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TheRock/compiler/amd-llvm/llvm/test/CodeGen/RISCV/rvv/vmax-vp.ll
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derek.holloway 7502bf64a4
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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

1247 lines
59 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=riscv32 -mattr=+v -verify-machineinstrs < %s \
; RUN: | FileCheck %s --check-prefixes=CHECK,RV32
; RUN: llc -mtriple=riscv64 -mattr=+v -verify-machineinstrs < %s \
; RUN: | FileCheck %s --check-prefixes=CHECK,RV64
define <vscale x 8 x i7> @vmax_vx_nxv8i7(<vscale x 8 x i7> %a, i7 signext %b, <vscale x 8 x i1> %mask, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv8i7:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, m1, ta, ma
; CHECK-NEXT: vadd.vv v8, v8, v8
; CHECK-NEXT: vsra.vi v8, v8, 1
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 8 x i7> poison, i7 %b, i32 0
%vb = shufflevector <vscale x 8 x i7> %elt.head, <vscale x 8 x i7> poison, <vscale x 8 x i32> zeroinitializer
%v = call <vscale x 8 x i7> @llvm.vp.smax.nxv8i7(<vscale x 8 x i7> %a, <vscale x 8 x i7> %vb, <vscale x 8 x i1> %mask, i32 %evl)
ret <vscale x 8 x i7> %v
}
define <vscale x 1 x i8> @vmax_vv_nxv1i8(<vscale x 1 x i8> %va, <vscale x 1 x i8> %b, <vscale x 1 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv1i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, mf8, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 1 x i8> @llvm.vp.smax.nxv1i8(<vscale x 1 x i8> %va, <vscale x 1 x i8> %b, <vscale x 1 x i1> %m, i32 %evl)
ret <vscale x 1 x i8> %v
}
define <vscale x 1 x i8> @vmax_vv_nxv1i8_unmasked(<vscale x 1 x i8> %va, <vscale x 1 x i8> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv1i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, mf8, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 1 x i8> @llvm.vp.smax.nxv1i8(<vscale x 1 x i8> %va, <vscale x 1 x i8> %b, <vscale x 1 x i1> splat (i1 true), i32 %evl)
ret <vscale x 1 x i8> %v
}
define <vscale x 1 x i8> @vmax_vx_nxv1i8(<vscale x 1 x i8> %va, i8 %b, <vscale x 1 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv1i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, mf8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 1 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 1 x i8> %elt.head, <vscale x 1 x i8> poison, <vscale x 1 x i32> zeroinitializer
%v = call <vscale x 1 x i8> @llvm.vp.smax.nxv1i8(<vscale x 1 x i8> %va, <vscale x 1 x i8> %vb, <vscale x 1 x i1> %m, i32 %evl)
ret <vscale x 1 x i8> %v
}
define <vscale x 1 x i8> @vmax_vx_nxv1i8_commute(<vscale x 1 x i8> %va, i8 %b, <vscale x 1 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv1i8_commute:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, mf8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 1 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 1 x i8> %elt.head, <vscale x 1 x i8> poison, <vscale x 1 x i32> zeroinitializer
%v = call <vscale x 1 x i8> @llvm.vp.smax.nxv1i8(<vscale x 1 x i8> %vb, <vscale x 1 x i8> %va, <vscale x 1 x i1> %m, i32 %evl)
ret <vscale x 1 x i8> %v
}
define <vscale x 1 x i8> @vmax_vx_nxv1i8_unmasked(<vscale x 1 x i8> %va, i8 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv1i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, mf8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 1 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 1 x i8> %elt.head, <vscale x 1 x i8> poison, <vscale x 1 x i32> zeroinitializer
%v = call <vscale x 1 x i8> @llvm.vp.smax.nxv1i8(<vscale x 1 x i8> %va, <vscale x 1 x i8> %vb, <vscale x 1 x i1> splat (i1 true), i32 %evl)
ret <vscale x 1 x i8> %v
}
define <vscale x 2 x i8> @vmax_vv_nxv2i8(<vscale x 2 x i8> %va, <vscale x 2 x i8> %b, <vscale x 2 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv2i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, mf4, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 2 x i8> @llvm.vp.smax.nxv2i8(<vscale x 2 x i8> %va, <vscale x 2 x i8> %b, <vscale x 2 x i1> %m, i32 %evl)
ret <vscale x 2 x i8> %v
}
define <vscale x 2 x i8> @vmax_vv_nxv2i8_unmasked(<vscale x 2 x i8> %va, <vscale x 2 x i8> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv2i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, mf4, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 2 x i8> @llvm.vp.smax.nxv2i8(<vscale x 2 x i8> %va, <vscale x 2 x i8> %b, <vscale x 2 x i1> splat (i1 true), i32 %evl)
ret <vscale x 2 x i8> %v
}
define <vscale x 2 x i8> @vmax_vx_nxv2i8(<vscale x 2 x i8> %va, i8 %b, <vscale x 2 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv2i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, mf4, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 2 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 2 x i8> %elt.head, <vscale x 2 x i8> poison, <vscale x 2 x i32> zeroinitializer
%v = call <vscale x 2 x i8> @llvm.vp.smax.nxv2i8(<vscale x 2 x i8> %va, <vscale x 2 x i8> %vb, <vscale x 2 x i1> %m, i32 %evl)
ret <vscale x 2 x i8> %v
}
define <vscale x 2 x i8> @vmax_vx_nxv2i8_unmasked(<vscale x 2 x i8> %va, i8 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv2i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, mf4, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 2 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 2 x i8> %elt.head, <vscale x 2 x i8> poison, <vscale x 2 x i32> zeroinitializer
%v = call <vscale x 2 x i8> @llvm.vp.smax.nxv2i8(<vscale x 2 x i8> %va, <vscale x 2 x i8> %vb, <vscale x 2 x i1> splat (i1 true), i32 %evl)
ret <vscale x 2 x i8> %v
}
define <vscale x 3 x i8> @vmax_vv_nxv3i8(<vscale x 3 x i8> %va, <vscale x 3 x i8> %b, <vscale x 3 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv3i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, mf2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 3 x i8> @llvm.vp.smax.nxv3i8(<vscale x 3 x i8> %va, <vscale x 3 x i8> %b, <vscale x 3 x i1> %m, i32 %evl)
ret <vscale x 3 x i8> %v
}
define <vscale x 3 x i8> @vmax_vv_nxv3i8_unmasked(<vscale x 3 x i8> %va, <vscale x 3 x i8> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv3i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, mf2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 3 x i8> @llvm.vp.smax.nxv3i8(<vscale x 3 x i8> %va, <vscale x 3 x i8> %b, <vscale x 3 x i1> splat (i1 true), i32 %evl)
ret <vscale x 3 x i8> %v
}
define <vscale x 3 x i8> @vmax_vx_nxv3i8(<vscale x 3 x i8> %va, i8 %b, <vscale x 3 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv3i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, mf2, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 3 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 3 x i8> %elt.head, <vscale x 3 x i8> poison, <vscale x 3 x i32> zeroinitializer
%v = call <vscale x 3 x i8> @llvm.vp.smax.nxv3i8(<vscale x 3 x i8> %va, <vscale x 3 x i8> %vb, <vscale x 3 x i1> %m, i32 %evl)
ret <vscale x 3 x i8> %v
}
