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TheRock/compiler/amd-llvm/llvm/test/CodeGen/AMDGPU/literal64.ll
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derek.holloway 7502bf64a4
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581 lines
25 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 3
; RUN: llc -global-isel=0 -mtriple=amdgcn -mcpu=gfx1250 < %s | FileCheck --check-prefixes=GFX1250,GFX1250-SDAG %s
; RUN: llc -global-isel=1 -new-reg-bank-select -mtriple=amdgcn -mcpu=gfx1250 < %s | FileCheck --check-prefixes=GFX1250,GFX1250-GISEL %s
; RUN: llc -global-isel=0 -mtriple=amdgcn -mcpu=gfx1310 < %s | FileCheck --check-prefixes=GFX13,GFX13-SDAG %s
; RUN: llc -global-isel=1 -new-reg-bank-select -mtriple=amdgcn -mcpu=gfx1310 < %s | FileCheck --check-prefixes=GFX13,GFX13-GISEL %s
define amdgpu_ps i64 @s_add_u64(i64 inreg %a) {
; GFX1250-LABEL: s_add_u64:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_add_nc_u64 s[0:1], s[0:1], 0xf12345678
; GFX1250-NEXT: ; return to shader part epilog
;
; GFX13-LABEL: s_add_u64:
; GFX13: ; %bb.0:
; GFX13-NEXT: s_add_nc_u64 s[0:1], s[0:1], 0xf12345678
; GFX13-NEXT: ; return to shader part epilog
%result = add i64 %a, 64729929336
ret i64 %result
}
define amdgpu_ps void @v_add_u64(i64 %a, ptr addrspace(1) %out) {
; GFX1250-LABEL: v_add_u64:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: v_add_nc_u64_e32 v[0:1], 0xf12345678, v[0:1]
; GFX1250-NEXT: global_store_b64 v[2:3], v[0:1], off
; GFX1250-NEXT: s_endpgm
;
; GFX13-LABEL: v_add_u64:
; GFX13: ; %bb.0:
; GFX13-NEXT: v_add_co_u32 v0, vcc_lo, 0x12345678, v0
; GFX13-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX13-NEXT: v_add_co_ci_u32_e64 v1, null, 15, v1, vcc_lo
; GFX13-NEXT: global_store_b64 v[2:3], v[0:1], off
; GFX13-NEXT: s_endpgm
%result = add i64 %a, 64729929336
store i64 %result, ptr addrspace(1) %out, align 8
ret void
}
define amdgpu_ps i64 @s_add_neg_u64(i64 inreg %a) {
; GFX1250-LABEL: s_add_neg_u64:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_add_nc_u64 s[0:1], s[0:1], 0xfffffff0edcba988
; GFX1250-NEXT: ; return to shader part epilog
;
; GFX13-LABEL: s_add_neg_u64:
; GFX13: ; %bb.0:
; GFX13-NEXT: s_add_nc_u64 s[0:1], s[0:1], 0xfffffff0edcba988
; GFX13-NEXT: ; return to shader part epilog
%result = sub i64 %a, 64729929336
ret i64 %result
}
define amdgpu_ps void @v_add_neg_u64(i64 %a, ptr addrspace(1) %out) {
; GFX1250-LABEL: v_add_neg_u64:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: v_add_nc_u64_e32 v[0:1], 0xfffffff0edcba988, v[0:1]
; GFX1250-NEXT: global_store_b64 v[2:3], v[0:1], off
; GFX1250-NEXT: s_endpgm
;
; GFX13-LABEL: v_add_neg_u64:
; GFX13: ; %bb.0:
; GFX13-NEXT: v_add_co_u32 v0, vcc_lo, 0xedcba988, v0
