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313 lines
12 KiB
C++
313 lines
12 KiB
C++
// Copyright 2018 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "absl/hash/internal/hash.h"
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#include <cassert>
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#include <cstddef>
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#include <cstdint>
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#include <type_traits>
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#include "absl/base/attributes.h"
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#include "absl/base/config.h"
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#include "absl/base/internal/unaligned_access.h"
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#include "absl/base/optimization.h"
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#include "absl/base/prefetch.h"
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#include "absl/hash/internal/city.h"
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#ifdef ABSL_AES_INTERNAL_HAVE_X86_SIMD
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#error ABSL_AES_INTERNAL_HAVE_X86_SIMD cannot be directly set
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#elif defined(__SSE4_2__) && defined(__AES__)
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#define ABSL_AES_INTERNAL_HAVE_X86_SIMD
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#endif
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#ifdef ABSL_AES_INTERNAL_HAVE_X86_SIMD
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#include <smmintrin.h>
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#include <wmmintrin.h>
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#include <xmmintrin.h>
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#endif // ABSL_AES_INTERNAL_HAVE_X86_SIMD
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace hash_internal {
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namespace {
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void PrefetchFutureDataToLocalCache(const uint8_t* ptr) {
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PrefetchToLocalCache(ptr + 5 * ABSL_CACHELINE_SIZE);
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}
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#ifdef ABSL_AES_INTERNAL_HAVE_X86_SIMD
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uint64_t Mix4x16Vectors(__m128i a, __m128i b, __m128i c, __m128i d) {
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// res128 = encrypt(a + c, d) + decrypt(b - d, a)
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auto res128 = _mm_add_epi64(_mm_aesenc_si128(_mm_add_epi64(a, c), d),
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_mm_aesdec_si128(_mm_sub_epi64(b, d), a));
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auto x64 = static_cast<uint64_t>(_mm_cvtsi128_si64(res128));
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auto y64 = static_cast<uint64_t>(_mm_extract_epi64(res128, 1));
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return x64 ^ y64;
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}
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uint64_t LowLevelHash33To64(uint64_t seed, const uint8_t* ptr, size_t len) {
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assert(len > 32);
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assert(len <= 64);
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__m128i state =
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_mm_set_epi64x(static_cast<int64_t>(seed), static_cast<int64_t>(len));
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auto a = _mm_loadu_si128(reinterpret_cast<const __m128i*>(ptr));
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auto b = _mm_loadu_si128(reinterpret_cast<const __m128i*>(ptr + 16));
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auto* last32_ptr = ptr + len - 32;
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auto c = _mm_loadu_si128(reinterpret_cast<const __m128i*>(last32_ptr));
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auto d = _mm_loadu_si128(reinterpret_cast<const __m128i*>(last32_ptr + 16));
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// Bits of the second argument to _mm_aesdec_si128/_mm_aesenc_si128 are
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// XORed with the state argument after encryption.
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// We use each value as the first argument to shuffle all the bits around.
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// We do not add any salt to the state or loaded data, instead we vary
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// instructions used to mix bits _mm_aesdec_si128/_mm_aesenc_si128 and
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// _mm_add_epi64/_mm_sub_epi64.
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// _mm_add_epi64/_mm_sub_epi64 are combined to one instruction with data
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// loading like `vpaddq xmm1, xmm0, xmmword ptr [rdi]`.
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auto na = _mm_aesdec_si128(_mm_add_epi64(state, a), state);
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auto nb = _mm_aesdec_si128(_mm_sub_epi64(state, b), state);
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auto nc = _mm_aesenc_si128(_mm_add_epi64(state, c), state);
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auto nd = _mm_aesenc_si128(_mm_sub_epi64(state, d), state);
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// We perform another round of encryption to mix bits between two halves of
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// the input.
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return Mix4x16Vectors(na, nb, nc, nd);
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}
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[[maybe_unused]] ABSL_ATTRIBUTE_NOINLINE uint64_t
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LowLevelHashLenGt64(uint64_t seed, const void* data, size_t len) {
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assert(len > 64);
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const uint8_t* ptr = static_cast<const uint8_t*>(data);
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const uint8_t* last_32_ptr = ptr + len - 32;
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// If we have more than 64 bytes, we're going to handle chunks of 64
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// bytes at a time. We're going to build up four separate hash states
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// which we will then hash together. This avoids short dependency chains.
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__m128i state0 =
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_mm_set_epi64x(static_cast<int64_t>(seed), static_cast<int64_t>(len));
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__m128i state1 = state0;
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__m128i state2 = state1;
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__m128i state3 = state2;
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// Mixing two 128-bit vectors at a time with corresponding states.
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// All variables are mixed slightly differently to avoid hash collision
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// due to trivial byte rotation.
