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TheRock/rocm-systems/projects/clr/opencl/tests/ocltst/module/common/OCLGLCommon.cpp
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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

159 lines
4.2 KiB
C++

/*
* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
*
* SPDX-License-Identifier: MIT
*/
#include "OCLGLCommon.h"
#include <cmath>
#include <cstring>
void OCLGLCommon::open(unsigned int test, char* units, double& conversion, unsigned int& deviceId) {
// OpenCL Initialization
OCLTestImp::open(test, units, conversion, deviceId);
CHECK_RESULT((error_ != CL_SUCCESS), "Error opening test (%d)", error_);
char name[1024] = {0};
size_t size = 0;
if (deviceId >= deviceCount_) {
_errorFlag = true;
return;
}
// Check that the device supports CL/GL interop extension
_wrapper->clGetDeviceInfo(devices_[deviceId], CL_DEVICE_EXTENSIONS, 1024, name, &size);
if (!strstr(name, "cl_khr_gl_sharing")) {
printf("KHR GL sharing extension is required for this test!\n");
_errorFlag = true;
return;
}
// OpenGL Initialization
bool retVal = initializeGLContext(hGL_);
CHECK_RESULT((retVal == CL_SUCCESS), "Error opening test (%d)", error_);
createCLContextFromGLContext(hGL_);
// Device id may change to match the GL context. Return the id to caller
deviceId = _deviceId;
}
bool OCLGLCommon::IsGLEnabled(unsigned int test, char* units, double& conversion,
unsigned int deviceId) {
OCLTestImp::open(test, units, conversion, deviceId);
bool bResult = initializeGLContext(hGL_);
if (bResult) {
deleteGLContext(hGL_);
}
OCLTestImp::close();
return bResult;
}
void OCLGLCommon::gluPerspective(double fovy, double aspect, double zNear, double zFar) {
double xmin, xmax, ymin, ymax;
ymax = zNear * tan(fovy * 3.149 / 360.0);
ymin = -ymax;
xmin = ymin * aspect;
xmax = ymax * aspect;
glFrustum(xmin, xmax, ymin, ymax, zNear, zFar);
}
unsigned int OCLGLCommon::close(void) {
makeCurrent(hGL_);
unsigned int retVal = OCLTestImp::close();
deleteGLContext(hGL_);
return retVal;
}
void OCLGLCommon::dumpBuffer(float* pBuffer, const char fileName[], unsigned int dimSize) {
if (pBuffer) {
FILE* f = fopen(fileName, "w");
if (NULL != f) {
unsigned int i, j;
for (i = 0; i < dimSize; i++) {
for (j = 0; j < dimSize; j++) {
fprintf(f, "%e,\t", pBuffer[i * (dimSize) + j]);
}
fprintf(f, "\n");
}
fclose(f);
}
}
}
bool OCLGLCommon::createGLFragmentProgramFromSource(const char* source, GLuint& shader,
GLuint& program) {
shader = glCreateShader(GL_FRAGMENT_SHADER);
glShaderSource(shader, 1, &source, NULL);
glCompileShader(shader);
printShaderInfoLog(shader);
program = glCreateProgram();
glAttachShader(program, shader);
glLinkProgram(program);
printProgramInfoLog(program);
return program != 0;
}
int OCLGLCommon::printOglError(char* file, int line) {
//
// Returns 1 if an OpenGL error occurred, 0 otherwise.
//
GLenum glErr;
int retCode = 0;
glErr = glGetError();
if (glErr != GL_NO_ERROR) {
printf("glError in file %s @ line %d: %d\n", file, line, glErr);
retCode = 1;
}
return retCode;
}
//
// Print out the information log for a shader object
//
void OCLGLCommon::printShaderInfoLog(GLuint shader) {
int infologLength = 0;
int charsWritten = 0;
GLchar* infoLog;
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infologLength);
if (infologLength > 0) {
infoLog = (GLchar*)malloc(infologLength);
if (infoLog == NULL) {
printf("ERROR: Could not allocate InfoLog buffer\n");
return;
}
glGetShaderInfoLog(shader, infologLength, &charsWritten, infoLog);
printf("Shader InfoLog:\n%s\n\n", infoLog);
free(infoLog);
}
}
void OCLGLCommon::printProgramInfoLog(GLuint program) {
int infologLength = 0;
int charsWritten = 0;
GLchar* infoLog;
// printOpenGLError(); // Check for OpenGL errors
glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infologLength);
// printOpenGLError(); // Check for OpenGL errors
if (infologLength > 0) {
infoLog = (GLchar*)malloc(infologLength);
if (infoLog == NULL) {
printf("ERROR: Could not allocate InfoLog buffer\n");
exit(1);
}
glGetProgramInfoLog(program, infologLength, &charsWritten, infoLog);
printf("Program InfoLog:\n%s\n\n", infoLog);
free(infoLog);
}
// printOpenGLError(); // Check for OpenGL errors
}