; GFX13-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX13-NEXT: v_add_co_ci_u32_e64 v1, null, -16, v1, vcc_lo
; GFX13-NEXT: global_store_b64 v[2:3], v[0:1], off
; GFX13-NEXT: s_endpgm
%result = sub i64 %a, 64729929336
store i64 %result, ptr addrspace(1) %out, align 8
ret void
}
define amdgpu_ps i64 @s_sub_u64(i64 inreg %a) {
; GFX1250-LABEL: s_sub_u64:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_sub_nc_u64 s[0:1], 0xf12345678, s[0:1]
; GFX1250-NEXT: ; return to shader part epilog
;
; GFX13-LABEL: s_sub_u64:
; GFX13: ; %bb.0:
; GFX13-NEXT: s_sub_nc_u64 s[0:1], 0xf12345678, s[0:1]
; GFX13-NEXT: ; return to shader part epilog
%result = sub i64 64729929336, %a
ret i64 %result
}
define amdgpu_ps void @v_sub_u64(i64 %a, ptr addrspace(1) %out) {
; GFX1250-LABEL: v_sub_u64:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: v_sub_nc_u64_e32 v[0:1], 0xf12345678, v[0:1]
; GFX1250-NEXT: global_store_b64 v[2:3], v[0:1], off
; GFX1250-NEXT: s_endpgm
;
; GFX13-LABEL: v_sub_u64:
; GFX13: ; %bb.0:
; GFX13-NEXT: v_sub_co_u32 v0, vcc_lo, 0x12345678, v0
; GFX13-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX13-NEXT: v_sub_co_ci_u32_e64 v1, null, 15, v1, vcc_lo
; GFX13-NEXT: global_store_b64 v[2:3], v[0:1], off
; GFX13-NEXT: s_endpgm
%result = sub i64 64729929336, %a
store i64 %result, ptr addrspace(1) %out, align 8
ret void
}
define void @v_mov_b64_double(ptr addrspace(1) %ptr) {
; GFX1250-LABEL: v_mov_b64_double:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_mov_b64_e32 v[2:3], 0x4063233333333333
; GFX1250-NEXT: global_atomic_add_f64 v[0:1], v[2:3], off scope:SCOPE_SYS
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; GFX13-LABEL: v_mov_b64_double:
; GFX13: ; %bb.0:
; GFX13-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX13-NEXT: s_wait_expcnt 0x0
; GFX13-NEXT: s_wait_samplecnt 0x0
; GFX13-NEXT: s_wait_bvhcnt 0x0
; GFX13-NEXT: s_wait_kmcnt 0x0
; GFX13-NEXT: global_load_b64 v[4:5], v[0:1], off
; GFX13-NEXT: s_mov_b32 s0, 0
; GFX13-NEXT: .LBB6_1: ; %atomicrmw.start
; GFX13-NEXT: ; =>This Inner Loop Header: Depth=1
; GFX13-NEXT: s_wait_loadcnt 0x0
; GFX13-NEXT: v_add_f64_e32 v[2:3], 0x4063233333333333, v[4:5]
; GFX13-NEXT: global_atomic_cmpswap_b64 v[2:3], v[0:1], v[2:5], off th:TH_ATOMIC_RETURN scope:SCOPE_SYS
; GFX13-NEXT: s_wait_loadcnt 0x0
; GFX13-NEXT: v_cmp_eq_u64_e32 vcc_lo, v[2:3], v[4:5]
; GFX13-NEXT: v_dual_mov_b32 v5, v3 :: v_dual_mov_b32 v4, v2
; GFX13-NEXT: s_or_b32 s0, vcc_lo, s0
; GFX13-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX13-NEXT: s_and_not1_b32 exec_lo, exec_lo, s0
; GFX13-NEXT: s_cbranch_execnz .LBB6_1
; GFX13-NEXT: ; %bb.2: ; %atomicrmw.end
; GFX13-NEXT: s_or_b32 exec_lo, exec_lo, s0
; GFX13-NEXT: s_set_pc_i64 s[30:31]
