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92 lines
3.2 KiB
C++
92 lines
3.2 KiB
C++
/******************************************************************************
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* Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the NVIDIA CORPORATION nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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******************************************************************************/
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#pragma once
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#include <thrust/detail/config.h>
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#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
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# pragma GCC system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
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# pragma clang system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
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# pragma system_header
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#endif // no system header
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#if _CCCL_HAS_CUDA_COMPILER
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# include <thrust/distance.h>
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# include <thrust/system/cuda/detail/parallel_for.h>
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# include <thrust/system/cuda/detail/util.h>
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THRUST_NAMESPACE_BEGIN
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namespace cuda_cub
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{
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namespace __fill
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{
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// fill functor
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template <class Iterator, class T>
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struct functor
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{
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Iterator it;
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T value;
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THRUST_FUNCTION
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functor(Iterator it, T value)
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: it(it)
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, value(value)
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{}
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template <class Size>
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THRUST_DEVICE_FUNCTION void operator()(Size idx)
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{
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it[idx] = value;
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}
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}; // struct functor
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} // namespace __fill
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template <class Derived, class OutputIterator, class Size, class T>
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OutputIterator _CCCL_HOST_DEVICE
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fill_n(execution_policy<Derived>& policy, OutputIterator first, Size count, const T& value)
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{
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cuda_cub::parallel_for(policy, __fill::functor<OutputIterator, T>(first, value), count);
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return first + count;
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} // func fill_n
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template <class Derived, class ForwardIterator, class T>
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void _CCCL_HOST_DEVICE
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fill(execution_policy<Derived>& policy, ForwardIterator first, ForwardIterator last, const T& value)
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{
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cuda_cub::fill_n(policy, first, thrust::distance(first, last), value);
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} // func fill
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} // namespace cuda_cub
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THRUST_NAMESPACE_END
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#endif
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