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TheRock/rocm-libraries/projects/rocthrust/thrust/detail/overlapped_copy.h
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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

118 lines
3.7 KiB
C++

/*
* Copyright 2008-2013 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <thrust/detail/config.h>
#include <thrust/detail/copy.h>
#include <thrust/detail/temporary_array.h>
#include <thrust/iterator/detail/minimum_system.h>
#include <thrust/iterator/iterator_traits.h>
#include <thrust/system/cpp/detail/execution_policy.h>
THRUST_NAMESPACE_BEGIN
namespace detail
{
template <typename InputIterator, typename OutputIterator>
OutputIterator sequential_copy(InputIterator first, InputIterator last, OutputIterator result)
{
for (; first != last; ++first, ++result)
{
*result = *first;
} // end for
return result;
} // end sequential_copy()
template <typename BidirectionalIterator1, typename BidirectionalIterator2>
BidirectionalIterator2
sequential_copy_backward(BidirectionalIterator1 first, BidirectionalIterator1 last, BidirectionalIterator2 result)
{
// yes, we preincrement
// the ranges are open on the right, i.e. [first, last)
while (first != last)
{
*--result = *--last;
} // end while
return result;
} // end sequential_copy_backward()
namespace dispatch
{
template <typename DerivedPolicy, typename RandomAccessIterator1, typename RandomAccessIterator2>
RandomAccessIterator2 overlapped_copy(
thrust::system::cpp::detail::execution_policy<DerivedPolicy>&,
RandomAccessIterator1 first,
RandomAccessIterator1 last,
RandomAccessIterator2 result)
{
if (first < last && first <= result && result < last)
{
// result lies in [first, last)
// it's safe to use std::copy_backward here
thrust::detail::sequential_copy_backward(first, last, result + (last - first));
result += (last - first);
} // end if
else
{
// result + (last - first) lies in [first, last)
// it's safe to use sequential_copy here
result = thrust::detail::sequential_copy(first, last, result);
} // end else
return result;
} // end overlapped_copy()
template <typename DerivedPolicy, typename RandomAccessIterator1, typename RandomAccessIterator2>
RandomAccessIterator2 overlapped_copy(
thrust::execution_policy<DerivedPolicy>& exec,
RandomAccessIterator1 first,
RandomAccessIterator1 last,
RandomAccessIterator2 result)
{
using value_type = typename thrust::iterator_value<RandomAccessIterator1>::type;
// make a temporary copy of [first,last), and copy into it first
thrust::detail::temporary_array<value_type, DerivedPolicy> temp(exec, first, last);
return thrust::copy(exec, temp.begin(), temp.end(), result);
} // end overlapped_copy()
} // namespace dispatch
template <typename RandomAccessIterator1, typename RandomAccessIterator2>
RandomAccessIterator2
overlapped_copy(RandomAccessIterator1 first, RandomAccessIterator1 last, RandomAccessIterator2 result)
{
using System1 = typename thrust::iterator_system<RandomAccessIterator2>::type;
using System2 = typename thrust::iterator_system<RandomAccessIterator2>::type;
using System = typename thrust::detail::minimum_system<System1, System2>::type;
// XXX presumes System is default constructible
System system;
return thrust::detail::dispatch::overlapped_copy(system, first, last, result);
} // end overlapped_copy()
} // namespace detail
THRUST_NAMESPACE_END