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TheRock/rocm-libraries/projects/rocthrust/benchmark/bench/set_operations/base.hpp
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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

167 lines
7.1 KiB
C++

/******************************************************************************
* Copyright (c) 2011-2023, NVIDIA CORPORATION. All rights reserved.
* Modifications Copyright (c) 2024-2025, Advanced Micro Devices, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
******************************************************************************/
#pragma once
// Benchmark utils
#include "../../bench_utils/bench_utils.hpp"
// rocThrust
#include <thrust/device_vector.h>
#include <thrust/execution_policy.h>
#include <thrust/set_operations.h>
#include <thrust/sort.h>
// Google Benchmark
#include <benchmark/benchmark.h>
// STL
#include <cstddef>
#include <string>
#include <vector>
struct basic
{
template <typename T, typename OpT, typename Policy>
float64_t run(thrust::device_vector<T>& input,
thrust::device_vector<T>& output,
const std::size_t elements_in_A,
const OpT op,
Policy policy)
{
bench_utils::gpu_timer d_timer;
d_timer.start(0);
op(policy,
input.cbegin(),
input.cbegin() + elements_in_A,
input.cbegin() + elements_in_A,
input.cend(),
output.begin());
d_timer.stop(0);
return d_timer.get_duration();
}
};
template <class T, class OpT>
void run_benchmark(benchmark::State& state,
const std::size_t elements,
const std::string seed_type,
const int entropy_reduction,
const std::size_t input_size_ratio)
{
// Benchmark object
basic benchmark{};
// GPU times
std::vector<double> gpu_times;
// Generate input
const auto entropy = bench_utils::get_entropy_percentage(entropy_reduction) / 100.0f;
const auto elements_in_A = static_cast<std::size_t>(static_cast<double>(input_size_ratio * elements) / 100.0f);
thrust::device_vector<T> input = bench_utils::generate(elements, seed_type, entropy);
thrust::device_vector<T> output(elements);
thrust::sort(input.begin(), input.begin() + elements_in_A);
thrust::sort(input.begin() + elements_in_A, input.end());
OpT op{};
bench_utils::caching_allocator_t alloc{};
thrust::detail::device_t policy{};
// not a warm-up run, we need to run once to determine the size of the output
const auto result_ends =
op(policy(alloc),
input.cbegin(),
input.cbegin() + elements_in_A,
input.cbegin() + elements_in_A,
input.cend(),
output.begin());
const std::size_t elements_in_AB = thrust::distance(output.begin(), result_ends);
for (auto _ : state)
{
float64_t duration = benchmark.template run<T>(input, output, elements_in_A, op, policy(alloc));
state.SetIterationTime(duration);
gpu_times.push_back(duration);
}
// BytesProcessed include read and written bytes, so when the BytesProcessed/s are reported
// it will actually be the global memory bandwidth gotten.
state.SetBytesProcessed(state.iterations() * (elements + elements_in_AB) * sizeof(T));
state.SetItemsProcessed(state.iterations() * elements);
const double gpu_cv = bench_utils::StatisticsCV(gpu_times);
state.counters["gpu_noise"] = gpu_cv;
}
#define CREATE_BENCHMARK(T, Elements, EntropyReduction, InputSizeRatio) \
benchmark::RegisterBenchmark( \
bench_utils::bench_naming::format_name( \
"{algo:" + algo_name + ",subalgo:basic" + ",input_type:" #T + ",elements:" + bench_utils::format_pow2(Elements) \
+ ",entropy:" + std::to_string(bench_utils::get_entropy_percentage(EntropyReduction)) \
+ ",input_size_ratio:" #InputSizeRatio) \
.c_str(), \
run_benchmark<T, OpT>, \
Elements, \
seed_type, \
EntropyReduction, \
InputSizeRatio)
#define BENCHMARK_ELEMENTS(type, elements, entropy) \
bs.push_back(CREATE_BENCHMARK(type, elements, entropy, 25)); \
bs.push_back(CREATE_BENCHMARK(type, elements, entropy, 50)); \
bs.push_back(CREATE_BENCHMARK(type, elements, entropy, 75));
#define BENCHMARK_TYPE_ENTROPY(type, entropy) \
for (size_t size : bench_utils::sizes) \
{ \
if (sizeof(type) * size <= bench_utils::system.devProp.totalGlobalMem) \
BENCHMARK_ELEMENTS(type, size, entropy) \
}
template <class OpT>
void add_benchmarks(
const std::string& algo_name, std::vector<benchmark::internal::Benchmark*>& benchmarks, const std::string seed_type)
{
constexpr int entropy_reductions[] = {0, 4}; // 1.000, 0.201;
for (int entropy_reduction : entropy_reductions)
{
std::vector<benchmark::internal::Benchmark*> bs;
BENCHMARK_TYPE_ENTROPY(int8_t, entropy_reduction)
BENCHMARK_TYPE_ENTROPY(int16_t, entropy_reduction)
BENCHMARK_TYPE_ENTROPY(int32_t, entropy_reduction)
BENCHMARK_TYPE_ENTROPY(int64_t, entropy_reduction)
benchmarks.insert(benchmarks.end(), bs.begin(), bs.end());
}
}