define <vscale x 3 x i8> @vmax_vx_nxv3i8_unmasked(<vscale x 3 x i8> %va, i8 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv3i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, mf2, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 3 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 3 x i8> %elt.head, <vscale x 3 x i8> poison, <vscale x 3 x i32> zeroinitializer
%v = call <vscale x 3 x i8> @llvm.vp.smax.nxv3i8(<vscale x 3 x i8> %va, <vscale x 3 x i8> %vb, <vscale x 3 x i1> splat (i1 true), i32 %evl)
ret <vscale x 3 x i8> %v
}
define <vscale x 4 x i8> @vmax_vv_nxv4i8(<vscale x 4 x i8> %va, <vscale x 4 x i8> %b, <vscale x 4 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv4i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, mf2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 4 x i8> @llvm.vp.smax.nxv4i8(<vscale x 4 x i8> %va, <vscale x 4 x i8> %b, <vscale x 4 x i1> %m, i32 %evl)
ret <vscale x 4 x i8> %v
}
define <vscale x 4 x i8> @vmax_vv_nxv4i8_unmasked(<vscale x 4 x i8> %va, <vscale x 4 x i8> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv4i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, mf2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 4 x i8> @llvm.vp.smax.nxv4i8(<vscale x 4 x i8> %va, <vscale x 4 x i8> %b, <vscale x 4 x i1> splat (i1 true), i32 %evl)
ret <vscale x 4 x i8> %v
}
define <vscale x 4 x i8> @vmax_vx_nxv4i8(<vscale x 4 x i8> %va, i8 %b, <vscale x 4 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv4i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, mf2, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 4 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 4 x i8> %elt.head, <vscale x 4 x i8> poison, <vscale x 4 x i32> zeroinitializer
%v = call <vscale x 4 x i8> @llvm.vp.smax.nxv4i8(<vscale x 4 x i8> %va, <vscale x 4 x i8> %vb, <vscale x 4 x i1> %m, i32 %evl)
ret <vscale x 4 x i8> %v
}
define <vscale x 4 x i8> @vmax_vx_nxv4i8_unmasked(<vscale x 4 x i8> %va, i8 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv4i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, mf2, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 4 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 4 x i8> %elt.head, <vscale x 4 x i8> poison, <vscale x 4 x i32> zeroinitializer
%v = call <vscale x 4 x i8> @llvm.vp.smax.nxv4i8(<vscale x 4 x i8> %va, <vscale x 4 x i8> %vb, <vscale x 4 x i1> splat (i1 true), i32 %evl)
ret <vscale x 4 x i8> %v
}
define <vscale x 8 x i8> @vmax_vv_nxv8i8(<vscale x 8 x i8> %va, <vscale x 8 x i8> %b, <vscale x 8 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv8i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, m1, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 8 x i8> @llvm.vp.smax.nxv8i8(<vscale x 8 x i8> %va, <vscale x 8 x i8> %b, <vscale x 8 x i1> %m, i32 %evl)
ret <vscale x 8 x i8> %v
}
define <vscale x 8 x i8> @vmax_vv_nxv8i8_unmasked(<vscale x 8 x i8> %va, <vscale x 8 x i8> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv8i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, m1, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 8 x i8> @llvm.vp.smax.nxv8i8(<vscale x 8 x i8> %va, <vscale x 8 x i8> %b, <vscale x 8 x i1> splat (i1 true), i32 %evl)
ret <vscale x 8 x i8> %v
}
define <vscale x 8 x i8> @vmax_vx_nxv8i8(<vscale x 8 x i8> %va, i8 %b, <vscale x 8 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv8i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, m1, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 8 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 8 x i8> %elt.head, <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer
%v = call <vscale x 8 x i8> @llvm.vp.smax.nxv8i8(<vscale x 8 x i8> %va, <vscale x 8 x i8> %vb, <vscale x 8 x i1> %m, i32 %evl)
ret <vscale x 8 x i8> %v
}
define <vscale x 8 x i8> @vmax_vx_nxv8i8_unmasked(<vscale x 8 x i8> %va, i8 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv8i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, m1, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 8 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 8 x i8> %elt.head, <vscale x 8 x i8> poison, <vscale x 8 x i32> zeroinitializer
%v = call <vscale x 8 x i8> @llvm.vp.smax.nxv8i8(<vscale x 8 x i8> %va, <vscale x 8 x i8> %vb, <vscale x 8 x i1> splat (i1 true), i32 %evl)
ret <vscale x 8 x i8> %v
}
define <vscale x 16 x i8> @vmax_vv_nxv16i8(<vscale x 16 x i8> %va, <vscale x 16 x i8> %b, <vscale x 16 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv16i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, m2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v10
; CHECK-NEXT: ret
%v = call <vscale x 16 x i8> @llvm.vp.smax.nxv16i8(<vscale x 16 x i8> %va, <vscale x 16 x i8> %b, <vscale x 16 x i1> %m, i32 %evl)
ret <vscale x 16 x i8> %v
}
define <vscale x 16 x i8> @vmax_vv_nxv16i8_unmasked(<vscale x 16 x i8> %va, <vscale x 16 x i8> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv16i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, m2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v10
; CHECK-NEXT: ret
%v = call <vscale x 16 x i8> @llvm.vp.smax.nxv16i8(<vscale x 16 x i8> %va, <vscale x 16 x i8> %b, <vscale x 16 x i1> splat (i1 true), i32 %evl)
ret <vscale x 16 x i8> %v
}
define <vscale x 16 x i8> @vmax_vx_nxv16i8(<vscale x 16 x i8> %va, i8 %b, <vscale x 16 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv16i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, m2, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 16 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 16 x i8> %elt.head, <vscale x 16 x i8> poison, <vscale x 16 x i32> zeroinitializer
%v = call <vscale x 16 x i8> @llvm.vp.smax.nxv16i8(<vscale x 16 x i8> %va, <vscale x 16 x i8> %vb, <vscale x 16 x i1> %m, i32 %evl)
ret <vscale x 16 x i8> %v
}
define <vscale x 16 x i8> @vmax_vx_nxv16i8_unmasked(<vscale x 16 x i8> %va, i8 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv16i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, m2, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 16 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 16 x i8> %elt.head, <vscale x 16 x i8> poison, <vscale x 16 x i32> zeroinitializer
%v = call <vscale x 16 x i8> @llvm.vp.smax.nxv16i8(<vscale x 16 x i8> %va, <vscale x 16 x i8> %vb, <vscale x 16 x i1> splat (i1 true), i32 %evl)
ret <vscale x 16 x i8> %v
}
define <vscale x 32 x i8> @vmax_vv_nxv32i8(<vscale x 32 x i8> %va, <vscale x 32 x i8> %b, <vscale x 32 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv32i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, m4, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v12
; CHECK-NEXT: ret
%v = call <vscale x 32 x i8> @llvm.vp.smax.nxv32i8(<vscale x 32 x i8> %va, <vscale x 32 x i8> %b, <vscale x 32 x i1> %m, i32 %evl)
ret <vscale x 32 x i8> %v
}
define <vscale x 32 x i8> @vmax_vv_nxv32i8_unmasked(<vscale x 32 x i8> %va, <vscale x 32 x i8> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv32i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, m4, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v12
; CHECK-NEXT: ret
%v = call <vscale x 32 x i8> @llvm.vp.smax.nxv32i8(<vscale x 32 x i8> %va, <vscale x 32 x i8> %b, <vscale x 32 x i1> splat (i1 true), i32 %evl)
ret <vscale x 32 x i8> %v
}
