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TheRock/rocm-systems/projects/rocprofiler-systems/external/dyninst/dyncompat/dynamic_bitset.hpp
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210 lines
5.1 KiB
C++

#ifndef DYNINST_DYNCOMPAT_DYNAMIC_BITSET_HPP
#define DYNINST_DYNCOMPAT_DYNAMIC_BITSET_HPP
#include <algorithm>
#include <cassert>
#include <climits>
#include <cstddef>
#include <cstdint>
#include <iosfwd>
#include <limits>
#include <vector>
namespace dyncompat {
template <typename Block = unsigned long, typename Allocator = std::allocator<Block>>
class dynamic_bitset {
static_assert(std::is_unsigned_v<Block>, "dynamic_bitset requires an unsigned block type");
public:
using block_type = Block;
using size_type = std::size_t;
class reference {
public:
reference(dynamic_bitset& owner, size_type pos) : owner_(owner), pos_(pos) {}
reference& operator=(bool value) {
owner_.set(pos_, value);
return *this;
}
operator bool() const { return owner_.test(pos_); }
private:
dynamic_bitset& owner_;
size_type pos_;
};
dynamic_bitset() = default;
explicit dynamic_bitset(size_type size, unsigned long value = 0)
: size_(size), blocks_(block_count(size), 0) {
for(size_type i = 0; i < size_ && value != 0; ++i, value >>= 1u) {
if((value & 1u) != 0u) {
set(i);
}
}
}
size_type size() const { return size_; }
bool empty() const { return size_ == 0; }
reference operator[](size_type pos) { return reference(*this, pos); }
bool operator[](size_type pos) const { return test(pos); }
dynamic_bitset& set() {
std::fill(blocks_.begin(), blocks_.end(), all_bits_set());
trim_unused_bits();
return *this;
}
dynamic_bitset& set(size_type pos, bool value = true) {
assert(pos < size_);
const auto mask = block_type(1) << bit_offset(pos);
if(value) {
blocks_[block_index(pos)] |= mask;
} else {
blocks_[block_index(pos)] &= ~mask;
}
return *this;
}
dynamic_bitset& reset() {
std::fill(blocks_.begin(), blocks_.end(), 0);
return *this;
}
dynamic_bitset& reset(size_type pos) {
return set(pos, false);
}
bool test(size_type pos) const {
assert(pos < size_);
return (blocks_[block_index(pos)] & (block_type(1) << bit_offset(pos))) != 0;
}
size_type count() const {
size_type result = 0;
for(auto block : blocks_) {
while(block != 0) {
result += block & 1u;
block >>= 1u;
}
}
return result;
}
dynamic_bitset& operator|=(const dynamic_bitset& other) {
resize_to_match(other);
for(size_type i = 0; i < blocks_.size(); ++i) {
blocks_[i] |= other.blocks_[i];
}
trim_unused_bits();
return *this;
}
dynamic_bitset& operator&=(const dynamic_bitset& other) {
resize_to_match(other);
for(size_type i = 0; i < blocks_.size(); ++i) {
blocks_[i] &= other.blocks_[i];
}
return *this;
}
dynamic_bitset& operator^=(const dynamic_bitset& other) {
resize_to_match(other);
for(size_type i = 0; i < blocks_.size(); ++i) {
blocks_[i] ^= other.blocks_[i];
}
trim_unused_bits();
return *this;
}
friend dynamic_bitset operator|(dynamic_bitset lhs, const dynamic_bitset& rhs) {
lhs |= rhs;
return lhs;
}
friend dynamic_bitset operator&(dynamic_bitset lhs, const dynamic_bitset& rhs) {
lhs &= rhs;
return lhs;
}
friend dynamic_bitset operator^(dynamic_bitset lhs, const dynamic_bitset& rhs) {
lhs ^= rhs;
return lhs;
}
friend dynamic_bitset operator-(dynamic_bitset lhs, const dynamic_bitset& rhs) {
lhs &= ~rhs;
return lhs;
}
friend dynamic_bitset operator~(dynamic_bitset value) {
for(auto& block : value.blocks_) {
block = ~block;
}
value.trim_unused_bits();
return value;
}
friend bool operator==(const dynamic_bitset& lhs, const dynamic_bitset& rhs) {
return lhs.size_ == rhs.size_ && lhs.blocks_ == rhs.blocks_;
}
friend bool operator!=(const dynamic_bitset& lhs, const dynamic_bitset& rhs) {
return !(lhs == rhs);
}
template <typename Char, typename Traits>
friend std::basic_ostream<Char, Traits>& operator<<(std::basic_ostream<Char, Traits>& os,
const dynamic_bitset& value) {
for(size_type i = value.size_; i > 0; --i) {
os << (value.test(i - 1) ? Char('1') : Char('0'));
}
return os;
}
private:
static constexpr size_type bits_per_block = std::numeric_limits<block_type>::digits;
static size_type block_count(size_type size) {
return size == 0 ? 0 : (size + bits_per_block - 1) / bits_per_block;
}
static constexpr block_type all_bits_set() {
return static_cast<block_type>(~block_type(0));
}
static size_type block_index(size_type pos) {
return pos / bits_per_block;
}
static size_type bit_offset(size_type pos) {
return pos % bits_per_block;
}
void resize_to_match(const dynamic_bitset& other) {
assert(size_ == other.size_);
(void)other;
}
void trim_unused_bits() {
if(size_ == 0 || blocks_.empty()) {
return;
}
const auto used_bits = bit_offset(size_);
if(used_bits != 0) {
blocks_.back() &= (block_type(1) << used_bits) - 1;
}
}
size_type size_{0};
std::vector<block_type, Allocator> blocks_;
};
} // namespace dyncompat
#endif