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167 lines
7.1 KiB
C++
167 lines
7.1 KiB
C++
/******************************************************************************
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* Copyright (c) 2011-2023, NVIDIA CORPORATION. All rights reserved.
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* Modifications Copyright (c) 2024-2025, Advanced Micro Devices, Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the NVIDIA CORPORATION nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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******************************************************************************/
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#pragma once
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// Benchmark utils
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#include "../../bench_utils/bench_utils.hpp"
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// rocThrust
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#include <thrust/device_vector.h>
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#include <thrust/execution_policy.h>
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#include <thrust/set_operations.h>
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#include <thrust/sort.h>
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// Google Benchmark
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#include <benchmark/benchmark.h>
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// STL
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#include <cstddef>
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#include <string>
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#include <vector>
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struct basic
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{
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template <typename T, typename OpT, typename Policy>
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float64_t run(thrust::device_vector<T>& input,
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thrust::device_vector<T>& output,
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const std::size_t elements_in_A,
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const OpT op,
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Policy policy)
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{
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bench_utils::gpu_timer d_timer;
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d_timer.start(0);
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op(policy,
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input.cbegin(),
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input.cbegin() + elements_in_A,
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input.cbegin() + elements_in_A,
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input.cend(),
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output.begin());
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d_timer.stop(0);
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return d_timer.get_duration();
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}
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};
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template <class T, class OpT>
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void run_benchmark(benchmark::State& state,
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const std::size_t elements,
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const std::string seed_type,
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const int entropy_reduction,
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const std::size_t input_size_ratio)
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{
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// Benchmark object
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basic benchmark{};
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// GPU times
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std::vector<double> gpu_times;
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// Generate input
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const auto entropy = bench_utils::get_entropy_percentage(entropy_reduction) / 100.0f;
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const auto elements_in_A = static_cast<std::size_t>(static_cast<double>(input_size_ratio * elements) / 100.0f);
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thrust::device_vector<T> input = bench_utils::generate(elements, seed_type, entropy);
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thrust::device_vector<T> output(elements);
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thrust::sort(input.begin(), input.begin() + elements_in_A);
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thrust::sort(input.begin() + elements_in_A, input.end());
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OpT op{};
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bench_utils::caching_allocator_t alloc{};
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thrust::detail::device_t policy{};
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// not a warm-up run, we need to run once to determine the size of the output
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const auto result_ends =
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op(policy(alloc),
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input.cbegin(),
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input.cbegin() + elements_in_A,
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input.cbegin() + elements_in_A,
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input.cend(),
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output.begin());
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const std::size_t elements_in_AB = thrust::distance(output.begin(), result_ends);
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for (auto _ : state)
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{
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float64_t duration = benchmark.template run<T>(input, output, elements_in_A, op, policy(alloc));
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state.SetIterationTime(duration);
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gpu_times.push_back(duration);
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}
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// BytesProcessed include read and written bytes, so when the BytesProcessed/s are reported
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// it will actually be the global memory bandwidth gotten.
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state.SetBytesProcessed(state.iterations() * (elements + elements_in_AB) * sizeof(T));
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state.SetItemsProcessed(state.iterations() * elements);
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const double gpu_cv = bench_utils::StatisticsCV(gpu_times);
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state.counters["gpu_noise"] = gpu_cv;
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}
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#define CREATE_BENCHMARK(T, Elements, EntropyReduction, InputSizeRatio) \
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benchmark::RegisterBenchmark( \
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bench_utils::bench_naming::format_name( \
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"{algo:" + algo_name + ",subalgo:basic" + ",input_type:" #T + ",elements:" + bench_utils::format_pow2(Elements) \
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+ ",entropy:" + std::to_string(bench_utils::get_entropy_percentage(EntropyReduction)) \
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+ ",input_size_ratio:" #InputSizeRatio) \
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.c_str(), \
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run_benchmark<T, OpT>, \
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Elements, \
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seed_type, \
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EntropyReduction, \
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InputSizeRatio)
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#define BENCHMARK_ELEMENTS(type, elements, entropy) \
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bs.push_back(CREATE_BENCHMARK(type, elements, entropy, 25)); \
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bs.push_back(CREATE_BENCHMARK(type, elements, entropy, 50)); \
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bs.push_back(CREATE_BENCHMARK(type, elements, entropy, 75));
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#define BENCHMARK_TYPE_ENTROPY(type, entropy) \
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for (size_t size : bench_utils::sizes) \
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{ \
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if (sizeof(type) * size <= bench_utils::system.devProp.totalGlobalMem) \
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BENCHMARK_ELEMENTS(type, size, entropy) \
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}
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template <class OpT>
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void add_benchmarks(
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const std::string& algo_name, std::vector<benchmark::internal::Benchmark*>& benchmarks, const std::string seed_type)
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{
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constexpr int entropy_reductions[] = {0, 4}; // 1.000, 0.201;
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for (int entropy_reduction : entropy_reductions)
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{
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std::vector<benchmark::internal::Benchmark*> bs;
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BENCHMARK_TYPE_ENTROPY(int8_t, entropy_reduction)
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BENCHMARK_TYPE_ENTROPY(int16_t, entropy_reduction)
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BENCHMARK_TYPE_ENTROPY(int32_t, entropy_reduction)
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BENCHMARK_TYPE_ENTROPY(int64_t, entropy_reduction)
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benchmarks.insert(benchmarks.end(), bs.begin(), bs.end());
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}
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}
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