define <vscale x 32 x i8> @vmax_vx_nxv32i8(<vscale x 32 x i8> %va, i8 %b, <vscale x 32 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv32i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, m4, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 32 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 32 x i8> %elt.head, <vscale x 32 x i8> poison, <vscale x 32 x i32> zeroinitializer
%v = call <vscale x 32 x i8> @llvm.vp.smax.nxv32i8(<vscale x 32 x i8> %va, <vscale x 32 x i8> %vb, <vscale x 32 x i1> %m, i32 %evl)
ret <vscale x 32 x i8> %v
}
define <vscale x 32 x i8> @vmax_vx_nxv32i8_unmasked(<vscale x 32 x i8> %va, i8 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv32i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, m4, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 32 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 32 x i8> %elt.head, <vscale x 32 x i8> poison, <vscale x 32 x i32> zeroinitializer
%v = call <vscale x 32 x i8> @llvm.vp.smax.nxv32i8(<vscale x 32 x i8> %va, <vscale x 32 x i8> %vb, <vscale x 32 x i1> splat (i1 true), i32 %evl)
ret <vscale x 32 x i8> %v
}
define <vscale x 64 x i8> @vmax_vv_nxv64i8(<vscale x 64 x i8> %va, <vscale x 64 x i8> %b, <vscale x 64 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv64i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, m8, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v16
; CHECK-NEXT: ret
%v = call <vscale x 64 x i8> @llvm.vp.smax.nxv64i8(<vscale x 64 x i8> %va, <vscale x 64 x i8> %b, <vscale x 64 x i1> %m, i32 %evl)
ret <vscale x 64 x i8> %v
}
define <vscale x 64 x i8> @vmax_vv_nxv64i8_unmasked(<vscale x 64 x i8> %va, <vscale x 64 x i8> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv64i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e8, m8, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v16
; CHECK-NEXT: ret
%v = call <vscale x 64 x i8> @llvm.vp.smax.nxv64i8(<vscale x 64 x i8> %va, <vscale x 64 x i8> %b, <vscale x 64 x i1> splat (i1 true), i32 %evl)
ret <vscale x 64 x i8> %v
}
define <vscale x 64 x i8> @vmax_vx_nxv64i8(<vscale x 64 x i8> %va, i8 %b, <vscale x 64 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv64i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, m8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 64 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 64 x i8> %elt.head, <vscale x 64 x i8> poison, <vscale x 64 x i32> zeroinitializer
%v = call <vscale x 64 x i8> @llvm.vp.smax.nxv64i8(<vscale x 64 x i8> %va, <vscale x 64 x i8> %vb, <vscale x 64 x i1> %m, i32 %evl)
ret <vscale x 64 x i8> %v
}
define <vscale x 64 x i8> @vmax_vx_nxv64i8_unmasked(<vscale x 64 x i8> %va, i8 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv64i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, m8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 64 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 64 x i8> %elt.head, <vscale x 64 x i8> poison, <vscale x 64 x i32> zeroinitializer
%v = call <vscale x 64 x i8> @llvm.vp.smax.nxv64i8(<vscale x 64 x i8> %va, <vscale x 64 x i8> %vb, <vscale x 64 x i1> splat (i1 true), i32 %evl)
ret <vscale x 64 x i8> %v
}
; Test that split-legalization works when the mask itself needs splitting.
define <vscale x 128 x i8> @vmax_vx_nxv128i8(<vscale x 128 x i8> %va, i8 %b, <vscale x 128 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv128i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, m8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: vmax.vx v16, v16, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 128 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 128 x i8> %elt.head, <vscale x 128 x i8> poison, <vscale x 128 x i32> zeroinitializer
%v = call <vscale x 128 x i8> @llvm.vp.smax.nxv128i8(<vscale x 128 x i8> %va, <vscale x 128 x i8> %vb, <vscale x 128 x i1> %m, i32 %evl)
ret <vscale x 128 x i8> %v
}
define <vscale x 128 x i8> @vmax_vx_nxv128i8_unmasked(<vscale x 128 x i8> %va, i8 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv128i8_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e8, m8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: vmax.vx v16, v16, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 128 x i8> poison, i8 %b, i32 0
%vb = shufflevector <vscale x 128 x i8> %elt.head, <vscale x 128 x i8> poison, <vscale x 128 x i32> zeroinitializer
%v = call <vscale x 128 x i8> @llvm.vp.smax.nxv128i8(<vscale x 128 x i8> %va, <vscale x 128 x i8> %vb, <vscale x 128 x i1> splat (i1 true), i32 %evl)
ret <vscale x 128 x i8> %v
}
define <vscale x 1 x i16> @vmax_vv_nxv1i16(<vscale x 1 x i16> %va, <vscale x 1 x i16> %b, <vscale x 1 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv1i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e16, mf4, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 1 x i16> @llvm.vp.smax.nxv1i16(<vscale x 1 x i16> %va, <vscale x 1 x i16> %b, <vscale x 1 x i1> %m, i32 %evl)
ret <vscale x 1 x i16> %v
}
define <vscale x 1 x i16> @vmax_vv_nxv1i16_unmasked(<vscale x 1 x i16> %va, <vscale x 1 x i16> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv1i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e16, mf4, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 1 x i16> @llvm.vp.smax.nxv1i16(<vscale x 1 x i16> %va, <vscale x 1 x i16> %b, <vscale x 1 x i1> splat (i1 true), i32 %evl)
ret <vscale x 1 x i16> %v
}
define <vscale x 1 x i16> @vmax_vx_nxv1i16(<vscale x 1 x i16> %va, i16 %b, <vscale x 1 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv1i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e16, mf4, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 1 x i16> poison, i16 %b, i32 0
%vb = shufflevector <vscale x 1 x i16> %elt.head, <vscale x 1 x i16> poison, <vscale x 1 x i32> zeroinitializer
%v = call <vscale x 1 x i16> @llvm.vp.smax.nxv1i16(<vscale x 1 x i16> %va, <vscale x 1 x i16> %vb, <vscale x 1 x i1> %m, i32 %evl)
ret <vscale x 1 x i16> %v
}
define <vscale x 1 x i16> @vmax_vx_nxv1i16_unmasked(<vscale x 1 x i16> %va, i16 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv1i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e16, mf4, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 1 x i16> poison, i16 %b, i32 0
%vb = shufflevector <vscale x 1 x i16> %elt.head, <vscale x 1 x i16> poison, <vscale x 1 x i32> zeroinitializer
%v = call <vscale x 1 x i16> @llvm.vp.smax.nxv1i16(<vscale x 1 x i16> %va, <vscale x 1 x i16> %vb, <vscale x 1 x i1> splat (i1 true), i32 %evl)
ret <vscale x 1 x i16> %v
}
define <vscale x 2 x i16> @vmax_vv_nxv2i16(<vscale x 2 x i16> %va, <vscale x 2 x i16> %b, <vscale x 2 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv2i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e16, mf2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 2 x i16> @llvm.vp.smax.nxv2i16(<vscale x 2 x i16> %va, <vscale x 2 x i16> %b, <vscale x 2 x i1> %m, i32 %evl)
ret <vscale x 2 x i16> %v
}
define <vscale x 2 x i16> @vmax_vv_nxv2i16_unmasked(<vscale x 2 x i16> %va, <vscale x 2 x i16> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv2i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e16, mf2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 2 x i16> @llvm.vp.smax.nxv2i16(<vscale x 2 x i16> %va, <vscale x 2 x i16> %b, <vscale x 2 x i1> splat (i1 true), i32 %evl)
