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TheRock/rocm-systems/projects/clr/opencl/tests/ocltst/module/common/OCLGLCommonWindows.cpp
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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

220 lines
6.3 KiB
C++

/*
* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
*
* SPDX-License-Identifier: MIT
*/
#include "OCLGLCommon.h"
struct OCLGLHandle_ {
HDC hdc;
HGLRC hglrc;
};
OCLGLCommon::OCLGLCommon() {
hGL_ = new OCLGLHandle_;
hGL_->hdc = NULL;
hGL_->hglrc = NULL;
}
OCLGLCommon::~OCLGLCommon() { destroyGLContext(hGL_); }
void OCLGLCommon::destroyGLContext(OCLGLHandle& hGL) {
deleteGLContext(hGL);
delete hGL;
hGL = NULL;
}
void OCLGLCommon::deleteGLContext(OCLGLHandle& hGL) {
wglMakeCurrent(NULL, NULL);
if (hGL->hglrc) {
wglDeleteContext(hGL->hglrc);
hGL->hglrc = NULL;
}
if (hGL->hdc) {
DeleteDC(hGL->hdc);
hGL->hdc = NULL;
}
}
bool OCLGLCommon::createGLContext(OCLGLHandle& hGL) {
hGL = new OCLGLHandle_;
return initializeGLContext(hGL);
}
bool OCLGLCommon::initializeGLContext(OCLGLHandle& hGL) {
BOOL glErr = FALSE;
DISPLAY_DEVICE dispDevice;
DWORD deviceNum;
int pfmt;
PIXELFORMATDESCRIPTOR pfd;
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 24;
pfd.cRedBits = 8;
pfd.cRedShift = 0;
pfd.cGreenBits = 8;
pfd.cGreenShift = 0;
pfd.cBlueBits = 8;
pfd.cBlueShift = 0;
pfd.cAlphaBits = 8;
pfd.cAlphaShift = 0;
pfd.cAccumBits = 0;
pfd.cAccumRedBits = 0;
pfd.cAccumGreenBits = 0;
pfd.cAccumBlueBits = 0;
pfd.cAccumAlphaBits = 0;
pfd.cDepthBits = 24;
pfd.cStencilBits = 8;
pfd.cAuxBuffers = 0;
pfd.iLayerType = PFD_MAIN_PLANE;
pfd.bReserved = 0;
pfd.dwLayerMask = 0;
pfd.dwVisibleMask = 0;
pfd.dwDamageMask = 0;
dispDevice.cb = sizeof(DISPLAY_DEVICE);
for (deviceNum = 0; EnumDisplayDevices(NULL, deviceNum, &dispDevice, 0); deviceNum++) {
if (dispDevice.StateFlags & DISPLAY_DEVICE_MIRRORING_DRIVER) {
continue;
}
hGL->hdc = CreateDC(NULL, dispDevice.DeviceName, NULL, NULL);
if (!hGL->hdc) {
continue;
}
pfmt = ChoosePixelFormat(hGL->hdc, &pfd);
if (pfmt == 0) {
printf("Failed choosing the requested PixelFormat.\n");
return false;
}
glErr = SetPixelFormat(hGL->hdc, pfmt, &pfd);
if (glErr == FALSE) {
printf("Failed to set the requested PixelFormat.\n");
return false;
}
hGL->hglrc = wglCreateContext(hGL->hdc);
if (NULL == hGL->hglrc) {
printf("wglCreateContext() failed\n");
return false;
}
glErr = wglMakeCurrent(hGL->hdc, hGL->hglrc);
if (FALSE == glErr) {
printf("wglMakeCurrent() failed\n");
return false;
}
if (!checkAssociationDeviceWithGLContext(hGL)) {
deleteGLContext(hGL);
return false;
}
return true;
} // for (deviceNum = 0; EnumDisplayDevices(NULL, deviceNum, &dispDevice,
// 0); deviceNum++) {
return false;
}
bool OCLGLCommon::checkAssociationDeviceWithGLContext(OCLGLHandle& hGL) {
