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TheRock/rocm-libraries/projects/rocthrust/thrust/detail/functional/actor.h
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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

233 lines
6.3 KiB
C++

/*
* Copyright 2024 NVIDIA Corporation
* Modifications Copyright© 2025 Advanced Micro Devices, Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Portions of this code are derived from
//
// Manjunath Kudlur's Carbon library
//
// and
//
// Based on Boost.Phoenix v1.2
// Copyright (c) 2001-2002 Joel de Guzman
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <thrust/detail/type_deduction.h>
#include <thrust/detail/type_traits.h>
#include <thrust/tuple.h>
#include _THRUST_STD_INCLUDE(type_traits)
#include _THRUST_STD_INCLUDE(utility)
#if !_THRUST_HAS_DEVICE_SYSTEM_STD
# include <tuple>
#endif
THRUST_NAMESPACE_BEGIN
namespace detail
{
namespace functional
{
// An actor is a node in an expression template
template <typename Eval>
struct actor : Eval
{
constexpr actor() = default;
THRUST_HOST_DEVICE actor(const Eval& base)
: Eval(base)
{}
template <typename... Ts>
THRUST_HOST_DEVICE auto operator()(Ts&&... ts) const -> decltype(Eval::eval(THRUST_FWD(ts)...))
{
return Eval::eval(THRUST_FWD(ts)...);
}
template <typename T>
THRUST_HOST_DEVICE auto operator=(const T& _1) const -> decltype(do_assign(*this, _1))
{
return do_assign(*this, _1);
}
};
template <typename T>
struct is_actor : _THRUST_STD::false_type
{};
template <typename T>
struct is_actor<actor<T>> : _THRUST_STD::true_type
{};
// a node selecting and returning one of the arguments to the entire expression template
#if _THRUST_HAS_DEVICE_SYSTEM_STD
template <unsigned int Pos>
struct argument
{
template <typename... Ts>
THRUST_HOST_DEVICE auto eval(Ts&&... args) const
-> decltype(thrust::get<Pos>(thrust::tuple<Ts&&...>{THRUST_FWD(args)...}))
{
return thrust::get<Pos>(thrust::tuple<Ts&&...>{THRUST_FWD(args)...});
}
};
#else
template <unsigned int Pos>
struct argument
{
template <typename... Ts>
THRUST_HOST_DEVICE auto eval(Ts&&... args) const -> decltype(::std::get<Pos>(::std::forward_as_tuple(args...)))
{
return ::std::get<Pos>(::std::forward_as_tuple(args...));
}
};
#endif
template <unsigned int Pos>
struct placeholder
{
using type = actor<argument<Pos>>;
};
// composition of actors/nodes
template <typename...>
struct composite;
template <typename Eval, typename SubExpr>
struct composite<Eval, SubExpr>
{
constexpr composite() = default;
// TODO(bgruber): drop ctor and use aggregate initialization in C++17
THRUST_HOST_DEVICE composite(const Eval& eval, const SubExpr& subexpr)
: m_eval(eval)
, m_subexpr(subexpr)
{}
template <typename... Ts>
THRUST_HOST_DEVICE auto eval(Ts&&... args) const
-> decltype(_THRUST_STD::declval<Eval>().eval(_THRUST_STD::declval<SubExpr>().eval(THRUST_FWD(args)...)))
{
return m_eval.eval(m_subexpr.eval(THRUST_FWD(args)...));
}
private:
Eval m_eval;
SubExpr m_subexpr;
};
template <typename Eval, typename SubExpr1, typename SubExpr2>
struct composite<Eval, SubExpr1, SubExpr2>
{
constexpr composite() = default;
// TODO(bgruber): drop ctor and use aggregate initialization in C++17
THRUST_HOST_DEVICE composite(const Eval& eval, const SubExpr1& subexpr1, const SubExpr2& subexpr2)
: m_eval(eval)
, m_subexpr1(subexpr1)
, m_subexpr2(subexpr2)
{}
template <typename... Ts>
THRUST_HOST_DEVICE auto eval(Ts&&... args) const
-> decltype(_THRUST_STD::declval<Eval>().eval(_THRUST_STD::declval<SubExpr1>().eval(THRUST_FWD(args)...),
_THRUST_STD::declval<SubExpr2>().eval(THRUST_FWD(args)...)))
{
return m_eval.eval(m_subexpr1.eval(THRUST_FWD(args)...), m_subexpr2.eval(THRUST_FWD(args)...));
}
private:
Eval m_eval;
SubExpr1 m_subexpr1;
SubExpr2 m_subexpr2;
};
template <typename Eval>
struct actor;
// Adapts a transparent unary functor from functional.h (e.g. thrust::negate<>) into the Eval interface.
template <typename F>
struct operator_adaptor : F
{
constexpr operator_adaptor() = default;
THRUST_HOST_DEVICE operator_adaptor(F f)
: F(_THRUST_STD::move(f))
{}
template <typename... Ts>
THRUST_HOST_DEVICE auto eval(Ts&&... args) const -> decltype(F{}(THRUST_FWD(args)...))
{
return static_cast<const F&>(*this)(THRUST_FWD(args)...);
}
};
// a node returning a fixed value
template <typename T>
struct value
{
T m_val;
template <typename... Ts>
THRUST_HOST_DEVICE T eval(Ts&&...) const
{
return m_val;
}
};
template <typename T>
THRUST_HOST_DEVICE auto make_actor(T&& x) -> actor<value<::internal::decay_t<T>>>
{
return {{THRUST_FWD(x)}};
}
template <typename Eval>
THRUST_HOST_DEVICE auto make_actor(actor<Eval> x) -> actor<Eval>
{
return x;
}
template <typename Eval, typename SubExpr>
THRUST_HOST_DEVICE auto compose(Eval e, const SubExpr& subexpr)
-> decltype(actor<composite<operator_adaptor<Eval>, decltype(make_actor(subexpr))>>{
{{_THRUST_STD::move(e)}, make_actor(subexpr)}})
{
return actor<composite<operator_adaptor<Eval>, decltype(make_actor(subexpr))>>{
{{_THRUST_STD::move(e)}, make_actor(subexpr)}};
}
template <typename Eval, typename SubExpr1, typename SubExpr2>
THRUST_HOST_DEVICE auto compose(Eval e, const SubExpr1& subexpr1, const SubExpr2& subexpr2)
-> decltype(actor<composite<operator_adaptor<Eval>, decltype(make_actor(subexpr1)), decltype(make_actor(subexpr2))>>{
{{_THRUST_STD::move(e)}, make_actor(subexpr1), make_actor(subexpr2)}})
{
return actor<composite<operator_adaptor<Eval>, decltype(make_actor(subexpr1)), decltype(make_actor(subexpr2))>>{
{{_THRUST_STD::move(e)}, make_actor(subexpr1), make_actor(subexpr2)}};
}
} // namespace functional
} // namespace detail
THRUST_NAMESPACE_END