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319 lines
11 KiB
C++
319 lines
11 KiB
C++
/*******************************************************************************
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*
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* MIT License
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*
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* Copyright (C) 2022-2026 Advanced Micro Devices, Inc. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*******************************************************************************/
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#pragma once
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#include <Tensile/AMDGPU.hpp>
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#include <Tensile/PredicateDebugger.hpp>
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#include <Tensile/Predicates.hpp>
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#include <map>
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#include <set>
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#include <sstream>
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#include <vector>
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#include <tensilelitehost/export.h>
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namespace TensileLite
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{
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/**
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* @brief Registry of known PCI Chip IDs and their fallback relationships.
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*
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* This mirrors the Python-side SUPPORTED_BUILD_CHIP_IDS and SUPPORTED_CHIP_ID_FALLBACKS
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* from Architectures.py to ensure consistency between build-time and runtime behavior.
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* @todo Move this definition to a shared configuration file so both the Python-side and
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* runtime side use the same definitions -- single source of truth.
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*/
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namespace ChipIdRegistry
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{
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// Check whether to use PCI Chip ID predicates for the given processor
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inline bool supportsChipIdPredicate(AMDGPU::Processor processor)
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{
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return processor == AMDGPU::Processor::gfx950;
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}
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// Registered chip IDs mapped to their GFX architecture
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inline const std::map<int, AMDGPU::Processor>& knownChipIds()
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{
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static const std::map<int, AMDGPU::Processor> ids = {
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// gfx950 variants
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{0x75a0, AMDGPU::Processor::gfx950}, // mi350
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{0x75b0, AMDGPU::Processor::gfx950}, // mi350
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{0x75a2, AMDGPU::Processor::gfx950}, // mi350
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{0x75b2, AMDGPU::Processor::gfx950}, // mi350
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{0x75a3, AMDGPU::Processor::gfx950}, // mi355x
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{0x75b3, AMDGPU::Processor::gfx950}, // mi355x
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{0x75a8, AMDGPU::Processor::gfx950}, // mi350-unknown1
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{0x75b8, AMDGPU::Processor::gfx950}, // mi350-unknown1
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};
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return ids;
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}
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// Fallback relationships
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inline const std::map<int, std::vector<int>>& chipIdFallbacks()
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{
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static const std::map<int, std::vector<int>> fallbacks = {
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// mi355 chip IDs fall back to mi350
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{0x75b0, {0x75a0}}, // mi350 -> mi350
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{0x75a2, {0x75a0}}, // mi350 -> mi350
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{0x75b2, {0x75a0}}, // mi350 -> mi350
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{0x75a3, {0x75a0}}, // mi355x -> mi350
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{0x75b3, {0x75a0}}, // mi355x -> mi350
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{0x75a8, {0x75a0}}, // mi350-unknown1 -> mi350
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{0x75b8, {0x75a0}}, // mi350-unknown1 -> mi350
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};
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return fallbacks;
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}
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inline bool isKnownChipId(int chipId)
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{
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return knownChipIds().count(chipId) > 0;
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}
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inline std::vector<int> getFallbackChipIds(int chipId)
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{
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auto it = chipIdFallbacks().find(chipId);
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if(it != chipIdFallbacks().end())
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return it->second;
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return {};
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}
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inline bool canUseSolution(int gpuChipId, int solutionChipId)
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{
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if(gpuChipId == solutionChipId)
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return true;
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auto fallbacks = getFallbackChipIds(gpuChipId);
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for(int fallbackId : fallbacks)
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{
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if(fallbackId == solutionChipId)
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return true;
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}
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return false;
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}
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inline bool isFallbackMatch(int gpuChipId, int solutionChipId)
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{
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if(gpuChipId == solutionChipId)
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return false; // Exact match is not a fallback
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auto fallbacks = getFallbackChipIds(gpuChipId);
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for(int fallbackId : fallbacks)
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{
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if(fallbackId == solutionChipId)
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return true;
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}
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return false;
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}
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} // namespace ChipIdRegistry
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namespace Predicates
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{
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/**
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* \addtogroup Predicates
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* @{
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*/
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/**
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* @brief GPU Predicates
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*/
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namespace GPU
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{
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struct ProcessorEqual : public Predicate_CRTP<ProcessorEqual, AMDGPU>
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{
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enum
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{
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HasIndex = false,
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HasValue = true
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};
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AMDGPU::Processor value;
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ProcessorEqual() = default;
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ProcessorEqual(AMDGPU::Processor p)
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: value(p)
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{
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}
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static std::string Type()
