale x 4 x float> undef, <vscale x 4 x float> undef)
|
|
ret void
|
|
}
|
|
|
|
define void @non_sve_caller_high_range_non_sve_callee_high_range(float %f0, float %f1, float %f2, float %f3, float %f4, float %f5, float %f6, float %f7, <vscale x 4 x float> %v0, <vscale x 4 x float> %v1) {
|
|
; CHECK-LABEL: non_sve_caller_high_range_non_sve_callee_high_range:
|
|
; CHECK: // %bb.0:
|
|
; CHECK-NEXT: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
|
|
; CHECK-NEXT: addvl sp, sp, #-2
|
|
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x40, 0x1e, 0x22 // sp + 16 + 16 * VG
|
|
; CHECK-NEXT: .cfi_offset w30, -8
|
|
; CHECK-NEXT: .cfi_offset w29, -16
|
|
; CHECK-NEXT: movi d0, #0000000000000000
|
|
; CHECK-NEXT: ldr z16, [x0]
|
|
; CHECK-NEXT: ldr z17, [x1]
|
|
; CHECK-NEXT: fmov s1, #1.00000000
|
|
; CHECK-NEXT: fmov s2, #2.00000000
|
|
; CHECK-NEXT: fmov s3, #3.00000000
|
|
; CHECK-NEXT: fmov s4, #4.00000000
|
|
; CHECK-NEXT: fmov s5, #5.00000000
|
|
; CHECK-NEXT: addvl x0, sp, #1
|
|
; CHECK-NEXT: fmov s6, #6.00000000
|
|
; CHECK-NEXT: fmov s7, #7.00000000
|
|
; CHECK-NEXT: mov x1, sp
|
|
; CHECK-NEXT: str z17, [sp]
|
|
; CHECK-NEXT: str z16, [sp, #1, mul vl]
|
|
; CHECK-NEXT: bl non_sve_callee_high_range
|
|
; CHECK-NEXT: addvl sp, sp, #2
|
|
; CHECK-NEXT: ldp x29, x30, [sp], #16 // 16-byte Folded Reload
|
|
; CHECK-NEXT: ret
|
|
call void @non_sve_callee_high_range(float 0.0, float 1.0, float 2.0, float 3.0, float 4.0, float 5.0, float 6.0, float 7.0, <vscale x 4 x float> %v0, <vscale x 4 x float> %v1)
|
|
ret void
|
|
}
|
|
|
|
define <vscale x 4 x float> @sve_caller_non_sve_callee_high_range(<vscale x 4 x float> %v0, <vscale x 4 x float> %v1) {
|
|
; CHECK-LABEL: sve_caller_non_sve_callee_high_range:
|
|
; CHECK: // %bb.0:
|
|
; CHECK-NEXT: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
|
|
; CHECK-NEXT: addvl sp, sp, #-18
|
|
; CHECK-NEXT: str p15, [sp, #4, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p14, [sp, #5, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p13, [sp, #6, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p12, [sp, #7, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p11, [sp, #8, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p10, [sp, #9, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p9, [sp, #10, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p8, [sp, #11, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p7, [sp, #12, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p6, [sp, #13, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p5, [sp, #14, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p4, [sp, #15, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str z23, [sp, #2, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z22, [sp, #3, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z21, [sp, #4, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z20, [sp, #5, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z19, [sp, #6, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z18, [sp, #7, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z17, [sp, #8, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z16, [sp, #9, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z15, [sp, #10, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z14, [sp, #11, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z13, [sp, #12, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z12, [sp, #13, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z11, [sp, #14, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z10, [sp, #15, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z9, [sp, #16, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z8, [sp, #17, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: addvl sp, sp, #-3
|
|
; CHECK-NEXT: .cfi_escape 0x0f, 0x0a, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x11, 0xa8, 0x01, 0x1e, 0x22 // sp + 16 + 168 * VG
|
|
; CHECK-NEXT: .cfi_offset w30, -8
|
|