%result = atomicrmw fadd ptr addrspace(1) %ptr, double 153.1 monotonic
ret void
}
define void @v_mov_b64_int(ptr addrspace(1) %ptr) {
; GFX1250-LABEL: v_mov_b64_int:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_mov_b64_e32 v[2:3], 0xf12345678
; GFX1250-NEXT: global_atomic_add_u64 v[0:1], v[2:3], off scope:SCOPE_SYS
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; GFX13-LABEL: v_mov_b64_int:
; GFX13: ; %bb.0:
; GFX13-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX13-NEXT: s_wait_expcnt 0x0
; GFX13-NEXT: s_wait_samplecnt 0x0
; GFX13-NEXT: s_wait_bvhcnt 0x0
; GFX13-NEXT: s_wait_kmcnt 0x0
; GFX13-NEXT: v_dual_mov_b32 v2, 0x12345678 :: v_dual_mov_b32 v3, 15
; GFX13-NEXT: global_atomic_add_u64 v[0:1], v[2:3], off scope:SCOPE_SYS
; GFX13-NEXT: s_set_pc_i64 s[30:31]
%result = atomicrmw add ptr addrspace(1) %ptr, i64 64729929336 monotonic
ret void
}
define void @store_double(ptr addrspace(1) %ptr) {
; GFX1250-LABEL: store_double:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_mov_b64_e32 v[2:3], 0x4063233333333333
; GFX1250-NEXT: global_store_b64 v[0:1], v[2:3], off
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; GFX13-LABEL: store_double:
; GFX13: ; %bb.0:
; GFX13-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX13-NEXT: s_wait_expcnt 0x0
; GFX13-NEXT: s_wait_samplecnt 0x0
; GFX13-NEXT: s_wait_bvhcnt 0x0
; GFX13-NEXT: s_wait_kmcnt 0x0
; GFX13-NEXT: v_mov_b32_e32 v2, 0x33333333
; GFX13-NEXT: v_mov_b32_e32 v3, 0x40632333
; GFX13-NEXT: global_store_b64 v[0:1], v[2:3], off
; GFX13-NEXT: s_set_pc_i64 s[30:31]
store double 153.1, ptr addrspace(1) %ptr
ret void
}
define i1 @class_f64() noinline optnone {
; GFX1250-SDAG-LABEL: class_f64:
; GFX1250-SDAG: ; %bb.0:
; GFX1250-SDAG-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-SDAG-NEXT: s_wait_kmcnt 0x0
; GFX1250-SDAG-NEXT: s_mov_b32 s2, 1
; GFX1250-SDAG-NEXT: s_mov_b64 s[0:1], 0x4063233333333333
; GFX1250-SDAG-NEXT: v_cmp_class_f64_e64 s0, s[0:1], s2
; GFX1250-SDAG-NEXT: v_cndmask_b32_e64 v0, 0, 1, s0
; GFX1250-SDAG-NEXT: s_set_pc_i64 s[30:31]
;
; GFX1250-GISEL-LABEL: class_f64:
; GFX1250-GISEL: ; %bb.0:
; GFX1250-GISEL-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-GISEL-NEXT: s_wait_kmcnt 0x0
; GFX1250-GISEL-NEXT: s_mov_b32 s2, 1
; GFX1250-GISEL-NEXT: s_mov_b64 s[0:1], 0x4063233333333333
; GFX1250-GISEL-NEXT: v_mov_b64_e32 v[0:1], s[0:1]
; GFX1250-GISEL-NEXT: v_mov_b32_e32 v2, s2
; GFX1250-GISEL-NEXT: v_cmp_class_f64_e64 s0, v[0:1], v2
; GFX1250-GISEL-NEXT: s_cmp_lg_u32 s0, 0
; GFX1250-GISEL-NEXT: s_cselect_b32 s0, 1, 0
; GFX1250-GISEL-NEXT: v_mov_b32_e32 v0, s0
; GFX1250-GISEL-NEXT: s_set_pc_i64 s[30:31]
;
; GFX13-SDAG-LABEL: class_f64:
; GFX13-SDAG: ; %bb.0:
