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367 lines
13 KiB
C++
367 lines
13 KiB
C++
/*******************************************************************************
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*
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* MIT License
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*
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* Copyright (C) 2022-2025 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*******************************************************************************/
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#pragma once
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#include <Tensile/Debug.hpp>
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#include <Tensile/MasterSolutionLibrary.hpp>
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#include <Tensile/SolutionLibrary.hpp>
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#include <Tensile/Tensile.hpp>
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#include <atomic>
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#include <algorithm>
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#include <map>
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#include <tensilelitehost/export.h>
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namespace TensileLite
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{
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// Which placeholder libraries should be initialized at start
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// To be extended in the future
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enum class LazyLoadingInit
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{
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None,
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gfx803,
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gfx900,
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gfx906,
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gfx908,
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gfx90a,
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gfx940,
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gfx941,
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gfx942,
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gfx950,
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gfx1010,
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gfx1011,
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gfx1012,
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gfx1030,
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gfx1031,
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gfx1032,
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gfx1034,
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gfx1035,
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gfx1100,
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gfx1101,
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gfx1102,
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gfx1103,
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gfx1150,
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gfx1151,
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gfx1152,
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gfx1153,
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gfx1200,
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gfx1201,
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gfx1250,
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All
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};
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//Regex patterns for initializing libraries on startup
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inline std::string RegexPattern(LazyLoadingInit condition)
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{
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switch(condition)
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{
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case LazyLoadingInit::All:
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return "TensileLibrary_*";
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case LazyLoadingInit::gfx803:
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return "TensileLibrary_*_gfx803";
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case LazyLoadingInit::gfx900:
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return "TensileLibrary_*_gfx900";
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case LazyLoadingInit::gfx906:
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return "TensileLibrary_*_gfx906";
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case LazyLoadingInit::gfx908:
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return "TensileLibrary_*_gfx908";
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case LazyLoadingInit::gfx90a:
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return "TensileLibrary_*_gfx90a";
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case LazyLoadingInit::gfx940:
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return "TensileLibrary_*_gfx940";
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case LazyLoadingInit::gfx941:
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return "TensileLibrary_*_gfx941";
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case LazyLoadingInit::gfx942:
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return "TensileLibrary_*_gfx942";
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case LazyLoadingInit::gfx950:
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return "TensileLibrary_*_gfx950";
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case LazyLoadingInit::gfx1010:
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return "TensileLibrary_*_gfx1010";
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case LazyLoadingInit::gfx1011:
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return "TensileLibrary_*_gfx1011";
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case LazyLoadingInit::gfx1012:
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return "TensileLibrary_*_gfx1012";
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case LazyLoadingInit::gfx1030:
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return "TensileLibrary_*_gfx1030";
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case LazyLoadingInit::gfx1031:
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return "TensileLibrary_*_gfx1031";
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case LazyLoadingInit::gfx1032:
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return "TensileLibrary_*_gfx1032";
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case LazyLoadingInit::gfx1034:
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return "TensileLibrary_*_gfx1034";
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case LazyLoadingInit::gfx1035:
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return "TensileLibrary_*_gfx1035";
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case LazyLoadingInit::gfx1100:
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return "TensileLibrary_*_gfx1100";
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case LazyLoadingInit::gfx1101:
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return "TensileLibrary_*_gfx1101";
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case LazyLoadingInit::gfx1102:
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return "TensileLibrary_*_gfx1102";
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case LazyLoadingInit::gfx1103:
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return "TensileLibrary_*_gfx1103";
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case LazyLoadingInit::gfx1150:
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return "TensileLibrary_*_gfx1150";
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case LazyLoadingInit::gfx1151:
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return "TensileLibrary_*_gfx1151";
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case LazyLoadingInit::gfx1152:
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return "TensileLibrary_*_gfx1152";
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case LazyLoadingInit::gfx1153:
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return "TensileLibrary_*_gfx1153";
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case LazyLoadingInit::gfx1200:
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return "TensileLibrary_*_gfx1200";
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case LazyLoadingInit::gfx1201:
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return "TensileLibrary_*_gfx1201";
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case LazyLoadingInit::gfx1250:
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return "TensileLibrary_*_gfx1250";
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case LazyLoadingInit::None:
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return "";
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}
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return "";
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}
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template <typename MyProblem, typename MySolution = typename MyProblem::Solution>
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struct PlaceholderLibrary : public SolutionLibrary<MyProblem, MySolution>
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{
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mutable std::shared_ptr<SolutionLibrary<MyProblem, MySolution>> library;
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mutable std::set<std::string>* loadedFiles;
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mutable SolutionMap<MySolution>* masterSolutions;
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mutable std::mutex* solutionsGuard;
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mutable std::mutex lazyLoadingGuard;
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std::string filePrefix;
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std::string suffix;
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std::string libraryDirectory;
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mutable std::atomic<bool> lastFindTopRetAll = false;
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mutable std::map<std::string, std::shared_ptr<SolutionLibrary<MyProblem, MySolution>>>*
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indexLoadedLibraries;
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PlaceholderLibrary() = default;
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bool loadPlaceholderLibrary() const
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{
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std::lock_guard<std::mutex> lock(lazyLoadingGuard);
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// If condition in case two threads got into this function
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if(!library)
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{
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std::string path = (libraryDirectory + "/" + filePrefix + suffix).c_str();
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auto newLibrary = LoadLibraryFile<MyProblem, MySolution>(path);
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auto mLibrary
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= static_cast<MasterSolutionLibrary<MyProblem, MySolution>*>(newLibrary.get());
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library = mLibrary->library;
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std::lock_guard<std::mutex> lock(*solutionsGuard);
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if(loadedFiles->find(filePrefix) != loadedFiles->end())
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{