; CHECK-NEXT: .cfi_offset w29, -16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x48, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x78, 0x1e, 0x22, 0x40, 0x1c // $d8 @ cfa - 8 * VG - 16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x49, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x70, 0x1e, 0x22, 0x40, 0x1c // $d9 @ cfa - 16 * VG - 16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x4a, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x68, 0x1e, 0x22, 0x40, 0x1c // $d10 @ cfa - 24 * VG - 16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x4b, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x60, 0x1e, 0x22, 0x40, 0x1c // $d11 @ cfa - 32 * VG - 16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x4c, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x58, 0x1e, 0x22, 0x40, 0x1c // $d12 @ cfa - 40 * VG - 16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x4d, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x50, 0x1e, 0x22, 0x40, 0x1c // $d13 @ cfa - 48 * VG - 16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x4e, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x48, 0x1e, 0x22, 0x40, 0x1c // $d14 @ cfa - 56 * VG - 16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x4f, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x40, 0x1e, 0x22, 0x40, 0x1c // $d15 @ cfa - 64 * VG - 16
|
|
; CHECK-NEXT: mov z25.d, z0.d
|
|
; CHECK-NEXT: str z0, [sp] // 16-byte Folded Spill
|
|
; CHECK-NEXT: movi d0, #0000000000000000
|
|
; CHECK-NEXT: mov z24.d, z1.d
|
|
; CHECK-NEXT: fmov s1, #1.00000000
|
|
; CHECK-NEXT: addvl x0, sp, #2
|
|
; CHECK-NEXT: fmov s2, #2.00000000
|
|
; CHECK-NEXT: fmov s3, #3.00000000
|
|
; CHECK-NEXT: addvl x1, sp, #1
|
|
; CHECK-NEXT: fmov s4, #4.00000000
|
|
; CHECK-NEXT: fmov s5, #5.00000000
|
|
; CHECK-NEXT: str z25, [sp, #2, mul vl]
|
|
; CHECK-NEXT: fmov s6, #6.00000000
|
|
; CHECK-NEXT: fmov s7, #7.00000000
|
|
; CHECK-NEXT: str z24, [sp, #1, mul vl]
|
|
; CHECK-NEXT: bl non_sve_callee_high_range
|
|
; CHECK-NEXT: ldr z0, [sp] // 16-byte Folded Reload
|
|
; CHECK-NEXT: addvl sp, sp, #3
|
|
; CHECK-NEXT: ldr z23, [sp, #2, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z22, [sp, #3, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z21, [sp, #4, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z20, [sp, #5, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z19, [sp, #6, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z18, [sp, #7, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z17, [sp, #8, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z16, [sp, #9, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z15, [sp, #10, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z14, [sp, #11, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z13, [sp, #12, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z12, [sp, #13, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z11, [sp, #14, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z10, [sp, #15, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z9, [sp, #16, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z8, [sp, #17, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr p15, [sp, #4, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p14, [sp, #5, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p13, [sp, #6, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p12, [sp, #7, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p11, [sp, #8, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p10, [sp, #9, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p9, [sp, #10, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p8, [sp, #11, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p7, [sp, #12, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p6, [sp, #13, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p5, [sp, #14, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p4, [sp, #15, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: addvl sp, sp, #18
|
|
; CHECK-NEXT: ldp x29, x30, [sp], #16 // 16-byte Folded Reload
|
|
; CHECK-NEXT: ret
|
|
call void @non_sve_callee_high_range(float 0.0, float 1.0, float 2.0, float 3.0, float 4.0, float 5.0, float 6.0, float 7.0, <vscale x 4 x float> %v0, <vscale x 4 x float> %v1)
|
|
ret <vscale x 4 x float> %v0
|
|
}
|
|
|
|
define <vscale x 4 x float> @sve_ret_caller_non_sve_callee_high_range() {
|
|
; CHECK-LABEL: sve_ret_caller_non_sve_callee_high_range:
|
|
; CHECK: // %bb.0:
|
|
; CHECK-NEXT: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
|
|
; CHECK-NEXT: addvl sp, sp, #-18
|
|
; CHECK-NEXT: str p15, [sp, #4, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p14, [sp, #5, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p13, [sp, #6, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p12, [sp, #7, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p11, [sp, #8, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p10, [sp, #9, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p9, [sp, #10, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p8, [sp, #11, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p7, [sp, #12, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p6, [sp, #13, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p5, [sp, #14, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str p4, [sp, #15, mul vl] // 2-byte Spill
