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132 lines
4.5 KiB
C++
132 lines
4.5 KiB
C++
/*
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* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
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*
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* SPDX-License-Identifier: MIT
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*/
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#include <hip_test_common.hh>
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#include "kernels.hh"
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#include "test_fixture.hh"
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/**
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* @addtogroup tex1DLayered tex1DLayered
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* @{
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* @ingroup TextureTest
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*/
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/**
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* Test Description
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* ------------------------
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* - Test texture fetching with `tex1DLayered` and read mode set to `hipReadModeElementType`. The
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* test is performed with:
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* - normalized coordinates
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* - non-normalized coordinates
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* - Nearest-point sampling
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* - Linear filtering
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* - All combinations of different addressing modes.
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* Test source
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* ------------------------
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* - unit/texture/tex1DLayered.cc
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* Test requirements
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* ------------------------
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* - HIP_VERSION >= 5.2
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*/
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HIP_TEMPLATE_TEST_CASE(Unit_tex1DLayered_Positive_ReadModeElementType, char, unsigned char, short,
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unsigned short, int, unsigned int, float) {
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CHECK_IMAGE_SUPPORT;
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TextureTestParams<TestType> params = {};
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params.extent = make_hipExtent(1024, 0, 0);
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params.layers = 2;
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params.num_subdivisions = 4;
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params.GenerateTextureDesc();
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TextureTestFixture<TestType> fixture{params};
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const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
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for (auto layer = 0u; layer < params.layers; ++layer) {
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tex1DLayeredKernel<vec4<TestType>><<<num_blocks, num_threads>>>(
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fixture.out_alloc_d.ptr(), params.NumItersX(), fixture.tex.object(), params.Width(),
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params.num_subdivisions, params.tex_desc.normalizedCoords, layer);
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fixture.LoadOutput();
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for (auto i = 0u; i < params.NumItersX(); ++i) {
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float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
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params.tex_desc.normalizedCoords);
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const auto ref_val = fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc);
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if (!fixture.Verify(fixture.out_alloc_h[i], ref_val)) {
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INFO("Layer: " << layer);
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INFO("i: " << i);
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INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
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INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
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INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
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INFO("x: " << std::fixed << std::setprecision(16) << x);
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REQUIRE(false);
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}
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}
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}
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}
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/**
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* Test Description
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* ------------------------
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* - Test texture fetching with `tex1DLayered` and read mode set to `hipReadModeNormalizedFloat`.
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* The test is performed with:
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* - normalized coordinates
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* - non-normalized coordinates
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* - Nearest-point sampling
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* - Linear filtering
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* - All combinations of different addressing modes.
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* Test source
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* ------------------------
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* - unit/texture/tex1DLayered.cc
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* Test requirements
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* ------------------------
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* - HIP_VERSION >= 5.2
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*/
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HIP_TEMPLATE_TEST_CASE(Unit_tex1DLayered_Positive_ReadModeNormalizedFloat, char, unsigned char,
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short, unsigned short) {
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CHECK_IMAGE_SUPPORT;
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TextureTestParams<TestType> params = {};
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params.extent = make_hipExtent(1024, 0, 0);
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params.layers = 2;
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params.num_subdivisions = 4;
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params.GenerateTextureDesc(hipReadModeNormalizedFloat);
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TextureTestFixture<TestType, true> fixture{params};
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const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
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for (auto layer = 0u; layer < params.layers; ++layer) {
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tex1DLayeredKernel<vec4<float>><<<num_blocks, num_threads>>>(
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fixture.out_alloc_d.ptr(), params.NumItersX(), fixture.tex.object(), params.Width(),
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params.num_subdivisions, params.tex_desc.normalizedCoords, layer);
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fixture.LoadOutput();
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for (auto i = 0u; i < params.NumItersX(); ++i) {
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float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
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params.tex_desc.normalizedCoords);
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auto ref_val = fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc);
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if (!fixture.Verify(fixture.out_alloc_h[i], ref_val)) {
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INFO("Layer: " << layer);
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INFO("Index: " << i);
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INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
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INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
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INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
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INFO("x: " << std::fixed << std::setprecision(16) << x);
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REQUIRE(false);
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}
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}
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}
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}
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/**
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* End doxygen group TextureTest.
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* @}
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*/
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