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52 lines
2.2 KiB
Plaintext
52 lines
2.2 KiB
Plaintext
# Note: skips lists for CI are just a list of lines that, when
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# non-zero-length and not starting with '#', will regex match to
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# delete lines from the test list. Be careful.
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# This test checks the driver's reported conformance version against the
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# version of the CTS we're running. This check fails every few months
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# and everyone has to go and bump the number in every driver.
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# Running this check only makes sense while preparing a conformance
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# submission, so skip it in the regular CI.
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dEQP-VK.api.driver_properties.conformance_version
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# Exclude this test which might fail when a new extension is implemented.
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dEQP-VK.info.device_extensions
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# Times out on all supported drivers
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# https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/6728
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dEQP-VK.synchronization2.internally_synchronized_queues.direct_wsi_wsi
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# These are tremendously slow (pushing toward a minute), and aren't
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# reliable to be run in parallel with other tests due to CPU-side timing.
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dEQP-GLES[0-9]*.functional.flush_finish.*
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# piglit: WGL is Windows-only
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wgl@.*
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# These are sensitive to CPU timing, and would need to be run in isolation
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# on the system rather than in parallel with other tests.
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glx@glx_arb_sync_control@timing.*
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# This test is not built with waffle, while we do build tests with waffle
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spec@!opengl 1.1@windowoverlap
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# These tests are flaking too much recently on almost all drivers, so better skip them until the cause is identified
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spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex
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spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex@'vs_input2[1][0]' on GL_PROGRAM_INPUT
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# gbm does not support reading the front buffer after a swapbuffers, and
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# that's intentional. Don't bother running these tests when PIGLIT_PLATFORM=gbm.
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# Note that this doesn't include tests like fbo-sys-blit, which draw/read front
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# but don't swap.
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#
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# piglit should probably be fixed to throw skip on this platform
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spec@!opengl 1.0@gl-1.0-swapbuffers-behavior
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spec@!opengl 1.1@read-front
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# Skip test everywhere
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# Because even with a 256x256 map, it is over 1 GiB of texture memory
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# allocated
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# Also, individually, it was disabled in most of the tests as it is
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# either too slow or results in an OOM
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spec@!opengl 1.1@streaming-texture-leak
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