; GFX13-SDAG-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX13-SDAG-NEXT: s_wait_expcnt 0x0
; GFX13-SDAG-NEXT: s_wait_samplecnt 0x0
; GFX13-SDAG-NEXT: s_wait_bvhcnt 0x0
; GFX13-SDAG-NEXT: s_wait_kmcnt 0x0
; GFX13-SDAG-NEXT: s_mov_b32 s2, 1
; GFX13-SDAG-NEXT: s_mov_b64 s[0:1], 0x4063233333333333
; GFX13-SDAG-NEXT: v_cmp_class_f64_e64 s0, s[0:1], s2
; GFX13-SDAG-NEXT: v_cndmask_b32_e64 v0, 0, 1, s0
; GFX13-SDAG-NEXT: s_set_pc_i64 s[30:31]
;
; GFX13-GISEL-LABEL: class_f64:
; GFX13-GISEL: ; %bb.0:
; GFX13-GISEL-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX13-GISEL-NEXT: s_wait_expcnt 0x0
; GFX13-GISEL-NEXT: s_wait_samplecnt 0x0
; GFX13-GISEL-NEXT: s_wait_bvhcnt 0x0
; GFX13-GISEL-NEXT: s_wait_kmcnt 0x0
; GFX13-GISEL-NEXT: s_mov_b32 s2, 1
; GFX13-GISEL-NEXT: s_mov_b64 s[0:1], 0x4063233333333333
; GFX13-GISEL-NEXT: v_mov_b32_e32 v0, s0
; GFX13-GISEL-NEXT: v_mov_b32_e32 v1, s1
; GFX13-GISEL-NEXT: v_mov_b32_e32 v2, s2
; GFX13-GISEL-NEXT: v_cmp_class_f64_e64 s0, v[0:1], v2
; GFX13-GISEL-NEXT: s_cmp_lg_u32 s0, 0
; GFX13-GISEL-NEXT: s_cselect_b32 s0, 1, 0
; GFX13-GISEL-NEXT: v_mov_b32_e32 v0, s0
; GFX13-GISEL-NEXT: s_set_pc_i64 s[30:31]
%result = call i1 @llvm.amdgcn.class.f64(double 153.1, i32 1) nounwind readnone
ret i1 %result
}
define double @rsq_f64() {
; GFX1250-LABEL: rsq_f64:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_rsq_f64_e32 v[0:1], 0x4063233333333333
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; GFX13-LABEL: rsq_f64:
; GFX13: ; %bb.0:
; GFX13-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX13-NEXT: s_wait_expcnt 0x0
; GFX13-NEXT: s_wait_samplecnt 0x0
; GFX13-NEXT: s_wait_bvhcnt 0x0
; GFX13-NEXT: s_wait_kmcnt 0x0
; GFX13-NEXT: v_rsq_f64_e32 v[0:1], 0x4063233333333333
; GFX13-NEXT: s_set_pc_i64 s[30:31]
%result = call double @llvm.amdgcn.rsq.f64(double 153.1) nounwind readnone
ret double %result
}
define amdgpu_ps i64 @s_and_b64(i64 inreg %a) {
; GFX1250-LABEL: s_and_b64:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_and_b64 s[0:1], s[0:1], 0xf12345678
; GFX1250-NEXT: ; return to shader part epilog
;
; GFX13-LABEL: s_and_b64:
; GFX13: ; %bb.0:
; GFX13-NEXT: s_and_b64 s[0:1], s[0:1], 0xf12345678
; GFX13-NEXT: ; return to shader part epilog
%result = and i64 %a, 64729929336
ret i64 %result
}
; No V_AND_B64 instruction, it has to be split
define amdgpu_ps void @v_and_b64(i64 %a, ptr addrspace(1) %out) {
; GFX1250-SDAG-LABEL: v_and_b64:
; GFX1250-SDAG: ; %bb.0:
; GFX1250-SDAG-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-NEXT: v_nop
; GFX1250-SDAG-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-NEXT: v_and_b32_e32 v1, 15, v1
; GFX1250-SDAG-NEXT: v_and_b32_e32 v0, 0x12345678, v0
; GFX1250-SDAG-NEXT: global_store_b64 v[2:3], v[0:1], off
; GFX1250-SDAG-NEXT: s_endpgm
