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145 lines
4.3 KiB
C++
145 lines
4.3 KiB
C++
/*
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* See the dyninst/COPYRIGHT file for copyright information.
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*
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* We provide the Paradyn Tools (below described as "Paradyn")
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* on an AS IS basis, and do not warrant its validity or performance.
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* We reserve the right to update, modify, or discontinue this
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* software at any time. We shall have no obligation to supply such
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* updates or modifications or any other form of support to you.
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*
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* By your use of Paradyn, you understand and agree that we (or any
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* other person or entity with proprietary rights in Paradyn) are
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* under no obligation to provide either maintenance services,
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* update services, notices of latent defects, or correction of
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* defects for Paradyn.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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// $Id: BPatch_frame.C,v 1.3 2006/07/07 00:01:00 jaw Exp $
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#define BPATCH_FILE
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#include "BPatch_thread.h"
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#include "BPatch.h"
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#include "instPoint.h"
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#include "codeRange.h"
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#include "frame.h"
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/***************************************************************************
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* BPatch_frame
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***************************************************************************/
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/*
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* BPatch_frame::getFrameType()
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*
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* Returns the type of frame: BPatch_frameNormal for the stack frame for a
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* function, BPatch_frameSignal for the stack frame created when a signal is
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* delivered, or BPatch_frameTrampoline for a stack frame for a trampoline.
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*/
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BPatch_frameType BPatch_frame::getFrameType()
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{
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if( isSignalFrame ) { return BPatch_frameSignal; }
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else if( isTrampFrame ) { return BPatch_frameTrampoline; }
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else { return BPatch_frameNormal; }
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}
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BPatch_thread *BPatch_frame::getThread()
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{
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return thread;
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}
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BPatch_point *BPatch_frame::getPoint()
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{
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return point_;
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}
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void *BPatch_frame::getPC()
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{
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return pc;
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}
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void *BPatch_frame::getFP()
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{
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return fp;
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}
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/*
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* BPatch_frame::findFunction()
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*
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* Returns the function associated with the stack frame, or NULL if there is
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* none.
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*/
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BPatch_function *BPatch_frame::findFunction()
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{
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if (!getPC()) {
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return NULL;
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}
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/*
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* When we generate a BPatch_frame, we store the return address for the call
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* as the PC. When we try to get the function associated with the frame, we
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* use the PC to identify the function (via findFunctionByEntry). However, if
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* the function made a non-returning call, the corresponding return address
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* is never parsed, since it is unreachable code. This means that
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* findFunctionByEntry will return NULL.
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*
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* To compensate, we'll instead look up the function by the address of the
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* callsite itself, which is the instruction prior to the return address.
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* Because we do not know the length of the call instruction, we'll simply
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* use PC-1, which is within the call instruction.
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*/
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Address callSite = reinterpret_cast<Address>(getPC()) - 1;
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std::vector<BPatch_function*> funcs;
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thread->getProcess()->findFunctionsByAddr(callSite, funcs);
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if(funcs.size() >= 1) {
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return funcs[0];
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}
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return nullptr;
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}
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BPatch_frame::BPatch_frame() :
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thread(NULL), pc(NULL), fp(NULL), isSignalFrame(false),
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isTrampFrame(false), isSynthFrame(false), point_(NULL)
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{
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}
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BPatch_frame::BPatch_frame(BPatch_thread *_thread, void *_pc, void *_fp,
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bool isf, bool istr, BPatch_point *point,
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bool isSynth) :
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thread(_thread), pc(_pc), fp(_fp),
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isSignalFrame(isf), isTrampFrame(istr),
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isSynthFrame(isSynth),
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point_(point)
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{
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if (isTrampFrame) assert(point_);
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}
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bool BPatch_frame::isSynthesized() {
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return isSynthFrame;
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}
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BPatch_point *BPatch_frame::findPoint() {
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// If we're not in instrumentation, then return false
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if (!isTrampFrame)
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return NULL;
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assert(point_);
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return point_;
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}
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