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TheRock/rocm-systems/projects/rocprofiler-systems/external/dyninst/dyninstAPI/src/pcEventMuxer.h
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197 lines
7.2 KiB
C++

/*
* See the dyninst/COPYRIGHT file for copyright information.
*
* We provide the Paradyn Tools (below described as "Paradyn")
* on an AS IS basis, and do not warrant its validity or performance.
* We reserve the right to update, modify, or discontinue this
* software at any time. We shall have no obligation to supply such
* updates or modifications or any other form of support to you.
*
* By your use of Paradyn, you understand and agree that we (or any
* other person or entity with proprietary rights in Paradyn) are
* under no obligation to provide either maintenance services,
* update services, notices of latent defects, or correction of
* defects for Paradyn.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef PCEVENTMUXER_H
#define PCEVENTMUXER_H
#include "common/src/dthread.h"
#include "Event.h"
#include "dyninstAPI/h/BPatch_process.h"
#include "dyninstAPI/src/syscallNotification.h"
#include <map>
#include <queue>
/*
* Overall design comment
*
* ProcControl events have two items of interest: the event type (which tells us what happened)
* and the event process (which tells us who it happened to). ProcControl internally muxes a
* callback based on the type, as you can register a different callback for each event type.
* However, it does not mux based on process. Therefore, we have to do the muxing here in a
* multiprocess situation.
*
* To make matters worse, we want to handle some events internally, without waiting for
* the user to explicitly wait() for an event. For example, traps corresponding to
* tramp jumps; such traps should be handled as quickly as possible.
*
* This leads to the following design:
*
* pcEventMuxer - unique class (static and globally accessible).
* - Registers callbacks with ProcControl
* - Contains a list of all active pcEventHandlers
* - Loops in ProcControl::wait(), waiting for events to be received
* - When an event is received, decode and determine if it is "fast" or "slow"
* - Fast events are handled immediately
* - Slow events are entered on a queue to be handled when the user calls
* pcEventMuxer::wait.
* pcEventHandler - one per active process and a friend of pcProcess
* - Is called by pcEventMuxer to handle fast and slow process events.
*
* So the flow of events is twofold:
* pcEM::main() -> wait() -> decode() -> handle (fast) or enqueue (slow)
* pcEH::wait -> dequeue -> handle
*
*/
class PCEventMailbox {
public:
PCEventMailbox();
~PCEventMailbox();
void enqueue(Dyninst::ProcControlAPI::Event::const_ptr ev);
Dyninst::ProcControlAPI::Event::const_ptr dequeue(bool block);
unsigned int size();
bool find(PCProcess *proc);
protected:
std::map<int, int> procCount;
std::queue<Dyninst::ProcControlAPI::Event::const_ptr> eventQueue;
CondVar<> queueCond;
};
class PCEventHandler;
class PCEventMuxer {
friend class PCEventHandler;
public:
typedef enum {
EventsReceived,
NoEvents,
Error
} WaitResult;
typedef Dyninst::ProcControlAPI::Process::cb_ret_t cb_ret_t;
typedef Dyninst::ProcControlAPI::Event::const_ptr EventPtr;
static PCEventMuxer &muxer() { return muxer_; }
static bool start();
static WaitResult wait(bool block);
bool hasPendingEvents(PCProcess *proc);
static bool handle(PCProcess *proc = NULL);
// Commented out callbacks are handled by the default instead
static cb_ret_t defaultCallback(EventPtr);
static cb_ret_t exitCallback(EventPtr);
static cb_ret_t crashCallback(EventPtr);
static cb_ret_t signalCallback(EventPtr);
static cb_ret_t breakpointCallback(EventPtr);
static cb_ret_t RPCCallback(EventPtr);
static cb_ret_t threadCreateCallback(EventPtr);
static cb_ret_t threadDestroyCallback(EventPtr);
static cb_ret_t forkCallback(EventPtr);
static cb_ret_t execCallback(EventPtr);
// static cb_ret_t forceTerminateCallback(EventPtr);
// static cb_ret_t libraryCallback(EventPtr);
static cb_ret_t SingleStepCallback(EventPtr);
// Platform-specific capability functions
/*
* SYSCALL HANDLING
*
* The logic for handling system call entry/exit is complicated by the
* fact that ProcControlAPI doesn't provide events for all system call
* entry/exit events we are interested in on all platforms (it doesn't
* provide them due to lacking OS debug interfaces). Additionally,
* for some events we need to alert ProcControl that they have occurred
* to allow it to update its Process/Thread structures (e.g., Post-Fork
* on FreeBSD).
*
* The following approach is used to manage this situation in a
* sane, clean way.
*
* There are two events that are used to indicate syscall entry/exit:
* 1) A Dyninst breakpoint via the RT library
* 2) A ProcControlAPI event for the syscall
*
* There are three cases we need to handle related to these events:
* case 1: Event 2 is provided by ProcControl -> 1 is not necessary,
* the BPatch-level event is reported when 2 is received.
*
* case 2: Event 2 is not provided by ProcControl -> 1 is necessary,
* 2 is reported to ProcControl at 1, the BPatch-level event is
* reported when 2 is received via ProcControl (after it updates its
* internal data structures)
*
* case 3: Event 2 is not provided by ProcControl -> 1 is necessary,
* the BPatch-level event is reported at 1
*
* These cases translate to the following in terms of registering
* ProcControlAPI callbacks and inserting breakpoints via the
* syscallNotification class.
*
* case 1: register the callback, don't insert the breakpoint
* case 2: register the callback, insert the breakpoint
* case 3: don't register the callback, insert the breakpoint
*/
static bool useCallback(Dyninst::ProcControlAPI::EventType et);
static bool useBreakpoint(Dyninst::ProcControlAPI::EventType et);
private:
// We need to use a separate thread so that we can fast-handle certain
// events, such as trapping for PC changes
static DThread::dthread_ret_t WINAPI main(void *);
bool registerCallbacks();
WaitResult wait_internal(bool block);
bool handle_internal(PCProcess *proc);
PCEventMuxer();
bool callbacksRegistered_;
bool started_;
DThread thrd_;
static PCEventMuxer muxer_;
void enqueue(EventPtr);
EventPtr dequeue(bool block);
bool handle(EventPtr);
static Dyninst::ProcControlAPI::Process::cb_ret_t ret_stopped;
static Dyninst::ProcControlAPI::Process::cb_ret_t ret_continue;
static Dyninst::ProcControlAPI::Process::cb_ret_t ret_default;
PCEventMailbox mailbox_;
};
#endif