|
|
; CHECK-NEXT: str z23, [sp, #2, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z22, [sp, #3, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z21, [sp, #4, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z20, [sp, #5, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z19, [sp, #6, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z18, [sp, #7, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z17, [sp, #8, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z16, [sp, #9, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z15, [sp, #10, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z14, [sp, #11, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z13, [sp, #12, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z12, [sp, #13, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z11, [sp, #14, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z10, [sp, #15, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z9, [sp, #16, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: str z8, [sp, #17, mul vl] // 16-byte Folded Spill
|
|
; CHECK-NEXT: addvl sp, sp, #-2
|
|
; CHECK-NEXT: .cfi_escape 0x0f, 0x0a, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x11, 0xa0, 0x01, 0x1e, 0x22 // sp + 16 + 160 * VG
|
|
; CHECK-NEXT: .cfi_offset w30, -8
|
|
; CHECK-NEXT: .cfi_offset w29, -16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x48, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x78, 0x1e, 0x22, 0x40, 0x1c // $d8 @ cfa - 8 * VG - 16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x49, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x70, 0x1e, 0x22, 0x40, 0x1c // $d9 @ cfa - 16 * VG - 16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x4a, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x68, 0x1e, 0x22, 0x40, 0x1c // $d10 @ cfa - 24 * VG - 16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x4b, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x60, 0x1e, 0x22, 0x40, 0x1c // $d11 @ cfa - 32 * VG - 16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x4c, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x58, 0x1e, 0x22, 0x40, 0x1c // $d12 @ cfa - 40 * VG - 16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x4d, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x50, 0x1e, 0x22, 0x40, 0x1c // $d13 @ cfa - 48 * VG - 16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x4e, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x48, 0x1e, 0x22, 0x40, 0x1c // $d14 @ cfa - 56 * VG - 16
|
|
; CHECK-NEXT: .cfi_escape 0x10, 0x4f, 0x09, 0x92, 0x2e, 0x00, 0x11, 0x40, 0x1e, 0x22, 0x40, 0x1c // $d15 @ cfa - 64 * VG - 16
|
|
; CHECK-NEXT: movi d0, #0000000000000000
|
|
; CHECK-NEXT: fmov s1, #1.00000000
|
|
; CHECK-NEXT: addvl x0, sp, #1
|
|
; CHECK-NEXT: fmov s2, #2.00000000
|
|
; CHECK-NEXT: fmov s3, #3.00000000
|
|
; CHECK-NEXT: mov x1, sp
|
|
; CHECK-NEXT: fmov s4, #4.00000000
|
|
; CHECK-NEXT: fmov s5, #5.00000000
|
|
; CHECK-NEXT: fmov s6, #6.00000000
|
|
; CHECK-NEXT: fmov s7, #7.00000000
|
|
; CHECK-NEXT: bl non_sve_callee_high_range
|
|
; CHECK-NEXT: addvl sp, sp, #2
|
|
; CHECK-NEXT: ldr z23, [sp, #2, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z22, [sp, #3, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z21, [sp, #4, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z20, [sp, #5, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z19, [sp, #6, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z18, [sp, #7, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z17, [sp, #8, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z16, [sp, #9, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z15, [sp, #10, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z14, [sp, #11, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z13, [sp, #12, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z12, [sp, #13, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z11, [sp, #14, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z10, [sp, #15, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z9, [sp, #16, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr z8, [sp, #17, mul vl] // 16-byte Folded Reload
|
|
