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107 lines
3.3 KiB
C++
107 lines
3.3 KiB
C++
// Copyright Advanced Micro Devices, Inc., or its affiliates.
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// SPDX-License-Identifier: MIT
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#include <rocRoller/GPUArchitecture/GPUArchitecture.hpp>
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#include <rocRoller/InstructionValues/Register.hpp>
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#ifdef ROCROLLER_USE_HIP
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#include <hip/hip_runtime.h>
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#endif
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#include <rocRoller/Utilities/Error.hpp>
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#include <rocRoller/Utilities/Utils.hpp>
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#include <rocRoller/Serialization/GPUArchitecture.hpp>
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#include <rocRoller/Serialization/YAML.hpp>
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#include <rocRoller/Serialization/msgpack/Msgpack.hpp>
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#ifdef ROCROLLER_EMBED_ARCH_DEF
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#include <cmrc/cmrc.hpp>
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CMRC_DECLARE(rocRoller);
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#endif
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namespace rocRoller
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{
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std::string
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GPUArchitecture::writeYaml(std::map<GPUArchitectureTarget, GPUArchitecture> const& input)
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{
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rocRoller::GPUArchitecturesStruct tmp;
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tmp.architectures = input;
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return Serialization::toYAML(tmp);
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}
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std::map<GPUArchitectureTarget, GPUArchitecture>
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GPUArchitecture::readYaml(std::string const& input)
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{
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auto archStruct = Serialization::readYAMLFile<GPUArchitecturesStruct>(input);
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return archStruct.architectures;
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}
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std::string
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GPUArchitecture::writeMsgpack(std::map<GPUArchitectureTarget, GPUArchitecture> const& input)
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{
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std::stringstream buffer;
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msgpack::pack(buffer, input);
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return buffer.str();
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}
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std::map<GPUArchitectureTarget, GPUArchitecture>
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GPUArchitecture::readMsgpack(std::string const& input)
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{
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try
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{
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std::ifstream ifs(input);
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std::string buffer((std::istreambuf_iterator<char>(ifs)),
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std::istreambuf_iterator<char>());
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msgpack::object_handle oh = msgpack::unpack(buffer.data(), buffer.size());
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msgpack::object const& obj = oh.get();
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auto rv = obj.as<std::map<GPUArchitectureTarget, GPUArchitecture>>();
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return rv;
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}
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catch(const std::exception& e)
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{
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Throw<FatalError>("GPUArchitecture::readMsgpack(", input, ") failed: ", e.what());
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}
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}
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std::map<GPUArchitectureTarget, GPUArchitecture> GPUArchitecture::readEmbeddedMsgpack()
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{
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#ifdef ROCROLLER_EMBED_ARCH_DEF
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try
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{
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auto fs = cmrc::rocRoller::get_filesystem();
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auto fd = fs.open("resources/GPUArchitecture_def.msgpack");
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msgpack::object_handle oh = msgpack::unpack(
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fd.begin(),
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reinterpret_cast<uintptr_t>(fd.end()) - reinterpret_cast<uintptr_t>(fd.begin()));
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msgpack::object const& obj = oh.get();
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auto rv = obj.as<std::map<GPUArchitectureTarget, GPUArchitecture>>();
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return rv;
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}
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catch(const std::exception& e)
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{
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Throw<FatalError>("GPUArchitecture::readEmbeddedMsgpack() failed: ", e.what());
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}
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#else
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Throw<FatalError>(
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"GPUArchitecture::readEmbeddedMsgpack() failed: no embedded architecture definitions");
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#endif
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}
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bool GPUArchitecture::isSupportedConstantValue(Register::ValuePtr value) const
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{
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if(value->regType() != Register::Type::Literal)
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return false;
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return std::visit([this](auto val) -> bool { return this->isSupportedConstantValue(val); },
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value->getLiteralValue());
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}
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}
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