ret <vscale x 2 x i16> %v
}
define <vscale x 2 x i16> @vmax_vx_nxv2i16(<vscale x 2 x i16> %va, i16 %b, <vscale x 2 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv2i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e16, mf2, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 2 x i16> poison, i16 %b, i32 0
%vb = shufflevector <vscale x 2 x i16> %elt.head, <vscale x 2 x i16> poison, <vscale x 2 x i32> zeroinitializer
%v = call <vscale x 2 x i16> @llvm.vp.smax.nxv2i16(<vscale x 2 x i16> %va, <vscale x 2 x i16> %vb, <vscale x 2 x i1> %m, i32 %evl)
ret <vscale x 2 x i16> %v
}
define <vscale x 2 x i16> @vmax_vx_nxv2i16_unmasked(<vscale x 2 x i16> %va, i16 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv2i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e16, mf2, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 2 x i16> poison, i16 %b, i32 0
%vb = shufflevector <vscale x 2 x i16> %elt.head, <vscale x 2 x i16> poison, <vscale x 2 x i32> zeroinitializer
%v = call <vscale x 2 x i16> @llvm.vp.smax.nxv2i16(<vscale x 2 x i16> %va, <vscale x 2 x i16> %vb, <vscale x 2 x i1> splat (i1 true), i32 %evl)
ret <vscale x 2 x i16> %v
}
define <vscale x 4 x i16> @vmax_vv_nxv4i16(<vscale x 4 x i16> %va, <vscale x 4 x i16> %b, <vscale x 4 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv4i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e16, m1, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 4 x i16> @llvm.vp.smax.nxv4i16(<vscale x 4 x i16> %va, <vscale x 4 x i16> %b, <vscale x 4 x i1> %m, i32 %evl)
ret <vscale x 4 x i16> %v
}
define <vscale x 4 x i16> @vmax_vv_nxv4i16_unmasked(<vscale x 4 x i16> %va, <vscale x 4 x i16> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv4i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e16, m1, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 4 x i16> @llvm.vp.smax.nxv4i16(<vscale x 4 x i16> %va, <vscale x 4 x i16> %b, <vscale x 4 x i1> splat (i1 true), i32 %evl)
ret <vscale x 4 x i16> %v
}
define <vscale x 4 x i16> @vmax_vx_nxv4i16(<vscale x 4 x i16> %va, i16 %b, <vscale x 4 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv4i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e16, m1, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 4 x i16> poison, i16 %b, i32 0
%vb = shufflevector <vscale x 4 x i16> %elt.head, <vscale x 4 x i16> poison, <vscale x 4 x i32> zeroinitializer
%v = call <vscale x 4 x i16> @llvm.vp.smax.nxv4i16(<vscale x 4 x i16> %va, <vscale x 4 x i16> %vb, <vscale x 4 x i1> %m, i32 %evl)
ret <vscale x 4 x i16> %v
}
define <vscale x 4 x i16> @vmax_vx_nxv4i16_unmasked(<vscale x 4 x i16> %va, i16 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv4i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e16, m1, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 4 x i16> poison, i16 %b, i32 0
%vb = shufflevector <vscale x 4 x i16> %elt.head, <vscale x 4 x i16> poison, <vscale x 4 x i32> zeroinitializer
%v = call <vscale x 4 x i16> @llvm.vp.smax.nxv4i16(<vscale x 4 x i16> %va, <vscale x 4 x i16> %vb, <vscale x 4 x i1> splat (i1 true), i32 %evl)
ret <vscale x 4 x i16> %v
}
define <vscale x 8 x i16> @vmax_vv_nxv8i16(<vscale x 8 x i16> %va, <vscale x 8 x i16> %b, <vscale x 8 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv8i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e16, m2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v10
; CHECK-NEXT: ret
%v = call <vscale x 8 x i16> @llvm.vp.smax.nxv8i16(<vscale x 8 x i16> %va, <vscale x 8 x i16> %b, <vscale x 8 x i1> %m, i32 %evl)
ret <vscale x 8 x i16> %v
}
define <vscale x 8 x i16> @vmax_vv_nxv8i16_unmasked(<vscale x 8 x i16> %va, <vscale x 8 x i16> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv8i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e16, m2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v10
; CHECK-NEXT: ret
%v = call <vscale x 8 x i16> @llvm.vp.smax.nxv8i16(<vscale x 8 x i16> %va, <vscale x 8 x i16> %b, <vscale x 8 x i1> splat (i1 true), i32 %evl)
ret <vscale x 8 x i16> %v
}
define <vscale x 8 x i16> @vmax_vx_nxv8i16(<vscale x 8 x i16> %va, i16 %b, <vscale x 8 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv8i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e16, m2, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 8 x i16> poison, i16 %b, i32 0
%vb = shufflevector <vscale x 8 x i16> %elt.head, <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer
%v = call <vscale x 8 x i16> @llvm.vp.smax.nxv8i16(<vscale x 8 x i16> %va, <vscale x 8 x i16> %vb, <vscale x 8 x i1> %m, i32 %evl)
ret <vscale x 8 x i16> %v
}
define <vscale x 8 x i16> @vmax_vx_nxv8i16_unmasked(<vscale x 8 x i16> %va, i16 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv8i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e16, m2, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 8 x i16> poison, i16 %b, i32 0
%vb = shufflevector <vscale x 8 x i16> %elt.head, <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer
%v = call <vscale x 8 x i16> @llvm.vp.smax.nxv8i16(<vscale x 8 x i16> %va, <vscale x 8 x i16> %vb, <vscale x 8 x i1> splat (i1 true), i32 %evl)
ret <vscale x 8 x i16> %v
}
define <vscale x 16 x i16> @vmax_vv_nxv16i16(<vscale x 16 x i16> %va, <vscale x 16 x i16> %b, <vscale x 16 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv16i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e16, m4, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v12
; CHECK-NEXT: ret
%v = call <vscale x 16 x i16> @llvm.vp.smax.nxv16i16(<vscale x 16 x i16> %va, <vscale x 16 x i16> %b, <vscale x 16 x i1> %m, i32 %evl)
ret <vscale x 16 x i16> %v
}
define <vscale x 16 x i16> @vmax_vv_nxv16i16_unmasked(<vscale x 16 x i16> %va, <vscale x 16 x i16> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv16i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e16, m4, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v12
; CHECK-NEXT: ret
%v = call <vscale x 16 x i16> @llvm.vp.smax.nxv16i16(<vscale x 16 x i16> %va, <vscale x 16 x i16> %b, <vscale x 16 x i1> splat (i1 true), i32 %evl)
ret <vscale x 16 x i16> %v
}
define <vscale x 16 x i16> @vmax_vx_nxv16i16(<vscale x 16 x i16> %va, i16 %b, <vscale x 16 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv16i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e16, m4, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 16 x i16> poison, i16 %b, i32 0
%vb = shufflevector <vscale x 16 x i16> %elt.head, <vscale x 16 x i16> poison, <vscale x 16 x i32> zeroinitializer
%v = call <vscale x 16 x i16> @llvm.vp.smax.nxv16i16(<vscale x 16 x i16> %va, <vscale x 16 x i16> %vb, <vscale x 16 x i1> %m, i32 %evl)
ret <vscale x 16 x i16> %v
}
define <vscale x 16 x i16> @vmax_vx_nxv16i16_unmasked(<vscale x 16 x i16> %va, i16 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv16i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e16, m4, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 16 x i16> poison, i16 %b, i32 0