;
; GFX1250-GISEL-LABEL: v_and_b64:
; GFX1250-GISEL: ; %bb.0:
; GFX1250-GISEL-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-NEXT: v_nop
; GFX1250-GISEL-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-NEXT: v_and_b32_e32 v0, 0x12345678, v0
; GFX1250-GISEL-NEXT: v_and_b32_e32 v1, 15, v1
; GFX1250-GISEL-NEXT: global_store_b64 v[2:3], v[0:1], off
; GFX1250-GISEL-NEXT: s_endpgm
;
; GFX13-SDAG-LABEL: v_and_b64:
; GFX13-SDAG: ; %bb.0:
; GFX13-SDAG-NEXT: v_and_b32_e32 v1, 15, v1
; GFX13-SDAG-NEXT: v_and_b32_e32 v0, 0x12345678, v0
; GFX13-SDAG-NEXT: global_store_b64 v[2:3], v[0:1], off
; GFX13-SDAG-NEXT: s_endpgm
;
; GFX13-GISEL-LABEL: v_and_b64:
; GFX13-GISEL: ; %bb.0:
; GFX13-GISEL-NEXT: v_and_b32_e32 v0, 0x12345678, v0
; GFX13-GISEL-NEXT: v_and_b32_e32 v1, 15, v1
; GFX13-GISEL-NEXT: global_store_b64 v[2:3], v[0:1], off
; GFX13-GISEL-NEXT: s_endpgm
%result = and i64 %a, 64729929336
store i64 %result, ptr addrspace(1) %out, align 8
ret void
}
define amdgpu_ps <2 x float> @v_add_f64_200.1(double %a) {
; GFX1250-LABEL: v_add_f64_200.1:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 2, 2), 0 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: v_add_f64_e32 v[0:1], 0x4069033333333333, v[0:1]
; GFX1250-NEXT: ; return to shader part epilog
;
; GFX13-LABEL: v_add_f64_200.1:
; GFX13: ; %bb.0:
; GFX13-NEXT: v_add_f64_e32 v[0:1], 0x4069033333333333, v[0:1]
; GFX13-NEXT: ; return to shader part epilog
%add = fadd double %a, 200.1
%ret = bitcast double %add to <2 x float>
ret <2 x float> %ret
}
; 200.0 can be encoded as 32-bit literal
define amdgpu_ps <2 x float> @v_add_f64_200.0(double %a) {
; GFX1250-LABEL: v_add_f64_200.0:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 2, 2), 0 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: v_add_f64_e32 v[0:1], 0x40690000, v[0:1]
; GFX1250-NEXT: ; return to shader part epilog
;
; GFX13-LABEL: v_add_f64_200.0:
; GFX13: ; %bb.0:
; GFX13-NEXT: v_add_f64_e32 v[0:1], 0x40690000, v[0:1]
; GFX13-NEXT: ; return to shader part epilog
%add = fadd double %a, 200.0
%ret = bitcast double %add to <2 x float>
ret <2 x float> %ret
}
; No folding into VOP3
define amdgpu_ps <2 x float> @v_lshl_add_u64(i64 %a) {
; GFX1250-SDAG-LABEL: v_lshl_add_u64:
; GFX1250-SDAG: ; %bb.0:
; GFX1250-SDAG-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-NEXT: v_nop
; GFX1250-SDAG-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-NEXT: s_mov_b64 s[0:1], 0xf12345678
; GFX1250-SDAG-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX1250-SDAG-NEXT: v_lshl_add_u64 v[0:1], v[0:1], 1, s[0:1]
; GFX1250-SDAG-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-LABEL: v_lshl_add_u64:
; GFX1250-GISEL: ; %bb.0:
