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62 lines
2.0 KiB
C++
62 lines
2.0 KiB
C++
/*
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* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
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*
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* SPDX-License-Identifier: MIT
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*/
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#ifndef _OCL_GL_COMMON_H_
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#define _OCL_GL_COMMON_H_
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#include <GL/glew.h>
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include <CL/cl.h>
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#include <CL/cl_gl.h>
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#include "OCLTestImp.h"
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typedef struct OCLGLHandle_* OCLGLHandle;
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#define printOpenGLError() OCLGLCommon::printOglError(__FILE__, __LINE__)
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class OCLGLCommon : public OCLTestImp {
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public:
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/////////////////////////////////////////
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// private initialization and clean-up //
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/////////////////////////////////////////
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OCLGLCommon();
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virtual ~OCLGLCommon();
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///////////////////////
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// virtual interface //
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///////////////////////
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virtual void open(unsigned int test, char* units, double& conversion, unsigned int& deviceId);
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virtual unsigned int close(void);
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static void gluPerspective(double fovy, double aspect, double zNear, double zFar);
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static void dumpBuffer(float* pBuffer, const char fileName[], unsigned int dimSize);
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static int printOglError(char* file, int line);
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static bool createGLFragmentProgramFromSource(const char* source, GLuint& shader,
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GLuint& program);
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static void printShaderInfoLog(GLuint shader);
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static void printProgramInfoLog(GLuint program);
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protected:
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const OCLGLHandle getGLHandle() { return hGL_; }
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void makeCurrent(const OCLGLHandle hGL);
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void getCLContextPropertiesFromGLContext(const OCLGLHandle hGL,
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cl_context_properties properties[7]);
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bool createGLContext(OCLGLHandle& hGL);
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void destroyGLContext(OCLGLHandle& hGL);
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bool IsGLEnabled(unsigned int test, char* units, double& conversion, unsigned int deviceId);
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private:
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bool initializeGLContext(OCLGLHandle& hGL);
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void deleteGLContext(OCLGLHandle& hGL);
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bool checkAssociationDeviceWithGLContext(OCLGLHandle& hGL);
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void createCLContextFromGLContext(OCLGLHandle& hGL);
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OCLGLHandle hGL_;
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};
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#endif // _OCL_GL_COMMON_H_
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