%vb = shufflevector <vscale x 16 x i16> %elt.head, <vscale x 16 x i16> poison, <vscale x 16 x i32> zeroinitializer
%v = call <vscale x 16 x i16> @llvm.vp.smax.nxv16i16(<vscale x 16 x i16> %va, <vscale x 16 x i16> %vb, <vscale x 16 x i1> splat (i1 true), i32 %evl)
ret <vscale x 16 x i16> %v
}
define <vscale x 32 x i16> @vmax_vv_nxv32i16(<vscale x 32 x i16> %va, <vscale x 32 x i16> %b, <vscale x 32 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv32i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e16, m8, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v16
; CHECK-NEXT: ret
%v = call <vscale x 32 x i16> @llvm.vp.smax.nxv32i16(<vscale x 32 x i16> %va, <vscale x 32 x i16> %b, <vscale x 32 x i1> %m, i32 %evl)
ret <vscale x 32 x i16> %v
}
define <vscale x 32 x i16> @vmax_vv_nxv32i16_unmasked(<vscale x 32 x i16> %va, <vscale x 32 x i16> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv32i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e16, m8, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v16
; CHECK-NEXT: ret
%v = call <vscale x 32 x i16> @llvm.vp.smax.nxv32i16(<vscale x 32 x i16> %va, <vscale x 32 x i16> %b, <vscale x 32 x i1> splat (i1 true), i32 %evl)
ret <vscale x 32 x i16> %v
}
define <vscale x 32 x i16> @vmax_vx_nxv32i16(<vscale x 32 x i16> %va, i16 %b, <vscale x 32 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv32i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e16, m8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 32 x i16> poison, i16 %b, i32 0
%vb = shufflevector <vscale x 32 x i16> %elt.head, <vscale x 32 x i16> poison, <vscale x 32 x i32> zeroinitializer
%v = call <vscale x 32 x i16> @llvm.vp.smax.nxv32i16(<vscale x 32 x i16> %va, <vscale x 32 x i16> %vb, <vscale x 32 x i1> %m, i32 %evl)
ret <vscale x 32 x i16> %v
}
define <vscale x 32 x i16> @vmax_vx_nxv32i16_unmasked(<vscale x 32 x i16> %va, i16 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv32i16_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e16, m8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 32 x i16> poison, i16 %b, i32 0
%vb = shufflevector <vscale x 32 x i16> %elt.head, <vscale x 32 x i16> poison, <vscale x 32 x i32> zeroinitializer
%v = call <vscale x 32 x i16> @llvm.vp.smax.nxv32i16(<vscale x 32 x i16> %va, <vscale x 32 x i16> %vb, <vscale x 32 x i1> splat (i1 true), i32 %evl)
ret <vscale x 32 x i16> %v
}
define <vscale x 1 x i32> @vmax_vv_nxv1i32(<vscale x 1 x i32> %va, <vscale x 1 x i32> %b, <vscale x 1 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv1i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e32, mf2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 1 x i32> @llvm.vp.smax.nxv1i32(<vscale x 1 x i32> %va, <vscale x 1 x i32> %b, <vscale x 1 x i1> %m, i32 %evl)
ret <vscale x 1 x i32> %v
}
define <vscale x 1 x i32> @vmax_vv_nxv1i32_unmasked(<vscale x 1 x i32> %va, <vscale x 1 x i32> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv1i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e32, mf2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 1 x i32> @llvm.vp.smax.nxv1i32(<vscale x 1 x i32> %va, <vscale x 1 x i32> %b, <vscale x 1 x i1> splat (i1 true), i32 %evl)
ret <vscale x 1 x i32> %v
}
define <vscale x 1 x i32> @vmax_vx_nxv1i32(<vscale x 1 x i32> %va, i32 %b, <vscale x 1 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv1i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, mf2, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 1 x i32> poison, i32 %b, i32 0
%vb = shufflevector <vscale x 1 x i32> %elt.head, <vscale x 1 x i32> poison, <vscale x 1 x i32> zeroinitializer
%v = call <vscale x 1 x i32> @llvm.vp.smax.nxv1i32(<vscale x 1 x i32> %va, <vscale x 1 x i32> %vb, <vscale x 1 x i1> %m, i32 %evl)
ret <vscale x 1 x i32> %v
}
define <vscale x 1 x i32> @vmax_vx_nxv1i32_unmasked(<vscale x 1 x i32> %va, i32 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv1i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, mf2, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 1 x i32> poison, i32 %b, i32 0
%vb = shufflevector <vscale x 1 x i32> %elt.head, <vscale x 1 x i32> poison, <vscale x 1 x i32> zeroinitializer
%v = call <vscale x 1 x i32> @llvm.vp.smax.nxv1i32(<vscale x 1 x i32> %va, <vscale x 1 x i32> %vb, <vscale x 1 x i1> splat (i1 true), i32 %evl)
ret <vscale x 1 x i32> %v
}
define <vscale x 2 x i32> @vmax_vv_nxv2i32(<vscale x 2 x i32> %va, <vscale x 2 x i32> %b, <vscale x 2 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv2i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e32, m1, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 2 x i32> @llvm.vp.smax.nxv2i32(<vscale x 2 x i32> %va, <vscale x 2 x i32> %b, <vscale x 2 x i1> %m, i32 %evl)
ret <vscale x 2 x i32> %v
}
define <vscale x 2 x i32> @vmax_vv_nxv2i32_unmasked(<vscale x 2 x i32> %va, <vscale x 2 x i32> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv2i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e32, m1, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 2 x i32> @llvm.vp.smax.nxv2i32(<vscale x 2 x i32> %va, <vscale x 2 x i32> %b, <vscale x 2 x i1> splat (i1 true), i32 %evl)
ret <vscale x 2 x i32> %v
}
define <vscale x 2 x i32> @vmax_vx_nxv2i32(<vscale x 2 x i32> %va, i32 %b, <vscale x 2 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv2i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 2 x i32> poison, i32 %b, i32 0
%vb = shufflevector <vscale x 2 x i32> %elt.head, <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer
%v = call <vscale x 2 x i32> @llvm.vp.smax.nxv2i32(<vscale x 2 x i32> %va, <vscale x 2 x i32> %vb, <vscale x 2 x i1> %m, i32 %evl)
ret <vscale x 2 x i32> %v
}
define <vscale x 2 x i32> @vmax_vx_nxv2i32_unmasked(<vscale x 2 x i32> %va, i32 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv2i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 2 x i32> poison, i32 %b, i32 0
%vb = shufflevector <vscale x 2 x i32> %elt.head, <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer
%v = call <vscale x 2 x i32> @llvm.vp.smax.nxv2i32(<vscale x 2 x i32> %va, <vscale x 2 x i32> %vb, <vscale x 2 x i1> splat (i1 true), i32 %evl)
ret <vscale x 2 x i32> %v
}
define <vscale x 4 x i32> @vmax_vv_nxv4i32(<vscale x 4 x i32> %va, <vscale x 4 x i32> %b, <vscale x 4 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv4i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e32, m2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v10
; CHECK-NEXT: ret
%v = call <vscale x 4 x i32> @llvm.vp.smax.nxv4i32(<vscale x 4 x i32> %va, <vscale x 4 x i32> %b, <vscale x 4 x i1> %m, i32 %evl)
ret <vscale x 4 x i32> %v
}
define <vscale x 4 x i32> @vmax_vv_nxv4i32_unmasked(<vscale x 4 x i32> %va, <vscale x 4 x i32> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv4i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e32, m2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v10
; CHECK-NEXT: ret
%v = call <vscale x 4 x i32> @llvm.vp.smax.nxv4i32(<vscale x 4 x i32> %va, <vscale x 4 x i32> %b, <vscale x 4 x i1> splat (i1 true), i32 %evl)
ret <vscale x 4 x i32> %v
}