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// We combine state and data with _mm_add_epi64/_mm_sub_epi64 before applying
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// AES encryption to make hash function dependent on the order of the blocks.
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// See comments in LowLevelHash33To64 for more considerations.
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auto mix_ab = [&state0,
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&state1](const uint8_t* p) ABSL_ATTRIBUTE_ALWAYS_INLINE {
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// i128 a = *p;
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// i128 b = *(p + 16);
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// state0 = decrypt(state0 + a, state0);
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// state1 = decrypt(state1 - b, state1);
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auto a = _mm_loadu_si128(reinterpret_cast<const __m128i*>(p));
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auto b = _mm_loadu_si128(reinterpret_cast<const __m128i*>(p + 16));
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state0 = _mm_aesdec_si128(_mm_add_epi64(state0, a), state0);
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state1 = _mm_aesdec_si128(_mm_sub_epi64(state1, b), state1);
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};
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auto mix_cd = [&state2,
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&state3](const uint8_t* p) ABSL_ATTRIBUTE_ALWAYS_INLINE {
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// i128 c = *p;
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// i128 d = *(p + 16);
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// state2 = encrypt(state2 + c, state2);
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// state3 = encrypt(state3 - d, state3);
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auto c = _mm_loadu_si128(reinterpret_cast<const __m128i*>(p));
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auto d = _mm_loadu_si128(reinterpret_cast<const __m128i*>(p + 16));
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state2 = _mm_aesenc_si128(_mm_add_epi64(state2, c), state2);
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state3 = _mm_aesenc_si128(_mm_sub_epi64(state3, d), state3);
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};
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do {
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PrefetchFutureDataToLocalCache(ptr);
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mix_ab(ptr);
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mix_cd(ptr + 32);
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ptr += 64;
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len -= 64;
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} while (len > 64);
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// We now have a data `ptr` with at most 64 bytes.
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if (len > 32) {
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mix_ab(ptr);
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}
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mix_cd(last_32_ptr);
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return Mix4x16Vectors(state0, state1, state2, state3);
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}
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#else
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uint64_t Mix32Bytes(const uint8_t* ptr, uint64_t current_state) {
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uint64_t a = absl::base_internal::UnalignedLoad64(ptr);
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uint64_t b = absl::base_internal::UnalignedLoad64(ptr + 8);
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uint64_t c = absl::base_internal::UnalignedLoad64(ptr + 16);
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uint64_t d = absl::base_internal::UnalignedLoad64(ptr + 24);
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uint64_t cs0 = Mix(a ^ kStaticRandomData[1], b ^ current_state);
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uint64_t cs1 = Mix(c ^ kStaticRandomData[2], d ^ current_state);
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return cs0 ^ cs1;
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}
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uint64_t LowLevelHash33To64(uint64_t seed, const uint8_t* ptr, size_t len) {
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assert(len > 32);
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assert(len <= 64);
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uint64_t current_state = seed ^ kStaticRandomData[0] ^ len;
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const uint8_t* last_32_ptr = ptr + len - 32;
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return Mix32Bytes(last_32_ptr, Mix32Bytes(ptr, current_state));
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}
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[[maybe_unused]] ABSL_ATTRIBUTE_NOINLINE uint64_t
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LowLevelHashLenGt64(uint64_t seed, const void* data, size_t len) {
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assert(len > 64);
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const uint8_t* ptr = static_cast<const uint8_t*>(data);
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uint64_t current_state = seed ^ kStaticRandomData[0] ^ len;
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const uint8_t* last_32_ptr = ptr + len - 32;
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// If we have more than 64 bytes, we're going to handle chunks of 64
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// bytes at a time. We're going to build up four separate hash states
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// which we will then hash together. This avoids short dependency chains.
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uint64_t duplicated_state0 = current_state;
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uint64_t duplicated_state1 = current_state;
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uint64_t duplicated_state2 = current_state;
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do {
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PrefetchFutureDataToLocalCache(ptr);
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uint64_t a = absl::base_internal::UnalignedLoad64(ptr);
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uint64_t b = absl::base_internal::UnalignedLoad64(ptr + 8);
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uint64_t c = absl::base_internal::UnalignedLoad64(ptr + 16);
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uint64_t d = absl::base_internal::UnalignedLoad64(ptr + 24);
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uint64_t e = absl::base_internal::UnalignedLoad64(ptr + 32);
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uint64_t f = absl::base_internal::UnalignedLoad64(ptr + 40);
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uint64_t g = absl::base_internal::UnalignedLoad64(ptr + 48);
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uint64_t h = absl::base_internal::UnalignedLoad64(ptr + 56);
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current_state = Mix(a ^ kStaticRandomData[1], b ^ current_state);
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duplicated_state0 = Mix(c ^ kStaticRandomData[2], d ^ duplicated_state0);
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duplicated_state1 = Mix(e ^ kStaticRandomData[3], f ^ duplicated_state1);
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duplicated_state2 = Mix(g ^ kStaticRandomData[4], h ^ duplicated_state2);
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ptr += 64;
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len -= 64;
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} while (len > 64);
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current_state = (current_state ^ duplicated_state0) ^
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(duplicated_state1 + duplicated_state2);
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// We now have a data `ptr` with at most 64 bytes and the current state
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// of the hashing state machine stored in current_state.