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{
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return "Processor";
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}
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virtual bool operator()(AMDGPU const& gpu) const override
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{
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return gpu.processor == value;
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}
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virtual bool debugEval(AMDGPU const& gpu,
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std::ostream& stream) const override
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{
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return debugEvalCmp(gpu, stream, "gpu", gpu.archName(), "==", "sol", AMDGPU::toString(value));
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}
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};
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struct CUCountEqual : public Predicate_CRTP<CUCountEqual, AMDGPU>
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{
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enum
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{
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HasIndex = false,
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HasValue = true
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};
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int value;
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CUCountEqual() = default;
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CUCountEqual(int val)
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: value(val)
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{
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}
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static std::string Type()
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{
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return "CUCount";
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}
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virtual bool operator()(AMDGPU const& gpu) const override
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{
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return gpu.computeUnitCount == value;
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}
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virtual bool debugEval(AMDGPU const& gpu,
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std::ostream& stream) const override
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{
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return debugEvalCmp(gpu, stream, "gpu", gpu.computeUnitCount, "==", "sol", value);
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}
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};
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struct PciChipIdEqual : public Predicate_CRTP<PciChipIdEqual, AMDGPU>
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{
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enum
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{
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HasIndex = false,
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HasValue = true
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};
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int value;
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PciChipIdEqual() = default;
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PciChipIdEqual(int val)
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: value(val)
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{
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}
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static std::string Type()
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{
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return "PciChipId";
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}
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virtual bool operator()(AMDGPU const& gpu) const override
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{
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if(!ChipIdRegistry::supportsChipIdPredicate(gpu.processor))
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return false;
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if(!gpu.pciChipId().has_value())
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return false;
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int gpuChipId = gpu.pciChipId().value();
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return ChipIdRegistry::canUseSolution(gpuChipId, value);
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}
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bool isFallbackMatch(AMDGPU const& gpu) const
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{
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if(!ChipIdRegistry::supportsChipIdPredicate(gpu.processor))
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return false;
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if(!gpu.pciChipId().has_value())
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return false;
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return ChipIdRegistry::isFallbackMatch(gpu.pciChipId().value(), value);
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}
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virtual bool debugEval(AMDGPU const& gpu,
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std::ostream& stream) const override
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{
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bool result = (*this)(gpu);
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bool isFallback = isFallbackMatch(gpu);
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std::ostringstream details;
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details << "[" << gpu.deviceName << "] gpu=";
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if(gpu.pciChipId().has_value())
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details << "0x" << std::hex << gpu.pciChipId().value() << std::dec;
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else
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details << "nullopt";
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details << " == sol=0x" << std::hex << value << std::dec;
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if(isFallback)
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details << " (fallback)";
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PredicateDebugger::printRow(stream, result, this->type(), details.str());
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if(result && isFallback)
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{
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stream << " Using fallback kernel: device 0x"
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<< std::hex << gpu.pciChipId().value()
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<< " matches solution for 0x" << value << std::dec << std::endl;
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}
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return result;
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}
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};
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struct RunsKernelTargeting : public Predicate_CRTP<RunsKernelTargeting, AMDGPU>
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{
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enum
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{
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HasIndex = false,
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HasValue = true
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};
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AMDGPU::Processor value;
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RunsKernelTargeting() = default;
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RunsKernelTargeting(AMDGPU::Processor p)
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: value(p)
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{
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}
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static std::string Type()
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{
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return "TargetProcessor";
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}
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virtual bool operator()(AMDGPU const& gpu) const override
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{
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return gpu.runsKernelTargeting(value);
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}
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virtual bool debugEval(AMDGPU const& gpu,
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std::ostream& stream) const override
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{
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return debugEvalCmp(gpu, stream, "gpu", gpu.archName(), "can run", "sol", AMDGPU::toString(value));
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}
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};
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} // namespace GPU
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/**
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* @}
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*/
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} // namespace Predicates
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} // namespace TensileLite
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