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TheRock/rocm-systems/projects/rocprofiler-systems/external/dyninst/dyninstAPI/h/BPatch_frame.h
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118 lines
3.7 KiB
C++

/*
* See the dyninst/COPYRIGHT file for copyright information.
*
* We provide the Paradyn Tools (below described as "Paradyn")
* on an AS IS basis, and do not warrant its validity or performance.
* We reserve the right to update, modify, or discontinue this
* software at any time. We shall have no obligation to supply such
* updates or modifications or any other form of support to you.
*
* By your use of Paradyn, you understand and agree that we (or any
* other person or entity with proprietary rights in Paradyn) are
* under no obligation to provide either maintenance services,
* update services, notices of latent defects, or correction of
* defects for Paradyn.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _BPatch_frame_h_
#define _BPatch_frame_h_
#include "BPatch_Vector.h"
/*
* Frame information needed for stack walking
*/
typedef enum {
BPatch_frameNormal,
BPatch_frameSignal,
BPatch_frameTrampoline
} BPatch_frameType;
class BPatch_function;
class BPatch_thread;
class BPATCH_DLL_EXPORT BPatch_frame {
friend class BPatch_thread;
BPatch_thread *thread;
void *pc;
void *fp;
bool isSignalFrame;
bool isTrampFrame;
// BPatch defines that a trampoline is effectively a "function call" and
// puts an extra tramp on the stack. Various people (frex, Paradyn) really
// don't want to see this frame. To make life simpler for everyone, we
// add a "only call if you know what you're doing" flag.
bool isSynthFrame;
// This is _so_ much easier than looking it up later. If we're
// in instrumentation, stash the point
BPatch_point *point_;
public:
BPatch_frame();
BPatch_frame(BPatch_thread *_thread,
void *_pc, void *_fp,
bool isf = false,
bool istr = false, BPatch_point *point = NULL,
bool isSynth = false);
// BPatch_frame::getFrameType
// Returns type of frame: BPatch_frameNormal for a stack frame for a
// function, BPatch_frameSignal for the stack frame created when a signal
// is delivered, or BPatch_frameTrampoline for a stack frame created by
// internal Dyninst instrumentation.
BPatch_frameType getFrameType();
// Only call if you know what you are doing; per-frame method for determining
// how the frame was created.
bool isSynthesized();
// BPatch_frame::getThread
// Returns: value of program counter
BPatch_thread * getThread();
// BPatch_frame::getThread
// Returns: value of program counter
BPatch_point * getPoint();
// BPatch_frame::getPC
// Returns: value of program counter
void * getPC();
// BPatch_frame::getFP
void * getFP();
// BPatch_frame::findFunction
// Returns: the function corresponding to this stack frame, NULL
// if there is none
BPatch_function * findFunction();
// The following are planned but no yet implemented:
// int getSignalNumber();
BPatch_point * findPoint();
};
#endif