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if (len > 32) {
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current_state = Mix32Bytes(ptr, current_state);
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}
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// We now have a data `ptr` with at most 32 bytes and the current state
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// of the hashing state machine stored in current_state. But we can
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// safely read from `ptr + len - 32`.
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return Mix32Bytes(last_32_ptr, current_state);
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}
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#endif // ABSL_AES_INTERNAL_HAVE_X86_SIMD
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[[maybe_unused]] uint64_t LowLevelHashLenGt32(uint64_t seed, const void* data,
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size_t len) {
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assert(len > 32);
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if (ABSL_PREDICT_FALSE(len > 64)) {
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return LowLevelHashLenGt64(seed, data, len);
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}
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return LowLevelHash33To64(seed, static_cast<const uint8_t*>(data), len);
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}
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ABSL_ATTRIBUTE_ALWAYS_INLINE inline uint64_t HashBlockOn32Bit(
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uint64_t state, const unsigned char* data, size_t len) {
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// TODO(b/417141985): expose and use CityHash32WithSeed.
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// Note: we can't use PrecombineLengthMix here because len can be up to 1024.
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return CombineRawImpl(
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state + len,
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hash_internal::CityHash32(reinterpret_cast<const char*>(data), len));
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}
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ABSL_ATTRIBUTE_NOINLINE uint64_t
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SplitAndCombineOn32Bit(uint64_t state, const unsigned char* first, size_t len) {
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while (len >= PiecewiseChunkSize()) {
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state = HashBlockOn32Bit(state, first, PiecewiseChunkSize());
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len -= PiecewiseChunkSize();
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first += PiecewiseChunkSize();
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}
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// Do not call CombineContiguousImpl for empty range since it is modifying
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// state.
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if (len == 0) {
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return state;
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}
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// Handle the remainder.
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return CombineContiguousImpl(state, first, len,
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std::integral_constant<int, 4>{});
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}
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ABSL_ATTRIBUTE_ALWAYS_INLINE inline uint64_t HashBlockOn64Bit(
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uint64_t state, const unsigned char* data, size_t len) {
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#ifdef ABSL_HAVE_INTRINSIC_INT128
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return LowLevelHashLenGt32(state, data, len);
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#else
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return hash_internal::CityHash64WithSeed(reinterpret_cast<const char*>(data),
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len, state);
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#endif
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}
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ABSL_ATTRIBUTE_NOINLINE uint64_t
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SplitAndCombineOn64Bit(uint64_t state, const unsigned char* first, size_t len) {
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while (len >= PiecewiseChunkSize()) {
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state = HashBlockOn64Bit(state, first, PiecewiseChunkSize());
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len -= PiecewiseChunkSize();
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first += PiecewiseChunkSize();
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}
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// Do not call CombineContiguousImpl for empty range since it is modifying
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// state.
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if (len == 0) {
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return state;
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}
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// Handle the remainder.
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return CombineContiguousImpl(state, first, len,
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std::integral_constant<int, 8>{});
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}
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} // namespace
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uint64_t CombineLargeContiguousImplOn32BitLengthGt8(uint64_t state,
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const unsigned char* first,
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size_t len) {
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assert(len > 8);
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assert(sizeof(size_t) == 4); // NOLINT(misc-static-assert)
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if (ABSL_PREDICT_TRUE(len <= PiecewiseChunkSize())) {
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return HashBlockOn32Bit(state, first, len);
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}
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return SplitAndCombineOn32Bit(state, first, len);
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}
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uint64_t CombineLargeContiguousImplOn64BitLengthGt32(uint64_t state,
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const unsigned char* first,
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size_t len) {
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assert(len > 32);
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assert(sizeof(size_t) == 8); // NOLINT(misc-static-assert)
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if (ABSL_PREDICT_TRUE(len <= PiecewiseChunkSize())) {
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return HashBlockOn64Bit(state, first, len);
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}
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return SplitAndCombineOn64Bit(state, first, len);
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}
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ABSL_CONST_INIT const void* const MixingHashState::kSeed = &kSeed;
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} // namespace hash_internal
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ABSL_NAMESPACE_END
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} // namespace absl
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