define <vscale x 4 x i32> @vmax_vx_nxv4i32(<vscale x 4 x i32> %va, i32 %b, <vscale x 4 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv4i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m2, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 4 x i32> poison, i32 %b, i32 0
%vb = shufflevector <vscale x 4 x i32> %elt.head, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
%v = call <vscale x 4 x i32> @llvm.vp.smax.nxv4i32(<vscale x 4 x i32> %va, <vscale x 4 x i32> %vb, <vscale x 4 x i1> %m, i32 %evl)
ret <vscale x 4 x i32> %v
}
define <vscale x 4 x i32> @vmax_vx_nxv4i32_unmasked(<vscale x 4 x i32> %va, i32 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv4i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m2, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 4 x i32> poison, i32 %b, i32 0
%vb = shufflevector <vscale x 4 x i32> %elt.head, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
%v = call <vscale x 4 x i32> @llvm.vp.smax.nxv4i32(<vscale x 4 x i32> %va, <vscale x 4 x i32> %vb, <vscale x 4 x i1> splat (i1 true), i32 %evl)
ret <vscale x 4 x i32> %v
}
define <vscale x 8 x i32> @vmax_vv_nxv8i32(<vscale x 8 x i32> %va, <vscale x 8 x i32> %b, <vscale x 8 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv8i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e32, m4, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v12
; CHECK-NEXT: ret
%v = call <vscale x 8 x i32> @llvm.vp.smax.nxv8i32(<vscale x 8 x i32> %va, <vscale x 8 x i32> %b, <vscale x 8 x i1> %m, i32 %evl)
ret <vscale x 8 x i32> %v
}
define <vscale x 8 x i32> @vmax_vv_nxv8i32_unmasked(<vscale x 8 x i32> %va, <vscale x 8 x i32> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv8i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e32, m4, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v12
; CHECK-NEXT: ret
%v = call <vscale x 8 x i32> @llvm.vp.smax.nxv8i32(<vscale x 8 x i32> %va, <vscale x 8 x i32> %b, <vscale x 8 x i1> splat (i1 true), i32 %evl)
ret <vscale x 8 x i32> %v
}
define <vscale x 8 x i32> @vmax_vx_nxv8i32(<vscale x 8 x i32> %va, i32 %b, <vscale x 8 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv8i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m4, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 8 x i32> poison, i32 %b, i32 0
%vb = shufflevector <vscale x 8 x i32> %elt.head, <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer
%v = call <vscale x 8 x i32> @llvm.vp.smax.nxv8i32(<vscale x 8 x i32> %va, <vscale x 8 x i32> %vb, <vscale x 8 x i1> %m, i32 %evl)
ret <vscale x 8 x i32> %v
}
define <vscale x 8 x i32> @vmax_vx_nxv8i32_unmasked(<vscale x 8 x i32> %va, i32 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv8i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m4, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 8 x i32> poison, i32 %b, i32 0
%vb = shufflevector <vscale x 8 x i32> %elt.head, <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer
%v = call <vscale x 8 x i32> @llvm.vp.smax.nxv8i32(<vscale x 8 x i32> %va, <vscale x 8 x i32> %vb, <vscale x 8 x i1> splat (i1 true), i32 %evl)
ret <vscale x 8 x i32> %v
}
define <vscale x 16 x i32> @vmax_vv_nxv16i32(<vscale x 16 x i32> %va, <vscale x 16 x i32> %b, <vscale x 16 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv16i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e32, m8, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v16
; CHECK-NEXT: ret
%v = call <vscale x 16 x i32> @llvm.vp.smax.nxv16i32(<vscale x 16 x i32> %va, <vscale x 16 x i32> %b, <vscale x 16 x i1> %m, i32 %evl)
ret <vscale x 16 x i32> %v
}
define <vscale x 16 x i32> @vmax_vv_nxv16i32_unmasked(<vscale x 16 x i32> %va, <vscale x 16 x i32> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv16i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e32, m8, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v16
; CHECK-NEXT: ret
%v = call <vscale x 16 x i32> @llvm.vp.smax.nxv16i32(<vscale x 16 x i32> %va, <vscale x 16 x i32> %b, <vscale x 16 x i1> splat (i1 true), i32 %evl)
ret <vscale x 16 x i32> %v
}
define <vscale x 16 x i32> @vmax_vx_nxv16i32(<vscale x 16 x i32> %va, i32 %b, <vscale x 16 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv16i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 16 x i32> poison, i32 %b, i32 0
%vb = shufflevector <vscale x 16 x i32> %elt.head, <vscale x 16 x i32> poison, <vscale x 16 x i32> zeroinitializer
%v = call <vscale x 16 x i32> @llvm.vp.smax.nxv16i32(<vscale x 16 x i32> %va, <vscale x 16 x i32> %vb, <vscale x 16 x i1> %m, i32 %evl)
ret <vscale x 16 x i32> %v
}
define <vscale x 16 x i32> @vmax_vx_nxv16i32_unmasked(<vscale x 16 x i32> %va, i32 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv16i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 16 x i32> poison, i32 %b, i32 0
%vb = shufflevector <vscale x 16 x i32> %elt.head, <vscale x 16 x i32> poison, <vscale x 16 x i32> zeroinitializer
%v = call <vscale x 16 x i32> @llvm.vp.smax.nxv16i32(<vscale x 16 x i32> %va, <vscale x 16 x i32> %vb, <vscale x 16 x i1> splat (i1 true), i32 %evl)
ret <vscale x 16 x i32> %v
}
; Test that split-legalization works then the mask needs manual splitting.
define <vscale x 32 x i32> @vmax_vx_nxv32i32(<vscale x 32 x i32> %va, i32 %b, <vscale x 32 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv32i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: vmax.vx v16, v16, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 32 x i32> poison, i32 %b, i32 0
%vb = shufflevector <vscale x 32 x i32> %elt.head, <vscale x 32 x i32> poison, <vscale x 32 x i32> zeroinitializer
%v = call <vscale x 32 x i32> @llvm.vp.smax.nxv32i32(<vscale x 32 x i32> %va, <vscale x 32 x i32> %vb, <vscale x 32 x i1> %m, i32 %evl)
ret <vscale x 32 x i32> %v
}
define <vscale x 32 x i32> @vmax_vx_nxv32i32_unmasked(<vscale x 32 x i32> %va, i32 %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vx_nxv32i32_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: vmax.vx v16, v16, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 32 x i32> poison, i32 %b, i32 0
%vb = shufflevector <vscale x 32 x i32> %elt.head, <vscale x 32 x i32> poison, <vscale x 32 x i32> zeroinitializer
%v = call <vscale x 32 x i32> @llvm.vp.smax.nxv32i32(<vscale x 32 x i32> %va, <vscale x 32 x i32> %vb, <vscale x 32 x i1> splat (i1 true), i32 %evl)
ret <vscale x 32 x i32> %v
}
; Test splitting when the %evl is a constant (albeit an unknown one).
define <vscale x 32 x i32> @vmax_vx_nxv32i32_evl_nx8(<vscale x 32 x i32> %va, i32 %b, <vscale x 32 x i1> %m) {
; CHECK-LABEL: vmax_vx_nxv32i32_evl_nx8:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: vmax.vx v16, v16, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 32 x i32> poison, i32 %b, i32 0
%vb = shufflevector <vscale x 32 x i32> %elt.head, <vscale x 32 x i32> poison, <vscale x 32 x i32> zeroinitializer
%evl = call i32 @llvm.vscale.i32()
%evl0 = mul i32 %evl, 8
%v = call <vscale x 32 x i32> @llvm.vp.smax.nxv32i32(<vscale x 32 x i32> %va, <vscale x 32 x i32> %vb, <vscale x 32 x i1> %m, i32 %evl0)
ret <vscale x 32 x i32> %v
}
; The attribute vscale_range(2,1024) given here can remove the zero_extend for
; the i32 %evl to i64 on RV64 through KnownBits analysis.
