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C

//===----------------------------------------------------------------------===//
//
// Part of libcu++, the C++ Standard Library for your entire system,
// under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES.
//
//===----------------------------------------------------------------------===//
#ifndef _CUDA___BARRIER_COMPLETION_MECHANISM_H
#define _CUDA___BARRIER_COMPLETION_MECHANISM_H
#include <cuda/std/detail/__config>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
_LIBCUDACXX_BEGIN_NAMESPACE_CUDA
//! @brief __completion_mechanism allows memcpy_async to report back what completion
//! mechanism it used. This is necessary to determine in which way to synchronize
//! the memcpy_async with a sync object (barrier or pipeline).
//
//! In addition, we use this enum to create bit flags so that calling functions
//! can specify which completion mechanisms can be used (__sync is always
//! allowed).
enum class __completion_mechanism
{
__sync = 0,
__mbarrier_complete_tx = 1 << 0, // Use powers of two here to support the
__async_group = 1 << 1, // bit flag use case
__async_bulk_group = 1 << 2,
};
_LIBCUDACXX_END_NAMESPACE_CUDA
#endif // _CUDA___BARRIER_COMPLETION_MECHANISM_H