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TheRock/rocm-systems/projects/hip-tests/catch/unit/texture/tex2Dgather.cc
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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

93 lines
3.0 KiB
C++

/*
* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
*
* SPDX-License-Identifier: MIT
*/
#include <hip_test_common.hh>
#include "kernels.hh"
#include "test_fixture.hh"
/**
* @addtogroup tex2Dgather tex2Dgather
* @{
* @ingroup TextureTest
*/
/**
* Test Description
* ------------------------
* - Test texture fetching with `tex2Dgather` and read mode set to `hipReadModeElementType`. The
* test is performed with:
* - normalized coordinates
* - non-normalized coordinates
* - Nearest-point sampling
* - Linear filtering
* - All combinations of different addressing modes.
* Test source
* ------------------------
* - unit/texture/tex2Dgather.cc
* Test requirements
* ------------------------
* - HIP_VERSION >= 5.2
*/
HIP_TEMPLATE_TEST_CASE(Unit_tex2Dgather_Positive_ReadModeElementType, char, unsigned char, short,
unsigned short, int, unsigned int, float) {
CHECK_IMAGE_SUPPORT;
TextureTestParams<TestType> params = {};
params.extent = make_hipExtent(16, 4, 0);
params.num_subdivisions = 4;
params.GenerateTextureDesc();
if (params.tex_desc.filterMode == hipFilterModeLinear) return;
TextureTestFixture<TestType> fixture{params};
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
dim3 dim_grid;
dim_grid.x = num_blocks_x;
dim_grid.y = num_blocks_y;
dim3 dim_block;
dim_block.x = num_threads_x;
dim_block.y = num_threads_y;
const int comp = GENERATE(0, 1, 2, 3);
tex2DgatherKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
fixture.out_alloc_d.ptr(), comp, params.NumItersX(), params.NumItersY(), fixture.tex.object(),
params.Width(), params.Height(), params.num_subdivisions, params.tex_desc.normalizedCoords);
HIP_CHECK(hipGetLastError());
fixture.LoadOutput();
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
float x = i % params.NumItersX();
float y = i / params.NumItersX();
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
params.tex_desc.normalizedCoords);
y = GetCoordinate(y, params.NumItersY(), params.Height(), params.num_subdivisions,
params.tex_desc.normalizedCoords);
const auto ref_val = fixture.tex_h.Tex2DGather(x, y, comp, params.tex_desc);
if (!fixture.Verify(fixture.out_alloc_h[i], ref_val)) {
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
INFO("x: " << std::fixed << std::setprecision(16) << x);
INFO("y: " << std::fixed << std::setprecision(16) << y);
INFO("comp: " << comp);
REQUIRE(false);
}
}
}
/**
* End doxygen group TextureTest.
* @}
*/