define <vscale x 32 x i32> @vmax_vx_nxv32i32_evl_nx16(<vscale x 32 x i32> %va, i32 %b, <vscale x 32 x i1> %m) vscale_range(2,1024) {
; CHECK-LABEL: vmax_vx_nxv32i32_evl_nx16:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a1, zero, e32, m8, ta, ma
; CHECK-NEXT: vmax.vx v8, v8, a0
; CHECK-NEXT: vmax.vx v16, v16, a0
; CHECK-NEXT: ret
%elt.head = insertelement <vscale x 32 x i32> poison, i32 %b, i32 0
%vb = shufflevector <vscale x 32 x i32> %elt.head, <vscale x 32 x i32> poison, <vscale x 32 x i32> zeroinitializer
%evl = call i32 @llvm.vscale.i32()
%evl0 = mul i32 %evl, 16
%v = call <vscale x 32 x i32> @llvm.vp.smax.nxv32i32(<vscale x 32 x i32> %va, <vscale x 32 x i32> %vb, <vscale x 32 x i1> %m, i32 %evl0)
ret <vscale x 32 x i32> %v
}
define <vscale x 1 x i64> @vmax_vv_nxv1i64(<vscale x 1 x i64> %va, <vscale x 1 x i64> %b, <vscale x 1 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv1i64:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e64, m1, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 1 x i64> @llvm.vp.smax.nxv1i64(<vscale x 1 x i64> %va, <vscale x 1 x i64> %b, <vscale x 1 x i1> %m, i32 %evl)
ret <vscale x 1 x i64> %v
}
define <vscale x 1 x i64> @vmax_vv_nxv1i64_unmasked(<vscale x 1 x i64> %va, <vscale x 1 x i64> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv1i64_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e64, m1, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v9
; CHECK-NEXT: ret
%v = call <vscale x 1 x i64> @llvm.vp.smax.nxv1i64(<vscale x 1 x i64> %va, <vscale x 1 x i64> %b, <vscale x 1 x i1> splat (i1 true), i32 %evl)
ret <vscale x 1 x i64> %v
}
define <vscale x 1 x i64> @vmax_vx_nxv1i64(<vscale x 1 x i64> %va, i64 %b, <vscale x 1 x i1> %m, i32 zeroext %evl) {
; RV32-LABEL: vmax_vx_nxv1i64:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetvli a1, zero, e64, m1, ta, ma
; RV32-NEXT: vlse64.v v9, (a0), zero
; RV32-NEXT: vmax.vv v8, v8, v9
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: .cfi_def_cfa_offset 0
; RV32-NEXT: ret
;
; RV64-LABEL: vmax_vx_nxv1i64:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli a1, zero, e64, m1, ta, ma
; RV64-NEXT: vmax.vx v8, v8, a0
; RV64-NEXT: ret
%elt.head = insertelement <vscale x 1 x i64> poison, i64 %b, i32 0
%vb = shufflevector <vscale x 1 x i64> %elt.head, <vscale x 1 x i64> poison, <vscale x 1 x i32> zeroinitializer
%v = call <vscale x 1 x i64> @llvm.vp.smax.nxv1i64(<vscale x 1 x i64> %va, <vscale x 1 x i64> %vb, <vscale x 1 x i1> %m, i32 %evl)
ret <vscale x 1 x i64> %v
}
define <vscale x 1 x i64> @vmax_vx_nxv1i64_unmasked(<vscale x 1 x i64> %va, i64 %b, i32 zeroext %evl) {
; RV32-LABEL: vmax_vx_nxv1i64_unmasked:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetvli a1, zero, e64, m1, ta, ma
; RV32-NEXT: vlse64.v v9, (a0), zero
; RV32-NEXT: vmax.vv v8, v8, v9
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: .cfi_def_cfa_offset 0
; RV32-NEXT: ret
;
; RV64-LABEL: vmax_vx_nxv1i64_unmasked:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli a1, zero, e64, m1, ta, ma
; RV64-NEXT: vmax.vx v8, v8, a0
; RV64-NEXT: ret
%elt.head = insertelement <vscale x 1 x i64> poison, i64 %b, i32 0
%vb = shufflevector <vscale x 1 x i64> %elt.head, <vscale x 1 x i64> poison, <vscale x 1 x i32> zeroinitializer
%v = call <vscale x 1 x i64> @llvm.vp.smax.nxv1i64(<vscale x 1 x i64> %va, <vscale x 1 x i64> %vb, <vscale x 1 x i1> splat (i1 true), i32 %evl)
ret <vscale x 1 x i64> %v
}
define <vscale x 2 x i64> @vmax_vv_nxv2i64(<vscale x 2 x i64> %va, <vscale x 2 x i64> %b, <vscale x 2 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv2i64:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e64, m2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v10
; CHECK-NEXT: ret
%v = call <vscale x 2 x i64> @llvm.vp.smax.nxv2i64(<vscale x 2 x i64> %va, <vscale x 2 x i64> %b, <vscale x 2 x i1> %m, i32 %evl)
ret <vscale x 2 x i64> %v
}
define <vscale x 2 x i64> @vmax_vv_nxv2i64_unmasked(<vscale x 2 x i64> %va, <vscale x 2 x i64> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv2i64_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e64, m2, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v10
; CHECK-NEXT: ret
%v = call <vscale x 2 x i64> @llvm.vp.smax.nxv2i64(<vscale x 2 x i64> %va, <vscale x 2 x i64> %b, <vscale x 2 x i1> splat (i1 true), i32 %evl)
ret <vscale x 2 x i64> %v
}
define <vscale x 2 x i64> @vmax_vx_nxv2i64(<vscale x 2 x i64> %va, i64 %b, <vscale x 2 x i1> %m, i32 zeroext %evl) {
; RV32-LABEL: vmax_vx_nxv2i64:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetvli a1, zero, e64, m2, ta, ma
; RV32-NEXT: vlse64.v v10, (a0), zero
; RV32-NEXT: vmax.vv v8, v8, v10
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: .cfi_def_cfa_offset 0
; RV32-NEXT: ret
;
; RV64-LABEL: vmax_vx_nxv2i64:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli a1, zero, e64, m2, ta, ma
; RV64-NEXT: vmax.vx v8, v8, a0
; RV64-NEXT: ret
%elt.head = insertelement <vscale x 2 x i64> poison, i64 %b, i32 0
%vb = shufflevector <vscale x 2 x i64> %elt.head, <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
%v = call <vscale x 2 x i64> @llvm.vp.smax.nxv2i64(<vscale x 2 x i64> %va, <vscale x 2 x i64> %vb, <vscale x 2 x i1> %m, i32 %evl)
ret <vscale x 2 x i64> %v
}
define <vscale x 2 x i64> @vmax_vx_nxv2i64_unmasked(<vscale x 2 x i64> %va, i64 %b, i32 zeroext %evl) {
; RV32-LABEL: vmax_vx_nxv2i64_unmasked:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetvli a1, zero, e64, m2, ta, ma
; RV32-NEXT: vlse64.v v10, (a0), zero
; RV32-NEXT: vmax.vv v8, v8, v10
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: .cfi_def_cfa_offset 0
; RV32-NEXT: ret
;
; RV64-LABEL: vmax_vx_nxv2i64_unmasked:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli a1, zero, e64, m2, ta, ma
; RV64-NEXT: vmax.vx v8, v8, a0
; RV64-NEXT: ret
%elt.head = insertelement <vscale x 2 x i64> poison, i64 %b, i32 0