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if(indexLoadedLibraries->find(filePrefix) == indexLoadedLibraries->end())
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return true;
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library = (*indexLoadedLibraries)[filePrefix];
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indexLoadedLibraries->erase(filePrefix);
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// If the library is already loaded, just return it
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if(Debug::Instance().printCodeObjectInfo())
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std::cout << "load placeholder library " << filePrefix
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<< " from MasterLibrary cache" << std::endl;
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return true;
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}
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using std::begin;
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using std::end;
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std::transform(begin(mLibrary->solutions),
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end(mLibrary->solutions),
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std::inserter(*masterSolutions, end(*masterSolutions)),
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[this](auto& i) {
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i.second->codeObjectFilename = getCodeObjectFileName();
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return i;
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});
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loadedFiles->insert(filePrefix);
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if(Debug::Instance().printCodeObjectInfo())
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std::cout << "load placeholder library " << path << std::endl
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<< mLibrary->solutions.size() << " solutions loaded" << std::endl;
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return mLibrary;
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}
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return false;
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}
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std::string getCodeObjectFileName() const
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{
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return filePrefix + ".co";
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}
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virtual std::shared_ptr<MySolution> getSolutionByIndex(MyProblem const& problem,
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Hardware const& hardware,
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const int index) const override
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{
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if(!library)
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loadPlaceholderLibrary();
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auto solution = library->getSolutionByIndex(problem, hardware, index);
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if(solution)
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solution->codeObjectFilename = getCodeObjectFileName();
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return solution;
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}
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virtual std::shared_ptr<MySolution> findBestSolution(MyProblem const& problem,
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Hardware const& hardware,
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double* fitness
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= nullptr) const override
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{
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if(!library)
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loadPlaceholderLibrary();
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auto solution = library->findBestSolution(problem, hardware, fitness);
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if(solution)
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solution->codeObjectFilename = getCodeObjectFileName();
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return solution;
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}
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/**
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* Returns all `Solution` objects that are capable of correctly solving this
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* `problem` on this `hardware`.
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*
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* May return an empty set if no such object exists.
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*/
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virtual SolutionSet<MySolution>
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findAllSolutions(MyProblem const& problem,
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Hardware const& hardware,
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SolutionLibrarySearchType searchType
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= SolutionLibrarySearchType::DEFAULT) const override
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{
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if(!library)
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{
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loadPlaceholderLibrary();
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}
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auto solutions = library->findAllSolutions(problem, hardware, searchType);
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for(auto& solution : solutions)
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{
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solution->codeObjectFilename = getCodeObjectFileName();
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}
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return solutions;
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}
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virtual SolutionSet<MySolution>
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findAllSolutionsGroupedGemm(std::vector<MyProblem> const& problems,
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Hardware const& hardware,
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SolutionLibrarySearchType searchType
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= SolutionLibrarySearchType::DEFAULT) const override
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{
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if(!library)
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{
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loadPlaceholderLibrary();
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}
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auto solutions = library->findAllSolutionsGroupedGemm(problems, hardware, searchType);
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for(auto& solution : solutions)
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{
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solution->codeObjectFilename = getCodeObjectFileName();
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}
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return solutions;
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}
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virtual SolutionVector<MySolution> findTopSolutions(MyProblem const& problem,
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Hardware const& hardware,
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int numSolutions) const override
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{
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if(!library)
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{
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loadPlaceholderLibrary();
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}
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auto solutions = library->findTopSolutions(problem, hardware, numSolutions);
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for(auto& solution : solutions)
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{
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solution->codeObjectFilename = getCodeObjectFileName();
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}
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// can't reach the requested number, means findTop already done its best
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lastFindTopRetAll = (solutions.size() < numSolutions);
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return solutions;
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}
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virtual bool lastFindTopAlreadyRetAll() const override
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{
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return lastFindTopRetAll;
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}
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virtual SolutionVector<MySolution>
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findTopSolutionsGroupedGemm(std::vector<MyProblem> const& problems,
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Hardware const& hardware,
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int numSolutions) const override
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{
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if(!library)
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{
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loadPlaceholderLibrary();
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}
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auto solutions = library->findTopSolutionsGroupedGemm(problems, hardware, numSolutions);
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for(auto& solution : solutions)
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{
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solution->codeObjectFilename = getCodeObjectFileName();
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}
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return solutions;
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}
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static std::string Type()
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{
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return "Placeholder";
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}
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virtual std::string type() const override
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{
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return Type();
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}
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virtual std::string description() const override
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{
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return this->type();
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}
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// Get the library filename for debug output
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virtual std::string getLibraryFileName() const override
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{
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return filePrefix + suffix;
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}
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};
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} // namespace TensileLite
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