bool ret = false;
size_t devicesSize = 0;
cl_context_properties properties[] = {CL_CONTEXT_PLATFORM,
(cl_context_properties)platform_,
CL_GL_CONTEXT_KHR,
(cl_context_properties)hGL->hglrc,
CL_WGL_HDC_KHR,
(cl_context_properties)hGL->hdc,
0};
error_ = _wrapper->clGetGLContextInfoKHR(properties, CL_DEVICES_FOR_GL_CONTEXT_KHR, 0, NULL,
&devicesSize);
if (error_ != CL_SUCCESS) {
printf("clGetGLContextInfoKHR failed (%d)\n", error_);
return false;
}
cl_uint numDevices = (cl_uint)devicesSize / sizeof(cl_device_id);
cl_device_id* interopDevices = (cl_device_id*)malloc(devicesSize);
error_ = _wrapper->clGetGLContextInfoKHR(properties, CL_DEVICES_FOR_GL_CONTEXT_KHR, devicesSize,
interopDevices, NULL);
if (error_ != CL_SUCCESS) {
printf("clGetGLContextInfoKHR failed (%d)\n", error_);
free(interopDevices);
return false;
}
// Check that current device can be associated with OpenGL context
for (unsigned int i = 0; i < numDevices; i++) {
if (interopDevices[i] == devices_[_deviceId]) {
ret = true;
break;
}
}
free(interopDevices);
return ret;
}
void OCLGLCommon::createCLContextFromGLContext(OCLGLHandle& hGL) {
cl_context_properties properties[] = {CL_CONTEXT_PLATFORM,
(cl_context_properties)platform_,
CL_GL_CONTEXT_KHR,
(cl_context_properties)hGL->hglrc,
CL_WGL_HDC_KHR,
(cl_context_properties)hGL->hdc,
0};
// Release current command queue
if (cmdQueues_[_deviceId]) {
error_ = _wrapper->clReleaseCommandQueue(cmdQueues_[_deviceId]);
CHECK_RESULT_NO_RETURN((error_ != CL_SUCCESS), "clReleaseCommandQueue() failed");
}
// Release current context
if (context_) {
error_ = _wrapper->clReleaseContext(context_);
CHECK_RESULT_NO_RETURN((error_ != CL_SUCCESS), "clReleaseContext() failed");
}
// Create new CL context from GL context
context_ = clCreateContext(properties, 1, &devices_[_deviceId], NULL, NULL, &error_);
CHECK_RESULT((error_ != CL_SUCCESS), "clCreateContext() failed (%d)", error_);
// Create command queue for new context
cmdQueues_[_deviceId] = _wrapper->clCreateCommandQueue(context_, devices_[_deviceId], 0, &error_);
CHECK_RESULT((error_ != CL_SUCCESS), "clCreateCommandQueue() failed (%d)", error_);
GLenum glErr = glewInit();
CHECK_RESULT((glErr != GLEW_OK), "glewInit() failed");
}
void OCLGLCommon::makeCurrent(OCLGLHandle hGL) {
if (hGL == NULL) {
wglMakeCurrent(NULL, NULL);
} else {
wglMakeCurrent(hGL->hdc, hGL->hglrc);
}
}
void OCLGLCommon::getCLContextPropertiesFromGLContext(const OCLGLHandle hGL,
cl_context_properties properties[7]) {
if (!properties) return;
properties[0] = CL_CONTEXT_PLATFORM;
properties[1] = (cl_context_properties)platform_;
properties[2] = CL_GL_CONTEXT_KHR;
properties[3] = (cl_context_properties)hGL->hglrc;
properties[4] = CL_WGL_HDC_KHR;
properties[5] = (cl_context_properties)hGL->hdc;
properties[6] = 0;
}