; CHECK-NEXT: ldr p15, [sp, #4, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p14, [sp, #5, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p13, [sp, #6, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p12, [sp, #7, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p11, [sp, #8, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p10, [sp, #9, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p9, [sp, #10, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p8, [sp, #11, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p7, [sp, #12, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p6, [sp, #13, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p5, [sp, #14, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: ldr p4, [sp, #15, mul vl] // 2-byte Reload
|
|
; CHECK-NEXT: addvl sp, sp, #18
|
|
; CHECK-NEXT: ldp x29, x30, [sp], #16 // 16-byte Folded Reload
|
|
; CHECK-NEXT: ret
|
|
call void @non_sve_callee_high_range(float 0.0, float 1.0, float 2.0, float 3.0, float 4.0, float 5.0, float 6.0, float 7.0, <vscale x 4 x float> undef, <vscale x 4 x float> undef)
|
|
ret <vscale x 4 x float> undef
|
|
}
|
|
|
|
declare void @func_f8_and_v0_passed_via_memory(float %f0, float %f1, float %f2, float %f3, float %f4, float %f5, float %f6, float %f7, float %f8, <vscale x 4 x float> %v0)
|
|
define void @verify_all_operands_are_initialised() {
|
|
; CHECK-LABEL: verify_all_operands_are_initialised:
|
|
; CHECK: // %bb.0:
|
|
; CHECK-NEXT: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
|
|
; CHECK-NEXT: sub sp, sp, #16
|
|
; CHECK-NEXT: addvl sp, sp, #-1
|
|
; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x20, 0x92, 0x2e, 0x00, 0x38, 0x1e, 0x22 // sp + 32 + 8 * VG
|
|
; CHECK-NEXT: .cfi_offset w30, -8
|
|
; CHECK-NEXT: .cfi_offset w29, -16
|
|
; CHECK-NEXT: movi d0, #0000000000000000
|
|
; CHECK-NEXT: fmov z16.s, #9.00000000
|
|
; CHECK-NEXT: mov w8, #1090519040 // =0x41000000
|
|
; CHECK-NEXT: fmov s1, #1.00000000
|
|
; CHECK-NEXT: fmov s2, #2.00000000
|
|
; CHECK-NEXT: str w8, [sp]
|
|
; CHECK-NEXT: fmov s3, #3.00000000
|
|
; CHECK-NEXT: fmov s4, #4.00000000
|
|
; CHECK-NEXT: add x0, sp, #16
|
|
; CHECK-NEXT: fmov s5, #5.00000000
|
|
; CHECK-NEXT: fmov s6, #6.00000000
|
|
; CHECK-NEXT: add x8, sp, #16
|
|
; CHECK-NEXT: fmov s7, #7.00000000
|
|
; CHECK-NEXT: str z16, [x8]
|
|
; CHECK-NEXT: bl func_f8_and_v0_passed_via_memory
|
|
; CHECK-NEXT: addvl sp, sp, #1
|
|
; CHECK-NEXT: add sp, sp, #16
|
|
; CHECK-NEXT: ldp x29, x30, [sp], #16 // 16-byte Folded Reload
|
|
; CHECK-NEXT: ret
|
|
call void @func_f8_and_v0_passed_via_memory(float 0.0, float 1.0, float 2.0, float 3.0, float 4.0, float 5.0, float 6.0, float 7.0, float 8.0, <vscale x 4 x float> splat (float 9.000000e+00))
|
|
ret void
|
|
}
|
|
|
|
define dso_local target("aarch64.svcount") @func_svcount_passed_via_indrect_memory( target("aarch64.svcount") %p0, target("aarch64.svcount") %p1, target("aarch64.svcount") %p2, target("aarch64.svcount") %p3, i32 noundef %x0, i32 noundef %x1, i32 noundef %x2, i32 noundef %x3, i32 noundef %x4, i32 noundef %x5, i32 noundef %x6, i32 noundef %x7, target("aarch64.svcount") %p4
|
|
; CHECK-LABEL: func_svcount_passed_via_indrect_memory:
|
|
; CHECK: // %bb.0:
|
|
; CHECK-NEXT: ldr x8, [sp]
|
|
; CHECK-NEXT: ldr p0, [x8]
|
|
; CHECK-NEXT: ret
|
|
) {
|
|
ret target("aarch64.svcount") %p4
|
|
}
|
|
|
|
declare float @callee1(float, <vscale x 8 x double>, <vscale x 8 x double>, <vscale x 2 x double>)
|
|
declare float @callee2(i32, i32, i32, i32, i32, i32, i32, i32, float, <vscale x 8 x double>, <vscale x 8 x double>)
|
|
declare float @callee3(float, float, <vscale x 8 x double>, <vscale x 6 x double>, <vscale x 2 x double>)
|
|
|
|
declare <vscale x 16 x i1> @llvm.aarch64.sve.ptrue.nxv16i1(i32 immarg)
|
|
declare <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1>)
|
|
declare {<vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>} @llvm.aarch64.sve.ld4.sret.nxv2f64(<vscale x 2 x i1>, ptr)
|
|
declare {<vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>} @llvm.aarch64.sve.ld3.sret.nxv2f64(<vscale x 2 x i1>, ptr)
|
|
declare <vscale x 2 x double> @llvm.aarch64.sve.ld1.nxv2f64(<vscale x 2 x i1>, ptr)
|
|
declare double @llvm.aarch64.sve.faddv.nxv2f64(<vscale x 2 x i1>, <vscale x 2 x double>)
|
|
declare <vscale x 8 x double> @llvm.vector.insert.nxv8f64.nx2f64(<vscale x 8 x double>, <vscale x 2 x double>, i64)
|
|
declare <vscale x 6 x double> @llvm.vector.insert.nxv6f64.nx2f64(<vscale x 6 x double>, <vscale x 2 x double>, i64)
|