; GFX1250-GISEL-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-NEXT: v_nop
; GFX1250-GISEL-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-NEXT: v_mov_b64_e32 v[2:3], 0xf12345678
; GFX1250-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-NEXT: v_lshl_add_u64 v[0:1], v[0:1], 1, v[2:3]
; GFX1250-GISEL-NEXT: ; return to shader part epilog
;
; GFX13-LABEL: v_lshl_add_u64:
; GFX13: ; %bb.0:
; GFX13-NEXT: v_lshlrev_b64_e32 v[0:1], 1, v[0:1]
; GFX13-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX13-NEXT: v_add_co_u32 v0, vcc_lo, 0x12345678, v0
; GFX13-NEXT: v_add_co_ci_u32_e64 v1, null, 15, v1, vcc_lo
; GFX13-NEXT: ; return to shader part epilog
%shl = shl i64 %a, 1
%add = add i64 %shl, 64729929336
%ret = bitcast i64 %add to <2 x float>
ret <2 x float> %ret
}
; No folding into VOP2 promoted to VOP3
define amdgpu_ps <2 x float> @v_fma_f64(double %a, double %b) {
; GFX1250-SDAG-LABEL: v_fma_f64:
; GFX1250-SDAG: ; %bb.0:
; GFX1250-SDAG-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-NEXT: v_nop
; GFX1250-SDAG-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-NEXT: v_fmaak_f64 v[4:5], v[0:1], v[2:3], 0x4063233333333333
; GFX1250-SDAG-NEXT: v_mov_b64_e32 v[2:3], 0x4069033333333333
; GFX1250-SDAG-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX1250-SDAG-NEXT: v_fmaak_f64 v[0:1], v[0:1], v[4:5], 0x4069033333333333
; GFX1250-SDAG-NEXT: v_fmac_f64_e32 v[2:3], v[0:1], v[4:5]
; GFX1250-SDAG-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-SDAG-NEXT: v_dual_mov_b32 v0, v2 :: v_dual_mov_b32 v1, v3
; GFX1250-SDAG-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-LABEL: v_fma_f64:
; GFX1250-GISEL: ; %bb.0:
; GFX1250-GISEL-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-NEXT: v_nop
; GFX1250-GISEL-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-NEXT: v_mov_b64_e32 v[4:5], 0x4063233333333333
; GFX1250-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX1250-GISEL-NEXT: v_fmac_f64_e32 v[4:5], v[0:1], v[2:3]
; GFX1250-GISEL-NEXT: v_mov_b64_e32 v[2:3], 0x4069033333333333
; GFX1250-GISEL-NEXT: v_fmaak_f64 v[0:1], v[0:1], v[4:5], 0x4069033333333333
; GFX1250-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX1250-GISEL-NEXT: v_fmac_f64_e32 v[2:3], v[0:1], v[4:5]
; GFX1250-GISEL-NEXT: v_dual_mov_b32 v0, v2 :: v_dual_mov_b32 v1, v3
; GFX1250-GISEL-NEXT: ; return to shader part epilog
;
; GFX13-SDAG-LABEL: v_fma_f64:
; GFX13-SDAG: ; %bb.0:
; GFX13-SDAG-NEXT: v_fmaak_f64 v[4:5], v[0:1], v[2:3], 0x4063233333333333
; GFX13-SDAG-NEXT: v_mov_b32_e32 v2, 0x33333333
; GFX13-SDAG-NEXT: v_mov_b32_e32 v3, 0x40690333
; GFX13-SDAG-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX13-SDAG-NEXT: v_fmaak_f64 v[0:1], v[0:1], v[4:5], 0x4069033333333333