%vb = shufflevector <vscale x 2 x i64> %elt.head, <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
%v = call <vscale x 2 x i64> @llvm.vp.smax.nxv2i64(<vscale x 2 x i64> %va, <vscale x 2 x i64> %vb, <vscale x 2 x i1> splat (i1 true), i32 %evl)
ret <vscale x 2 x i64> %v
}
define <vscale x 4 x i64> @vmax_vv_nxv4i64(<vscale x 4 x i64> %va, <vscale x 4 x i64> %b, <vscale x 4 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv4i64:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e64, m4, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v12
; CHECK-NEXT: ret
%v = call <vscale x 4 x i64> @llvm.vp.smax.nxv4i64(<vscale x 4 x i64> %va, <vscale x 4 x i64> %b, <vscale x 4 x i1> %m, i32 %evl)
ret <vscale x 4 x i64> %v
}
define <vscale x 4 x i64> @vmax_vv_nxv4i64_unmasked(<vscale x 4 x i64> %va, <vscale x 4 x i64> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv4i64_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e64, m4, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v12
; CHECK-NEXT: ret
%v = call <vscale x 4 x i64> @llvm.vp.smax.nxv4i64(<vscale x 4 x i64> %va, <vscale x 4 x i64> %b, <vscale x 4 x i1> splat (i1 true), i32 %evl)
ret <vscale x 4 x i64> %v
}
define <vscale x 4 x i64> @vmax_vx_nxv4i64(<vscale x 4 x i64> %va, i64 %b, <vscale x 4 x i1> %m, i32 zeroext %evl) {
; RV32-LABEL: vmax_vx_nxv4i64:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetvli a1, zero, e64, m4, ta, ma
; RV32-NEXT: vlse64.v v12, (a0), zero
; RV32-NEXT: vmax.vv v8, v8, v12
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: .cfi_def_cfa_offset 0
; RV32-NEXT: ret
;
; RV64-LABEL: vmax_vx_nxv4i64:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli a1, zero, e64, m4, ta, ma
; RV64-NEXT: vmax.vx v8, v8, a0
; RV64-NEXT: ret
%elt.head = insertelement <vscale x 4 x i64> poison, i64 %b, i32 0
%vb = shufflevector <vscale x 4 x i64> %elt.head, <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
%v = call <vscale x 4 x i64> @llvm.vp.smax.nxv4i64(<vscale x 4 x i64> %va, <vscale x 4 x i64> %vb, <vscale x 4 x i1> %m, i32 %evl)
ret <vscale x 4 x i64> %v
}
define <vscale x 4 x i64> @vmax_vx_nxv4i64_unmasked(<vscale x 4 x i64> %va, i64 %b, i32 zeroext %evl) {
; RV32-LABEL: vmax_vx_nxv4i64_unmasked:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetvli a1, zero, e64, m4, ta, ma
; RV32-NEXT: vlse64.v v12, (a0), zero
; RV32-NEXT: vmax.vv v8, v8, v12
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: .cfi_def_cfa_offset 0
; RV32-NEXT: ret
;
; RV64-LABEL: vmax_vx_nxv4i64_unmasked:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli a1, zero, e64, m4, ta, ma
; RV64-NEXT: vmax.vx v8, v8, a0
; RV64-NEXT: ret
%elt.head = insertelement <vscale x 4 x i64> poison, i64 %b, i32 0
%vb = shufflevector <vscale x 4 x i64> %elt.head, <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
%v = call <vscale x 4 x i64> @llvm.vp.smax.nxv4i64(<vscale x 4 x i64> %va, <vscale x 4 x i64> %vb, <vscale x 4 x i1> splat (i1 true), i32 %evl)
ret <vscale x 4 x i64> %v
}
define <vscale x 8 x i64> @vmax_vv_nxv8i64(<vscale x 8 x i64> %va, <vscale x 8 x i64> %b, <vscale x 8 x i1> %m, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv8i64:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e64, m8, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v16
; CHECK-NEXT: ret
%v = call <vscale x 8 x i64> @llvm.vp.smax.nxv8i64(<vscale x 8 x i64> %va, <vscale x 8 x i64> %b, <vscale x 8 x i1> %m, i32 %evl)
ret <vscale x 8 x i64> %v
}
define <vscale x 8 x i64> @vmax_vv_nxv8i64_unmasked(<vscale x 8 x i64> %va, <vscale x 8 x i64> %b, i32 zeroext %evl) {
; CHECK-LABEL: vmax_vv_nxv8i64_unmasked:
; CHECK: # %bb.0:
; CHECK-NEXT: vsetvli a0, zero, e64, m8, ta, ma
; CHECK-NEXT: vmax.vv v8, v8, v16
; CHECK-NEXT: ret
%v = call <vscale x 8 x i64> @llvm.vp.smax.nxv8i64(<vscale x 8 x i64> %va, <vscale x 8 x i64> %b, <vscale x 8 x i1> splat (i1 true), i32 %evl)
ret <vscale x 8 x i64> %v
}
define <vscale x 8 x i64> @vmax_vx_nxv8i64(<vscale x 8 x i64> %va, i64 %b, <vscale x 8 x i1> %m, i32 zeroext %evl) {
; RV32-LABEL: vmax_vx_nxv8i64:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetvli a1, zero, e64, m8, ta, ma
; RV32-NEXT: vlse64.v v16, (a0), zero
; RV32-NEXT: vmax.vv v8, v8, v16
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: .cfi_def_cfa_offset 0
; RV32-NEXT: ret
;
; RV64-LABEL: vmax_vx_nxv8i64:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli a1, zero, e64, m8, ta, ma
; RV64-NEXT: vmax.vx v8, v8, a0
; RV64-NEXT: ret
%elt.head = insertelement <vscale x 8 x i64> poison, i64 %b, i32 0
%vb = shufflevector <vscale x 8 x i64> %elt.head, <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer
%v = call <vscale x 8 x i64> @llvm.vp.smax.nxv8i64(<vscale x 8 x i64> %va, <vscale x 8 x i64> %vb, <vscale x 8 x i1> %m, i32 %evl)
ret <vscale x 8 x i64> %v
}
define <vscale x 8 x i64> @vmax_vx_nxv8i64_unmasked(<vscale x 8 x i64> %va, i64 %b, i32 zeroext %evl) {
; RV32-LABEL: vmax_vx_nxv8i64_unmasked:
; RV32: # %bb.0:
; RV32-NEXT: addi sp, sp, -16
; RV32-NEXT: .cfi_def_cfa_offset 16
; RV32-NEXT: sw a0, 8(sp)
; RV32-NEXT: sw a1, 12(sp)
; RV32-NEXT: addi a0, sp, 8
; RV32-NEXT: vsetvli a1, zero, e64, m8, ta, ma
; RV32-NEXT: vlse64.v v16, (a0), zero
; RV32-NEXT: vmax.vv v8, v8, v16
; RV32-NEXT: addi sp, sp, 16
; RV32-NEXT: .cfi_def_cfa_offset 0
; RV32-NEXT: ret
;
; RV64-LABEL: vmax_vx_nxv8i64_unmasked:
; RV64: # %bb.0:
; RV64-NEXT: vsetvli a1, zero, e64, m8, ta, ma
; RV64-NEXT: vmax.vx v8, v8, a0
; RV64-NEXT: ret
%elt.head = insertelement <vscale x 8 x i64> poison, i64 %b, i32 0
%vb = shufflevector <vscale x 8 x i64> %elt.head, <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer
%v = call <vscale x 8 x i64> @llvm.vp.smax.nxv8i64(<vscale x 8 x i64> %va, <vscale x 8 x i64> %vb, <vscale x 8 x i1> splat (i1 true), i32 %evl)
ret <vscale x 8 x i64> %v
}