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TheRock/rocm-systems/projects/clr/opencl/tests/ocltst/module/common/OCLGLCommon.h
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62 lines
2.0 KiB
C++

/*
* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
*
* SPDX-License-Identifier: MIT
*/
#ifndef _OCL_GL_COMMON_H_
#define _OCL_GL_COMMON_H_
#include <GL/glew.h>
#include <GL/gl.h>
#include <GL/glx.h>
#include <CL/cl.h>
#include <CL/cl_gl.h>
#include "OCLTestImp.h"
typedef struct OCLGLHandle_* OCLGLHandle;
#define printOpenGLError() OCLGLCommon::printOglError(__FILE__, __LINE__)
class OCLGLCommon : public OCLTestImp {
public:
/////////////////////////////////////////
// private initialization and clean-up //
/////////////////////////////////////////
OCLGLCommon();
virtual ~OCLGLCommon();
///////////////////////
// virtual interface //
///////////////////////
virtual void open(unsigned int test, char* units, double& conversion, unsigned int& deviceId);
virtual unsigned int close(void);
static void gluPerspective(double fovy, double aspect, double zNear, double zFar);
static void dumpBuffer(float* pBuffer, const char fileName[], unsigned int dimSize);
static int printOglError(char* file, int line);
static bool createGLFragmentProgramFromSource(const char* source, GLuint& shader,
GLuint& program);
static void printShaderInfoLog(GLuint shader);
static void printProgramInfoLog(GLuint program);
protected:
const OCLGLHandle getGLHandle() { return hGL_; }
void makeCurrent(const OCLGLHandle hGL);
void getCLContextPropertiesFromGLContext(const OCLGLHandle hGL,
cl_context_properties properties[7]);
bool createGLContext(OCLGLHandle& hGL);
void destroyGLContext(OCLGLHandle& hGL);
bool IsGLEnabled(unsigned int test, char* units, double& conversion, unsigned int deviceId);
private:
bool initializeGLContext(OCLGLHandle& hGL);
void deleteGLContext(OCLGLHandle& hGL);
bool checkAssociationDeviceWithGLContext(OCLGLHandle& hGL);
void createCLContextFromGLContext(OCLGLHandle& hGL);
OCLGLHandle hGL_;
};
#endif // _OCL_GL_COMMON_H_