; GFX13-SDAG-NEXT: v_fmac_f64_e32 v[2:3], v[0:1], v[4:5]
; GFX13-SDAG-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX13-SDAG-NEXT: v_dual_mov_b32 v0, v2 :: v_dual_mov_b32 v1, v3
; GFX13-SDAG-NEXT: ; return to shader part epilog
;
; GFX13-GISEL-LABEL: v_fma_f64:
; GFX13-GISEL: ; %bb.0:
; GFX13-GISEL-NEXT: v_mov_b32_e32 v4, 0x33333333
; GFX13-GISEL-NEXT: v_mov_b32_e32 v5, 0x40632333
; GFX13-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(VALU_DEP_3)
; GFX13-GISEL-NEXT: v_fmac_f64_e32 v[4:5], v[0:1], v[2:3]
; GFX13-GISEL-NEXT: v_mov_b32_e32 v2, 0x33333333
; GFX13-GISEL-NEXT: v_mov_b32_e32 v3, 0x40690333
; GFX13-GISEL-NEXT: v_fmaak_f64 v[0:1], v[0:1], v[4:5], 0x4069033333333333
; GFX13-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX13-GISEL-NEXT: v_fmac_f64_e32 v[2:3], v[0:1], v[4:5]
; GFX13-GISEL-NEXT: v_dual_mov_b32 v0, v2 :: v_dual_mov_b32 v1, v3
; GFX13-GISEL-NEXT: ; return to shader part epilog
%r1 = call double @llvm.fma.f64(double %a, double %b, double 153.1) nounwind readnone
%r2 = call double @llvm.fma.f64(double %a, double %r1, double 200.1) nounwind readnone
%r3 = call double @llvm.fma.f64(double %r2, double %r1, double 200.1) nounwind readnone
%ret = bitcast double %r3 to <2 x float>
ret <2 x float> %ret
}
define amdgpu_ps <2 x float> @v_add_neg_f64(double %a) {
; GFX1250-SDAG-LABEL: v_add_neg_f64:
; GFX1250-SDAG: ; %bb.0:
; GFX1250-SDAG-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-NEXT: v_nop
; GFX1250-SDAG-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-NEXT: s_mov_b64 s[0:1], 0x4069033333333333
; GFX1250-SDAG-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 2, 2), 0 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-NEXT: v_add_f64_e64 v[0:1], -v[0:1], s[0:1]
; GFX1250-SDAG-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-LABEL: v_add_neg_f64:
; GFX1250-GISEL: ; %bb.0:
; GFX1250-GISEL-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-NEXT: v_nop
; GFX1250-GISEL-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-NEXT: v_max_num_f64_e32 v[0:1], v[0:1], v[0:1]
; GFX1250-GISEL-NEXT: v_mov_b64_e32 v[2:3], 0x4069033333333333
; GFX1250-GISEL-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 2, 2), 0 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX1250-GISEL-NEXT: v_add_f64_e64 v[0:1], -v[0:1], v[2:3]
; GFX1250-GISEL-NEXT: ; return to shader part epilog
;
; GFX13-SDAG-LABEL: v_add_neg_f64:
; GFX13-SDAG: ; %bb.0:
; GFX13-SDAG-NEXT: s_mov_b64 s[0:1], 0x4069033333333333
; GFX13-SDAG-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX13-SDAG-NEXT: v_add_f64_e64 v[0:1], -v[0:1], s[0:1]
; GFX13-SDAG-NEXT: ; return to shader part epilog
;
; GFX13-GISEL-LABEL: v_add_neg_f64:
; GFX13-GISEL: ; %bb.0:
; GFX13-GISEL-NEXT: v_max_num_f64_e32 v[0:1], v[0:1], v[0:1]
