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212 lines
5.5 KiB
C++
212 lines
5.5 KiB
C++
/*
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* Copyright 2008-2021 NVIDIA Corporation
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* Copyright 2013 Filipe RNC Maia
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* Modifications Copyright© 2019-2025 Advanced Micro Devices, Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*-
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* Copyright (c) 2012 Stephen Montgomery-Smith <stephen@FreeBSD.ORG>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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/* adapted from FreeBSDs msun:*/
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#pragma once
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#include <thrust/detail/config.h>
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#include <thrust/complex.h>
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#include <thrust/detail/complex/math_private.h>
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THRUST_NAMESPACE_BEGIN
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namespace detail
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{
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namespace complex
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{
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using thrust::complex;
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/* round down to 8 = 24/3 bits */
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THRUST_HOST_DEVICE inline float trim(float x)
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{
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uint32_t hx;
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get_float_word(hx, x);
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hx &= 0xffff0000;
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float ret;
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set_float_word(ret, hx);
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return ret;
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}
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THRUST_HOST_DEVICE inline complex<float> clogf(const complex<float>& z)
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{
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// Adapted from FreeBSDs msun
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float x, y;
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float ax, ay;
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float x0, y0, x1, y1, x2, y2, t, hm1;
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float val[12];
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int i, sorted;
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const float e = 2.7182818284590452354f;
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x = z.real();
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y = z.imag();
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/* Handle NaNs using the general formula to mix them right. */
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if (x != x || y != y)
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{
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return (complex<float>(log(norm(z)), atan2(y, x)));
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}
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ax = std::abs(x);
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ay = std::abs(y);
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if (ax < ay)
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{
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t = ax;
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ax = ay;
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ay = t;
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}
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/*
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* To avoid unnecessary overflow, if x and y are very large, divide x
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* and y by M_E, and then add 1 to the logarithm. This depends on
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* M_E being larger than sqrt(2).
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* There is a potential loss of accuracy caused by dividing by M_E,
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* but this case should happen extremely rarely.
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*/
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// For high values of ay -> hypotf(FLT_MAX,ay) = inf
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// We expect that for values at or below ay = 1e34f this should not happen
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if (ay > 1e34f)
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{
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return (complex<float>(log(hypotf(x / e, y / e)) + 1.0f, atan2(y, x)));
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}
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if (ax == 1.f)
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{
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if (ay < 1e-19f)
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{
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return (complex<float>((ay * 0.5f) * ay, atan2(y, x)));
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}
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return (complex<float>(log1pf(ay * ay) * 0.5f, atan2(y, x)));
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}
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/*
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* Because atan2 and hypot conform to C99, this also covers all the
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* edge cases when x or y are 0 or infinite.
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*/
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if (ax < 1e-6f || ay < 1e-6f || ax > 1e6f || ay > 1e6f)
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{
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return (complex<float>(log(hypotf(x, y)), atan2(y, x)));
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}
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/*
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* From this point on, we don't need to worry about underflow or
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* overflow in calculating ax*ax or ay*ay.
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*/
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/* Some easy cases. */
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if (ax >= 1.0f)
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{
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return (complex<float>(log1pf((ax - 1.f) * (ax + 1.f) + ay * ay) * 0.5f, atan2(y, x)));
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}
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if (ax * ax + ay * ay <= 0.7f)
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{
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return (complex<float>(log(ax * ax + ay * ay) * 0.5f, atan2(y, x)));
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}
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/*
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* Take extra care so that ULP of real part is small if hypot(x,y) is
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* moderately close to 1.
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*/
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x0 = trim(ax);
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ax = ax - x0;
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x1 = trim(ax);
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x2 = ax - x1;
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y0 = trim(ay);
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ay = ay - y0;
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y1 = trim(ay);
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y2 = ay - y1;
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val[0] = x0 * x0;
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val[1] = y0 * y0;
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val[2] = 2 * x0 * x1;
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val[3] = 2 * y0 * y1;
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val[4] = x1 * x1;
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val[5] = y1 * y1;
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val[6] = 2 * x0 * x2;
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val[7] = 2 * y0 * y2;
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val[8] = 2 * x1 * x2;
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val[9] = 2 * y1 * y2;
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val[10] = x2 * x2;
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val[11] = y2 * y2;
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/* Bubble sort. */
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do
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{
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sorted = 1;
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for (i = 0; i < 11; i++)
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{
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if (val[i] < val[i + 1])
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{
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sorted = 0;
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t = val[i];
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val[i] = val[i + 1];
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val[i + 1] = t;
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}
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}
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} while (!sorted);
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hm1 = -1;
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for (i = 0; i < 12; i++)
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{
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hm1 += val[i];
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}
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return (complex<float>(0.5f * log1pf(hm1), atan2(y, x)));
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}
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} // namespace complex
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} // namespace detail
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template <>
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THRUST_HOST_DEVICE inline complex<float> log(const complex<float>& z)
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{
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return detail::complex::clogf(z);
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}
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THRUST_NAMESPACE_END
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