; GFX13-GISEL-NEXT: v_mov_b32_e32 v2, 0x33333333
; GFX13-GISEL-NEXT: v_mov_b32_e32 v3, 0x40690333
; GFX13-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX13-GISEL-NEXT: v_add_f64_e64 v[0:1], -v[0:1], v[2:3]
; GFX13-GISEL-NEXT: ; return to shader part epilog
%fneg = fsub double -0.0, %a
%add = fadd double %fneg, 200.1
%ret = bitcast double %add to <2 x float>
ret <2 x float> %ret
}
define amdgpu_ps <2 x float> @v_cndmask(double %a) {
; GFX1250-SDAG-LABEL: v_cndmask:
; GFX1250-SDAG: ; %bb.0:
; GFX1250-SDAG-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-SDAG-NEXT: v_nop
; GFX1250-SDAG-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-SDAG-NEXT: v_cmp_eq_f64_e32 vcc_lo, 0, v[0:1]
; GFX1250-SDAG-NEXT: v_mov_b32_e32 v1, 0x40632000
; GFX1250-SDAG-NEXT: v_cndmask_b32_e64 v0, 0x33333333, 0, vcc_lo
; GFX1250-SDAG-NEXT: s_delay_alu instid0(VALU_DEP_2)
; GFX1250-SDAG-NEXT: v_cndmask_b32_e32 v1, 0x40690333, v1, vcc_lo
; GFX1250-SDAG-NEXT: ; return to shader part epilog
;
; GFX1250-GISEL-LABEL: v_cndmask:
; GFX1250-GISEL: ; %bb.0:
; GFX1250-GISEL-NEXT: global_prefetch_b8 v0, s[0:1] scope:SCOPE_SE
; GFX1250-GISEL-NEXT: v_nop
; GFX1250-GISEL-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-GISEL-NEXT: v_cmp_eq_f64_e32 vcc_lo, 0, v[0:1]
; GFX1250-GISEL-NEXT: v_mov_b32_e32 v1, 0x40690333
; GFX1250-GISEL-NEXT: v_cndmask_b32_e64 v0, 0x33333333, 0, vcc_lo
; GFX1250-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_2)
; GFX1250-GISEL-NEXT: v_cndmask_b32_e64 v1, v1, 0x40632000, vcc_lo
; GFX1250-GISEL-NEXT: ; return to shader part epilog
;
; GFX13-SDAG-LABEL: v_cndmask:
; GFX13-SDAG: ; %bb.0:
; GFX13-SDAG-NEXT: v_cmp_eq_f64_e32 vcc_lo, 0, v[0:1]
; GFX13-SDAG-NEXT: v_mov_b32_e32 v1, 0x40632000
; GFX13-SDAG-NEXT: v_cndmask_b32_e64 v0, 0x33333333, 0, vcc_lo
; GFX13-SDAG-NEXT: s_delay_alu instid0(VALU_DEP_2)
; GFX13-SDAG-NEXT: v_cndmask_b32_e32 v1, 0x40690333, v1, vcc_lo
; GFX13-SDAG-NEXT: ; return to shader part epilog
;
; GFX13-GISEL-LABEL: v_cndmask:
; GFX13-GISEL: ; %bb.0:
; GFX13-GISEL-NEXT: v_cmp_eq_f64_e32 vcc_lo, 0, v[0:1]
; GFX13-GISEL-NEXT: v_mov_b32_e32 v1, 0x40690333
; GFX13-GISEL-NEXT: v_cndmask_b32_e64 v0, 0x33333333, 0, vcc_lo
; GFX13-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_2)
; GFX13-GISEL-NEXT: v_cndmask_b32_e64 v1, v1, 0x40632000, vcc_lo
; GFX13-GISEL-NEXT: ; return to shader part epilog
%cmp = fcmp oeq double %a, 0.0
%sel = select i1 %cmp, double 153.0, double 200.1
%ret = bitcast double %sel to <2 x float>
ret <2 x float> %ret
}
declare i1 @llvm.amdgcn.class.f64(double, i32) nounwind readnone
declare double @llvm.amdgcn.rsq.f64(double) nounwind readnone
declare double @llvm.fma.f64(double, double, double) nounwind readnone